campo-sirio/projects/ve_masktab.dsp

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# Microsoft Developer Studio Project File - Name="ve_masktab" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=ve_masktab - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ve_masktab.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ve_masktab.mak" CFG="ve_masktab - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ve_masktab - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "ve_masktab - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\release"
# PROP Intermediate_Dir "..\release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x410 /d "NDEBUG"
# ADD RSC /l 0x410 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"D:\Release\Campo40/ve_masktab.exe"
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\exed"
# PROP Intermediate_Dir "..\debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x410 /d "_DEBUG"
# ADD RSC /l 0x410 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "ve_masktab - Win32 Release"
# Name "ve_masktab - Win32 Debug"
# Begin Group "Mask"
# PROP Default_Filter "uml"
# Begin Source File
SOURCE=..\ve\vestabe.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestabe.uml
InputName=vestabe
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestabe.uml
InputName=vestabe
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestatr.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestatr.uml
InputName=vestatr
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestatr.uml
InputName=vestatr
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestcaa.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestcaa.uml
InputName=vestcaa
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestcaa.uml
InputName=vestcaa
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestcra.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestcra.uml
InputName=vestcra
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestcra.uml
InputName=vestcra
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vesteld.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vesteld.uml
InputName=vesteld
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vesteld.uml
InputName=vesteld
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestfrd.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestfrd.uml
InputName=vestfrd
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestfrd.uml
InputName=vestfrd
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestfrm.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestfrm.uml
InputName=vestfrm
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestfrm.uml
InputName=vestfrm
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestfrr.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestfrr.uml
InputName=vestfrr
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestfrr.uml
InputName=vestfrr
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestgmc.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestgmc.uml
InputName=vestgmc
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestgmc.uml
InputName=vestgmc
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestimb.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestimb.uml
InputName=vestimb
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestimb.uml
InputName=vestimb
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestnum.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestnum.uml
InputName=vestnum
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestnum.uml
InputName=vestnum
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestprs.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestprs.uml
InputName=vestprs
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestprs.uml
InputName=vestprs
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestrfa.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestrfa.uml
InputName=vestrfa
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestrfa.uml
InputName=vestrfa
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestrss.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestrss.uml
InputName=vestrss
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestrss.uml
InputName=vestrss
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestspp.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestspp.uml
InputName=vestspp
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestspp.uml
InputName=vestspp
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\veststd.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\veststd.uml
InputName=veststd
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\veststd.uml
InputName=veststd
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vesttag.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vesttag.uml
InputName=vesttag
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vesttag.uml
InputName=vesttag
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vesttip.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vesttip.uml
InputName=vesttip
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vesttip.uml
InputName=vesttip
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vesttri.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vesttri.uml
InputName=vesttri
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vesttri.uml
InputName=vesttri
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestums.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestums.uml
InputName=vestums
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestums.uml
InputName=vestums
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbabe.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbabe.uml
InputName=vetbabe
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbabe.uml
InputName=vetbabe
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbatr.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbatr.uml
InputName=vetbatr
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbatr.uml
InputName=vetbatr
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbcaa.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbcaa.uml
InputName=vetbcaa
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbcaa.uml
InputName=vetbcaa
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbcld.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbcld.uml
InputName=vetbcld
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbcld.uml
InputName=vetbcld
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbcra.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbcra.uml
InputName=vetbcra
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbcra.uml
InputName=vetbcra
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbeld.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbeld.uml
InputName=vetbeld
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbeld.uml
InputName=vetbeld
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbfrd.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbfrd.uml
InputName=vetbfrd
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbfrd.uml
InputName=vetbfrd
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbfrm.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbfrm.uml
InputName=vetbfrm
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbfrm.uml
InputName=vetbfrm
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbfrr.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbfrr.uml
InputName=vetbfrr
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbfrr.uml
InputName=vetbfrr
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbgmc.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbgmc.uml
InputName=vetbgmc
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbgmc.uml
InputName=vetbgmc
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbimb.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbimb.uml
InputName=vetbimb
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbimb.uml
InputName=vetbimb
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbmre.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbmre.uml
InputName=vetbmre
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbmre.uml
InputName=vetbmre
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbnum.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbnum.uml
InputName=vetbnum
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbnum.uml
InputName=vetbnum
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbprs.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbprs.uml
InputName=vetbprs
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbprs.uml
InputName=vetbprs
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbprv.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbprv.uml
InputName=vetbprv
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbprv.uml
InputName=vetbprv
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbrfa.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbrfa.uml
InputName=vetbrfa
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbrfa.uml
InputName=vetbrfa
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbrss.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbrss.uml
InputName=vetbrss
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbrss.uml
InputName=vetbrss
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbspp.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbspp.uml
InputName=vetbspp
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbspp.uml
InputName=vetbspp
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbstd.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbstd.uml
InputName=vetbstd
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbstd.uml
InputName=vetbstd
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbtag.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbtag.uml
InputName=vetbtag
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbtag.uml
InputName=vetbtag
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbtip.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbtip.uml
InputName=vetbtip
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbtip.uml
InputName=vetbtip
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbtri.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbtri.uml
InputName=vetbtri
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbtri.uml
InputName=vetbtri
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbums.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vetbums.uml
InputName=vetbums
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vetbums.uml
InputName=vetbums
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Rep"
# PROP Default_Filter "rep"
# Begin Source File
SOURCE=..\ve\vestabe.rep
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestabe.rep
InputName=vestabe
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestabe.rep
InputName=vestabe
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestatr.rep
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestatr.rep
InputName=vestatr
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestatr.rep
InputName=vestatr
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestcaa.rep
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestcaa.rep
InputName=vestcaa
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestcaa.rep
InputName=vestcaa
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestcra.rep
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestcra.rep
InputName=vestcra
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestcra.rep
InputName=vestcra
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vesteld.rep
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vesteld.rep
InputName=vesteld
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vesteld.rep
InputName=vesteld
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestfrd.rep
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestfrd.rep
InputName=vestfrd
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestfrd.rep
InputName=vestfrd
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestfrm.rep
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestfrm.rep
InputName=vestfrm
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestfrm.rep
InputName=vestfrm
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestfrr.rep
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestfrr.rep
InputName=vestfrr
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestfrr.rep
InputName=vestfrr
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestgmc.rep
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestgmc.rep
InputName=vestgmc
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestgmc.rep
InputName=vestgmc
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestimb.rep
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestimb.rep
InputName=vestimb
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestimb.rep
InputName=vestimb
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestnum.rep
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestnum.rep
InputName=vestnum
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestnum.rep
InputName=vestnum
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestprs.rep
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestprs.rep
InputName=vestprs
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestprs.rep
InputName=vestprs
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vestrfa.rep
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
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copy $(InputPath) $(TargetDir)\$(InputName).rep
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# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestrfa.rep
InputName=vestrfa
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
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# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestrss.rep
InputName=vestrss
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
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# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestrss.rep
InputName=vestrss
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
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# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestspp.rep
InputName=vestspp
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
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# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestspp.rep
InputName=vestspp
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
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# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\veststd.rep
InputName=veststd
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
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# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\veststd.rep
InputName=veststd
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
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# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vesttag.rep
InputName=vesttag
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
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!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vesttag.rep
InputName=vesttag
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
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SOURCE=..\ve\vesttip.rep
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# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vesttip.rep
InputName=vesttip
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
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# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vesttip.rep
InputName=vesttip
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
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SOURCE=..\ve\vesttri.rep
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# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vesttri.rep
InputName=vesttri
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
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# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vesttri.rep
InputName=vesttri
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
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# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vestums.rep
InputName=vestums
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\vestums.rep
InputName=vestums
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
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