Patch level :2.2 nopatch
Files correlati : Ricompilazione Demo : [ ] Commento :aggiornati progetti git-svn-id: svn://10.65.10.50/trunk@13155 c028cbd2-c16b-5b4b-a496-9718f37d4682
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@ -314,6 +314,37 @@ InputName=ve0100b
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# End Source File
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# Begin Source File
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SOURCE=..\ve\ve0100c.uml
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!IF "$(CFG)" == "ve0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ve\ve0100c.uml
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InputName=ve0100c
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ve\ve0100c.uml
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InputName=ve0100c
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ve\ve0100o.uml
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!IF "$(CFG)" == "ve0 - Win32 Release"
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@ -164,6 +164,10 @@ SOURCE=..\ve\ve1300.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ve\ve1400.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ve\velib01.cpp
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# End Source File
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# Begin Source File
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