Patch level :4.0 nopatch

Files correlati     :
Ricompilazione Demo : [ ]
Commento            :modificato il path degli eseguibili di release in modo da adattarlo al nuovo nome Campo 4.0 del 2007


git-svn-id: svn://10.65.10.50/trunk@13978 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
luca 2006-05-10 16:31:38 +00:00
parent 9e5c25d11b
commit 743f61841e
114 changed files with 2524 additions and 2524 deletions

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/770.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/770.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
@ -129,7 +129,7 @@ SOURCE=..\m770\770100a.uml
!IF "$(CFG)" == "770 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\770100a.uml
InputName=770100a
@ -141,7 +141,7 @@ InputName=770100a
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\770100a.uml
InputName=770100a
@ -160,7 +160,7 @@ SOURCE=..\m770\770100b.uml
!IF "$(CFG)" == "770 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\770100b.uml
InputName=770100b
@ -172,7 +172,7 @@ InputName=770100b
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\770100b.uml
InputName=770100b
@ -191,7 +191,7 @@ SOURCE=..\m770\770100c.uml
!IF "$(CFG)" == "770 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\770100c.uml
InputName=770100c
@ -203,7 +203,7 @@ InputName=770100c
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\770100c.uml
InputName=770100c
@ -222,7 +222,7 @@ SOURCE=..\m770\770100d.uml
!IF "$(CFG)" == "770 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\770100d.uml
InputName=770100d
@ -234,7 +234,7 @@ InputName=770100d
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\770100d.uml
InputName=770100d
@ -253,7 +253,7 @@ SOURCE=..\m770\770100e.uml
!IF "$(CFG)" == "770 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\770100e.uml
InputName=770100e
@ -265,7 +265,7 @@ InputName=770100e
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\770100e.uml
InputName=770100e
@ -284,7 +284,7 @@ SOURCE=..\m770\770100f.uml
!IF "$(CFG)" == "770 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\770100f.uml
InputName=770100f
@ -296,7 +296,7 @@ InputName=770100f
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\770100f.uml
InputName=770100f
@ -315,7 +315,7 @@ SOURCE=..\m770\770100g.uml
!IF "$(CFG)" == "770 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\770100g.uml
InputName=770100g
@ -327,7 +327,7 @@ InputName=770100g
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\770100g.uml
InputName=770100g
@ -346,7 +346,7 @@ SOURCE=..\m770\770200a.uml
!IF "$(CFG)" == "770 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\770200a.uml
InputName=770200a
@ -358,7 +358,7 @@ InputName=770200a
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\770200a.uml
InputName=770200a
@ -377,7 +377,7 @@ SOURCE=..\m770\batbca7.uml
!IF "$(CFG)" == "770 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\batbca7.uml
InputName=batbca7
@ -389,7 +389,7 @@ InputName=batbca7
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\batbca7.uml
InputName=batbca7
@ -408,7 +408,7 @@ SOURCE=..\m770\batbcaf.uml
!IF "$(CFG)" == "770 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\batbcaf.uml
InputName=batbcaf
@ -420,7 +420,7 @@ InputName=batbcaf
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\batbcaf.uml
InputName=batbcaf
@ -439,7 +439,7 @@ SOURCE=..\m770\batbent.uml
!IF "$(CFG)" == "770 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\batbent.uml
InputName=batbent
@ -451,7 +451,7 @@ InputName=batbent
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\batbent.uml
InputName=batbent

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/771mod.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/771mod.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
@ -165,7 +165,7 @@ SOURCE=..\m770\771100a.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771100a.uml
InputName=771100a
@ -177,7 +177,7 @@ InputName=771100a
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771100a.uml
InputName=771100a
@ -196,7 +196,7 @@ SOURCE=..\m770\771100b.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771100b.uml
InputName=771100b
@ -208,7 +208,7 @@ InputName=771100b
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771100b.uml
InputName=771100b
@ -227,7 +227,7 @@ SOURCE=..\m770\771100c.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771100c.uml
InputName=771100c
@ -239,7 +239,7 @@ InputName=771100c
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771100c.uml
InputName=771100c
@ -258,7 +258,7 @@ SOURCE=..\m770\771100d.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771100d.uml
InputName=771100d
@ -270,7 +270,7 @@ InputName=771100d
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771100d.uml
InputName=771100d
@ -289,7 +289,7 @@ SOURCE=..\m770\771100e.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771100e.uml
InputName=771100e
@ -301,7 +301,7 @@ InputName=771100e
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771100e.uml
InputName=771100e
@ -320,7 +320,7 @@ SOURCE=..\m770\771100f.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771100f.uml
InputName=771100f
@ -332,7 +332,7 @@ InputName=771100f
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771100f.uml
InputName=771100f
@ -351,7 +351,7 @@ SOURCE=..\m770\771100g.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771100g.uml
InputName=771100g
@ -363,7 +363,7 @@ InputName=771100g
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771100g.uml
InputName=771100g
@ -382,7 +382,7 @@ SOURCE=..\m770\771100h.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771100h.uml
InputName=771100h
@ -394,7 +394,7 @@ InputName=771100h
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771100h.uml
InputName=771100h
@ -413,7 +413,7 @@ SOURCE=..\m770\771150a.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771150a.uml
InputName=771150a
@ -425,7 +425,7 @@ InputName=771150a
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771150a.uml
InputName=771150a
@ -444,7 +444,7 @@ SOURCE=..\m770\771200a.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771200a.uml
InputName=771200a
@ -456,7 +456,7 @@ InputName=771200a
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771200a.uml
InputName=771200a
@ -475,7 +475,7 @@ SOURCE=..\m770\771200b.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771200b.uml
InputName=771200b
@ -487,7 +487,7 @@ InputName=771200b
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771200b.uml
InputName=771200b
@ -506,7 +506,7 @@ SOURCE=..\m770\771200c.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771200c.uml
InputName=771200c
@ -518,7 +518,7 @@ InputName=771200c
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771200c.uml
InputName=771200c
@ -537,7 +537,7 @@ SOURCE=..\m770\771200d.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771200d.uml
InputName=771200d
@ -549,7 +549,7 @@ InputName=771200d
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771200d.uml
InputName=771200d
@ -568,7 +568,7 @@ SOURCE=..\m770\771200e.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771200e.uml
InputName=771200e
@ -580,7 +580,7 @@ InputName=771200e
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771200e.uml
InputName=771200e
@ -599,7 +599,7 @@ SOURCE=..\m770\771200f.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771200f.uml
InputName=771200f
@ -611,7 +611,7 @@ InputName=771200f
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771200f.uml
InputName=771200f
@ -630,7 +630,7 @@ SOURCE=..\m770\771200g.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771200g.uml
InputName=771200g
@ -642,7 +642,7 @@ InputName=771200g
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771200g.uml
InputName=771200g
@ -661,7 +661,7 @@ SOURCE=..\m770\771200h.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771200h.uml
InputName=771200h
@ -673,7 +673,7 @@ InputName=771200h
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771200h.uml
InputName=771200h
@ -692,7 +692,7 @@ SOURCE=..\m770\771200i.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771200i.uml
InputName=771200i
@ -704,7 +704,7 @@ InputName=771200i
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771200i.uml
InputName=771200i
@ -723,7 +723,7 @@ SOURCE=..\m770\771200l.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771200l.uml
InputName=771200l
@ -735,7 +735,7 @@ InputName=771200l
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771200l.uml
InputName=771200l
@ -754,7 +754,7 @@ SOURCE=..\m770\771200m.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771200m.uml
InputName=771200m
@ -766,7 +766,7 @@ InputName=771200m
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771200m.uml
InputName=771200m
@ -785,7 +785,7 @@ SOURCE=..\m770\771230c.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771230c.uml
InputName=771230c
@ -797,7 +797,7 @@ InputName=771230c
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771230c.uml
InputName=771230c
@ -816,7 +816,7 @@ SOURCE=..\m770\771230d.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771230d.uml
InputName=771230d
@ -828,7 +828,7 @@ InputName=771230d
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771230d.uml
InputName=771230d
@ -847,7 +847,7 @@ SOURCE=..\m770\771230d1.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771230d1.uml
InputName=771230d1
@ -859,7 +859,7 @@ InputName=771230d1
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771230d1.uml
InputName=771230d1
@ -878,7 +878,7 @@ SOURCE=..\m770\771230db.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771230db.uml
InputName=771230db
@ -890,7 +890,7 @@ InputName=771230db
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771230db.uml
InputName=771230db
@ -909,7 +909,7 @@ SOURCE=..\m770\771230e.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771230e.uml
InputName=771230e
@ -921,7 +921,7 @@ InputName=771230e
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771230e.uml
InputName=771230e
@ -940,7 +940,7 @@ SOURCE=..\m770\771230e1.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771230e1.uml
InputName=771230e1
@ -952,7 +952,7 @@ InputName=771230e1
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771230e1.uml
InputName=771230e1
@ -971,7 +971,7 @@ SOURCE=..\m770\771230e2.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771230e2.uml
InputName=771230e2
@ -983,7 +983,7 @@ InputName=771230e2
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771230e2.uml
InputName=771230e2
@ -1002,7 +1002,7 @@ SOURCE=..\m770\771230la.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771230la.uml
InputName=771230la
@ -1014,7 +1014,7 @@ InputName=771230la
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771230la.uml
InputName=771230la
@ -1033,7 +1033,7 @@ SOURCE=..\m770\771230pr.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771230pr.uml
InputName=771230pr
@ -1045,7 +1045,7 @@ InputName=771230pr
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771230pr.uml
InputName=771230pr
@ -1064,7 +1064,7 @@ SOURCE=..\m770\771231a.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771231a.uml
InputName=771231a
@ -1076,7 +1076,7 @@ InputName=771231a
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771231a.uml
InputName=771231a
@ -1095,7 +1095,7 @@ SOURCE=..\m770\771231b.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771231b.uml
InputName=771231b
@ -1107,7 +1107,7 @@ InputName=771231b
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771231b.uml
InputName=771231b
@ -1126,7 +1126,7 @@ SOURCE=..\m770\771231c.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771231c.uml
InputName=771231c
@ -1138,7 +1138,7 @@ InputName=771231c
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771231c.uml
InputName=771231c
@ -1157,7 +1157,7 @@ SOURCE=..\m770\771232a.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771232a.uml
InputName=771232a
@ -1169,7 +1169,7 @@ InputName=771232a
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771232a.uml
InputName=771232a
@ -1188,7 +1188,7 @@ SOURCE=..\m770\771232b.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771232b.uml
InputName=771232b
@ -1200,7 +1200,7 @@ InputName=771232b
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771232b.uml
InputName=771232b
@ -1219,7 +1219,7 @@ SOURCE=..\m770\771233a.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771233a.uml
InputName=771233a
@ -1231,7 +1231,7 @@ InputName=771233a
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771233a.uml
InputName=771233a
@ -1250,7 +1250,7 @@ SOURCE=..\m770\771233b.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771233b.uml
InputName=771233b
@ -1262,7 +1262,7 @@ InputName=771233b
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771233b.uml
InputName=771233b
@ -1281,7 +1281,7 @@ SOURCE=..\m770\771234a.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771234a.uml
InputName=771234a
@ -1293,7 +1293,7 @@ InputName=771234a
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771234a.uml
InputName=771234a
@ -1312,7 +1312,7 @@ SOURCE=..\m770\771234b.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771234b.uml
InputName=771234b
@ -1324,7 +1324,7 @@ InputName=771234b
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771234b.uml
InputName=771234b
@ -1343,7 +1343,7 @@ SOURCE=..\m770\771234c.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771234c.uml
InputName=771234c
@ -1355,7 +1355,7 @@ InputName=771234c
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771234c.uml
InputName=771234c
@ -1374,7 +1374,7 @@ SOURCE=..\m770\771234d.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771234d.uml
InputName=771234d
@ -1386,7 +1386,7 @@ InputName=771234d
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771234d.uml
InputName=771234d
@ -1405,7 +1405,7 @@ SOURCE=..\m770\771234e.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771234e.uml
InputName=771234e
@ -1417,7 +1417,7 @@ InputName=771234e
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771234e.uml
InputName=771234e
@ -1436,7 +1436,7 @@ SOURCE=..\m770\771290a.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771290a.uml
InputName=771290a
@ -1448,7 +1448,7 @@ InputName=771290a
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771290a.uml
InputName=771290a
@ -1467,7 +1467,7 @@ SOURCE=..\m770\771295a.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771295a.uml
InputName=771295a
@ -1479,7 +1479,7 @@ InputName=771295a
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771295a.uml
InputName=771295a
@ -1498,7 +1498,7 @@ SOURCE=..\m770\771300a.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771300a.uml
InputName=771300a
@ -1510,7 +1510,7 @@ InputName=771300a
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771300a.uml
InputName=771300a
@ -1529,7 +1529,7 @@ SOURCE=..\m770\771310a.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771310a.uml
InputName=771310a
@ -1541,7 +1541,7 @@ InputName=771310a
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771310a.uml
InputName=771310a
@ -1560,7 +1560,7 @@ SOURCE=..\m770\771310b.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771310b.uml
InputName=771310b
@ -1572,7 +1572,7 @@ InputName=771310b
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771310b.uml
InputName=771310b
@ -1591,7 +1591,7 @@ SOURCE=..\m770\771400a.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771400a.uml
InputName=771400a
@ -1603,7 +1603,7 @@ InputName=771400a
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771400a.uml
InputName=771400a
@ -1622,7 +1622,7 @@ SOURCE=..\m770\771400b.uml
!IF "$(CFG)" == "771mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\771400b.uml
InputName=771400b
@ -1634,7 +1634,7 @@ InputName=771400b
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\771400b.uml
InputName=771400b

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/772mod.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/772mod.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "772mod - Win32 Debug"
@ -153,7 +153,7 @@ SOURCE=..\m770\772100a.uml
!IF "$(CFG)" == "772mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\772100a.uml
InputName=772100a
@ -165,7 +165,7 @@ InputName=772100a
!ELSEIF "$(CFG)" == "772mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\772100a.uml
InputName=772100a
@ -184,7 +184,7 @@ SOURCE=..\m770\772200a.uml
!IF "$(CFG)" == "772mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\772200a.uml
InputName=772200a
@ -196,7 +196,7 @@ InputName=772200a
!ELSEIF "$(CFG)" == "772mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\772200a.uml
InputName=772200a
@ -215,7 +215,7 @@ SOURCE=..\m770\772300a.uml
!IF "$(CFG)" == "772mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\772300a.uml
InputName=772300a
@ -227,7 +227,7 @@ InputName=772300a
!ELSEIF "$(CFG)" == "772mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\772300a.uml
InputName=772300a
@ -246,7 +246,7 @@ SOURCE=..\m770\772400a.uml
!IF "$(CFG)" == "772mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\772400a.uml
InputName=772400a
@ -258,7 +258,7 @@ InputName=772400a
!ELSEIF "$(CFG)" == "772mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\772400a.uml
InputName=772400a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/773mod.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/773mod.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "773mod - Win32 Debug"
@ -137,7 +137,7 @@ SOURCE=..\m770\773100a.uml
!IF "$(CFG)" == "773mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\773100a.uml
InputName=773100a
@ -149,7 +149,7 @@ InputName=773100a
!ELSEIF "$(CFG)" == "773mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\773100a.uml
InputName=773100a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/774.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/774.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "774 - Win32 Debug"
@ -133,7 +133,7 @@ SOURCE=..\m770\774200a.uml
!IF "$(CFG)" == "774 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\774200a.uml
InputName=774200a
@ -145,7 +145,7 @@ InputName=774200a
!ELSEIF "$(CFG)" == "774 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\774200a.uml
InputName=774200a
@ -164,7 +164,7 @@ SOURCE=..\m770\774300a.uml
!IF "$(CFG)" == "774 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\774300a.uml
InputName=774300a
@ -176,7 +176,7 @@ InputName=774300a
!ELSEIF "$(CFG)" == "774 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\774300a.uml
InputName=774300a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/775.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/775.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "775 - Win32 Debug"
@ -121,7 +121,7 @@ SOURCE=..\m770\775100a.uml
!IF "$(CFG)" == "775 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\775100a.uml
InputName=775100a
@ -133,7 +133,7 @@ InputName=775100a
!ELSEIF "$(CFG)" == "775 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\775100a.uml
InputName=775100a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/776mod.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/776mod.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "776mod - Win32 Debug"
@ -137,7 +137,7 @@ SOURCE=..\m770\776100a.uml
!IF "$(CFG)" == "776mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\776100a.uml
InputName=776100a
@ -149,7 +149,7 @@ InputName=776100a
!ELSEIF "$(CFG)" == "776mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\776100a.uml
InputName=776100a
@ -168,7 +168,7 @@ SOURCE=..\m770\776100b.uml
!IF "$(CFG)" == "776mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\776100b.uml
InputName=776100b
@ -180,7 +180,7 @@ InputName=776100b
!ELSEIF "$(CFG)" == "776mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\776100b.uml
InputName=776100b
@ -199,7 +199,7 @@ SOURCE=..\m770\776200a.uml
!IF "$(CFG)" == "776mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\776200a.uml
InputName=776200a
@ -211,7 +211,7 @@ InputName=776200a
!ELSEIF "$(CFG)" == "776mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\776200a.uml
InputName=776200a
@ -230,7 +230,7 @@ SOURCE=..\m770\776300a.uml
!IF "$(CFG)" == "776mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\776300a.uml
InputName=776300a
@ -242,7 +242,7 @@ InputName=776300a
!ELSEIF "$(CFG)" == "776mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\776300a.uml
InputName=776300a
@ -261,7 +261,7 @@ SOURCE=..\m770\776400a.uml
!IF "$(CFG)" == "776mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\776400a.uml
InputName=776400a
@ -273,7 +273,7 @@ InputName=776400a
!ELSEIF "$(CFG)" == "776mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\776400a.uml
InputName=776400a
@ -292,7 +292,7 @@ SOURCE=..\m770\776500a.uml
!IF "$(CFG)" == "776mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\776500a.uml
InputName=776500a
@ -304,7 +304,7 @@ InputName=776500a
!ELSEIF "$(CFG)" == "776mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\776500a.uml
InputName=776500a
@ -323,7 +323,7 @@ SOURCE=..\m770\776600a.uml
!IF "$(CFG)" == "776mod - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\776600a.uml
InputName=776600a
@ -335,7 +335,7 @@ InputName=776600a
!ELSEIF "$(CFG)" == "776mod - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\776600a.uml
InputName=776600a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/777.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/777.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
@ -117,7 +117,7 @@ SOURCE=..\m770\777100a.uml
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\777100a.uml
InputName=777100a
@ -129,7 +129,7 @@ InputName=777100a
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\777100a.uml
InputName=777100a
@ -152,7 +152,7 @@ SOURCE=..\m770\77as.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77as.frm
InputName=77as
@ -164,7 +164,7 @@ InputName=77as
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77as.frm
InputName=77as
@ -183,7 +183,7 @@ SOURCE=..\m770\77base1.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77base1.frm
InputName=77base1
@ -195,7 +195,7 @@ InputName=77base1
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77base1.frm
InputName=77base1
@ -214,7 +214,7 @@ SOURCE=..\m770\77base2.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77base2.frm
InputName=77base2
@ -226,7 +226,7 @@ InputName=77base2
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77base2.frm
InputName=77base2
@ -245,7 +245,7 @@ SOURCE=..\m770\77base3.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77base3.frm
InputName=77base3
@ -257,7 +257,7 @@ InputName=77base3
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77base3.frm
InputName=77base3
@ -276,7 +276,7 @@ SOURCE=..\m770\77base4.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77base4.frm
InputName=77base4
@ -288,7 +288,7 @@ InputName=77base4
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77base4.frm
InputName=77base4
@ -307,7 +307,7 @@ SOURCE=..\m770\77busta.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77busta.frm
InputName=77busta
@ -319,7 +319,7 @@ InputName=77busta
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77busta.frm
InputName=77busta
@ -338,7 +338,7 @@ SOURCE=..\m770\77logazz.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77logazz.frm
InputName=77logazz
@ -350,7 +350,7 @@ InputName=77logazz
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77logazz.frm
InputName=77logazz
@ -369,7 +369,7 @@ SOURCE=..\m770\77qa.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qa.frm
InputName=77qa
@ -381,7 +381,7 @@ InputName=77qa
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qa.frm
InputName=77qa
@ -400,7 +400,7 @@ SOURCE=..\m770\77qa1.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qa1.frm
InputName=77qa1
@ -412,7 +412,7 @@ InputName=77qa1
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qa1.frm
InputName=77qa1
@ -431,7 +431,7 @@ SOURCE=..\m770\77qa2.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qa2.frm
InputName=77qa2
@ -443,7 +443,7 @@ InputName=77qa2
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qa2.frm
InputName=77qa2
@ -462,7 +462,7 @@ SOURCE=..\m770\77qa3.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qa3.frm
InputName=77qa3
@ -474,7 +474,7 @@ InputName=77qa3
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qa3.frm
InputName=77qa3
@ -493,7 +493,7 @@ SOURCE=..\m770\77qab.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qab.frm
InputName=77qab
@ -505,7 +505,7 @@ InputName=77qab
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qab.frm
InputName=77qab
@ -524,7 +524,7 @@ SOURCE=..\m770\77qb.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qb.frm
InputName=77qb
@ -536,7 +536,7 @@ InputName=77qb
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qb.frm
InputName=77qb
@ -555,7 +555,7 @@ SOURCE=..\m770\77qb1.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qb1.frm
InputName=77qb1
@ -567,7 +567,7 @@ InputName=77qb1
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qb1.frm
InputName=77qb1
@ -586,7 +586,7 @@ SOURCE=..\m770\77qc.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qc.frm
InputName=77qc
@ -598,7 +598,7 @@ InputName=77qc
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qc.frm
InputName=77qc
@ -617,7 +617,7 @@ SOURCE=..\m770\77qd.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qd.frm
InputName=77qd
@ -629,7 +629,7 @@ InputName=77qd
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qd.frm
InputName=77qd
@ -648,7 +648,7 @@ SOURCE=..\m770\77qd1.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qd1.frm
InputName=77qd1
@ -660,7 +660,7 @@ InputName=77qd1
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qd1.frm
InputName=77qd1
@ -679,7 +679,7 @@ SOURCE=..\m770\77qdb.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qdb.frm
InputName=77qdb
@ -691,7 +691,7 @@ InputName=77qdb
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qdb.frm
InputName=77qdb
@ -710,7 +710,7 @@ SOURCE=..\m770\77qe.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qe.frm
InputName=77qe
@ -722,7 +722,7 @@ InputName=77qe
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qe.frm
InputName=77qe
@ -741,7 +741,7 @@ SOURCE=..\m770\77qe1.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qe1.frm
InputName=77qe1
@ -753,7 +753,7 @@ InputName=77qe1
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qe1.frm
InputName=77qe1
@ -772,7 +772,7 @@ SOURCE=..\m770\77qe2.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qe2.frm
InputName=77qe2
@ -784,7 +784,7 @@ InputName=77qe2
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qe2.frm
InputName=77qe2
@ -803,7 +803,7 @@ SOURCE=..\m770\77qf.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qf.frm
InputName=77qf
@ -815,7 +815,7 @@ InputName=77qf
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qf.frm
InputName=77qf
@ -834,7 +834,7 @@ SOURCE=..\m770\77qf1.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qf1.frm
InputName=77qf1
@ -846,7 +846,7 @@ InputName=77qf1
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qf1.frm
InputName=77qf1
@ -865,7 +865,7 @@ SOURCE=..\m770\77qf2.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qf2.frm
InputName=77qf2
@ -877,7 +877,7 @@ InputName=77qf2
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qf2.frm
InputName=77qf2
@ -896,7 +896,7 @@ SOURCE=..\m770\77qg.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qg.frm
InputName=77qg
@ -908,7 +908,7 @@ InputName=77qg
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qg.frm
InputName=77qg
@ -927,7 +927,7 @@ SOURCE=..\m770\77qg1.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qg1.frm
InputName=77qg1
@ -939,7 +939,7 @@ InputName=77qg1
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qg1.frm
InputName=77qg1
@ -958,7 +958,7 @@ SOURCE=..\m770\77qga.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qga.frm
InputName=77qga
@ -970,7 +970,7 @@ InputName=77qga
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qga.frm
InputName=77qga
@ -989,7 +989,7 @@ SOURCE=..\m770\77qgd.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qgd.frm
InputName=77qgd
@ -1001,7 +1001,7 @@ InputName=77qgd
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qgd.frm
InputName=77qgd
@ -1020,7 +1020,7 @@ SOURCE=..\m770\77qh.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qh.frm
InputName=77qh
@ -1032,7 +1032,7 @@ InputName=77qh
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qh.frm
InputName=77qh
@ -1051,7 +1051,7 @@ SOURCE=..\m770\77ql.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77ql.frm
InputName=77ql
@ -1063,7 +1063,7 @@ InputName=77ql
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77ql.frm
InputName=77ql
@ -1082,7 +1082,7 @@ SOURCE=..\m770\77qla.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qla.frm
InputName=77qla
@ -1094,7 +1094,7 @@ InputName=77qla
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qla.frm
InputName=77qla
@ -1113,7 +1113,7 @@ SOURCE=..\m770\77qn.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qn.frm
InputName=77qn
@ -1125,7 +1125,7 @@ InputName=77qn
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qn.frm
InputName=77qn
@ -1144,7 +1144,7 @@ SOURCE=..\m770\77qsc.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qsc.frm
InputName=77qsc
@ -1156,7 +1156,7 @@ InputName=77qsc
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qsc.frm
InputName=77qsc
@ -1175,7 +1175,7 @@ SOURCE=..\m770\77qse.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qse.frm
InputName=77qse
@ -1187,7 +1187,7 @@ InputName=77qse
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qse.frm
InputName=77qse
@ -1206,7 +1206,7 @@ SOURCE=..\m770\77qsk.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qsk.frm
InputName=77qsk
@ -1218,7 +1218,7 @@ InputName=77qsk
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qsk.frm
InputName=77qsk
@ -1237,7 +1237,7 @@ SOURCE=..\m770\77qst.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77qst.frm
InputName=77qst
@ -1249,7 +1249,7 @@ InputName=77qst
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77qst.frm
InputName=77qst
@ -1268,7 +1268,7 @@ SOURCE=..\m770\77srla.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77srla.frm
InputName=77srla
@ -1280,7 +1280,7 @@ InputName=77srla
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77srla.frm
InputName=77srla
@ -1299,7 +1299,7 @@ SOURCE=..\m770\77srsc.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77srsc.frm
InputName=77srsc
@ -1311,7 +1311,7 @@ InputName=77srsc
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77srsc.frm
InputName=77srsc
@ -1330,7 +1330,7 @@ SOURCE=..\m770\77srse.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77srse.frm
InputName=77srse
@ -1342,7 +1342,7 @@ InputName=77srse
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77srse.frm
InputName=77srse
@ -1361,7 +1361,7 @@ SOURCE=..\m770\77srsf.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77srsf.frm
InputName=77srsf
@ -1373,7 +1373,7 @@ InputName=77srsf
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77srsf.frm
InputName=77srsf
@ -1392,7 +1392,7 @@ SOURCE=..\m770\77srsg.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77srsg.frm
InputName=77srsg
@ -1404,7 +1404,7 @@ InputName=77srsg
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77srsg.frm
InputName=77srsg
@ -1423,7 +1423,7 @@ SOURCE=..\m770\77srsh.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77srsh.frm
InputName=77srsh
@ -1435,7 +1435,7 @@ InputName=77srsh
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77srsh.frm
InputName=77srsh
@ -1454,7 +1454,7 @@ SOURCE=..\m770\77srsl.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77srsl.frm
InputName=77srsl
@ -1466,7 +1466,7 @@ InputName=77srsl
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77srsl.frm
InputName=77srsl
@ -1485,7 +1485,7 @@ SOURCE=..\m770\77srsp.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77srsp.frm
InputName=77srsp
@ -1497,7 +1497,7 @@ InputName=77srsp
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77srsp.frm
InputName=77srsp
@ -1516,7 +1516,7 @@ SOURCE=..\m770\77srsq.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77srsq.frm
InputName=77srsq
@ -1528,7 +1528,7 @@ InputName=77srsq
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77srsq.frm
InputName=77srsq
@ -1547,7 +1547,7 @@ SOURCE=..\m770\77srst.frm
!IF "$(CFG)" == "777 - Win32 Release"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77srst.frm
InputName=77srst
@ -1559,7 +1559,7 @@ InputName=77srst
!ELSEIF "$(CFG)" == "777 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputName)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77srst.frm
InputName=77srst

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/77cnv.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/77cnv.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "77cnv - Win32 Debug"
@ -109,7 +109,7 @@ SOURCE=..\m770\77cnva.uml
!IF "$(CFG)" == "77cnv - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\m770\77cnva.uml
InputName=77cnva
@ -121,7 +121,7 @@ InputName=77cnva
!ELSEIF "$(CFG)" == "77cnv - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\m770\77cnva.uml
InputName=77cnva

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ci1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ci1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ci1 - Win32 Debug"
@ -129,7 +129,7 @@ SOURCE=..\ci\ci1200.uml
!IF "$(CFG)" == "ci1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ci\ci1200.uml
InputName=ci1200
@ -141,7 +141,7 @@ InputName=ci1200
!ELSEIF "$(CFG)" == "ci1 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ci\ci1200.uml
InputName=ci1200
@ -277,7 +277,7 @@ SOURCE=..\ci\ci1200a.rep
!IF "$(CFG)" == "ci1 - Win32 Release"
# Begin Custom Build - Copying report $(InputName) in $(TargetDir)
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ci\ci1200a.rep
InputName=ci1200a
@ -298,7 +298,7 @@ SOURCE=..\ci\ci1200b.rep
!IF "$(CFG)" == "ci1 - Win32 Release"
# Begin Custom Build - Copying report $(InputName) in $(TargetDir)
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ci\ci1200b.rep
InputName=ci1200b
@ -319,7 +319,7 @@ SOURCE=..\ci\ci1200d.rep
!IF "$(CFG)" == "ci1 - Win32 Release"
# Begin Custom Build - Copying report $(InputName) in $(TargetDir)
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ci\ci1200d.rep
InputName=ci1200d
@ -340,7 +340,7 @@ SOURCE=..\ci\ci1200e.rep
!IF "$(CFG)" == "ci1 - Win32 Release"
# Begin Custom Build - Copying report $(InputName) in $(TargetDir)
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ci\ci1200e.rep
InputName=ci1200e

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/cacnv.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/cacnv.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cacnv - Win32 Debug"
@ -125,7 +125,7 @@ SOURCE=..\ca\cacnva.uml
!IF "$(CFG)" == "cacnv - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\cacnva.uml
InputName=cacnva
@ -137,7 +137,7 @@ InputName=cacnva
!ELSEIF "$(CFG)" == "cacnv - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\cacnva.uml
InputName=cacnva

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/cg7.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/cg7.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cg7 - Win32 Debug"
@ -137,7 +137,7 @@ SOURCE=..\cg\cg7100a.uml
!IF "$(CFG)" == "cg7 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg7100a.uml
InputName=cg7100a
@ -149,7 +149,7 @@ InputName=cg7100a
!ELSEIF "$(CFG)" == "cg7 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg7100a.uml
InputName=cg7100a
@ -168,7 +168,7 @@ SOURCE=..\cg\cg7200a.uml
!IF "$(CFG)" == "cg7 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg7200a.uml
InputName=cg7200a
@ -180,7 +180,7 @@ InputName=cg7200a
!ELSEIF "$(CFG)" == "cg7 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg7200a.uml
InputName=cg7200a
@ -227,7 +227,7 @@ SOURCE=..\cg\cg7100a.ini
!IF "$(CFG)" == "cg7 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg7100a.ini
InputName=cg7100a
@ -239,7 +239,7 @@ InputName=cg7100a
!ELSEIF "$(CFG)" == "cg7 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg7100a.ini
InputName=cg7100a
@ -258,7 +258,7 @@ SOURCE=..\cg\cg7200a.ini
!IF "$(CFG)" == "cg7 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg7200a.ini
InputName=cg7200a
@ -270,7 +270,7 @@ InputName=cg7200a
!ELSEIF "$(CFG)" == "cg7 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg7200a.ini
InputName=cg7200a
@ -289,7 +289,7 @@ SOURCE=..\cg\proforma.ini
!IF "$(CFG)" == "cg7 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\proforma.ini
InputName=proforma
@ -301,7 +301,7 @@ InputName=proforma
!ELSEIF "$(CFG)" == "cg7 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\proforma.ini
InputName=proforma
@ -320,7 +320,7 @@ SOURCE=..\cg\zucchett.ini
!IF "$(CFG)" == "cg7 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\zucchett.ini
InputName=zucchett
@ -332,7 +332,7 @@ InputName=zucchett
!ELSEIF "$(CFG)" == "cg7 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\zucchett.ini
InputName=zucchett

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/cgp0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/cgp0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cgp0 - Win32 Debug"
@ -113,7 +113,7 @@ SOURCE=..\cg\cgp0100a.uml
!IF "$(CFG)" == "cgp0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cgp0100a.uml
InputName=cgp0100a
@ -125,7 +125,7 @@ InputName=cgp0100a
!ELSEIF "$(CFG)" == "cgp0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cgp0100a.uml
InputName=cgp0100a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/cgp1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/cgp1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cgp1 - Win32 Debug"
@ -117,7 +117,7 @@ SOURCE=..\cg\cgp1100a.uml
!IF "$(CFG)" == "cgp1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cgp1100a.uml
InputName=cgp1100a
@ -129,7 +129,7 @@ InputName=cgp1100a
!ELSEIF "$(CFG)" == "cgp1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cgp1100a.uml
InputName=cgp1100a
@ -148,7 +148,7 @@ SOURCE=..\cg\cgp1200a.uml
!IF "$(CFG)" == "cgp1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cgp1200a.uml
InputName=cgp1200a
@ -160,7 +160,7 @@ InputName=cgp1200a
!ELSEIF "$(CFG)" == "cgp1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cgp1200a.uml
InputName=cgp1200a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/cgp2.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/cgp2.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cgp2 - Win32 Debug"
@ -113,7 +113,7 @@ SOURCE=..\cg\cgp2100a.uml
!IF "$(CFG)" == "cgp2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cgp2100a.uml
InputName=cgp2100a
@ -125,7 +125,7 @@ InputName=cgp2100a
!ELSEIF "$(CFG)" == "cgp2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cgp2100a.uml
InputName=cgp2100a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/cgp3.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/cgp3.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cgp3 - Win32 Debug"
@ -113,7 +113,7 @@ SOURCE=..\cg\cgp3100a.uml
!IF "$(CFG)" == "cgp3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cgp3100a.uml
InputName=cgp3100a
@ -125,7 +125,7 @@ InputName=cgp3100a
!ELSEIF "$(CFG)" == "cgp3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cgp3100a.uml
InputName=cgp3100a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/cgp4.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/cgp4.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cgp4 - Win32 Debug"
@ -117,7 +117,7 @@ SOURCE=..\cg\cgp4100a.uml
!IF "$(CFG)" == "cgp4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cgp4100a.uml
InputName=cgp4100a
@ -129,7 +129,7 @@ InputName=cgp4100a
!ELSEIF "$(CFG)" == "cgp4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cgp4100a.uml
InputName=cgp4100a
@ -148,7 +148,7 @@ SOURCE=..\cg\cgp4100b.uml
!IF "$(CFG)" == "cgp4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cgp4100b.uml
InputName=cgp4100b
@ -160,7 +160,7 @@ InputName=cgp4100b
!ELSEIF "$(CFG)" == "cgp4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cgp4100b.uml
InputName=cgp4100b
@ -179,7 +179,7 @@ SOURCE=..\cg\cgp4100c.uml
!IF "$(CFG)" == "cgp4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cgp4100c.uml
InputName=cgp4100c
@ -191,7 +191,7 @@ InputName=cgp4100c
!ELSEIF "$(CFG)" == "cgp4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cgp4100c.uml
InputName=cgp4100c

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/dl0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/dl0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "dl0 - Win32 Debug"
@ -153,7 +153,7 @@ SOURCE=..\dl\dl0500a.uml
!IF "$(CFG)" == "dl0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\dl\dl0500a.uml
InputName=dl0500a
@ -165,7 +165,7 @@ InputName=dl0500a
!ELSEIF "$(CFG)" == "dl0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\dl\dl0500a.uml
InputName=dl0500a
@ -184,7 +184,7 @@ SOURCE=..\dl\dl0500b.uml
!IF "$(CFG)" == "dl0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\dl\dl0500b.uml
InputName=dl0500b
@ -196,7 +196,7 @@ InputName=dl0500b
!ELSEIF "$(CFG)" == "dl0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\dl\dl0500b.uml
InputName=dl0500b
@ -215,7 +215,7 @@ SOURCE=..\dl\dl0600a.uml
!IF "$(CFG)" == "dl0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\dl\dl0600a.uml
InputName=dl0600a
@ -227,7 +227,7 @@ InputName=dl0600a
!ELSEIF "$(CFG)" == "dl0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\dl\dl0600a.uml
InputName=dl0600a
@ -246,7 +246,7 @@ SOURCE=..\dl\dl0700a.uml
!IF "$(CFG)" == "dl0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\dl\dl0700a.uml
InputName=dl0700a
@ -258,7 +258,7 @@ InputName=dl0700a
!ELSEIF "$(CFG)" == "dl0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\dl\dl0700a.uml
InputName=dl0700a
@ -277,7 +277,7 @@ SOURCE=..\dl\dl0800a.uml
!IF "$(CFG)" == "dl0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\dl\dl0800a.uml
InputName=dl0800a
@ -289,7 +289,7 @@ InputName=dl0800a
!ELSEIF "$(CFG)" == "dl0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\dl\dl0800a.uml
InputName=dl0800a
@ -308,7 +308,7 @@ SOURCE=..\dl\dl0900a.uml
!IF "$(CFG)" == "dl0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\dl\dl0900a.uml
InputName=dl0900a
@ -320,7 +320,7 @@ InputName=dl0900a
!ELSEIF "$(CFG)" == "dl0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\dl\dl0900a.uml
InputName=dl0900a
@ -379,7 +379,7 @@ SOURCE=..\dl\dl0500a.frm
!IF "$(CFG)" == "dl0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\dl\dl0500a.frm
InputName=dl0500a
@ -391,7 +391,7 @@ InputName=dl0500a
!ELSEIF "$(CFG)" == "dl0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\dl\dl0500a.frm
InputName=dl0500a
@ -410,7 +410,7 @@ SOURCE=..\dl\dl0600a.frm
!IF "$(CFG)" == "dl0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\dl\dl0600a.frm
InputName=dl0600a
@ -422,7 +422,7 @@ InputName=dl0600a
!ELSEIF "$(CFG)" == "dl0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\dl\dl0600a.frm
InputName=dl0600a
@ -441,7 +441,7 @@ SOURCE=..\dl\dl0700a.frm
!IF "$(CFG)" == "dl0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\dl\dl0700a.frm
InputName=dl0700a
@ -453,7 +453,7 @@ InputName=dl0700a
!ELSEIF "$(CFG)" == "dl0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\dl\dl0700a.frm
InputName=dl0700a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/dlinst.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/dlinst.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "dlinst - Win32 Debug"

View File

@ -53,7 +53,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"D:/Release/Campo23/SQLite.dll"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"D:/Release/Campo40/SQLite.dll"
!ELSEIF "$(CFG)" == "Sqlite - Win32 Debug"

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/si0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/si0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "si0 - Win32 Debug"
@ -245,7 +245,7 @@ SOURCE=..\si\si0100a.uml
!IF "$(CFG)" == "si0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\si\si0100a.uml
InputName=si0100a
@ -257,7 +257,7 @@ InputName=si0100a
!ELSEIF "$(CFG)" == "si0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\si\si0100a.uml
InputName=si0100a
@ -276,7 +276,7 @@ SOURCE=..\si\si0200a.uml
!IF "$(CFG)" == "si0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\si\si0200a.uml
InputName=si0200a
@ -288,7 +288,7 @@ InputName=si0200a
!ELSEIF "$(CFG)" == "si0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\si\si0200a.uml
InputName=si0200a
@ -307,7 +307,7 @@ SOURCE=..\si\si0400a.uml
!IF "$(CFG)" == "si0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\si\si0400a.uml
InputName=si0400a
@ -319,7 +319,7 @@ InputName=si0400a
!ELSEIF "$(CFG)" == "si0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\si\si0400a.uml
InputName=si0400a
@ -366,7 +366,7 @@ SOURCE=..\si\art.ini
!IF "$(CFG)" == "si0 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\si\art.ini
InputName=art
@ -378,7 +378,7 @@ InputName=art
!ELSEIF "$(CFG)" == "si0 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\si\art.ini
InputName=art
@ -397,7 +397,7 @@ SOURCE=..\si\cli.ini
!IF "$(CFG)" == "si0 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\si\cli.ini
InputName=cli
@ -409,7 +409,7 @@ InputName=cli
!ELSEIF "$(CFG)" == "si0 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\si\cli.ini
InputName=cli
@ -428,7 +428,7 @@ SOURCE=..\si\pag.ini
!IF "$(CFG)" == "si0 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\si\pag.ini
InputName=pag
@ -440,7 +440,7 @@ InputName=pag
!ELSEIF "$(CFG)" == "si0 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\si\pag.ini
InputName=pag
@ -459,7 +459,7 @@ SOURCE=..\si\si0400a.ini
!IF "$(CFG)" == "si0 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\si\si0400a.ini
InputName=si0400a
@ -471,7 +471,7 @@ InputName=si0400a
!ELSEIF "$(CFG)" == "si0 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\si\si0400a.ini
InputName=si0400a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ab0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ab0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ab0 - Win32 Debug"
@ -141,7 +141,7 @@ SOURCE=..\ab\ab0200a.uml
!IF "$(CFG)" == "ab0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ab\ab0200a.uml
InputName=ab0200a
@ -153,7 +153,7 @@ InputName=ab0200a
!ELSEIF "$(CFG)" == "ab0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ab\ab0200a.uml
InputName=ab0200a
@ -172,7 +172,7 @@ SOURCE=..\ab\ab0400a.uml
!IF "$(CFG)" == "ab0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ab\ab0400a.uml
InputName=ab0400a
@ -184,7 +184,7 @@ InputName=ab0400a
!ELSEIF "$(CFG)" == "ab0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ab\ab0400a.uml
InputName=ab0400a
@ -203,7 +203,7 @@ SOURCE=..\ab\bastarb.uml
!IF "$(CFG)" == "ab0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ab\bastarb.uml
InputName=bastarb
@ -215,7 +215,7 @@ InputName=bastarb
!ELSEIF "$(CFG)" == "ab0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ab\bastarb.uml
InputName=bastarb
@ -234,7 +234,7 @@ SOURCE=..\ab\bastntb.uml
!IF "$(CFG)" == "ab0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ab\bastntb.uml
InputName=bastntb
@ -246,7 +246,7 @@ InputName=bastntb
!ELSEIF "$(CFG)" == "ab0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ab\bastntb.uml
InputName=bastntb
@ -265,7 +265,7 @@ SOURCE=..\ab\bastpdb.uml
!IF "$(CFG)" == "ab0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ab\bastpdb.uml
InputName=bastpdb
@ -277,7 +277,7 @@ InputName=bastpdb
!ELSEIF "$(CFG)" == "ab0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ab\bastpdb.uml
InputName=bastpdb
@ -296,7 +296,7 @@ SOURCE=..\ab\batbarb.uml
!IF "$(CFG)" == "ab0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ab\batbarb.uml
InputName=batbarb
@ -308,7 +308,7 @@ InputName=batbarb
!ELSEIF "$(CFG)" == "ab0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ab\batbarb.uml
InputName=batbarb
@ -327,7 +327,7 @@ SOURCE=..\ab\batbntb.uml
!IF "$(CFG)" == "ab0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ab\batbntb.uml
InputName=batbntb
@ -339,7 +339,7 @@ InputName=batbntb
!ELSEIF "$(CFG)" == "ab0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ab\batbntb.uml
InputName=batbntb
@ -358,7 +358,7 @@ SOURCE=..\ab\batbpdb.uml
!IF "$(CFG)" == "ab0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ab\batbpdb.uml
InputName=batbpdb
@ -370,7 +370,7 @@ InputName=batbpdb
!ELSEIF "$(CFG)" == "ab0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ab\batbpdb.uml
InputName=batbpdb
@ -393,7 +393,7 @@ SOURCE=..\ab\ab0400.trr
!IF "$(CFG)" == "ab0 - Win32 Release"
# Begin Custom Build - Copying record descripton $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ab\ab0400.trr
InputName=ab0400
@ -405,7 +405,7 @@ InputName=ab0400
!ELSEIF "$(CFG)" == "ab0 - Win32 Debug"
# Begin Custom Build - Copying record descripton $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ab\ab0400.trr
InputName=ab0400
@ -428,7 +428,7 @@ SOURCE=..\ab\bastarb.rep
!IF "$(CFG)" == "ab0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ab\bastarb.rep
InputName=bastarb
@ -440,7 +440,7 @@ InputName=bastarb
!ELSEIF "$(CFG)" == "ab0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ab\bastarb.rep
InputName=bastarb
@ -459,7 +459,7 @@ SOURCE=..\ab\bastntb.rep
!IF "$(CFG)" == "ab0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ab\bastntb.rep
InputName=bastntb
@ -471,7 +471,7 @@ InputName=bastntb
!ELSEIF "$(CFG)" == "ab0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ab\bastntb.rep
InputName=bastntb
@ -490,7 +490,7 @@ SOURCE=..\ab\bastpdb.rep
!IF "$(CFG)" == "ab0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ab\bastpdb.rep
InputName=bastpdb
@ -502,7 +502,7 @@ InputName=bastpdb
!ELSEIF "$(CFG)" == "ab0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ab\bastpdb.rep
InputName=bastpdb

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ab1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ab1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ab1 - Win32 Debug"
@ -121,7 +121,7 @@ SOURCE=..\ab\ab1200.frm
!IF "$(CFG)" == "ab1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ab\ab1200.frm
InputName=ab1200
@ -133,7 +133,7 @@ InputName=ab1200
!ELSEIF "$(CFG)" == "ab1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ab\ab1200.frm
InputName=ab1200
@ -156,7 +156,7 @@ SOURCE=..\ab\ab1200.uml
!IF "$(CFG)" == "ab1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ab\ab1200.uml
InputName=ab1200
@ -168,7 +168,7 @@ InputName=ab1200
!ELSEIF "$(CFG)" == "ab1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ab\ab1200.uml
InputName=ab1200

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ab2.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ab2.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ab2 - Win32 Debug"
@ -125,7 +125,7 @@ SOURCE=..\ab\ab2100a.uml
!IF "$(CFG)" == "ab2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ab\ab2100a.uml
InputName=ab2100a
@ -137,7 +137,7 @@ InputName=ab2100a
!ELSEIF "$(CFG)" == "ab2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ab\ab2100a.uml
InputName=ab2100a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ab3.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ab3.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ab3 - Win32 Debug"
@ -117,7 +117,7 @@ SOURCE=..\ab\ab3100a.uml
!IF "$(CFG)" == "ab3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ab\ab3100a.uml
InputName=ab3100a
@ -129,7 +129,7 @@ InputName=ab3100a
!ELSEIF "$(CFG)" == "ab3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ab\ab3100a.uml
InputName=ab3100a

View File

@ -53,7 +53,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /pdb:"..\Release/agalib_alx.pdb" /machine:I386 /out:"D:\Release\Campo23/agalib_alx.exe"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /pdb:"..\Release/agalib_alx.pdb" /machine:I386 /out:"D:\Release\Campo40/agalib_alx.exe"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "agalib_alx - Win32 Debug"
@ -98,7 +98,7 @@ SOURCE=..\include\alex.alx
!IF "$(CFG)" == "agalib_alx - Win32 Release"
# Begin Custom Build - Copying alx $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\include\alex.alx
InputName=alex
@ -110,7 +110,7 @@ InputName=alex
!ELSEIF "$(CFG)" == "agalib_alx - Win32 Debug"
# Begin Custom Build - Copying alx $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\include\alex.alx
InputName=alex
@ -129,7 +129,7 @@ SOURCE=..\include\report.alx
!IF "$(CFG)" == "agalib_alx - Win32 Release"
# Begin Custom Build - Copying alx $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\include\report.alx
InputName=report
@ -141,7 +141,7 @@ InputName=report
!ELSEIF "$(CFG)" == "agalib_alx - Win32 Debug"
# Begin Custom Build - Copying alx $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\include\report.alx
InputName=report

View File

@ -53,7 +53,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /pdb:"..\Release/agalib_bagn.pdb" /machine:I386 /out:"D:\Release\Campo23/agalib_bagn.exe"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /pdb:"..\Release/agalib_bagn.pdb" /machine:I386 /out:"D:\Release\Campo40/agalib_bagn.exe"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
@ -98,7 +98,7 @@ SOURCE=..\include\bagn001a.uml
!IF "$(CFG)" == "agalib_bagn - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\include\bagn001a.uml
InputName=bagn001a
@ -110,7 +110,7 @@ InputName=bagn001a
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\include\bagn001a.uml
InputName=bagn001a
@ -129,7 +129,7 @@ SOURCE=..\include\bagn002.uml
!IF "$(CFG)" == "agalib_bagn - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\include\bagn002.uml
InputName=bagn002
@ -141,7 +141,7 @@ InputName=bagn002
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\include\bagn002.uml
InputName=bagn002
@ -160,7 +160,7 @@ SOURCE=..\include\bagn003.uml
!IF "$(CFG)" == "agalib_bagn - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\include\bagn003.uml
InputName=bagn003
@ -172,7 +172,7 @@ InputName=bagn003
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\include\bagn003.uml
InputName=bagn003
@ -191,7 +191,7 @@ SOURCE=..\include\bagn004.uml
!IF "$(CFG)" == "agalib_bagn - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\include\bagn004.uml
InputName=bagn004
@ -203,7 +203,7 @@ InputName=bagn004
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\include\bagn004.uml
InputName=bagn004
@ -222,7 +222,7 @@ SOURCE=..\include\bagn005.uml
!IF "$(CFG)" == "agalib_bagn - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\include\bagn005.uml
InputName=bagn005
@ -234,7 +234,7 @@ InputName=bagn005
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\include\bagn005.uml
InputName=bagn005
@ -253,7 +253,7 @@ SOURCE=..\include\bagn006.uml
!IF "$(CFG)" == "agalib_bagn - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\include\bagn006.uml
InputName=bagn006
@ -265,7 +265,7 @@ InputName=bagn006
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\include\bagn006.uml
InputName=bagn006
@ -284,7 +284,7 @@ SOURCE=..\include\bagn007.uml
!IF "$(CFG)" == "agalib_bagn - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\include\bagn007.uml
InputName=bagn007
@ -296,7 +296,7 @@ InputName=bagn007
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\include\bagn007.uml
InputName=bagn007
@ -315,7 +315,7 @@ SOURCE=..\include\bagn008.uml
!IF "$(CFG)" == "agalib_bagn - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\include\bagn008.uml
InputName=bagn008
@ -327,7 +327,7 @@ InputName=bagn008
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\include\bagn008.uml
InputName=bagn008

View File

@ -137,7 +137,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/Authoriz.exe" /libpath:"..\..\wx263\lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo40/servers/Authoriz.exe" /libpath:"..\..\wx263\lib"
!ENDIF
@ -205,16 +205,16 @@ SOURCE=..\server\server.rc
!ELSEIF "$(CFG)" == "Authoriz - Win32 Debug DLL"
# ADD BASE RSC /l 0x410 /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
# ADD RSC /l 0x410 /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
!ELSEIF "$(CFG)" == "Authoriz - Win32 Release DLL"
# ADD BASE RSC /l 0x410 /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
# ADD RSC /l 0x410 /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
!ENDIF

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ba0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ba0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba0 - Win32 Debug"
@ -121,7 +121,7 @@ SOURCE=..\ba\ba0100a.uml
!IF "$(CFG)" == "ba0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba0100a.uml
InputName=ba0100a
@ -133,7 +133,7 @@ InputName=ba0100a
!ELSEIF "$(CFG)" == "ba0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba0100a.uml
InputName=ba0100a
@ -152,7 +152,7 @@ SOURCE=..\ba\ba0200a.uml
!IF "$(CFG)" == "ba0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba0200a.uml
InputName=ba0200a
@ -164,7 +164,7 @@ InputName=ba0200a
!ELSEIF "$(CFG)" == "ba0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba0200a.uml
InputName=ba0200a
@ -183,7 +183,7 @@ SOURCE=..\ba\ba0300a.uml
!IF "$(CFG)" == "ba0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba0300a.uml
InputName=ba0300a
@ -195,7 +195,7 @@ InputName=ba0300a
!ELSEIF "$(CFG)" == "ba0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba0300a.uml
InputName=ba0300a
@ -214,7 +214,7 @@ SOURCE=..\ba\ba0400a.uml
!IF "$(CFG)" == "ba0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba0400a.uml
InputName=ba0400a
@ -226,7 +226,7 @@ InputName=ba0400a
!ELSEIF "$(CFG)" == "ba0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba0400a.uml
InputName=ba0400a

View File

@ -53,7 +53,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"D:\Release\Campo23/ba0close.exe"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"D:\Release\Campo40/ba0close.exe"
!ELSEIF "$(CFG)" == "ba0close - Win32 Debug"

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ba1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ba1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
@ -157,7 +157,7 @@ SOURCE=..\ba\ba1100a.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba1100a.uml
InputName=ba1100a
@ -169,7 +169,7 @@ InputName=ba1100a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba1100a.uml
InputName=ba1100a
@ -188,7 +188,7 @@ SOURCE=..\ba\ba1100b.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba1100b.uml
InputName=ba1100b
@ -200,7 +200,7 @@ InputName=ba1100b
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba1100b.uml
InputName=ba1100b
@ -219,7 +219,7 @@ SOURCE=..\ba\ba1100c.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba1100c.uml
InputName=ba1100c
@ -231,7 +231,7 @@ InputName=ba1100c
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba1100c.uml
InputName=ba1100c
@ -250,7 +250,7 @@ SOURCE=..\ba\ba1100d.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba1100d.uml
InputName=ba1100d
@ -262,7 +262,7 @@ InputName=ba1100d
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba1100d.uml
InputName=ba1100d
@ -281,7 +281,7 @@ SOURCE=..\ba\ba1100e.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba1100e.uml
InputName=ba1100e
@ -293,7 +293,7 @@ InputName=ba1100e
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba1100e.uml
InputName=ba1100e
@ -312,7 +312,7 @@ SOURCE=..\ba\ba1100f.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba1100f.uml
InputName=ba1100f
@ -324,7 +324,7 @@ InputName=ba1100f
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba1100f.uml
InputName=ba1100f
@ -343,7 +343,7 @@ SOURCE=..\ba\ba1100g.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba1100g.uml
InputName=ba1100g
@ -355,7 +355,7 @@ InputName=ba1100g
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba1100g.uml
InputName=ba1100g
@ -374,7 +374,7 @@ SOURCE=..\ba\ba1400a.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba1400a.uml
InputName=ba1400a
@ -386,7 +386,7 @@ InputName=ba1400a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba1400a.uml
InputName=ba1400a
@ -405,7 +405,7 @@ SOURCE=..\ba\ba1500a.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba1500a.uml
InputName=ba1500a
@ -417,7 +417,7 @@ InputName=ba1500a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba1500a.uml
InputName=ba1500a
@ -436,7 +436,7 @@ SOURCE=..\ba\ba1600a.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba1600a.uml
InputName=ba1600a
@ -448,7 +448,7 @@ InputName=ba1600a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba1600a.uml
InputName=ba1600a
@ -467,7 +467,7 @@ SOURCE=..\ba\ba1600b.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba1600b.uml
InputName=ba1600b
@ -479,7 +479,7 @@ InputName=ba1600b
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba1600b.uml
InputName=ba1600b
@ -498,7 +498,7 @@ SOURCE=..\ba\ba1800a.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba1800a.uml
InputName=ba1800a
@ -510,7 +510,7 @@ InputName=ba1800a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba1800a.uml
InputName=ba1800a
@ -581,7 +581,7 @@ SOURCE=..\ba\ba1500a.frm
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba1500a.frm
InputName=ba1500a
@ -593,7 +593,7 @@ InputName=ba1500a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba1500a.frm
InputName=ba1500a
@ -616,7 +616,7 @@ SOURCE=..\ba\f10.trr
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f10.trr
InputName=f10
@ -628,7 +628,7 @@ InputName=f10
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f10.trr
InputName=f10
@ -647,7 +647,7 @@ SOURCE=..\ba\f105.trr
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f105.trr
InputName=f105
@ -659,7 +659,7 @@ InputName=f105
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f105.trr
InputName=f105
@ -678,7 +678,7 @@ SOURCE=..\ba\f11.trr
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f11.trr
InputName=f11
@ -690,7 +690,7 @@ InputName=f11
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f11.trr
InputName=f11
@ -709,7 +709,7 @@ SOURCE=..\ba\f12.trr
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f12.trr
InputName=f12
@ -721,7 +721,7 @@ InputName=f12
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f12.trr
InputName=f12
@ -740,7 +740,7 @@ SOURCE=..\ba\f13.trr
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f13.trr
InputName=f13
@ -752,7 +752,7 @@ InputName=f13
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f13.trr
InputName=f13
@ -771,7 +771,7 @@ SOURCE=..\ba\f15.trr
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f15.trr
InputName=f15
@ -783,7 +783,7 @@ InputName=f15
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f15.trr
InputName=f15
@ -802,7 +802,7 @@ SOURCE=..\ba\f156.trr
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f156.trr
InputName=f156
@ -814,7 +814,7 @@ InputName=f156
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f156.trr
InputName=f156
@ -833,7 +833,7 @@ SOURCE=..\ba\f2.trr
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f2.trr
InputName=f2
@ -845,7 +845,7 @@ InputName=f2
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f2.trr
InputName=f2
@ -864,7 +864,7 @@ SOURCE=..\ba\f3.trr
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f3.trr
InputName=f3
@ -876,7 +876,7 @@ InputName=f3
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f3.trr
InputName=f3
@ -895,7 +895,7 @@ SOURCE=..\ba\f4.trr
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f4.trr
InputName=f4
@ -907,7 +907,7 @@ InputName=f4
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f4.trr
InputName=f4
@ -926,7 +926,7 @@ SOURCE=..\ba\f5.trr
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f5.trr
InputName=f5
@ -938,7 +938,7 @@ InputName=f5
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f5.trr
InputName=f5
@ -957,7 +957,7 @@ SOURCE=..\ba\f50.trr
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f50.trr
InputName=f50
@ -969,7 +969,7 @@ InputName=f50
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f50.trr
InputName=f50
@ -988,7 +988,7 @@ SOURCE=..\ba\f54.trr
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f54.trr
InputName=f54
@ -1000,7 +1000,7 @@ InputName=f54
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f54.trr
InputName=f54
@ -1019,7 +1019,7 @@ SOURCE=..\ba\f6.trr
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f6.trr
InputName=f6
@ -1031,7 +1031,7 @@ InputName=f6
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f6.trr
InputName=f6
@ -1050,7 +1050,7 @@ SOURCE=..\ba\f7.trr
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f7.trr
InputName=f7
@ -1062,7 +1062,7 @@ InputName=f7
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f7.trr
InputName=f7
@ -1081,7 +1081,7 @@ SOURCE=..\ba\f8.trr
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f8.trr
InputName=f8
@ -1093,7 +1093,7 @@ InputName=f8
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f8.trr
InputName=f8
@ -1112,7 +1112,7 @@ SOURCE=..\ba\f9.trr
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f9.trr
InputName=f9
@ -1124,7 +1124,7 @@ InputName=f9
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f9.trr
InputName=f9
@ -1147,7 +1147,7 @@ SOURCE=..\ba\f10.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f10.dir
InputName=f10
@ -1159,7 +1159,7 @@ InputName=f10
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f10.dir
InputName=f10
@ -1178,7 +1178,7 @@ SOURCE=..\ba\f105.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f105.dir
InputName=f105
@ -1190,7 +1190,7 @@ InputName=f105
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f105.dir
InputName=f105
@ -1209,7 +1209,7 @@ SOURCE=..\ba\f11.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f11.dir
InputName=f11
@ -1221,7 +1221,7 @@ InputName=f11
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f11.dir
InputName=f11
@ -1240,7 +1240,7 @@ SOURCE=..\ba\f12.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f12.dir
InputName=f12
@ -1252,7 +1252,7 @@ InputName=f12
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f12.dir
InputName=f12
@ -1271,7 +1271,7 @@ SOURCE=..\ba\f13.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f13.dir
InputName=f13
@ -1283,7 +1283,7 @@ InputName=f13
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f13.dir
InputName=f13
@ -1302,7 +1302,7 @@ SOURCE=..\ba\f15.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f15.dir
InputName=f15
@ -1314,7 +1314,7 @@ InputName=f15
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f15.dir
InputName=f15
@ -1333,7 +1333,7 @@ SOURCE=..\ba\f156.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f156.dir
InputName=f156
@ -1345,7 +1345,7 @@ InputName=f156
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f156.dir
InputName=f156
@ -1364,7 +1364,7 @@ SOURCE=..\ba\f2.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f2.dir
InputName=f2
@ -1376,7 +1376,7 @@ InputName=f2
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f2.dir
InputName=f2
@ -1395,7 +1395,7 @@ SOURCE=..\ba\f3.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f3.dir
InputName=f3
@ -1407,7 +1407,7 @@ InputName=f3
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f3.dir
InputName=f3
@ -1426,7 +1426,7 @@ SOURCE=..\ba\f4.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f4.dir
InputName=f4
@ -1438,7 +1438,7 @@ InputName=f4
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f4.dir
InputName=f4
@ -1457,7 +1457,7 @@ SOURCE=..\ba\f5.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f5.dir
InputName=f5
@ -1469,7 +1469,7 @@ InputName=f5
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f5.dir
InputName=f5
@ -1488,7 +1488,7 @@ SOURCE=..\ba\f50.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f50.dir
InputName=f50
@ -1500,7 +1500,7 @@ InputName=f50
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f50.dir
InputName=f50
@ -1519,7 +1519,7 @@ SOURCE=..\ba\f54.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f54.dir
InputName=f54
@ -1531,7 +1531,7 @@ InputName=f54
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f54.dir
InputName=f54
@ -1550,7 +1550,7 @@ SOURCE=..\ba\f6.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f6.dir
InputName=f6
@ -1562,7 +1562,7 @@ InputName=f6
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f6.dir
InputName=f6
@ -1581,7 +1581,7 @@ SOURCE=..\ba\f7.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f7.dir
InputName=f7
@ -1593,7 +1593,7 @@ InputName=f7
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f7.dir
InputName=f7
@ -1612,7 +1612,7 @@ SOURCE=..\ba\f8.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f8.dir
InputName=f8
@ -1624,7 +1624,7 @@ InputName=f8
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f8.dir
InputName=f8
@ -1643,7 +1643,7 @@ SOURCE=..\ba\f9.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\f9.dir
InputName=f9
@ -1655,7 +1655,7 @@ InputName=f9
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\f9.dir
InputName=f9
@ -1674,7 +1674,7 @@ SOURCE=..\ba\level.dir
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\level.dir
InputName=level
@ -1686,7 +1686,7 @@ InputName=level
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\level.dir
InputName=level

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ba2.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ba2.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
@ -141,7 +141,7 @@ SOURCE=..\ba\ba2100a.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2100a.uml
InputName=ba2100a
@ -153,7 +153,7 @@ InputName=ba2100a
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2100a.uml
InputName=ba2100a
@ -172,7 +172,7 @@ SOURCE=..\ba\ba2100b.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2100b.uml
InputName=ba2100b
@ -184,7 +184,7 @@ InputName=ba2100b
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2100b.uml
InputName=ba2100b
@ -203,7 +203,7 @@ SOURCE=..\ba\ba2100c.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2100c.uml
InputName=ba2100c
@ -215,7 +215,7 @@ InputName=ba2100c
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2100c.uml
InputName=ba2100c
@ -234,7 +234,7 @@ SOURCE=..\ba\ba2100f.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2100f.uml
InputName=ba2100f
@ -246,7 +246,7 @@ InputName=ba2100f
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2100f.uml
InputName=ba2100f
@ -265,7 +265,7 @@ SOURCE=..\ba\ba2100r.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2100r.uml
InputName=ba2100r
@ -277,7 +277,7 @@ InputName=ba2100r
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2100r.uml
InputName=ba2100r
@ -296,7 +296,7 @@ SOURCE=..\ba\ba2100s.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2100s.uml
InputName=ba2100s
@ -308,7 +308,7 @@ InputName=ba2100s
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2100s.uml
InputName=ba2100s
@ -327,7 +327,7 @@ SOURCE=..\ba\ba2100u.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2100u.uml
InputName=ba2100u
@ -339,7 +339,7 @@ InputName=ba2100u
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2100u.uml
InputName=ba2100u
@ -358,7 +358,7 @@ SOURCE=..\ba\ba21dt.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba21dt.uml
InputName=ba21dt
@ -370,7 +370,7 @@ InputName=ba21dt
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba21dt.uml
InputName=ba21dt
@ -389,7 +389,7 @@ SOURCE=..\ba\ba21fn.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba21fn.uml
InputName=ba21fn
@ -401,7 +401,7 @@ InputName=ba21fn
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba21fn.uml
InputName=ba21fn
@ -420,7 +420,7 @@ SOURCE=..\ba\ba21nm.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba21nm.uml
InputName=ba21nm
@ -432,7 +432,7 @@ InputName=ba21nm
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba21nm.uml
InputName=ba21nm
@ -451,7 +451,7 @@ SOURCE=..\ba\ba2200.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2200.uml
InputName=ba2200
@ -463,7 +463,7 @@ InputName=ba2200
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2200.uml
InputName=ba2200
@ -482,7 +482,7 @@ SOURCE=..\ba\ba2300a.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2300a.uml
InputName=ba2300a
@ -494,7 +494,7 @@ InputName=ba2300a
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2300a.uml
InputName=ba2300a
@ -513,7 +513,7 @@ SOURCE=..\ba\ba2300b.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2300b.uml
InputName=ba2300b
@ -525,7 +525,7 @@ InputName=ba2300b
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2300b.uml
InputName=ba2300b
@ -544,7 +544,7 @@ SOURCE=..\ba\ba2300c.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2300c.uml
InputName=ba2300c
@ -556,7 +556,7 @@ InputName=ba2300c
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2300c.uml
InputName=ba2300c
@ -575,7 +575,7 @@ SOURCE=..\ba\ba2300d.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2300d.uml
InputName=ba2300d
@ -587,7 +587,7 @@ InputName=ba2300d
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2300d.uml
InputName=ba2300d
@ -606,7 +606,7 @@ SOURCE=..\ba\ba2500a.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2500a.uml
InputName=ba2500a
@ -618,7 +618,7 @@ InputName=ba2500a
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2500a.uml
InputName=ba2500a
@ -637,7 +637,7 @@ SOURCE=..\ba\ba2600d.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2600d.uml
InputName=ba2600d
@ -649,7 +649,7 @@ InputName=ba2600d
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2600d.uml
InputName=ba2600d
@ -668,7 +668,7 @@ SOURCE=..\ba\ba2600e.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2600e.uml
InputName=ba2600e
@ -680,7 +680,7 @@ InputName=ba2600e
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2600e.uml
InputName=ba2600e
@ -699,7 +699,7 @@ SOURCE=..\ba\ba2600g.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2600g.uml
InputName=ba2600g
@ -711,7 +711,7 @@ InputName=ba2600g
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2600g.uml
InputName=ba2600g
@ -730,7 +730,7 @@ SOURCE=..\ba\ba2600k.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2600k.uml
InputName=ba2600k
@ -742,7 +742,7 @@ InputName=ba2600k
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2600k.uml
InputName=ba2600k
@ -761,7 +761,7 @@ SOURCE=..\ba\ba2600l.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2600l.uml
InputName=ba2600l
@ -773,7 +773,7 @@ InputName=ba2600l
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2600l.uml
InputName=ba2600l
@ -792,7 +792,7 @@ SOURCE=..\ba\ba2600m.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2600m.uml
InputName=ba2600m
@ -804,7 +804,7 @@ InputName=ba2600m
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2600m.uml
InputName=ba2600m
@ -823,7 +823,7 @@ SOURCE=..\ba\ba2600n.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2600n.uml
InputName=ba2600n
@ -835,7 +835,7 @@ InputName=ba2600n
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2600n.uml
InputName=ba2600n
@ -854,7 +854,7 @@ SOURCE=..\ba\ba2600o.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2600o.uml
InputName=ba2600o
@ -866,7 +866,7 @@ InputName=ba2600o
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2600o.uml
InputName=ba2600o
@ -885,7 +885,7 @@ SOURCE=..\ba\ba2600p.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2600p.uml
InputName=ba2600p
@ -897,7 +897,7 @@ InputName=ba2600p
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2600p.uml
InputName=ba2600p
@ -916,7 +916,7 @@ SOURCE=..\ba\ba2600r.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2600r.uml
InputName=ba2600r
@ -928,7 +928,7 @@ InputName=ba2600r
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2600r.uml
InputName=ba2600r
@ -947,7 +947,7 @@ SOURCE=..\ba\ba2600s.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2600s.uml
InputName=ba2600s
@ -959,7 +959,7 @@ InputName=ba2600s
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2600s.uml
InputName=ba2600s
@ -978,7 +978,7 @@ SOURCE=..\ba\ba2600t.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2600t.uml
InputName=ba2600t
@ -990,7 +990,7 @@ InputName=ba2600t
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2600t.uml
InputName=ba2600t
@ -1009,7 +1009,7 @@ SOURCE=..\ba\ba2600x.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2600x.uml
InputName=ba2600x
@ -1021,7 +1021,7 @@ InputName=ba2600x
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2600x.uml
InputName=ba2600x
@ -1040,7 +1040,7 @@ SOURCE=..\ba\ba2600y.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2600y.uml
InputName=ba2600y
@ -1052,7 +1052,7 @@ InputName=ba2600y
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2600y.uml
InputName=ba2600y
@ -1071,7 +1071,7 @@ SOURCE=..\ba\ba2600z.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2600z.uml
InputName=ba2600z
@ -1083,7 +1083,7 @@ InputName=ba2600z
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2600z.uml
InputName=ba2600z
@ -1102,7 +1102,7 @@ SOURCE=..\ba\ba2700.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba2700.uml
InputName=ba2700
@ -1114,7 +1114,7 @@ InputName=ba2700
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba2700.uml
InputName=ba2700

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ba3.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ba3.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
@ -161,7 +161,7 @@ SOURCE=..\ba\ba3200a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba3200a.uml
InputName=ba3200a
@ -173,7 +173,7 @@ InputName=ba3200a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba3200a.uml
InputName=ba3200a
@ -192,7 +192,7 @@ SOURCE=..\ba\ba3300a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba3300a.uml
InputName=ba3300a
@ -204,7 +204,7 @@ InputName=ba3300a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba3300a.uml
InputName=ba3300a
@ -223,7 +223,7 @@ SOURCE=..\ba\ba3500a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba3500a.uml
InputName=ba3500a
@ -235,7 +235,7 @@ InputName=ba3500a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba3500a.uml
InputName=ba3500a
@ -254,7 +254,7 @@ SOURCE=..\ba\ba3600a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba3600a.uml
InputName=ba3600a
@ -266,7 +266,7 @@ InputName=ba3600a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba3600a.uml
InputName=ba3600a
@ -285,7 +285,7 @@ SOURCE=..\ba\ba3601a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba3601a.uml
InputName=ba3601a
@ -297,7 +297,7 @@ InputName=ba3601a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba3601a.uml
InputName=ba3601a
@ -316,7 +316,7 @@ SOURCE=..\ba\ba3700a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba3700a.uml
InputName=ba3700a
@ -328,7 +328,7 @@ InputName=ba3700a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba3700a.uml
InputName=ba3700a
@ -347,7 +347,7 @@ SOURCE=..\ba\ba3800a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba3800a.uml
InputName=ba3800a
@ -359,7 +359,7 @@ InputName=ba3800a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba3800a.uml
InputName=ba3800a
@ -378,7 +378,7 @@ SOURCE=..\ba\ba3800b.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba3800b.uml
InputName=ba3800b
@ -390,7 +390,7 @@ InputName=ba3800b
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba3800b.uml
InputName=ba3800b
@ -409,7 +409,7 @@ SOURCE=..\ba\ba3a00a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba3a00a.uml
InputName=ba3a00a
@ -421,7 +421,7 @@ InputName=ba3a00a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba3a00a.uml
InputName=ba3a00a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ba4.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ba4.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
@ -133,7 +133,7 @@ SOURCE=..\ba\ba4100a.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba4100a.uml
InputName=ba4100a
@ -145,7 +145,7 @@ InputName=ba4100a
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba4100a.uml
InputName=ba4100a
@ -164,7 +164,7 @@ SOURCE=..\ba\ba4200b.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba4200b.uml
InputName=ba4200b
@ -176,7 +176,7 @@ InputName=ba4200b
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba4200b.uml
InputName=ba4200b
@ -195,7 +195,7 @@ SOURCE=..\ba\ba4200c.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba4200c.uml
InputName=ba4200c
@ -207,7 +207,7 @@ InputName=ba4200c
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba4200c.uml
InputName=ba4200c
@ -226,7 +226,7 @@ SOURCE=..\ba\ba4300a.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba4300a.uml
InputName=ba4300a
@ -238,7 +238,7 @@ InputName=ba4300a
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba4300a.uml
InputName=ba4300a
@ -257,7 +257,7 @@ SOURCE=..\ba\ba4400a.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba4400a.uml
InputName=ba4400a
@ -269,7 +269,7 @@ InputName=ba4400a
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba4400a.uml
InputName=ba4400a
@ -288,7 +288,7 @@ SOURCE=..\ba\ba4500a.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba4500a.uml
InputName=ba4500a
@ -300,7 +300,7 @@ InputName=ba4500a
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba4500a.uml
InputName=ba4500a
@ -319,7 +319,7 @@ SOURCE=..\ba\ba4600a.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba4600a.uml
InputName=ba4600a
@ -331,7 +331,7 @@ InputName=ba4600a
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba4600a.uml
InputName=ba4600a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ba5.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ba5.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba5 - Win32 Debug"
@ -121,7 +121,7 @@ SOURCE=..\ba\ba5000.uml
!IF "$(CFG)" == "ba5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba5000.uml
InputName=ba5000
@ -133,7 +133,7 @@ InputName=ba5000
!ELSEIF "$(CFG)" == "ba5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba5000.uml
InputName=ba5000
@ -152,7 +152,7 @@ SOURCE=..\ba\ba5200a.uml
!IF "$(CFG)" == "ba5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba5200a.uml
InputName=ba5200a
@ -164,7 +164,7 @@ InputName=ba5200a
!ELSEIF "$(CFG)" == "ba5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba5200a.uml
InputName=ba5200a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ba6.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ba6.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba6 - Win32 Debug"
@ -125,7 +125,7 @@ SOURCE=..\ba\ba6100a.uml
!IF "$(CFG)" == "ba6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba6100a.uml
InputName=ba6100a
@ -137,7 +137,7 @@ InputName=ba6100a
!ELSEIF "$(CFG)" == "ba6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba6100a.uml
InputName=ba6100a
@ -156,7 +156,7 @@ SOURCE=..\ba\ba6100b.uml
!IF "$(CFG)" == "ba6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba6100b.uml
InputName=ba6100b
@ -168,7 +168,7 @@ InputName=ba6100b
!ELSEIF "$(CFG)" == "ba6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba6100b.uml
InputName=ba6100b
@ -187,7 +187,7 @@ SOURCE=..\ba\ba6200a.uml
!IF "$(CFG)" == "ba6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba6200a.uml
InputName=ba6200a
@ -199,7 +199,7 @@ InputName=ba6200a
!ELSEIF "$(CFG)" == "ba6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba6200a.uml
InputName=ba6200a
@ -218,7 +218,7 @@ SOURCE=..\ba\ba6300a.uml
!IF "$(CFG)" == "ba6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba6300a.uml
InputName=ba6300a
@ -230,7 +230,7 @@ InputName=ba6300a
!ELSEIF "$(CFG)" == "ba6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba6300a.uml
InputName=ba6300a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ba7.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ba7.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba7 - Win32 Debug"
@ -121,7 +121,7 @@ SOURCE=..\ba\ba7100a.uml
!IF "$(CFG)" == "ba7 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba7100a.uml
InputName=ba7100a
@ -133,7 +133,7 @@ InputName=ba7100a
!ELSEIF "$(CFG)" == "ba7 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba7100a.uml
InputName=ba7100a
@ -152,7 +152,7 @@ SOURCE=..\ba\ba7200a.uml
!IF "$(CFG)" == "ba7 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba7200a.uml
InputName=ba7200a
@ -164,7 +164,7 @@ InputName=ba7200a
!ELSEIF "$(CFG)" == "ba7 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba7200a.uml
InputName=ba7200a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:/Release/Campo23/ba8.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:/Release/Campo40/ba8.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
@ -133,7 +133,7 @@ SOURCE=..\ba\ba8200a.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba8200a.uml
InputName=ba8200a
@ -145,7 +145,7 @@ InputName=ba8200a
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba8200a.uml
InputName=ba8200a
@ -164,7 +164,7 @@ SOURCE=..\ba\ba8200b.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba8200b.uml
InputName=ba8200b
@ -176,7 +176,7 @@ InputName=ba8200b
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba8200b.uml
InputName=ba8200b
@ -195,7 +195,7 @@ SOURCE=..\ba\ba8300a.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba8300a.uml
InputName=ba8300a
@ -207,7 +207,7 @@ InputName=ba8300a
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba8300a.uml
InputName=ba8300a
@ -226,7 +226,7 @@ SOURCE=..\ba\ba8300b.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba8300b.uml
InputName=ba8300b
@ -238,7 +238,7 @@ InputName=ba8300b
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba8300b.uml
InputName=ba8300b
@ -257,7 +257,7 @@ SOURCE=..\ba\ba8300c.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba8300c.uml
InputName=ba8300c
@ -269,7 +269,7 @@ InputName=ba8300c
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba8300c.uml
InputName=ba8300c
@ -288,7 +288,7 @@ SOURCE=..\ba\ba8300d.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba8300d.uml
InputName=ba8300d
@ -300,7 +300,7 @@ InputName=ba8300d
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba8300d.uml
InputName=ba8300d
@ -319,7 +319,7 @@ SOURCE=..\ba\ba8300e.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba8300e.uml
InputName=ba8300e
@ -331,7 +331,7 @@ InputName=ba8300e
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba8300e.uml
InputName=ba8300e
@ -350,7 +350,7 @@ SOURCE=..\ba\ba8400a.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba8400a.uml
InputName=ba8400a
@ -362,7 +362,7 @@ InputName=ba8400a
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba8400a.uml
InputName=ba8400a
@ -381,7 +381,7 @@ SOURCE=..\ba\ba8500a.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\ba8500a.uml
InputName=ba8500a
@ -393,7 +393,7 @@ InputName=ba8500a
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\ba8500a.uml
InputName=ba8500a

File diff suppressed because it is too large Load Diff

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/bacnv.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/bacnv.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "bacnv - Win32 Debug"

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/bainst.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/bainst.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
@ -153,7 +153,7 @@ SOURCE=..\ba\bainst00.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\bainst00.uml
InputName=bainst00
@ -165,7 +165,7 @@ InputName=bainst00
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\bainst00.uml
InputName=bainst00
@ -184,7 +184,7 @@ SOURCE=..\ba\bainst07.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\bainst07.uml
InputName=bainst07
@ -196,7 +196,7 @@ InputName=bainst07
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\bainst07.uml
InputName=bainst07
@ -215,7 +215,7 @@ SOURCE=..\ba\bainst11.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\bainst11.uml
InputName=bainst11
@ -227,7 +227,7 @@ InputName=bainst11
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\bainst11.uml
InputName=bainst11
@ -246,7 +246,7 @@ SOURCE=..\ba\bainst17.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\bainst17.uml
InputName=bainst17
@ -258,7 +258,7 @@ InputName=bainst17
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\bainst17.uml
InputName=bainst17
@ -277,7 +277,7 @@ SOURCE=..\ba\bainst18.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\bainst18.uml
InputName=bainst18
@ -289,7 +289,7 @@ InputName=bainst18
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\bainst18.uml
InputName=bainst18
@ -308,7 +308,7 @@ SOURCE=..\ba\bainst31.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\bainst31.uml
InputName=bainst31
@ -320,7 +320,7 @@ InputName=bainst31
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\bainst31.uml
InputName=bainst31
@ -339,7 +339,7 @@ SOURCE=..\ba\bainst32.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\bainst32.uml
InputName=bainst32
@ -351,7 +351,7 @@ InputName=bainst32
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\bainst32.uml
InputName=bainst32
@ -370,7 +370,7 @@ SOURCE=..\ba\bainst38.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ba\bainst38.uml
InputName=bainst38
@ -382,7 +382,7 @@ InputName=bainst38
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ba\bainst38.uml
InputName=bainst38

View File

@ -137,7 +137,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/BaseServ.exe" /libpath:"..\..\wx263\lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo40/servers/BaseServ.exe" /libpath:"..\..\wx263\lib"
!ENDIF

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ca0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ca0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
@ -141,7 +141,7 @@ SOURCE=..\ca\ca0300a.uml
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca0300a.uml
InputName=ca0300a
@ -153,7 +153,7 @@ InputName=ca0300a
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca0300a.uml
InputName=ca0300a
@ -172,7 +172,7 @@ SOURCE=..\ca\ca0400a.uml
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca0400a.uml
InputName=ca0400a
@ -184,7 +184,7 @@ InputName=ca0400a
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca0400a.uml
InputName=ca0400a
@ -203,7 +203,7 @@ SOURCE=..\ca\ca0500a.uml
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca0500a.uml
InputName=ca0500a
@ -215,7 +215,7 @@ InputName=ca0500a
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca0500a.uml
InputName=ca0500a
@ -234,7 +234,7 @@ SOURCE=..\ca\ca0600a.uml
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca0600a.uml
InputName=ca0600a
@ -246,7 +246,7 @@ InputName=ca0600a
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca0600a.uml
InputName=ca0600a
@ -265,7 +265,7 @@ SOURCE=..\ca\ca0700a.uml
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca0700a.uml
InputName=ca0700a
@ -277,7 +277,7 @@ InputName=ca0700a
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca0700a.uml
InputName=ca0700a
@ -296,7 +296,7 @@ SOURCE=..\ca\ca0800a.uml
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca0800a.uml
InputName=ca0800a
@ -308,7 +308,7 @@ InputName=ca0800a
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca0800a.uml
InputName=ca0800a
@ -327,7 +327,7 @@ SOURCE=..\ca\catbrsp.uml
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\catbrsp.uml
InputName=catbrsp
@ -339,7 +339,7 @@ InputName=catbrsp
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\catbrsp.uml
InputName=catbrsp
@ -358,7 +358,7 @@ SOURCE=..\ca\catbtpc.uml
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\catbtpc.uml
InputName=catbtpc
@ -370,7 +370,7 @@ InputName=catbtpc
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\catbtpc.uml
InputName=catbtpc
@ -389,7 +389,7 @@ SOURCE=..\ca\catbtpl.uml
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\catbtpl.uml
InputName=catbtpl
@ -401,7 +401,7 @@ InputName=catbtpl
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\catbtpl.uml
InputName=catbtpl
@ -476,7 +476,7 @@ SOURCE=..\ca\f106.trr
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f106.trr
InputName=f106
@ -488,7 +488,7 @@ InputName=f106
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f106.trr
InputName=f106
@ -507,7 +507,7 @@ SOURCE=..\ca\f107.trr
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f107.trr
InputName=f107
@ -519,7 +519,7 @@ InputName=f107
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f107.trr
InputName=f107
@ -538,7 +538,7 @@ SOURCE=..\ca\f108.trr
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f108.trr
InputName=f108
@ -550,7 +550,7 @@ InputName=f108
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f108.trr
InputName=f108
@ -569,7 +569,7 @@ SOURCE=..\ca\f146.trr
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f146.trr
InputName=f146
@ -581,7 +581,7 @@ InputName=f146
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f146.trr
InputName=f146
@ -600,7 +600,7 @@ SOURCE=..\ca\f147.trr
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f147.trr
InputName=f147
@ -612,7 +612,7 @@ InputName=f147
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f147.trr
InputName=f147
@ -631,7 +631,7 @@ SOURCE=..\ca\f148.trr
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f148.trr
InputName=f148
@ -643,7 +643,7 @@ InputName=f148
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f148.trr
InputName=f148
@ -662,7 +662,7 @@ SOURCE=..\ca\f149.trr
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f149.trr
InputName=f149
@ -674,7 +674,7 @@ InputName=f149
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f149.trr
InputName=f149
@ -693,7 +693,7 @@ SOURCE=..\ca\f150.trr
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f150.trr
InputName=f150
@ -705,7 +705,7 @@ InputName=f150
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f150.trr
InputName=f150
@ -724,7 +724,7 @@ SOURCE=..\ca\f151.trr
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f151.trr
InputName=f151
@ -736,7 +736,7 @@ InputName=f151
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f151.trr
InputName=f151
@ -755,7 +755,7 @@ SOURCE=..\ca\f155.trr
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f155.trr
InputName=f155
@ -767,7 +767,7 @@ InputName=f155
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f155.trr
InputName=f155
@ -790,7 +790,7 @@ SOURCE=..\ca\f106.dir
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f106.dir
InputName=f106
@ -802,7 +802,7 @@ InputName=f106
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f106.dir
InputName=f106
@ -821,7 +821,7 @@ SOURCE=..\ca\f107.dir
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f107.dir
InputName=f107
@ -833,7 +833,7 @@ InputName=f107
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f107.dir
InputName=f107
@ -852,7 +852,7 @@ SOURCE=..\ca\f108.dir
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f108.dir
InputName=f108
@ -864,7 +864,7 @@ InputName=f108
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f108.dir
InputName=f108
@ -883,7 +883,7 @@ SOURCE=..\ca\f146.dir
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f146.dir
InputName=f146
@ -895,7 +895,7 @@ InputName=f146
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f146.dir
InputName=f146
@ -914,7 +914,7 @@ SOURCE=..\ca\f147.dir
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f147.dir
InputName=f147
@ -926,7 +926,7 @@ InputName=f147
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f147.dir
InputName=f147
@ -945,7 +945,7 @@ SOURCE=..\ca\f148.dir
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f148.dir
InputName=f148
@ -957,7 +957,7 @@ InputName=f148
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f148.dir
InputName=f148
@ -976,7 +976,7 @@ SOURCE=..\ca\f149.dir
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f149.dir
InputName=f149
@ -988,7 +988,7 @@ InputName=f149
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f149.dir
InputName=f149
@ -1007,7 +1007,7 @@ SOURCE=..\ca\f150.dir
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f150.dir
InputName=f150
@ -1019,7 +1019,7 @@ InputName=f150
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f150.dir
InputName=f150
@ -1038,7 +1038,7 @@ SOURCE=..\ca\f151.dir
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f151.dir
InputName=f151
@ -1050,7 +1050,7 @@ InputName=f151
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f151.dir
InputName=f151
@ -1069,7 +1069,7 @@ SOURCE=..\ca\f155.dir
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\f155.dir
InputName=f155
@ -1081,7 +1081,7 @@ InputName=f155
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\f155.dir
InputName=f155

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ca1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ca1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ca1 - Win32 Debug"
@ -141,7 +141,7 @@ SOURCE=..\ca\ca1400a.uml
!IF "$(CFG)" == "ca1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca1400a.uml
InputName=ca1400a
@ -153,7 +153,7 @@ InputName=ca1400a
!ELSEIF "$(CFG)" == "ca1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca1400a.uml
InputName=ca1400a
@ -172,7 +172,7 @@ SOURCE=..\ca\ca1500a.uml
!IF "$(CFG)" == "ca1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca1500a.uml
InputName=ca1500a
@ -184,7 +184,7 @@ InputName=ca1500a
!ELSEIF "$(CFG)" == "ca1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca1500a.uml
InputName=ca1500a
@ -203,7 +203,7 @@ SOURCE=..\ca\ca1600a.uml
!IF "$(CFG)" == "ca1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca1600a.uml
InputName=ca1600a
@ -215,7 +215,7 @@ InputName=ca1600a
!ELSEIF "$(CFG)" == "ca1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca1600a.uml
InputName=ca1600a
@ -234,7 +234,7 @@ SOURCE=..\ca\ca1700a.uml
!IF "$(CFG)" == "ca1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca1700a.uml
InputName=ca1700a
@ -246,7 +246,7 @@ InputName=ca1700a
!ELSEIF "$(CFG)" == "ca1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca1700a.uml
InputName=ca1700a
@ -297,7 +297,7 @@ SOURCE=..\ca\ca1100.alx
!IF "$(CFG)" == "ca1 - Win32 Release"
# Begin Custom Build - Copying alx $(InputPath)..
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca1100.alx
InputName=ca1100
@ -309,7 +309,7 @@ InputName=ca1100
!ELSEIF "$(CFG)" == "ca1 - Win32 Debug"
# Begin Custom Build - Copying alx $(InputPath)..
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca1100.alx
InputName=ca1100
@ -328,7 +328,7 @@ SOURCE=..\ca\ca1400a.rep
!IF "$(CFG)" == "ca1 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)..
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca1400a.rep
InputName=ca1400a
@ -340,7 +340,7 @@ InputName=ca1400a
!ELSEIF "$(CFG)" == "ca1 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)..
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca1400a.rep
InputName=ca1400a
@ -359,7 +359,7 @@ SOURCE=..\ca\ca1500a.rep
!IF "$(CFG)" == "ca1 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)..
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca1500a.rep
InputName=ca1500a
@ -371,7 +371,7 @@ InputName=ca1500a
!ELSEIF "$(CFG)" == "ca1 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)..
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca1500a.rep
InputName=ca1500a
@ -390,7 +390,7 @@ SOURCE=..\ca\ca1600a.rep
!IF "$(CFG)" == "ca1 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)..
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca1600a.rep
InputName=ca1600a
@ -402,7 +402,7 @@ InputName=ca1600a
!ELSEIF "$(CFG)" == "ca1 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)..
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca1600a.rep
InputName=ca1600a
@ -421,7 +421,7 @@ SOURCE=..\ca\ca1700a.rep
!IF "$(CFG)" == "ca1 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)..
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca1700a.rep
InputName=ca1700a
@ -433,7 +433,7 @@ InputName=ca1700a
!ELSEIF "$(CFG)" == "ca1 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)..
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca1700a.rep
InputName=ca1700a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ca2.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ca2.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ca2 - Win32 Debug"
@ -133,7 +133,7 @@ SOURCE=..\ca\ca2100a.uml
!IF "$(CFG)" == "ca2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca2100a.uml
InputName=ca2100a
@ -145,7 +145,7 @@ InputName=ca2100a
!ELSEIF "$(CFG)" == "ca2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca2100a.uml
InputName=ca2100a
@ -164,7 +164,7 @@ SOURCE=..\ca\ca2200a.uml
!IF "$(CFG)" == "ca2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca2200a.uml
InputName=ca2200a
@ -176,7 +176,7 @@ InputName=ca2200a
!ELSEIF "$(CFG)" == "ca2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca2200a.uml
InputName=ca2200a
@ -195,7 +195,7 @@ SOURCE=..\ca\ca2300a.uml
!IF "$(CFG)" == "ca2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca2300a.uml
InputName=ca2300a
@ -207,7 +207,7 @@ InputName=ca2300a
!ELSEIF "$(CFG)" == "ca2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca2300a.uml
InputName=ca2300a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ca3.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ca3.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
@ -165,7 +165,7 @@ SOURCE=..\ca\ca3100.uml
!IF "$(CFG)" == "ca3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca3100.uml
InputName=ca3100
@ -177,7 +177,7 @@ InputName=ca3100
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca3100.uml
InputName=ca3100
@ -196,7 +196,7 @@ SOURCE=..\ca\ca3200.uml
!IF "$(CFG)" == "ca3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca3200.uml
InputName=ca3200
@ -208,7 +208,7 @@ InputName=ca3200
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca3200.uml
InputName=ca3200
@ -227,7 +227,7 @@ SOURCE=..\ca\ca3300.uml
!IF "$(CFG)" == "ca3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca3300.uml
InputName=ca3300
@ -239,7 +239,7 @@ InputName=ca3300
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca3300.uml
InputName=ca3300
@ -258,7 +258,7 @@ SOURCE=..\ca\ca3600.uml
!IF "$(CFG)" == "ca3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca3600.uml
InputName=ca3600
@ -270,7 +270,7 @@ InputName=ca3600
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca3600.uml
InputName=ca3600
@ -289,7 +289,7 @@ SOURCE=..\ca\ca3700.uml
!IF "$(CFG)" == "ca3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca3700.uml
InputName=ca3700
@ -301,7 +301,7 @@ InputName=ca3700
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca3700.uml
InputName=ca3700
@ -368,7 +368,7 @@ SOURCE=..\ca\ca1100.alx
!IF "$(CFG)" == "ca3 - Win32 Release"
# Begin Custom Build - Copying alx $(InputPath)..
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca1100.alx
InputName=ca1100
@ -380,7 +380,7 @@ InputName=ca1100
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
# Begin Custom Build - Copying alx $(InputPath)..
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca1100.alx
InputName=ca1100
@ -399,7 +399,7 @@ SOURCE=..\ca\ca3100a.rep
!IF "$(CFG)" == "ca3 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca3100a.rep
InputName=ca3100a
@ -411,7 +411,7 @@ InputName=ca3100a
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca3100a.rep
InputName=ca3100a
@ -430,7 +430,7 @@ SOURCE=..\ca\ca3100b.rep
!IF "$(CFG)" == "ca3 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca3100b.rep
InputName=ca3100b
@ -442,7 +442,7 @@ InputName=ca3100b
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca3100b.rep
InputName=ca3100b
@ -461,7 +461,7 @@ SOURCE=..\ca\ca3200a.rep
!IF "$(CFG)" == "ca3 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca3200a.rep
InputName=ca3200a
@ -473,7 +473,7 @@ InputName=ca3200a
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca3200a.rep
InputName=ca3200a
@ -492,7 +492,7 @@ SOURCE=..\ca\ca3300a.rep
!IF "$(CFG)" == "ca3 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca3300a.rep
InputName=ca3300a
@ -504,7 +504,7 @@ InputName=ca3300a
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca3300a.rep
InputName=ca3300a
@ -523,7 +523,7 @@ SOURCE=..\ca\ca3300b.rep
!IF "$(CFG)" == "ca3 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca3300b.rep
InputName=ca3300b
@ -535,7 +535,7 @@ InputName=ca3300b
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca3300b.rep
InputName=ca3300b
@ -554,7 +554,7 @@ SOURCE=..\..\..\Release\R_02_02\ca\ca3300c.rep
!IF "$(CFG)" == "ca3 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\..\..\Release\R_02_02\ca\ca3300c.rep
InputName=ca3300c
@ -566,7 +566,7 @@ InputName=ca3300c
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\..\..\Release\R_02_02\ca\ca3300c.rep
InputName=ca3300c
@ -585,7 +585,7 @@ SOURCE=..\..\..\Release\R_02_02\ca\ca3300d.rep
!IF "$(CFG)" == "ca3 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\..\..\Release\R_02_02\ca\ca3300d.rep
InputName=ca3300d
@ -597,7 +597,7 @@ InputName=ca3300d
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\..\..\Release\R_02_02\ca\ca3300d.rep
InputName=ca3300d
@ -616,7 +616,7 @@ SOURCE=..\ca\ca3600a.rep
!IF "$(CFG)" == "ca3 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca3600a.rep
InputName=ca3600a
@ -628,7 +628,7 @@ InputName=ca3600a
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca3600a.rep
InputName=ca3600a
@ -647,7 +647,7 @@ SOURCE=..\ca\ca3700a.rep
!IF "$(CFG)" == "ca3 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ca\ca3700a.rep
InputName=ca3700a
@ -659,7 +659,7 @@ InputName=ca3700a
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ca\ca3700a.rep
InputName=ca3700a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib /nologo /subsystem:windows /dll /pdb:none /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /nodefaultlib:"msvcrt.lib" /out:"D:\Release\Campo23/cb6.dll"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib /nologo /subsystem:windows /dll /pdb:none /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /nodefaultlib:"msvcrt.lib" /out:"D:\Release\Campo40/cb6.dll"
!ELSEIF "$(CFG)" == "cb6 - Win32 Debug"

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ce0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ce0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
@ -133,7 +133,7 @@ SOURCE=..\ce\ce0400a.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce0400a.uml
InputName=ce0400a
@ -145,7 +145,7 @@ InputName=ce0400a
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce0400a.uml
InputName=ce0400a
@ -164,7 +164,7 @@ SOURCE=..\ce\ce0400b.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce0400b.uml
InputName=ce0400b
@ -176,7 +176,7 @@ InputName=ce0400b
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce0400b.uml
InputName=ce0400b
@ -195,7 +195,7 @@ SOURCE=..\ce\ce0500a.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce0500a.uml
InputName=ce0500a
@ -207,7 +207,7 @@ InputName=ce0500a
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce0500a.uml
InputName=ce0500a
@ -226,7 +226,7 @@ SOURCE=..\ce\ce0500b.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce0500b.uml
InputName=ce0500b
@ -238,7 +238,7 @@ InputName=ce0500b
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce0500b.uml
InputName=ce0500b
@ -257,7 +257,7 @@ SOURCE=..\ce\ce0900a.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce0900a.uml
InputName=ce0900a
@ -269,7 +269,7 @@ InputName=ce0900a
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce0900a.uml
InputName=ce0900a
@ -288,7 +288,7 @@ SOURCE=..\ce\cestcac.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cestcac.uml
InputName=cestcac
@ -300,7 +300,7 @@ InputName=cestcac
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cestcac.uml
InputName=cestcac
@ -319,7 +319,7 @@ SOURCE=..\ce\cestcat.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cestcat.uml
InputName=cestcat
@ -331,7 +331,7 @@ InputName=cestcat
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cestcat.uml
InputName=cestcat
@ -350,7 +350,7 @@ SOURCE=..\ce\cestccb.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cestccb.uml
InputName=cestccb
@ -362,7 +362,7 @@ InputName=cestccb
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cestccb.uml
InputName=cestccb
@ -381,7 +381,7 @@ SOURCE=..\ce\cestcce.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cestcce.uml
InputName=cestcce
@ -393,7 +393,7 @@ InputName=cestcce
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cestcce.uml
InputName=cestcce
@ -412,7 +412,7 @@ SOURCE=..\ce\cestcgr.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cestcgr.uml
InputName=cestcgr
@ -424,7 +424,7 @@ InputName=cestcgr
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cestcgr.uml
InputName=cestcgr
@ -443,7 +443,7 @@ SOURCE=..\ce\cestcim.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cestcim.uml
InputName=cestcim
@ -455,7 +455,7 @@ InputName=cestcim
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cestcim.uml
InputName=cestcim
@ -474,7 +474,7 @@ SOURCE=..\ce\cestclm.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cestclm.uml
InputName=cestclm
@ -486,7 +486,7 @@ InputName=cestclm
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cestclm.uml
InputName=cestclm
@ -505,7 +505,7 @@ SOURCE=..\ce\cestloc.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cestloc.uml
InputName=cestloc
@ -517,7 +517,7 @@ InputName=cestloc
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cestloc.uml
InputName=cestloc
@ -536,7 +536,7 @@ SOURCE=..\ce\cesttmc.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cesttmc.uml
InputName=cesttmc
@ -548,7 +548,7 @@ InputName=cesttmc
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cesttmc.uml
InputName=cesttmc
@ -567,7 +567,7 @@ SOURCE=..\ce\cetbcac.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cetbcac.uml
InputName=cetbcac
@ -579,7 +579,7 @@ InputName=cetbcac
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cetbcac.uml
InputName=cetbcac
@ -598,7 +598,7 @@ SOURCE=..\ce\cetbcat.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cetbcat.uml
InputName=cetbcat
@ -610,7 +610,7 @@ InputName=cetbcat
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cetbcat.uml
InputName=cetbcat
@ -629,7 +629,7 @@ SOURCE=..\ce\cetbccb.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cetbccb.uml
InputName=cetbccb
@ -641,7 +641,7 @@ InputName=cetbccb
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cetbccb.uml
InputName=cetbccb
@ -660,7 +660,7 @@ SOURCE=..\ce\cetbcce.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cetbcce.uml
InputName=cetbcce
@ -672,7 +672,7 @@ InputName=cetbcce
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cetbcce.uml
InputName=cetbcce
@ -691,7 +691,7 @@ SOURCE=..\ce\cetbcgr.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cetbcgr.uml
InputName=cetbcgr
@ -703,7 +703,7 @@ InputName=cetbcgr
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cetbcgr.uml
InputName=cetbcgr
@ -722,7 +722,7 @@ SOURCE=..\ce\cetbcim.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cetbcim.uml
InputName=cetbcim
@ -734,7 +734,7 @@ InputName=cetbcim
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cetbcim.uml
InputName=cetbcim
@ -753,7 +753,7 @@ SOURCE=..\ce\cetbclm.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cetbclm.uml
InputName=cetbclm
@ -765,7 +765,7 @@ InputName=cetbclm
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cetbclm.uml
InputName=cetbclm
@ -784,7 +784,7 @@ SOURCE=..\ce\cetbloc.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cetbloc.uml
InputName=cetbloc
@ -796,7 +796,7 @@ InputName=cetbloc
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cetbloc.uml
InputName=cetbloc
@ -815,7 +815,7 @@ SOURCE=..\ce\cetbtmc.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cetbtmc.uml
InputName=cetbtmc
@ -827,7 +827,7 @@ InputName=cetbtmc
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cetbtmc.uml
InputName=cetbtmc
@ -874,7 +874,7 @@ SOURCE=..\ce\cestcac.rep
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cestcac.rep
InputName=cestcac
@ -886,7 +886,7 @@ InputName=cestcac
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cestcac.rep
InputName=cestcac
@ -905,7 +905,7 @@ SOURCE=..\ce\cestcat.rep
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cestcat.rep
InputName=cestcat
@ -917,7 +917,7 @@ InputName=cestcat
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cestcat.rep
InputName=cestcat
@ -936,7 +936,7 @@ SOURCE=..\ce\cestccb.rep
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cestccb.rep
InputName=cestccb
@ -948,7 +948,7 @@ InputName=cestccb
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cestccb.rep
InputName=cestccb
@ -967,7 +967,7 @@ SOURCE=..\ce\cestcce.rep
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cestcce.rep
InputName=cestcce
@ -979,7 +979,7 @@ InputName=cestcce
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cestcce.rep
InputName=cestcce
@ -998,7 +998,7 @@ SOURCE=..\ce\cestcgr.rep
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cestcgr.rep
InputName=cestcgr
@ -1010,7 +1010,7 @@ InputName=cestcgr
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cestcgr.rep
InputName=cestcgr
@ -1029,7 +1029,7 @@ SOURCE=..\ce\cestcim.rep
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cestcim.rep
InputName=cestcim
@ -1041,7 +1041,7 @@ InputName=cestcim
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cestcim.rep
InputName=cestcim
@ -1060,7 +1060,7 @@ SOURCE=..\ce\cestclm.rep
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cestclm.rep
InputName=cestclm
@ -1072,7 +1072,7 @@ InputName=cestclm
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cestclm.rep
InputName=cestclm
@ -1091,7 +1091,7 @@ SOURCE=..\ce\cestloc.rep
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cestloc.rep
InputName=cestloc
@ -1103,7 +1103,7 @@ InputName=cestloc
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cestloc.rep
InputName=cestloc
@ -1122,7 +1122,7 @@ SOURCE=..\ce\cesttmc.rep
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cesttmc.rep
InputName=cesttmc
@ -1134,7 +1134,7 @@ InputName=cesttmc
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cesttmc.rep
InputName=cesttmc
@ -1157,7 +1157,7 @@ SOURCE=..\ce\f136.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f136.trr
InputName=f136
@ -1169,7 +1169,7 @@ InputName=f136
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f136.trr
InputName=f136
@ -1188,7 +1188,7 @@ SOURCE=..\ce\f137.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f137.trr
InputName=f137
@ -1200,7 +1200,7 @@ InputName=f137
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f137.trr
InputName=f137
@ -1219,7 +1219,7 @@ SOURCE=..\ce\f138.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f138.trr
InputName=f138
@ -1231,7 +1231,7 @@ InputName=f138
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f138.trr
InputName=f138
@ -1250,7 +1250,7 @@ SOURCE=..\ce\f139.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f139.trr
InputName=f139
@ -1262,7 +1262,7 @@ InputName=f139
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f139.trr
InputName=f139
@ -1281,7 +1281,7 @@ SOURCE=..\ce\f140.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f140.trr
InputName=f140
@ -1293,7 +1293,7 @@ InputName=f140
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f140.trr
InputName=f140
@ -1312,7 +1312,7 @@ SOURCE=..\ce\f141.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f141.trr
InputName=f141
@ -1324,7 +1324,7 @@ InputName=f141
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f141.trr
InputName=f141
@ -1343,7 +1343,7 @@ SOURCE=..\ce\f142.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f142.trr
InputName=f142
@ -1355,7 +1355,7 @@ InputName=f142
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f142.trr
InputName=f142
@ -1374,7 +1374,7 @@ SOURCE=..\ce\f143.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f143.trr
InputName=f143
@ -1386,7 +1386,7 @@ InputName=f143
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f143.trr
InputName=f143
@ -1405,7 +1405,7 @@ SOURCE=..\ce\f145.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f145.trr
InputName=f145
@ -1417,7 +1417,7 @@ InputName=f145
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f145.trr
InputName=f145
@ -1440,7 +1440,7 @@ SOURCE=..\ce\f136.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f136.dir
InputName=f136
@ -1452,7 +1452,7 @@ InputName=f136
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f136.dir
InputName=f136
@ -1471,7 +1471,7 @@ SOURCE=..\ce\f137.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f137.dir
InputName=f137
@ -1483,7 +1483,7 @@ InputName=f137
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f137.dir
InputName=f137
@ -1502,7 +1502,7 @@ SOURCE=..\ce\f138.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f138.dir
InputName=f138
@ -1514,7 +1514,7 @@ InputName=f138
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f138.dir
InputName=f138
@ -1533,7 +1533,7 @@ SOURCE=..\ce\f139.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f139.dir
InputName=f139
@ -1545,7 +1545,7 @@ InputName=f139
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f139.dir
InputName=f139
@ -1564,7 +1564,7 @@ SOURCE=..\ce\f140.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f140.dir
InputName=f140
@ -1576,7 +1576,7 @@ InputName=f140
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f140.dir
InputName=f140
@ -1595,7 +1595,7 @@ SOURCE=..\ce\f141.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f141.dir
InputName=f141
@ -1607,7 +1607,7 @@ InputName=f141
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f141.dir
InputName=f141
@ -1626,7 +1626,7 @@ SOURCE=..\ce\f142.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f142.dir
InputName=f142
@ -1638,7 +1638,7 @@ InputName=f142
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f142.dir
InputName=f142
@ -1657,7 +1657,7 @@ SOURCE=..\ce\f143.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f143.dir
InputName=f143
@ -1669,7 +1669,7 @@ InputName=f143
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f143.dir
InputName=f143
@ -1688,7 +1688,7 @@ SOURCE=..\ce\f145.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\f145.dir
InputName=f145
@ -1700,7 +1700,7 @@ InputName=f145
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\f145.dir
InputName=f145
@ -1723,7 +1723,7 @@ SOURCE=..\ce\cemenu.men
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\cemenu.men
InputName=cemenu
@ -1735,7 +1735,7 @@ InputName=cemenu
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\cemenu.men
InputName=cemenu
@ -1758,7 +1758,7 @@ SOURCE=..\ce\ce0900.ini
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)....
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce0900.ini
InputName=ce0900
@ -1770,7 +1770,7 @@ InputName=ce0900
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)....
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce0900.ini
InputName=ce0900

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ce1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ce1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
@ -141,7 +141,7 @@ SOURCE=..\ce\ce1101a.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce1101a.uml
InputName=ce1101a
@ -153,7 +153,7 @@ InputName=ce1101a
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce1101a.uml
InputName=ce1101a
@ -172,7 +172,7 @@ SOURCE=..\ce\ce1101b.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce1101b.uml
InputName=ce1101b
@ -184,7 +184,7 @@ InputName=ce1101b
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce1101b.uml
InputName=ce1101b
@ -203,7 +203,7 @@ SOURCE=..\ce\ce1201a.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce1201a.uml
InputName=ce1201a
@ -215,7 +215,7 @@ InputName=ce1201a
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce1201a.uml
InputName=ce1201a
@ -234,7 +234,7 @@ SOURCE=..\ce\ce1201b.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce1201b.uml
InputName=ce1201b
@ -246,7 +246,7 @@ InputName=ce1201b
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce1201b.uml
InputName=ce1201b
@ -265,7 +265,7 @@ SOURCE=..\ce\ce1301a.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce1301a.uml
InputName=ce1301a
@ -277,7 +277,7 @@ InputName=ce1301a
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce1301a.uml
InputName=ce1301a
@ -296,7 +296,7 @@ SOURCE=..\ce\ce1301b.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce1301b.uml
InputName=ce1301b
@ -308,7 +308,7 @@ InputName=ce1301b
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce1301b.uml
InputName=ce1301b
@ -327,7 +327,7 @@ SOURCE=..\ce\ce1301c.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce1301c.uml
InputName=ce1301c
@ -339,7 +339,7 @@ InputName=ce1301c
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce1301c.uml
InputName=ce1301c
@ -358,7 +358,7 @@ SOURCE=..\ce\ce1301d.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce1301d.uml
InputName=ce1301d
@ -370,7 +370,7 @@ InputName=ce1301d
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce1301d.uml
InputName=ce1301d
@ -389,7 +389,7 @@ SOURCE=..\ce\ce1400a.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce1400a.uml
InputName=ce1400a
@ -401,7 +401,7 @@ InputName=ce1400a
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce1400a.uml
InputName=ce1400a
@ -420,7 +420,7 @@ SOURCE=..\ce\ce1400b.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce1400b.uml
InputName=ce1400b
@ -432,7 +432,7 @@ InputName=ce1400b
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce1400b.uml
InputName=ce1400b
@ -451,7 +451,7 @@ SOURCE=..\ce\ce1400c.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce1400c.uml
InputName=ce1400c
@ -463,7 +463,7 @@ InputName=ce1400c
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce1400c.uml
InputName=ce1400c
@ -482,7 +482,7 @@ SOURCE=..\ce\ce1400d.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce1400d.uml
InputName=ce1400d
@ -494,7 +494,7 @@ InputName=ce1400d
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce1400d.uml
InputName=ce1400d
@ -513,7 +513,7 @@ SOURCE=..\ce\ce1500a.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce1500a.uml
InputName=ce1500a
@ -525,7 +525,7 @@ InputName=ce1500a
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce1500a.uml
InputName=ce1500a
@ -544,7 +544,7 @@ SOURCE=..\ce\ce1500b.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce1500b.uml
InputName=ce1500b
@ -556,7 +556,7 @@ InputName=ce1500b
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce1500b.uml
InputName=ce1500b

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ce2.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ce2.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ce2 - Win32 Debug"
@ -141,7 +141,7 @@ SOURCE=..\ce\ce2100a.uml
!IF "$(CFG)" == "ce2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce2100a.uml
InputName=ce2100a
@ -153,7 +153,7 @@ InputName=ce2100a
!ELSEIF "$(CFG)" == "ce2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce2100a.uml
InputName=ce2100a
@ -172,7 +172,7 @@ SOURCE=..\ce\ce2200a.uml
!IF "$(CFG)" == "ce2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce2200a.uml
InputName=ce2200a
@ -184,7 +184,7 @@ InputName=ce2200a
!ELSEIF "$(CFG)" == "ce2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce2200a.uml
InputName=ce2200a
@ -203,7 +203,7 @@ SOURCE=..\ce\ce2300a.uml
!IF "$(CFG)" == "ce2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce2300a.uml
InputName=ce2300a
@ -215,7 +215,7 @@ InputName=ce2300a
!ELSEIF "$(CFG)" == "ce2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce2300a.uml
InputName=ce2300a
@ -234,7 +234,7 @@ SOURCE=..\ce\ce2500a.uml
!IF "$(CFG)" == "ce2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce2500a.uml
InputName=ce2500a
@ -246,7 +246,7 @@ InputName=ce2500a
!ELSEIF "$(CFG)" == "ce2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce2500a.uml
InputName=ce2500a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ce3.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ce3.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
@ -157,7 +157,7 @@ SOURCE=..\ce\ce3100a.uml
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3100a.uml
InputName=ce3100a
@ -169,7 +169,7 @@ InputName=ce3100a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3100a.uml
InputName=ce3100a
@ -188,7 +188,7 @@ SOURCE=..\ce\ce3200a.uml
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3200a.uml
InputName=ce3200a
@ -200,7 +200,7 @@ InputName=ce3200a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3200a.uml
InputName=ce3200a
@ -219,7 +219,7 @@ SOURCE=..\ce\ce3300a.uml
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3300a.uml
InputName=ce3300a
@ -231,7 +231,7 @@ InputName=ce3300a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3300a.uml
InputName=ce3300a
@ -250,7 +250,7 @@ SOURCE=..\ce\ce3400a.uml
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3400a.uml
InputName=ce3400a
@ -262,7 +262,7 @@ InputName=ce3400a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3400a.uml
InputName=ce3400a
@ -281,7 +281,7 @@ SOURCE=..\ce\ce3500a.uml
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3500a.uml
InputName=ce3500a
@ -293,7 +293,7 @@ InputName=ce3500a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3500a.uml
InputName=ce3500a
@ -312,7 +312,7 @@ SOURCE=..\ce\ce3600a.uml
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3600a.uml
InputName=ce3600a
@ -324,7 +324,7 @@ InputName=ce3600a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3600a.uml
InputName=ce3600a
@ -343,7 +343,7 @@ SOURCE=..\ce\ce3700a.uml
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3700a.uml
InputName=ce3700a
@ -355,7 +355,7 @@ InputName=ce3700a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3700a.uml
InputName=ce3700a
@ -374,7 +374,7 @@ SOURCE=..\ce\ce3900.uml
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3900.uml
InputName=ce3900
@ -386,7 +386,7 @@ InputName=ce3900
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3900.uml
InputName=ce3900
@ -465,7 +465,7 @@ SOURCE=..\ce\ce3100a.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3100a.frm
InputName=ce3100a
@ -477,7 +477,7 @@ InputName=ce3100a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3100a.frm
InputName=ce3100a
@ -496,7 +496,7 @@ SOURCE=..\ce\ce3200a.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3200a.frm
InputName=ce3200a
@ -508,7 +508,7 @@ InputName=ce3200a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3200a.frm
InputName=ce3200a
@ -527,7 +527,7 @@ SOURCE=..\ce\ce3300a.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3300a.frm
InputName=ce3300a
@ -539,7 +539,7 @@ InputName=ce3300a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3300a.frm
InputName=ce3300a
@ -558,7 +558,7 @@ SOURCE=..\ce\ce3400a.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3400a.frm
InputName=ce3400a
@ -570,7 +570,7 @@ InputName=ce3400a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3400a.frm
InputName=ce3400a
@ -589,7 +589,7 @@ SOURCE=..\ce\ce3500a.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3500a.frm
InputName=ce3500a
@ -601,7 +601,7 @@ InputName=ce3500a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3500a.frm
InputName=ce3500a
@ -620,7 +620,7 @@ SOURCE=..\ce\ce3500b.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3500b.frm
InputName=ce3500b
@ -632,7 +632,7 @@ InputName=ce3500b
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3500b.frm
InputName=ce3500b
@ -651,7 +651,7 @@ SOURCE=..\ce\ce3600a.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3600a.frm
InputName=ce3600a
@ -663,7 +663,7 @@ InputName=ce3600a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3600a.frm
InputName=ce3600a
@ -682,7 +682,7 @@ SOURCE=..\ce\ce3700a.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3700a.frm
InputName=ce3700a
@ -694,7 +694,7 @@ InputName=ce3700a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3700a.frm
InputName=ce3700a
@ -713,7 +713,7 @@ SOURCE=..\ce\ce3800a.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3800a.frm
InputName=ce3800a
@ -725,7 +725,7 @@ InputName=ce3800a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3800a.frm
InputName=ce3800a
@ -748,7 +748,7 @@ SOURCE=..\ce\ce3900a.rep
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce3900a.rep
InputName=ce3900a
@ -760,7 +760,7 @@ InputName=ce3900a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce3900a.rep
InputName=ce3900a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ce4.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ce4.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ce4 - Win32 Debug"
@ -193,7 +193,7 @@ SOURCE=..\ce\ce4100a.uml
!IF "$(CFG)" == "ce4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce4100a.uml
InputName=ce4100a
@ -205,7 +205,7 @@ InputName=ce4100a
!ELSEIF "$(CFG)" == "ce4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce4100a.uml
InputName=ce4100a
@ -224,7 +224,7 @@ SOURCE=..\ce\ce4200a.uml
!IF "$(CFG)" == "ce4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce4200a.uml
InputName=ce4200a
@ -236,7 +236,7 @@ InputName=ce4200a
!ELSEIF "$(CFG)" == "ce4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce4200a.uml
InputName=ce4200a
@ -279,7 +279,7 @@ SOURCE=..\ce\ce4200a.frm
!IF "$(CFG)" == "ce4 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce4200a.frm
InputName=ce4200a
@ -291,7 +291,7 @@ InputName=ce4200a
!ELSEIF "$(CFG)" == "ce4 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce4200a.frm
InputName=ce4200a
@ -314,7 +314,7 @@ SOURCE=..\ce\ce4200a.ini
!IF "$(CFG)" == "ce4 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)....
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ce\ce4200a.ini
InputName=ce4200a
@ -326,7 +326,7 @@ InputName=ce4200a
!ELSEIF "$(CFG)" == "ce4 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)....
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ce\ce4200a.ini
InputName=ce4200a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/cg0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/cg0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
@ -149,7 +149,7 @@ SOURCE=..\cg\cg0100a.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg0100a.uml
InputName=cg0100a
@ -161,7 +161,7 @@ InputName=cg0100a
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg0100a.uml
InputName=cg0100a
@ -180,7 +180,7 @@ SOURCE=..\cg\cg0200a.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg0200a.uml
InputName=cg0200a
@ -192,7 +192,7 @@ InputName=cg0200a
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg0200a.uml
InputName=cg0200a
@ -211,7 +211,7 @@ SOURCE=..\cg\cg0200b.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg0200b.uml
InputName=cg0200b
@ -223,7 +223,7 @@ InputName=cg0200b
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg0200b.uml
InputName=cg0200b
@ -242,7 +242,7 @@ SOURCE=..\cg\cg0300a.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg0300a.uml
InputName=cg0300a
@ -254,7 +254,7 @@ InputName=cg0300a
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg0300a.uml
InputName=cg0300a
@ -273,7 +273,7 @@ SOURCE=..\cg\cg0400a.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg0400a.uml
InputName=cg0400a
@ -285,7 +285,7 @@ InputName=cg0400a
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg0400a.uml
InputName=cg0400a
@ -304,7 +304,7 @@ SOURCE=..\cg\cg0400b.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg0400b.uml
InputName=cg0400b
@ -316,7 +316,7 @@ InputName=cg0400b
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg0400b.uml
InputName=cg0400b
@ -335,7 +335,7 @@ SOURCE=..\cg\cg0500a.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg0500a.uml
InputName=cg0500a
@ -347,7 +347,7 @@ InputName=cg0500a
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg0500a.uml
InputName=cg0500a
@ -374,7 +374,7 @@ SOURCE=..\cg\f103.trr
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f103.trr
InputName=f103
@ -386,7 +386,7 @@ InputName=f103
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f103.trr
InputName=f103
@ -405,7 +405,7 @@ SOURCE=..\cg\f104.trr
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f104.trr
InputName=f104
@ -417,7 +417,7 @@ InputName=f104
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f104.trr
InputName=f104
@ -436,7 +436,7 @@ SOURCE=..\cg\f16.trr
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f16.trr
InputName=f16
@ -448,7 +448,7 @@ InputName=f16
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f16.trr
InputName=f16
@ -467,7 +467,7 @@ SOURCE=..\cg\f17.trr
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f17.trr
InputName=f17
@ -479,7 +479,7 @@ InputName=f17
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f17.trr
InputName=f17
@ -498,7 +498,7 @@ SOURCE=..\cg\f18.trr
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f18.trr
InputName=f18
@ -510,7 +510,7 @@ InputName=f18
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f18.trr
InputName=f18
@ -529,7 +529,7 @@ SOURCE=..\cg\f19.trr
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f19.trr
InputName=f19
@ -541,7 +541,7 @@ InputName=f19
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f19.trr
InputName=f19
@ -560,7 +560,7 @@ SOURCE=..\cg\f20.trr
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f20.trr
InputName=f20
@ -572,7 +572,7 @@ InputName=f20
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f20.trr
InputName=f20
@ -591,7 +591,7 @@ SOURCE=..\cg\f21.trr
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f21.trr
InputName=f21
@ -603,7 +603,7 @@ InputName=f21
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f21.trr
InputName=f21
@ -622,7 +622,7 @@ SOURCE=..\cg\f22.trr
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f22.trr
InputName=f22
@ -634,7 +634,7 @@ InputName=f22
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f22.trr
InputName=f22
@ -653,7 +653,7 @@ SOURCE=..\cg\f23.trr
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f23.trr
InputName=f23
@ -665,7 +665,7 @@ InputName=f23
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f23.trr
InputName=f23
@ -684,7 +684,7 @@ SOURCE=..\cg\f24.trr
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f24.trr
InputName=f24
@ -696,7 +696,7 @@ InputName=f24
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f24.trr
InputName=f24
@ -715,7 +715,7 @@ SOURCE=..\cg\f25.trr
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f25.trr
InputName=f25
@ -727,7 +727,7 @@ InputName=f25
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f25.trr
InputName=f25
@ -746,7 +746,7 @@ SOURCE=..\cg\f26.trr
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f26.trr
InputName=f26
@ -758,7 +758,7 @@ InputName=f26
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f26.trr
InputName=f26
@ -777,7 +777,7 @@ SOURCE=..\cg\f27.trr
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f27.trr
InputName=f27
@ -789,7 +789,7 @@ InputName=f27
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f27.trr
InputName=f27
@ -808,7 +808,7 @@ SOURCE=..\cg\f28.trr
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f28.trr
InputName=f28
@ -820,7 +820,7 @@ InputName=f28
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f28.trr
InputName=f28
@ -839,7 +839,7 @@ SOURCE=..\cg\f29.trr
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f29.trr
InputName=f29
@ -851,7 +851,7 @@ InputName=f29
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f29.trr
InputName=f29
@ -870,7 +870,7 @@ SOURCE=..\cg\f30.trr
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f30.trr
InputName=f30
@ -882,7 +882,7 @@ InputName=f30
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f30.trr
InputName=f30
@ -905,7 +905,7 @@ SOURCE=..\cg\f103.dir
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f103.dir
InputName=f103
@ -917,7 +917,7 @@ InputName=f103
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f103.dir
InputName=f103
@ -936,7 +936,7 @@ SOURCE=..\cg\f104.dir
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f104.dir
InputName=f104
@ -948,7 +948,7 @@ InputName=f104
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f104.dir
InputName=f104
@ -967,7 +967,7 @@ SOURCE=..\cg\f16.dir
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f16.dir
InputName=f16
@ -979,7 +979,7 @@ InputName=f16
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f16.dir
InputName=f16
@ -998,7 +998,7 @@ SOURCE=..\cg\f17.dir
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f17.dir
InputName=f17
@ -1010,7 +1010,7 @@ InputName=f17
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f17.dir
InputName=f17
@ -1029,7 +1029,7 @@ SOURCE=..\cg\f18.dir
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f18.dir
InputName=f18
@ -1041,7 +1041,7 @@ InputName=f18
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f18.dir
InputName=f18
@ -1060,7 +1060,7 @@ SOURCE=..\cg\f19.dir
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f19.dir
InputName=f19
@ -1072,7 +1072,7 @@ InputName=f19
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f19.dir
InputName=f19
@ -1091,7 +1091,7 @@ SOURCE=..\cg\f20.dir
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f20.dir
InputName=f20
@ -1103,7 +1103,7 @@ InputName=f20
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f20.dir
InputName=f20
@ -1122,7 +1122,7 @@ SOURCE=..\cg\f21.dir
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f21.dir
InputName=f21
@ -1134,7 +1134,7 @@ InputName=f21
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f21.dir
InputName=f21
@ -1153,7 +1153,7 @@ SOURCE=..\cg\f22.dir
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f22.dir
InputName=f22
@ -1165,7 +1165,7 @@ InputName=f22
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f22.dir
InputName=f22
@ -1184,7 +1184,7 @@ SOURCE=..\cg\f23.dir
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f23.dir
InputName=f23
@ -1196,7 +1196,7 @@ InputName=f23
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f23.dir
InputName=f23
@ -1215,7 +1215,7 @@ SOURCE=..\cg\f24.dir
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f24.dir
InputName=f24
@ -1227,7 +1227,7 @@ InputName=f24
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f24.dir
InputName=f24
@ -1246,7 +1246,7 @@ SOURCE=..\cg\f25.dir
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f25.dir
InputName=f25
@ -1258,7 +1258,7 @@ InputName=f25
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f25.dir
InputName=f25
@ -1277,7 +1277,7 @@ SOURCE=..\cg\f26.dir
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f26.dir
InputName=f26
@ -1289,7 +1289,7 @@ InputName=f26
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f26.dir
InputName=f26
@ -1308,7 +1308,7 @@ SOURCE=..\cg\f27.dir
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f27.dir
InputName=f27
@ -1320,7 +1320,7 @@ InputName=f27
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f27.dir
InputName=f27
@ -1339,7 +1339,7 @@ SOURCE=..\cg\f28.dir
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f28.dir
InputName=f28
@ -1351,7 +1351,7 @@ InputName=f28
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f28.dir
InputName=f28
@ -1370,7 +1370,7 @@ SOURCE=..\cg\f29.dir
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f29.dir
InputName=f29
@ -1382,7 +1382,7 @@ InputName=f29
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f29.dir
InputName=f29
@ -1401,7 +1401,7 @@ SOURCE=..\cg\f30.dir
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\f30.dir
InputName=f30
@ -1413,7 +1413,7 @@ InputName=f30
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\f30.dir
InputName=f30

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/cg1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/cg1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
@ -181,7 +181,7 @@ SOURCE=..\cg\cg1100a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg1100a.uml
InputName=cg1100a
@ -193,7 +193,7 @@ InputName=cg1100a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg1100a.uml
InputName=cg1100a
@ -212,7 +212,7 @@ SOURCE=..\cg\cg1200a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg1200a.uml
InputName=cg1200a
@ -224,7 +224,7 @@ InputName=cg1200a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg1200a.uml
InputName=cg1200a
@ -243,7 +243,7 @@ SOURCE=..\cg\cg1200b.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg1200b.uml
InputName=cg1200b
@ -255,7 +255,7 @@ InputName=cg1200b
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg1200b.uml
InputName=cg1200b
@ -274,7 +274,7 @@ SOURCE=..\cg\cg1300a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg1300a.uml
InputName=cg1300a
@ -286,7 +286,7 @@ InputName=cg1300a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg1300a.uml
InputName=cg1300a
@ -305,7 +305,7 @@ SOURCE=..\cg\cg1300b.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg1300b.uml
InputName=cg1300b
@ -317,7 +317,7 @@ InputName=cg1300b
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg1300b.uml
InputName=cg1300b
@ -336,7 +336,7 @@ SOURCE=..\cg\cg1300c.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg1300c.uml
InputName=cg1300c
@ -348,7 +348,7 @@ InputName=cg1300c
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg1300c.uml
InputName=cg1300c
@ -367,7 +367,7 @@ SOURCE=..\cg\cg1300d.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg1300d.uml
InputName=cg1300d
@ -379,7 +379,7 @@ InputName=cg1300d
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg1300d.uml
InputName=cg1300d
@ -398,7 +398,7 @@ SOURCE=..\cg\cg1300e.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg1300e.uml
InputName=cg1300e
@ -410,7 +410,7 @@ InputName=cg1300e
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg1300e.uml
InputName=cg1300e
@ -429,7 +429,7 @@ SOURCE=..\cg\cg1400a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg1400a.uml
InputName=cg1400a
@ -441,7 +441,7 @@ InputName=cg1400a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg1400a.uml
InputName=cg1400a
@ -460,7 +460,7 @@ SOURCE=..\cg\cg1500a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg1500a.uml
InputName=cg1500a
@ -472,7 +472,7 @@ InputName=cg1500a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg1500a.uml
InputName=cg1500a
@ -491,7 +491,7 @@ SOURCE=..\cg\cg1600a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg1600a.uml
InputName=cg1600a
@ -503,7 +503,7 @@ InputName=cg1600a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg1600a.uml
InputName=cg1600a
@ -522,7 +522,7 @@ SOURCE=..\cg\cg1700a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg1700a.uml
InputName=cg1700a
@ -534,7 +534,7 @@ InputName=cg1700a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg1700a.uml
InputName=cg1700a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/cg2.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/cg2.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
@ -161,7 +161,7 @@ SOURCE=..\cg\cg2100a.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg2100a.uml
InputName=cg2100a
@ -173,7 +173,7 @@ InputName=cg2100a
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg2100a.uml
InputName=cg2100a
@ -192,7 +192,7 @@ SOURCE=..\cg\cg2100b.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg2100b.uml
InputName=cg2100b
@ -204,7 +204,7 @@ InputName=cg2100b
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg2100b.uml
InputName=cg2100b
@ -223,7 +223,7 @@ SOURCE=..\cg\cg2100c.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg2100c.uml
InputName=cg2100c
@ -235,7 +235,7 @@ InputName=cg2100c
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg2100c.uml
InputName=cg2100c
@ -254,7 +254,7 @@ SOURCE=..\cg\cg2100i.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg2100i.uml
InputName=cg2100i
@ -266,7 +266,7 @@ InputName=cg2100i
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg2100i.uml
InputName=cg2100i
@ -285,7 +285,7 @@ SOURCE=..\cg\cg2100k.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg2100k.uml
InputName=cg2100k
@ -297,7 +297,7 @@ InputName=cg2100k
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg2100k.uml
InputName=cg2100k
@ -316,7 +316,7 @@ SOURCE=..\cg\cg2100n.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg2100n.uml
InputName=cg2100n
@ -328,7 +328,7 @@ InputName=cg2100n
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg2100n.uml
InputName=cg2100n
@ -347,7 +347,7 @@ SOURCE=..\cg\cg2100o.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg2100o.uml
InputName=cg2100o
@ -359,7 +359,7 @@ InputName=cg2100o
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg2100o.uml
InputName=cg2100o
@ -378,7 +378,7 @@ SOURCE=..\cg\cg2100p.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg2100p.uml
InputName=cg2100p
@ -390,7 +390,7 @@ InputName=cg2100p
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg2100p.uml
InputName=cg2100p
@ -409,7 +409,7 @@ SOURCE=..\cg\cg2100s.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg2100s.uml
InputName=cg2100s
@ -421,7 +421,7 @@ InputName=cg2100s
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg2100s.uml
InputName=cg2100s
@ -440,7 +440,7 @@ SOURCE=..\cg\cg2104a.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg2104a.uml
InputName=cg2104a
@ -452,7 +452,7 @@ InputName=cg2104a
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg2104a.uml
InputName=cg2104a
@ -471,7 +471,7 @@ SOURCE=..\cg\cg21cg.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg21cg.uml
InputName=cg21cg
@ -483,7 +483,7 @@ InputName=cg21cg
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg21cg.uml
InputName=cg21cg
@ -502,7 +502,7 @@ SOURCE=..\cg\cg21iva.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg21iva.uml
InputName=cg21iva
@ -514,7 +514,7 @@ InputName=cg21iva
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg21iva.uml
InputName=cg21iva
@ -533,7 +533,7 @@ SOURCE=..\cg\cg21rata.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg21rata.uml
InputName=cg21rata
@ -545,7 +545,7 @@ InputName=cg21rata
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg21rata.uml
InputName=cg21rata
@ -564,7 +564,7 @@ SOURCE=..\cg\cg21sld.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg21sld.uml
InputName=cg21sld
@ -576,7 +576,7 @@ InputName=cg21sld
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg21sld.uml
InputName=cg21sld
@ -595,7 +595,7 @@ SOURCE=..\cg\cg2200a.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg2200a.uml
InputName=cg2200a
@ -607,7 +607,7 @@ InputName=cg2200a
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg2200a.uml
InputName=cg2200a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/cg3.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/cg3.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
@ -157,7 +157,7 @@ SOURCE=..\cg\cg3100a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3100a.uml
InputName=cg3100a
@ -169,7 +169,7 @@ InputName=cg3100a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3100a.uml
InputName=cg3100a
@ -188,7 +188,7 @@ SOURCE=..\cg\cg3100b.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3100b.uml
InputName=cg3100b
@ -200,7 +200,7 @@ InputName=cg3100b
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3100b.uml
InputName=cg3100b
@ -219,7 +219,7 @@ SOURCE=..\cg\cg3200a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3200a.uml
InputName=cg3200a
@ -231,7 +231,7 @@ InputName=cg3200a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3200a.uml
InputName=cg3200a
@ -250,7 +250,7 @@ SOURCE=..\cg\cg3300a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3300a.uml
InputName=cg3300a
@ -262,7 +262,7 @@ InputName=cg3300a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3300a.uml
InputName=cg3300a
@ -281,7 +281,7 @@ SOURCE=..\cg\cg3300b.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3300b.uml
InputName=cg3300b
@ -293,7 +293,7 @@ InputName=cg3300b
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3300b.uml
InputName=cg3300b
@ -312,7 +312,7 @@ SOURCE=..\cg\cg3300c.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3300c.uml
InputName=cg3300c
@ -324,7 +324,7 @@ InputName=cg3300c
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3300c.uml
InputName=cg3300c
@ -343,7 +343,7 @@ SOURCE=..\cg\cg3400a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3400a.uml
InputName=cg3400a
@ -355,7 +355,7 @@ InputName=cg3400a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3400a.uml
InputName=cg3400a
@ -374,7 +374,7 @@ SOURCE=..\cg\cg3400b.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3400b.uml
InputName=cg3400b
@ -386,7 +386,7 @@ InputName=cg3400b
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3400b.uml
InputName=cg3400b
@ -405,7 +405,7 @@ SOURCE=..\cg\cg3500a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3500a.uml
InputName=cg3500a
@ -417,7 +417,7 @@ InputName=cg3500a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3500a.uml
InputName=cg3500a
@ -436,7 +436,7 @@ SOURCE=..\cg\cg3600a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3600a.uml
InputName=cg3600a
@ -448,7 +448,7 @@ InputName=cg3600a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3600a.uml
InputName=cg3600a
@ -467,7 +467,7 @@ SOURCE=..\cg\cg3600b.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3600b.uml
InputName=cg3600b
@ -479,7 +479,7 @@ InputName=cg3600b
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3600b.uml
InputName=cg3600b
@ -498,7 +498,7 @@ SOURCE=..\cg\cg3700a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3700a.uml
InputName=cg3700a
@ -510,7 +510,7 @@ InputName=cg3700a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3700a.uml
InputName=cg3700a
@ -529,7 +529,7 @@ SOURCE=..\cg\cg3800a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3800a.uml
InputName=cg3800a
@ -541,7 +541,7 @@ InputName=cg3800a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3800a.uml
InputName=cg3800a
@ -624,7 +624,7 @@ SOURCE=..\cg\cg3300.frm
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3300.frm
InputName=cg3300
@ -636,7 +636,7 @@ InputName=cg3300
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3300.frm
InputName=cg3300
@ -655,7 +655,7 @@ SOURCE=..\cg\cg3800a.frm
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3800a.frm
InputName=cg3800a
@ -667,7 +667,7 @@ InputName=cg3800a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3800a.frm
InputName=cg3800a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/cg4.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/cg4.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
@ -193,7 +193,7 @@ SOURCE=..\cg\cg4100b.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4100b.uml
InputName=cg4100b
@ -205,7 +205,7 @@ InputName=cg4100b
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4100b.uml
InputName=cg4100b
@ -224,7 +224,7 @@ SOURCE=..\cg\cg4200a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4200a.uml
InputName=cg4200a
@ -236,7 +236,7 @@ InputName=cg4200a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4200a.uml
InputName=cg4200a
@ -255,7 +255,7 @@ SOURCE=..\cg\cg4300a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4300a.uml
InputName=cg4300a
@ -267,7 +267,7 @@ InputName=cg4300a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4300a.uml
InputName=cg4300a
@ -286,7 +286,7 @@ SOURCE=..\cg\cg4300b.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4300b.uml
InputName=cg4300b
@ -298,7 +298,7 @@ InputName=cg4300b
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4300b.uml
InputName=cg4300b
@ -317,7 +317,7 @@ SOURCE=..\cg\cg4300c.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4300c.uml
InputName=cg4300c
@ -329,7 +329,7 @@ InputName=cg4300c
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4300c.uml
InputName=cg4300c
@ -348,7 +348,7 @@ SOURCE=..\cg\cg4400a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4400a.uml
InputName=cg4400a
@ -360,7 +360,7 @@ InputName=cg4400a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4400a.uml
InputName=cg4400a
@ -379,7 +379,7 @@ SOURCE=..\cg\cg4400b.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4400b.uml
InputName=cg4400b
@ -391,7 +391,7 @@ InputName=cg4400b
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4400b.uml
InputName=cg4400b
@ -410,7 +410,7 @@ SOURCE=..\cg\cg4500a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4500a.uml
InputName=cg4500a
@ -422,7 +422,7 @@ InputName=cg4500a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4500a.uml
InputName=cg4500a
@ -441,7 +441,7 @@ SOURCE=..\cg\cg4500b.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4500b.uml
InputName=cg4500b
@ -453,7 +453,7 @@ InputName=cg4500b
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4500b.uml
InputName=cg4500b
@ -472,7 +472,7 @@ SOURCE=..\cg\cg4600a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4600a.uml
InputName=cg4600a
@ -484,7 +484,7 @@ InputName=cg4600a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4600a.uml
InputName=cg4600a
@ -503,7 +503,7 @@ SOURCE=..\cg\cg4700a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4700a.uml
InputName=cg4700a
@ -515,7 +515,7 @@ InputName=cg4700a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4700a.uml
InputName=cg4700a
@ -534,7 +534,7 @@ SOURCE=..\cg\cg4800a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4800a.uml
InputName=cg4800a
@ -546,7 +546,7 @@ InputName=cg4800a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4800a.uml
InputName=cg4800a
@ -565,7 +565,7 @@ SOURCE=..\cg\cg4800b.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4800b.uml
InputName=cg4800b
@ -577,7 +577,7 @@ InputName=cg4800b
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4800b.uml
InputName=cg4800b
@ -596,7 +596,7 @@ SOURCE=..\cg\cg4900a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4900a.uml
InputName=cg4900a
@ -608,7 +608,7 @@ InputName=cg4900a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4900a.uml
InputName=cg4900a
@ -627,7 +627,7 @@ SOURCE=..\cg\cg4900b.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4900b.uml
InputName=cg4900b
@ -639,7 +639,7 @@ InputName=cg4900b
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4900b.uml
InputName=cg4900b
@ -658,7 +658,7 @@ SOURCE=..\cg\cg4900c.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4900c.uml
InputName=cg4900c
@ -670,7 +670,7 @@ InputName=cg4900c
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4900c.uml
InputName=cg4900c
@ -689,7 +689,7 @@ SOURCE=..\cg\cg4900d.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4900d.uml
InputName=cg4900d
@ -701,7 +701,7 @@ InputName=cg4900d
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4900d.uml
InputName=cg4900d
@ -720,7 +720,7 @@ SOURCE=..\cg\cg4900e.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4900e.uml
InputName=cg4900e
@ -732,7 +732,7 @@ InputName=cg4900e
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4900e.uml
InputName=cg4900e
@ -751,7 +751,7 @@ SOURCE=..\cg\cg4900f.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4900f.uml
InputName=cg4900f
@ -763,7 +763,7 @@ InputName=cg4900f
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4900f.uml
InputName=cg4900f
@ -782,7 +782,7 @@ SOURCE=..\cg\cg4a00a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg4a00a.uml
InputName=cg4a00a
@ -794,7 +794,7 @@ InputName=cg4a00a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg4a00a.uml
InputName=cg4a00a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/cg5.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/cg5.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
@ -161,7 +161,7 @@ SOURCE=..\cg\cg5000a.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5000a.uml
InputName=cg5000a
@ -173,7 +173,7 @@ InputName=cg5000a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5000a.uml
InputName=cg5000a
@ -192,7 +192,7 @@ SOURCE=..\cg\cg5100a.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5100a.uml
InputName=cg5100a
@ -204,7 +204,7 @@ InputName=cg5100a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5100a.uml
InputName=cg5100a
@ -223,7 +223,7 @@ SOURCE=..\cg\cg5200a.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5200a.uml
InputName=cg5200a
@ -235,7 +235,7 @@ InputName=cg5200a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5200a.uml
InputName=cg5200a
@ -254,7 +254,7 @@ SOURCE=..\cg\cg5300a.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5300a.uml
InputName=cg5300a
@ -266,7 +266,7 @@ InputName=cg5300a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5300a.uml
InputName=cg5300a
@ -285,7 +285,7 @@ SOURCE=..\cg\cg5400a.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5400a.uml
InputName=cg5400a
@ -297,7 +297,7 @@ InputName=cg5400a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5400a.uml
InputName=cg5400a
@ -316,7 +316,7 @@ SOURCE=..\cg\cg5400b.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5400b.uml
InputName=cg5400b
@ -328,7 +328,7 @@ InputName=cg5400b
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5400b.uml
InputName=cg5400b
@ -347,7 +347,7 @@ SOURCE=..\cg\cg5500a.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5500a.uml
InputName=cg5500a
@ -359,7 +359,7 @@ InputName=cg5500a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5500a.uml
InputName=cg5500a
@ -378,7 +378,7 @@ SOURCE=..\cg\cg5500b.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5500b.uml
InputName=cg5500b
@ -390,7 +390,7 @@ InputName=cg5500b
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5500b.uml
InputName=cg5500b
@ -409,7 +409,7 @@ SOURCE=..\cg\cg5500c.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5500c.uml
InputName=cg5500c
@ -421,7 +421,7 @@ InputName=cg5500c
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5500c.uml
InputName=cg5500c
@ -440,7 +440,7 @@ SOURCE=..\cg\cg5500d.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5500d.uml
InputName=cg5500d
@ -452,7 +452,7 @@ InputName=cg5500d
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5500d.uml
InputName=cg5500d
@ -471,7 +471,7 @@ SOURCE=..\cg\cg5600a.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5600a.uml
InputName=cg5600a
@ -483,7 +483,7 @@ InputName=cg5600a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5600a.uml
InputName=cg5600a
@ -502,7 +502,7 @@ SOURCE=..\cg\cg5700a.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5700a.uml
InputName=cg5700a
@ -514,7 +514,7 @@ InputName=cg5700a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5700a.uml
InputName=cg5700a
@ -533,7 +533,7 @@ SOURCE=..\cg\cg5700b.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5700b.uml
InputName=cg5700b
@ -545,7 +545,7 @@ InputName=cg5700b
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5700b.uml
InputName=cg5700b
@ -564,7 +564,7 @@ SOURCE=..\cg\cg5800a.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5800a.uml
InputName=cg5800a
@ -576,7 +576,7 @@ InputName=cg5800a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5800a.uml
InputName=cg5800a
@ -595,7 +595,7 @@ SOURCE=..\cg\cg5800b.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5800b.uml
InputName=cg5800b
@ -607,7 +607,7 @@ InputName=cg5800b
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5800b.uml
InputName=cg5800b
@ -678,7 +678,7 @@ SOURCE=..\cg\cg5700a.frm
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5700a.frm
InputName=cg5700a
@ -690,7 +690,7 @@ InputName=cg5700a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5700a.frm
InputName=cg5700a
@ -709,7 +709,7 @@ SOURCE=..\cg\cg5800a.frm
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5800a.frm
InputName=cg5800a
@ -721,7 +721,7 @@ InputName=cg5800a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5800a.frm
InputName=cg5800a
@ -744,7 +744,7 @@ SOURCE=..\cg\cg5800ra.rep
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg5800ra.rep
InputName=cg5800ra
@ -756,7 +756,7 @@ InputName=cg5800ra
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg5800ra.rep
InputName=cg5800ra

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/cg6.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/cg6.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
@ -193,7 +193,7 @@ SOURCE=..\cg\cg6400a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6400a.uml
InputName=cg6400a
@ -205,7 +205,7 @@ InputName=cg6400a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6400a.uml
InputName=cg6400a
@ -224,7 +224,7 @@ SOURCE=..\cg\cg6400b.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6400b.uml
InputName=cg6400b
@ -236,7 +236,7 @@ InputName=cg6400b
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6400b.uml
InputName=cg6400b
@ -255,7 +255,7 @@ SOURCE=..\cg\cg6400c.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6400c.uml
InputName=cg6400c
@ -267,7 +267,7 @@ InputName=cg6400c
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6400c.uml
InputName=cg6400c
@ -286,7 +286,7 @@ SOURCE=..\cg\cg6600a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6600a.uml
InputName=cg6600a
@ -298,7 +298,7 @@ InputName=cg6600a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6600a.uml
InputName=cg6600a
@ -317,7 +317,7 @@ SOURCE=..\cg\cg6700a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6700a.uml
InputName=cg6700a
@ -329,7 +329,7 @@ InputName=cg6700a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6700a.uml
InputName=cg6700a
@ -348,7 +348,7 @@ SOURCE=..\cg\cg6800a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6800a.uml
InputName=cg6800a
@ -360,7 +360,7 @@ InputName=cg6800a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6800a.uml
InputName=cg6800a
@ -379,7 +379,7 @@ SOURCE=..\cg\cg6800b.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6800b.uml
InputName=cg6800b
@ -391,7 +391,7 @@ InputName=cg6800b
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6800b.uml
InputName=cg6800b
@ -410,7 +410,7 @@ SOURCE=..\cg\cg6800c.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6800c.uml
InputName=cg6800c
@ -422,7 +422,7 @@ InputName=cg6800c
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6800c.uml
InputName=cg6800c
@ -441,7 +441,7 @@ SOURCE=..\cg\cg6801a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6801a.uml
InputName=cg6801a
@ -453,7 +453,7 @@ InputName=cg6801a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6801a.uml
InputName=cg6801a
@ -472,7 +472,7 @@ SOURCE=..\cg\cg6802a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6802a.uml
InputName=cg6802a
@ -484,7 +484,7 @@ InputName=cg6802a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6802a.uml
InputName=cg6802a
@ -503,7 +503,7 @@ SOURCE=..\cg\cg6802b.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6802b.uml
InputName=cg6802b
@ -515,7 +515,7 @@ InputName=cg6802b
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6802b.uml
InputName=cg6802b
@ -534,7 +534,7 @@ SOURCE=..\cg\cg6803a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6803a.uml
InputName=cg6803a
@ -546,7 +546,7 @@ InputName=cg6803a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6803a.uml
InputName=cg6803a
@ -565,7 +565,7 @@ SOURCE=..\cg\cg6804a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6804a.uml
InputName=cg6804a
@ -577,7 +577,7 @@ InputName=cg6804a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6804a.uml
InputName=cg6804a
@ -596,7 +596,7 @@ SOURCE=..\cg\cg6804b.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6804b.uml
InputName=cg6804b
@ -608,7 +608,7 @@ InputName=cg6804b
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6804b.uml
InputName=cg6804b
@ -627,7 +627,7 @@ SOURCE=..\cg\cg6804c.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6804c.uml
InputName=cg6804c
@ -639,7 +639,7 @@ InputName=cg6804c
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6804c.uml
InputName=cg6804c
@ -658,7 +658,7 @@ SOURCE=..\cg\cg6804d.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6804d.uml
InputName=cg6804d
@ -670,7 +670,7 @@ InputName=cg6804d
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6804d.uml
InputName=cg6804d
@ -689,7 +689,7 @@ SOURCE=..\cg\cg6804e.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6804e.uml
InputName=cg6804e
@ -701,7 +701,7 @@ InputName=cg6804e
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6804e.uml
InputName=cg6804e
@ -720,7 +720,7 @@ SOURCE=..\cg\cg6804f.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6804f.uml
InputName=cg6804f
@ -732,7 +732,7 @@ InputName=cg6804f
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6804f.uml
InputName=cg6804f
@ -751,7 +751,7 @@ SOURCE=..\cg\cg6804g.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6804g.uml
InputName=cg6804g
@ -763,7 +763,7 @@ InputName=cg6804g
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6804g.uml
InputName=cg6804g
@ -782,7 +782,7 @@ SOURCE=..\cg\cg6900a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6900a.uml
InputName=cg6900a
@ -794,7 +794,7 @@ InputName=cg6900a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6900a.uml
InputName=cg6900a
@ -813,7 +813,7 @@ SOURCE=..\cg\cg6900b.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6900b.uml
InputName=cg6900b
@ -825,7 +825,7 @@ InputName=cg6900b
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6900b.uml
InputName=cg6900b
@ -844,7 +844,7 @@ SOURCE=..\cg\cg6903a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg6903a.uml
InputName=cg6903a
@ -856,7 +856,7 @@ InputName=cg6903a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg6903a.uml
InputName=cg6903a
@ -883,7 +883,7 @@ SOURCE=..\cg\cgtrc.ini
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cgtrc.ini
InputName=cgtrc
@ -895,7 +895,7 @@ InputName=cgtrc
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cgtrc.ini
InputName=cgtrc
@ -914,7 +914,7 @@ SOURCE=..\cg\cgtrcpc.ini
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cg\cgtrcpc.ini
InputName=cgtrcpc
@ -926,7 +926,7 @@ InputName=cgtrcpc
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cgtrcpc.ini
InputName=cgtrcpc

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ci0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ci0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ci0 - Win32 Debug"
@ -121,7 +121,7 @@ SOURCE=..\ci\ci0300a.uml
!IF "$(CFG)" == "ci0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ci\ci0300a.uml
InputName=ci0300a
@ -133,7 +133,7 @@ InputName=ci0300a
!ELSEIF "$(CFG)" == "ci0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ci\ci0300a.uml
InputName=ci0300a
@ -152,7 +152,7 @@ SOURCE=..\ci\ci0400a.uml
!IF "$(CFG)" == "ci0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ci\ci0400a.uml
InputName=ci0400a
@ -164,7 +164,7 @@ InputName=ci0400a
!ELSEIF "$(CFG)" == "ci0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ci\ci0400a.uml
InputName=ci0400a
@ -183,7 +183,7 @@ SOURCE=..\ci\ci0400b.uml
!IF "$(CFG)" == "ci0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ci\ci0400b.uml
InputName=ci0400b
@ -195,7 +195,7 @@ InputName=ci0400b
!ELSEIF "$(CFG)" == "ci0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ci\ci0400b.uml
InputName=ci0400b
@ -383,7 +383,7 @@ SOURCE=..\ci\cimenu.men
!IF "$(CFG)" == "ci0 - Win32 Release"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ci\cimenu.men
InputName=cimenu
@ -395,7 +395,7 @@ InputName=cimenu
!ELSEIF "$(CFG)" == "ci0 - Win32 Debug"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ci\cimenu.men
InputName=cimenu

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/cm0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/cm0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cm0 - Win32 Debug"
@ -117,7 +117,7 @@ SOURCE=..\cm\cm0100a.uml
!IF "$(CFG)" == "cm0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cm\cm0100a.uml
InputName=cm0100a
@ -129,7 +129,7 @@ InputName=cm0100a
!ELSEIF "$(CFG)" == "cm0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cm\cm0100a.uml
InputName=cm0100a
@ -148,7 +148,7 @@ SOURCE=..\cm\cm0200a.uml
!IF "$(CFG)" == "cm0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cm\cm0200a.uml
InputName=cm0200a
@ -160,7 +160,7 @@ InputName=cm0200a
!ELSEIF "$(CFG)" == "cm0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cm\cm0200a.uml
InputName=cm0200a
@ -207,7 +207,7 @@ SOURCE=..\cm\cm0100a.frm
!IF "$(CFG)" == "cm0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cm\cm0100a.frm
InputName=cm0100a
@ -219,7 +219,7 @@ InputName=cm0100a
!ELSEIF "$(CFG)" == "cm0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cm\cm0100a.frm
InputName=cm0100a
@ -238,7 +238,7 @@ SOURCE=..\cm\cm0200a.frm
!IF "$(CFG)" == "cm0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cm\cm0200a.frm
InputName=cm0200a
@ -250,7 +250,7 @@ InputName=cm0200a
!ELSEIF "$(CFG)" == "cm0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cm\cm0200a.frm
InputName=cm0200a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/cm1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/cm1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cm1 - Win32 Debug"
@ -129,7 +129,7 @@ SOURCE=..\cm\cm1100a.uml
!IF "$(CFG)" == "cm1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cm\cm1100a.uml
InputName=cm1100a
@ -141,7 +141,7 @@ InputName=cm1100a
!ELSEIF "$(CFG)" == "cm1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cm\cm1100a.uml
InputName=cm1100a
@ -160,7 +160,7 @@ SOURCE=..\cm\cm1100b.uml
!IF "$(CFG)" == "cm1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cm\cm1100b.uml
InputName=cm1100b
@ -172,7 +172,7 @@ InputName=cm1100b
!ELSEIF "$(CFG)" == "cm1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cm\cm1100b.uml
InputName=cm1100b
@ -215,7 +215,7 @@ SOURCE=..\cm\cm1100a.frm
!IF "$(CFG)" == "cm1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\cm\cm1100a.frm
InputName=cm1100a
@ -227,7 +227,7 @@ InputName=cm1100a
!ELSEIF "$(CFG)" == "cm1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cm\cm1100a.frm
InputName=cm1100a

View File

@ -137,7 +137,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/Coffee.exe" /libpath:"..\..\wx263\lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo40/servers/Coffee.exe" /libpath:"..\..\wx263\lib"
!ENDIF
@ -189,16 +189,16 @@ SOURCE=..\server\server.rc
!ELSEIF "$(CFG)" == "Coffee - Win32 Debug DLL"
# ADD BASE RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
# ADD RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
!ELSEIF "$(CFG)" == "Coffee - Win32 Release DLL"
# ADD BASE RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
# ADD RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
!ENDIF

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/crpa0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/crpa0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "crpa0 - Win32 Debug"
@ -189,7 +189,7 @@ SOURCE=..\crpa\crpa.ini
!IF "$(CFG)" == "crpa0 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\crpa\crpa.ini
InputName=crpa
@ -201,7 +201,7 @@ InputName=crpa
!ELSEIF "$(CFG)" == "crpa0 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\crpa\crpa.ini
InputName=crpa

View File

@ -137,7 +137,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/DataBase.exe" /libpath:"..\..\wx263\lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo40/servers/DataBase.exe" /libpath:"..\..\wx263\lib"
!ENDIF
@ -189,16 +189,16 @@ SOURCE=..\server\server.rc
!ELSEIF "$(CFG)" == "DataBase - Win32 Debug DLL"
# ADD BASE RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
# ADD RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
!ELSEIF "$(CFG)" == "DataBase - Win32 Release DLL"
# ADD BASE RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
# ADD RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
!ENDIF

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/db0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/db0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
@ -137,7 +137,7 @@ SOURCE=..\db\db0500a.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\db0500a.uml
InputName=db0500a
@ -149,7 +149,7 @@ InputName=db0500a
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\db0500a.uml
InputName=db0500a
@ -168,7 +168,7 @@ SOURCE=..\db\db0500b.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\db0500b.uml
InputName=db0500b
@ -180,7 +180,7 @@ InputName=db0500b
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\db0500b.uml
InputName=db0500b
@ -199,7 +199,7 @@ SOURCE=..\db\db0500c.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\db0500c.uml
InputName=db0500c
@ -211,7 +211,7 @@ InputName=db0500c
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\db0500c.uml
InputName=db0500c
@ -230,7 +230,7 @@ SOURCE=..\db\dbstlav.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\dbstlav.uml
InputName=dbstlav
@ -242,7 +242,7 @@ InputName=dbstlav
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\dbstlav.uml
InputName=dbstlav
@ -261,7 +261,7 @@ SOURCE=..\db\dbstord.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\dbstord.uml
InputName=dbstord
@ -273,7 +273,7 @@ InputName=dbstord
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\dbstord.uml
InputName=dbstord
@ -292,7 +292,7 @@ SOURCE=..\db\dbstvar.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\dbstvar.uml
InputName=dbstvar
@ -304,7 +304,7 @@ InputName=dbstvar
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\dbstvar.uml
InputName=dbstvar
@ -323,7 +323,7 @@ SOURCE=..\db\dbtblav.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\dbtblav.uml
InputName=dbtblav
@ -335,7 +335,7 @@ InputName=dbtblav
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\dbtblav.uml
InputName=dbtblav
@ -354,7 +354,7 @@ SOURCE=..\db\dbtbord.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\dbtbord.uml
InputName=dbtbord
@ -366,7 +366,7 @@ InputName=dbtbord
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\dbtbord.uml
InputName=dbtbord
@ -385,7 +385,7 @@ SOURCE=..\db\dbtbvar.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\dbtbvar.uml
InputName=dbtbvar
@ -397,7 +397,7 @@ InputName=dbtbvar
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\dbtbvar.uml
InputName=dbtbvar
@ -424,7 +424,7 @@ SOURCE=..\db\f112.trr
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\f112.trr
InputName=f112
@ -436,7 +436,7 @@ InputName=f112
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\f112.trr
InputName=f112
@ -455,7 +455,7 @@ SOURCE=..\db\f113.trr
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\f113.trr
InputName=f113
@ -467,7 +467,7 @@ InputName=f113
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\f113.trr
InputName=f113
@ -490,7 +490,7 @@ SOURCE=..\db\f112.dir
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\f112.dir
InputName=f112
@ -502,7 +502,7 @@ InputName=f112
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\f112.dir
InputName=f112
@ -521,7 +521,7 @@ SOURCE=..\db\f113.dir
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\f113.dir
InputName=f113
@ -533,7 +533,7 @@ InputName=f113
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\f113.dir
InputName=f113
@ -556,7 +556,7 @@ SOURCE=..\db\dbstlav.rep
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\dbstlav.rep
InputName=dbstlav
@ -568,7 +568,7 @@ InputName=dbstlav
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\dbstlav.rep
InputName=dbstlav
@ -587,7 +587,7 @@ SOURCE=..\db\dbstord.rep
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\dbstord.rep
InputName=dbstord
@ -599,7 +599,7 @@ InputName=dbstord
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\dbstord.rep
InputName=dbstord
@ -618,7 +618,7 @@ SOURCE=..\db\dbstvar.rep
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\dbstvar.rep
InputName=dbstvar
@ -630,7 +630,7 @@ InputName=dbstvar
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\dbstvar.rep
InputName=dbstvar

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/db1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/db1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
@ -193,7 +193,7 @@ SOURCE=..\db\db1100a.uml
!IF "$(CFG)" == "db1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\db1100a.uml
InputName=db1100a
@ -205,7 +205,7 @@ InputName=db1100a
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\db1100a.uml
InputName=db1100a
@ -224,7 +224,7 @@ SOURCE=..\db\db1200a.uml
!IF "$(CFG)" == "db1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\db1200a.uml
InputName=db1200a
@ -236,7 +236,7 @@ InputName=db1200a
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\db1200a.uml
InputName=db1200a
@ -255,7 +255,7 @@ SOURCE=..\db\db1300a.uml
!IF "$(CFG)" == "db1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\db1300a.uml
InputName=db1300a
@ -267,7 +267,7 @@ InputName=db1300a
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\db1300a.uml
InputName=db1300a
@ -286,7 +286,7 @@ SOURCE=..\db\db1300b.uml
!IF "$(CFG)" == "db1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\db1300b.uml
InputName=db1300b
@ -298,7 +298,7 @@ InputName=db1300b
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\db1300b.uml
InputName=db1300b
@ -325,7 +325,7 @@ SOURCE=..\db\db1100a.frm
!IF "$(CFG)" == "db1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\db1100a.frm
InputName=db1100a
@ -337,7 +337,7 @@ InputName=db1100a
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\db1100a.frm
InputName=db1100a
@ -356,7 +356,7 @@ SOURCE=..\db\db1200a.frm
!IF "$(CFG)" == "db1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\db1200a.frm
InputName=db1200a
@ -368,7 +368,7 @@ InputName=db1200a
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\db1200a.frm
InputName=db1200a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/db2.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/db2.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "db2 - Win32 Debug"
@ -133,7 +133,7 @@ SOURCE=..\db\db2400a.uml
!IF "$(CFG)" == "db2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\db\db2400a.uml
InputName=db2400a
@ -145,7 +145,7 @@ InputName=db2400a
!ELSEIF "$(CFG)" == "db2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\db\db2400a.uml
InputName=db2400a

View File

@ -137,7 +137,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/Diction.exe" /libpath:"..\..\wx263\lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo40/servers/Diction.exe" /libpath:"..\..\wx263\lib"
!ENDIF
@ -185,25 +185,25 @@ SOURCE=..\server\server.rc
!IF "$(CFG)" == "Diction - Win32 Release"
# ADD BASE RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
# ADD RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
!ELSEIF "$(CFG)" == "Diction - Win32 Debug"
!ELSEIF "$(CFG)" == "Diction - Win32 Debug DLL"
# ADD BASE RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
# ADD RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
!ELSEIF "$(CFG)" == "Diction - Win32 Release DLL"
# ADD BASE RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
# ADD RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
!ENDIF

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/dt0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/dt0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "dt0 - Win32 Debug"
@ -201,7 +201,7 @@ SOURCE=..\dt\dt0300a.uml
!IF "$(CFG)" == "dt0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\dt\dt0300a.uml
InputName=dt0300a
@ -213,7 +213,7 @@ InputName=dt0300a
!ELSEIF "$(CFG)" == "dt0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\dt\dt0300a.uml
InputName=dt0300a
@ -232,7 +232,7 @@ SOURCE=..\dt\dt0300b.uml
!IF "$(CFG)" == "dt0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\dt\dt0300b.uml
InputName=dt0300b
@ -244,7 +244,7 @@ InputName=dt0300b
!ELSEIF "$(CFG)" == "dt0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\dt\dt0300b.uml
InputName=dt0300b
@ -263,7 +263,7 @@ SOURCE=..\dt\dt0400a.uml
!IF "$(CFG)" == "dt0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\dt\dt0400a.uml
InputName=dt0400a
@ -275,7 +275,7 @@ InputName=dt0400a
!ELSEIF "$(CFG)" == "dt0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\dt\dt0400a.uml
InputName=dt0400a
@ -294,7 +294,7 @@ SOURCE=..\dt\dttbdti.uml
!IF "$(CFG)" == "dt0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\dt\dttbdti.uml
InputName=dttbdti
@ -306,7 +306,7 @@ InputName=dttbdti
!ELSEIF "$(CFG)" == "dt0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\dt\dttbdti.uml
InputName=dttbdti
@ -325,7 +325,7 @@ SOURCE=..\dt\dttbdtp.uml
!IF "$(CFG)" == "dt0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\dt\dttbdtp.uml
InputName=dttbdtp
@ -337,7 +337,7 @@ InputName=dttbdtp
!ELSEIF "$(CFG)" == "dt0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\dt\dttbdtp.uml
InputName=dttbdtp
@ -384,7 +384,7 @@ SOURCE=..\dt\dt0400a.ini
!IF "$(CFG)" == "dt0 - Win32 Release"
# Begin Custom Build - Copy ini $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\dt\dt0400a.ini
InputName=dt0400a
@ -396,7 +396,7 @@ InputName=dt0400a
!ELSEIF "$(CFG)" == "dt0 - Win32 Debug"
# Begin Custom Build - Copy ini $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\dt\dt0400a.ini
InputName=dt0400a
@ -419,7 +419,7 @@ SOURCE=..\dt\dtmenu.men
!IF "$(CFG)" == "dt0 - Win32 Release"
# Begin Custom Build - Copy men $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\dt\dtmenu.men
InputName=dtmenu
@ -431,7 +431,7 @@ InputName=dtmenu
!ELSEIF "$(CFG)" == "dt0 - Win32 Debug"
# Begin Custom Build - Copy men $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\dt\dtmenu.men
InputName=dtmenu

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ef0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ef0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
@ -281,7 +281,7 @@ SOURCE=..\ef\bastbnp.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\bastbnp.uml
InputName=bastbnp
@ -293,7 +293,7 @@ InputName=bastbnp
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\bastbnp.uml
InputName=bastbnp
@ -312,7 +312,7 @@ SOURCE=..\ef\batbbnp.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\batbbnp.uml
InputName=batbbnp
@ -324,7 +324,7 @@ InputName=batbbnp
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\batbbnp.uml
InputName=batbbnp
@ -343,7 +343,7 @@ SOURCE=..\ef\ef0100a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\ef0100a.uml
InputName=ef0100a
@ -355,7 +355,7 @@ InputName=ef0100a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\ef0100a.uml
InputName=ef0100a
@ -374,7 +374,7 @@ SOURCE=..\ef\ef0200a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\ef0200a.uml
InputName=ef0200a
@ -386,7 +386,7 @@ InputName=ef0200a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\ef0200a.uml
InputName=ef0200a
@ -405,7 +405,7 @@ SOURCE=..\ef\ef0300a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\ef0300a.uml
InputName=ef0300a
@ -417,7 +417,7 @@ InputName=ef0300a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\ef0300a.uml
InputName=ef0300a
@ -436,7 +436,7 @@ SOURCE=..\ef\ef0300c.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\ef0300c.uml
InputName=ef0300c
@ -448,7 +448,7 @@ InputName=ef0300c
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\ef0300c.uml
InputName=ef0300c
@ -467,7 +467,7 @@ SOURCE=..\ef\ef0400a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\ef0400a.uml
InputName=ef0400a
@ -479,7 +479,7 @@ InputName=ef0400a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\ef0400a.uml
InputName=ef0400a
@ -498,7 +498,7 @@ SOURCE=..\ef\ef0500a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\ef0500a.uml
InputName=ef0500a
@ -510,7 +510,7 @@ InputName=ef0500a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\ef0500a.uml
InputName=ef0500a
@ -529,7 +529,7 @@ SOURCE=..\ef\ef0600a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\ef0600a.uml
InputName=ef0600a
@ -541,7 +541,7 @@ InputName=ef0600a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\ef0600a.uml
InputName=ef0600a
@ -560,7 +560,7 @@ SOURCE=..\ef\ef0800a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\ef0800a.uml
InputName=ef0800a
@ -572,7 +572,7 @@ InputName=ef0800a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\ef0800a.uml
InputName=ef0800a
@ -591,7 +591,7 @@ SOURCE=..\ef\ef0900a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\ef0900a.uml
InputName=ef0900a
@ -603,7 +603,7 @@ InputName=ef0900a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\ef0900a.uml
InputName=ef0900a
@ -622,7 +622,7 @@ SOURCE=..\ef\ef0A00a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\ef0A00a.uml
InputName=ef0A00a
@ -634,7 +634,7 @@ InputName=ef0A00a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\ef0A00a.uml
InputName=ef0A00a
@ -665,7 +665,7 @@ SOURCE=..\ef\df900000.frm
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\df900000.frm
InputName=df900000
@ -677,7 +677,7 @@ InputName=df900000
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\df900000.frm
InputName=df900000
@ -696,7 +696,7 @@ SOURCE=..\ef\dse.frm
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\dse.frm
InputName=dse
@ -708,7 +708,7 @@ InputName=dse
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\dse.frm
InputName=dse
@ -727,7 +727,7 @@ SOURCE=..\ef\rb.frm
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\rb.frm
InputName=rb
@ -739,7 +739,7 @@ InputName=rb
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\rb.frm
InputName=rb
@ -758,7 +758,7 @@ SOURCE=..\ef\ribadett.frm
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\ribadett.frm
InputName=ribadett
@ -770,7 +770,7 @@ InputName=ribadett
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\ribadett.frm
InputName=ribadett
@ -793,7 +793,7 @@ SOURCE=..\ef\bastbnp.rep
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\bastbnp.rep
InputName=bastbnp
@ -805,7 +805,7 @@ InputName=bastbnp
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\bastbnp.rep
InputName=bastbnp
@ -828,7 +828,7 @@ SOURCE=..\ef\riba.ini
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ef\riba.ini
InputName=riba
@ -840,7 +840,7 @@ InputName=riba
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ef\riba.ini
InputName=riba

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /pdb:none /machine:I386 /out:"D:\Release\Campo23/gfm.dll"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /pdb:none /machine:I386 /out:"D:\Release\Campo40/gfm.dll"
!ELSEIF "$(CFG)" == "gfm - Win32 Debug"

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/in0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/in0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
@ -141,7 +141,7 @@ SOURCE=..\in\basticc.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\basticc.uml
InputName=basticc
@ -153,7 +153,7 @@ InputName=basticc
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\basticc.uml
InputName=basticc
@ -172,7 +172,7 @@ SOURCE=..\in\bastimt.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\bastimt.uml
InputName=bastimt
@ -184,7 +184,7 @@ InputName=bastimt
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\bastimt.uml
InputName=bastimt
@ -203,7 +203,7 @@ SOURCE=..\in\bastint.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\bastint.uml
InputName=bastint
@ -215,7 +215,7 @@ InputName=bastint
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\bastint.uml
InputName=bastint
@ -234,7 +234,7 @@ SOURCE=..\in\bastird.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\bastird.uml
InputName=bastird
@ -246,7 +246,7 @@ InputName=bastird
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\bastird.uml
InputName=bastird
@ -265,7 +265,7 @@ SOURCE=..\in\batbicc.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\batbicc.uml
InputName=batbicc
@ -277,7 +277,7 @@ InputName=batbicc
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\batbicc.uml
InputName=batbicc
@ -296,7 +296,7 @@ SOURCE=..\in\batbimt.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\batbimt.uml
InputName=batbimt
@ -308,7 +308,7 @@ InputName=batbimt
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\batbimt.uml
InputName=batbimt
@ -327,7 +327,7 @@ SOURCE=..\in\batbint.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\batbint.uml
InputName=batbint
@ -339,7 +339,7 @@ InputName=batbint
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\batbint.uml
InputName=batbint
@ -358,7 +358,7 @@ SOURCE=..\in\batbird.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\batbird.uml
InputName=batbird
@ -370,7 +370,7 @@ InputName=batbird
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\batbird.uml
InputName=batbird
@ -389,7 +389,7 @@ SOURCE=..\in\in0100a.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\in0100a.uml
InputName=in0100a
@ -401,7 +401,7 @@ InputName=in0100a
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\in0100a.uml
InputName=in0100a
@ -420,7 +420,7 @@ SOURCE=..\in\in0200a.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\in0200a.uml
InputName=in0200a
@ -432,7 +432,7 @@ InputName=in0200a
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\in0200a.uml
InputName=in0200a
@ -451,7 +451,7 @@ SOURCE=..\in\in0500a.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\in0500a.uml
InputName=in0500a
@ -463,7 +463,7 @@ InputName=in0500a
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\in0500a.uml
InputName=in0500a
@ -482,7 +482,7 @@ SOURCE=..\in\in0500b.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\in0500b.uml
InputName=in0500b
@ -494,7 +494,7 @@ InputName=in0500b
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\in0500b.uml
InputName=in0500b
@ -513,7 +513,7 @@ SOURCE=..\in\in0600a.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\in0600a.uml
InputName=in0600a
@ -525,7 +525,7 @@ InputName=in0600a
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\in0600a.uml
InputName=in0600a
@ -544,7 +544,7 @@ SOURCE=..\in\in0700a.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\in0700a.uml
InputName=in0700a
@ -556,7 +556,7 @@ InputName=in0700a
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\in0700a.uml
InputName=in0700a
@ -611,7 +611,7 @@ SOURCE=..\in\batbint.frm
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\batbint.frm
InputName=batbint
@ -623,7 +623,7 @@ InputName=batbint
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\batbint.frm
InputName=batbint
@ -642,7 +642,7 @@ SOURCE=..\in\in0100a.frm
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\in0100a.frm
InputName=in0100a
@ -654,7 +654,7 @@ InputName=in0100a
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\in0100a.frm
InputName=in0100a
@ -673,7 +673,7 @@ SOURCE=..\in\in0100b.frm
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\in0100b.frm
InputName=in0100b
@ -685,7 +685,7 @@ InputName=in0100b
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\in0100b.frm
InputName=in0100b
@ -704,7 +704,7 @@ SOURCE=..\in\in0100c.frm
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\in0100c.frm
InputName=in0100c
@ -716,7 +716,7 @@ InputName=in0100c
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\in0100c.frm
InputName=in0100c
@ -735,7 +735,7 @@ SOURCE=..\in\in0100d.frm
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\in0100d.frm
InputName=in0100d
@ -747,7 +747,7 @@ InputName=in0100d
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\in0100d.frm
InputName=in0100d
@ -770,7 +770,7 @@ SOURCE=..\in\basticc.rep
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\basticc.rep
InputName=basticc
@ -782,7 +782,7 @@ InputName=basticc
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\basticc.rep
InputName=basticc
@ -801,7 +801,7 @@ SOURCE=..\in\bastimt.rep
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\bastimt.rep
InputName=bastimt
@ -813,7 +813,7 @@ InputName=bastimt
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\bastimt.rep
InputName=bastimt
@ -832,7 +832,7 @@ SOURCE=..\in\bastint.rep
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\bastint.rep
InputName=bastint
@ -844,7 +844,7 @@ InputName=bastint
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\bastint.rep
InputName=bastint
@ -863,7 +863,7 @@ SOURCE=..\in\bastird.rep
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\in\bastird.rep
InputName=bastird
@ -875,7 +875,7 @@ InputName=bastird
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\in\bastird.rep
InputName=bastird

View File

@ -53,7 +53,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /out:"D:\Release\Campo23/installa.exe"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /out:"D:\Release\Campo40/installa.exe"
!ELSEIF "$(CFG)" == "installa - Win32 Debug"

View File

@ -137,7 +137,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/Lerch.exe" /libpath:"..\..\wx263\lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo40/servers/Lerch.exe" /libpath:"..\..\wx263\lib"
!ENDIF
@ -189,16 +189,16 @@ SOURCE=..\server\server.rc
!ELSEIF "$(CFG)" == "Lerch - Win32 Debug DLL"
# ADD BASE RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
# ADD RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
!ELSEIF "$(CFG)" == "Lerch - Win32 Release DLL"
# ADD BASE RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
# ADD RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
!ENDIF

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/li0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/li0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
@ -121,7 +121,7 @@ SOURCE=..\li\li0400a.uml
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\li\li0400a.uml
InputName=li0400a
@ -133,7 +133,7 @@ InputName=li0400a
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\li\li0400a.uml
InputName=li0400a
@ -152,7 +152,7 @@ SOURCE=..\li\li0500a.uml
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\li\li0500a.uml
InputName=li0500a
@ -164,7 +164,7 @@ InputName=li0500a
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\li\li0500a.uml
InputName=li0500a
@ -183,7 +183,7 @@ SOURCE=..\li\li0500b.uml
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\li\li0500b.uml
InputName=li0500b
@ -195,7 +195,7 @@ InputName=li0500b
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\li\li0500b.uml
InputName=li0500b
@ -214,7 +214,7 @@ SOURCE=..\li\li0600a.uml
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\li\li0600a.uml
InputName=li0600a
@ -226,7 +226,7 @@ InputName=li0600a
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\li\li0600a.uml
InputName=li0600a
@ -245,7 +245,7 @@ SOURCE=..\li\li0600b.uml
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\li\li0600b.uml
InputName=li0600b
@ -257,7 +257,7 @@ InputName=li0600b
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\li\li0600b.uml
InputName=li0600b
@ -312,7 +312,7 @@ SOURCE=..\li\f154.trr
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\li\f154.trr
InputName=f154
@ -324,7 +324,7 @@ InputName=f154
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\li\f154.trr
InputName=f154
@ -347,7 +347,7 @@ SOURCE=..\li\f154.dir
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\li\f154.dir
InputName=f154
@ -359,7 +359,7 @@ InputName=f154
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\li\f154.dir
InputName=f154
@ -382,7 +382,7 @@ SOURCE=..\li\li0500a.rep
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Copying report $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\li\li0500a.rep
InputName=li0500a
@ -394,7 +394,7 @@ InputName=li0500a
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Copying report $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\li\li0500a.rep
InputName=li0500a
@ -417,7 +417,7 @@ SOURCE=..\li\li0600a.ini
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\li\li0600a.ini
InputName=li0600a
@ -429,7 +429,7 @@ InputName=li0600a
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\li\li0600a.ini
InputName=li0600a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/mg0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/mg0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "mg0 - Win32 Debug"
@ -149,7 +149,7 @@ SOURCE=..\mg\mg0300a.uml
!IF "$(CFG)" == "mg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg0300a.uml
InputName=mg0300a
@ -161,7 +161,7 @@ InputName=mg0300a
!ELSEIF "$(CFG)" == "mg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg0300a.uml
InputName=mg0300a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/mg1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/mg1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "mg1 - Win32 Debug"
@ -153,7 +153,7 @@ SOURCE=..\mg\mg1100.uml
!IF "$(CFG)" == "mg1 - Win32 Release"
# Begin Custom Build
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg1100.uml
InputName=mg1100
@ -165,7 +165,7 @@ InputName=mg1100
!ELSEIF "$(CFG)" == "mg1 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg1100.uml
InputName=mg1100
@ -184,7 +184,7 @@ SOURCE=..\mg\mg1100a.uml
!IF "$(CFG)" == "mg1 - Win32 Release"
# Begin Custom Build
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg1100a.uml
InputName=mg1100a
@ -196,7 +196,7 @@ InputName=mg1100a
!ELSEIF "$(CFG)" == "mg1 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg1100a.uml
InputName=mg1100a
@ -215,7 +215,7 @@ SOURCE=..\mg\mg1200.uml
!IF "$(CFG)" == "mg1 - Win32 Release"
# Begin Custom Build
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg1200.uml
InputName=mg1200
@ -227,7 +227,7 @@ InputName=mg1200
!ELSEIF "$(CFG)" == "mg1 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg1200.uml
InputName=mg1200
@ -246,7 +246,7 @@ SOURCE=..\mg\mg1400.uml
!IF "$(CFG)" == "mg1 - Win32 Release"
# Begin Custom Build
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg1400.uml
InputName=mg1400
@ -258,7 +258,7 @@ InputName=mg1400
!ELSEIF "$(CFG)" == "mg1 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg1400.uml
InputName=mg1400

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/mg3.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/mg3.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "mg3 - Win32 Debug"
@ -161,7 +161,7 @@ SOURCE=..\mg\mg3100.uml
!IF "$(CFG)" == "mg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg3100.uml
InputName=mg3100
@ -173,7 +173,7 @@ InputName=mg3100
!ELSEIF "$(CFG)" == "mg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg3100.uml
InputName=mg3100
@ -192,7 +192,7 @@ SOURCE=..\mg\mg3200.uml
!IF "$(CFG)" == "mg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg3200.uml
InputName=mg3200
@ -204,7 +204,7 @@ InputName=mg3200
!ELSEIF "$(CFG)" == "mg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg3200.uml
InputName=mg3200
@ -223,7 +223,7 @@ SOURCE=..\mg\mg3300.uml
!IF "$(CFG)" == "mg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg3300.uml
InputName=mg3300
@ -235,7 +235,7 @@ InputName=mg3300
!ELSEIF "$(CFG)" == "mg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg3300.uml
InputName=mg3300
@ -254,7 +254,7 @@ SOURCE=..\mg\mg3500.uml
!IF "$(CFG)" == "mg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg3500.uml
InputName=mg3500
@ -266,7 +266,7 @@ InputName=mg3500
!ELSEIF "$(CFG)" == "mg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg3500.uml
InputName=mg3500
@ -293,7 +293,7 @@ SOURCE=..\mg\mg3100a.frm
!IF "$(CFG)" == "mg3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg3100a.frm
InputName=mg3100a
@ -305,7 +305,7 @@ InputName=mg3100a
!ELSEIF "$(CFG)" == "mg3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg3100a.frm
InputName=mg3100a
@ -324,7 +324,7 @@ SOURCE=..\mg\mg3100aa.frm
!IF "$(CFG)" == "mg3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg3100aa.frm
InputName=mg3100aa
@ -336,7 +336,7 @@ InputName=mg3100aa
!ELSEIF "$(CFG)" == "mg3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg3100aa.frm
InputName=mg3100aa
@ -355,7 +355,7 @@ SOURCE=..\mg\mg3100b.frm
!IF "$(CFG)" == "mg3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg3100b.frm
InputName=mg3100b
@ -367,7 +367,7 @@ InputName=mg3100b
!ELSEIF "$(CFG)" == "mg3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg3100b.frm
InputName=mg3100b
@ -386,7 +386,7 @@ SOURCE=..\mg\mg3200.frm
!IF "$(CFG)" == "mg3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg3200.frm
InputName=mg3200
@ -398,7 +398,7 @@ InputName=mg3200
!ELSEIF "$(CFG)" == "mg3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg3200.frm
InputName=mg3200
@ -417,7 +417,7 @@ SOURCE=..\mg\mg3200a.frm
!IF "$(CFG)" == "mg3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg3200a.frm
InputName=mg3200a
@ -429,7 +429,7 @@ InputName=mg3200a
!ELSEIF "$(CFG)" == "mg3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg3200a.frm
InputName=mg3200a
@ -448,7 +448,7 @@ SOURCE=..\mg\mg3200b.frm
!IF "$(CFG)" == "mg3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg3200b.frm
InputName=mg3200b
@ -460,7 +460,7 @@ InputName=mg3200b
!ELSEIF "$(CFG)" == "mg3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg3200b.frm
InputName=mg3200b
@ -479,7 +479,7 @@ SOURCE=..\mg\mg3300a.frm
!IF "$(CFG)" == "mg3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg3300a.frm
InputName=mg3300a
@ -491,7 +491,7 @@ InputName=mg3300a
!ELSEIF "$(CFG)" == "mg3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg3300a.frm
InputName=mg3300a
@ -510,7 +510,7 @@ SOURCE=..\mg\mg3300as.frm
!IF "$(CFG)" == "mg3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg3300as.frm
InputName=mg3300as
@ -522,7 +522,7 @@ InputName=mg3300as
!ELSEIF "$(CFG)" == "mg3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg3300as.frm
InputName=mg3300as
@ -541,7 +541,7 @@ SOURCE=..\mg\mg3300b.frm
!IF "$(CFG)" == "mg3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg3300b.frm
InputName=mg3300b
@ -553,7 +553,7 @@ InputName=mg3300b
!ELSEIF "$(CFG)" == "mg3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg3300b.frm
InputName=mg3300b
@ -572,7 +572,7 @@ SOURCE=..\mg\mg3300bs.frm
!IF "$(CFG)" == "mg3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg3300bs.frm
InputName=mg3300bs
@ -584,7 +584,7 @@ InputName=mg3300bs
!ELSEIF "$(CFG)" == "mg3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg3300bs.frm
InputName=mg3300bs
@ -603,7 +603,7 @@ SOURCE=..\mg\mg3500.frm
!IF "$(CFG)" == "mg3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg3500.frm
InputName=mg3500
@ -615,7 +615,7 @@ InputName=mg3500
!ELSEIF "$(CFG)" == "mg3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg3500.frm
InputName=mg3500

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/mg4.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/mg4.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "mg4 - Win32 Debug"
@ -153,7 +153,7 @@ SOURCE=..\mg\mg4100.uml
!IF "$(CFG)" == "mg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg4100.uml
InputName=mg4100
@ -165,7 +165,7 @@ InputName=mg4100
!ELSEIF "$(CFG)" == "mg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg4100.uml
InputName=mg4100
@ -184,7 +184,7 @@ SOURCE=..\mg\mg4200.uml
!IF "$(CFG)" == "mg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg4200.uml
InputName=mg4200
@ -196,7 +196,7 @@ InputName=mg4200
!ELSEIF "$(CFG)" == "mg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg4200.uml
InputName=mg4200
@ -215,7 +215,7 @@ SOURCE=..\mg\mg4300.uml
!IF "$(CFG)" == "mg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg4300.uml
InputName=mg4300
@ -227,7 +227,7 @@ InputName=mg4300
!ELSEIF "$(CFG)" == "mg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg4300.uml
InputName=mg4300
@ -254,7 +254,7 @@ SOURCE=..\mg\mg4100.frm
!IF "$(CFG)" == "mg4 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg4100.frm
InputName=mg4100
@ -266,7 +266,7 @@ InputName=mg4100
!ELSEIF "$(CFG)" == "mg4 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg4100.frm
InputName=mg4100
@ -285,7 +285,7 @@ SOURCE=..\mg\mg4200a.frm
!IF "$(CFG)" == "mg4 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg4200a.frm
InputName=mg4200a
@ -297,7 +297,7 @@ InputName=mg4200a
!ELSEIF "$(CFG)" == "mg4 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg4200a.frm
InputName=mg4200a
@ -316,7 +316,7 @@ SOURCE=..\mg\mg4200aa.frm
!IF "$(CFG)" == "mg4 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg4200aa.frm
InputName=mg4200aa
@ -328,7 +328,7 @@ InputName=mg4200aa
!ELSEIF "$(CFG)" == "mg4 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg4200aa.frm
InputName=mg4200aa
@ -347,7 +347,7 @@ SOURCE=..\mg\mg4200b.frm
!IF "$(CFG)" == "mg4 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg4200b.frm
InputName=mg4200b
@ -359,7 +359,7 @@ InputName=mg4200b
!ELSEIF "$(CFG)" == "mg4 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg4200b.frm
InputName=mg4200b
@ -378,7 +378,7 @@ SOURCE=..\mg\mg4300.frm
!IF "$(CFG)" == "mg4 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\mg4300.frm
InputName=mg4300
@ -390,7 +390,7 @@ InputName=mg4300
!ELSEIF "$(CFG)" == "mg4 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\mg4300.frm
InputName=mg4300

View File

@ -53,7 +53,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"D:\Release\Campo23/mg_masktab.exe"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"D:\Release\Campo40/mg_masktab.exe"
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
@ -97,7 +97,7 @@ SOURCE=..\mg\bastcau.uml
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\bastcau.uml
InputName=bastcau
@ -109,7 +109,7 @@ InputName=bastcau
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\bastcau.uml
InputName=bastcau
@ -128,7 +128,7 @@ SOURCE=..\mg\bastfca.uml
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\bastfca.uml
InputName=bastfca
@ -140,7 +140,7 @@ InputName=bastfca
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\bastfca.uml
InputName=bastfca
@ -159,7 +159,7 @@ SOURCE=..\mg\bastfcg.uml
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\bastfcg.uml
InputName=bastfcg
@ -171,7 +171,7 @@ InputName=bastfcg
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\bastfcg.uml
InputName=bastfcg
@ -190,7 +190,7 @@ SOURCE=..\mg\bastmag.uml
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\bastmag.uml
InputName=bastmag
@ -202,7 +202,7 @@ InputName=bastmag
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\bastmag.uml
InputName=bastmag
@ -221,7 +221,7 @@ SOURCE=..\mg\bastrfc.uml
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\bastrfc.uml
InputName=bastrfc
@ -233,7 +233,7 @@ InputName=bastrfc
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\bastrfc.uml
InputName=bastrfc
@ -252,7 +252,7 @@ SOURCE=..\mg\bastubi.uml
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\bastubi.uml
InputName=bastubi
@ -264,7 +264,7 @@ InputName=bastubi
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\bastubi.uml
InputName=bastubi
@ -283,7 +283,7 @@ SOURCE=..\mg\batbcau.uml
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\batbcau.uml
InputName=batbcau
@ -295,7 +295,7 @@ InputName=batbcau
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\batbcau.uml
InputName=batbcau
@ -314,7 +314,7 @@ SOURCE=..\mg\batbfca.uml
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\batbfca.uml
InputName=batbfca
@ -326,7 +326,7 @@ InputName=batbfca
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\batbfca.uml
InputName=batbfca
@ -345,7 +345,7 @@ SOURCE=..\mg\batbfcg.uml
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\batbfcg.uml
InputName=batbfcg
@ -357,7 +357,7 @@ InputName=batbfcg
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\batbfcg.uml
InputName=batbfcg
@ -376,7 +376,7 @@ SOURCE=..\mg\batbgca.uml
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\batbgca.uml
InputName=batbgca
@ -388,7 +388,7 @@ InputName=batbgca
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\batbgca.uml
InputName=batbgca
@ -407,7 +407,7 @@ SOURCE=..\mg\batbgcg.uml
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\batbgcg.uml
InputName=batbgcg
@ -419,7 +419,7 @@ InputName=batbgcg
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\batbgcg.uml
InputName=batbgcg
@ -438,7 +438,7 @@ SOURCE=..\mg\batbmag.uml
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\batbmag.uml
InputName=batbmag
@ -450,7 +450,7 @@ InputName=batbmag
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\batbmag.uml
InputName=batbmag
@ -469,7 +469,7 @@ SOURCE=..\mg\batbrfc.uml
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\batbrfc.uml
InputName=batbrfc
@ -481,7 +481,7 @@ InputName=batbrfc
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\batbrfc.uml
InputName=batbrfc
@ -500,7 +500,7 @@ SOURCE=..\mg\batbubi.uml
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\batbubi.uml
InputName=batbubi
@ -512,7 +512,7 @@ InputName=batbubi
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\batbubi.uml
InputName=batbubi
@ -535,7 +535,7 @@ SOURCE=..\mg\tab_fca.frm
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\tab_fca.frm
InputName=tab_fca
@ -547,7 +547,7 @@ InputName=tab_fca
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\tab_fca.frm
InputName=tab_fca
@ -566,7 +566,7 @@ SOURCE=..\mg\tab_fcg.frm
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\tab_fcg.frm
InputName=tab_fcg
@ -578,7 +578,7 @@ InputName=tab_fcg
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\tab_fcg.frm
InputName=tab_fcg
@ -601,7 +601,7 @@ SOURCE=..\mg\bastcau.rep
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\bastcau.rep
InputName=bastcau
@ -613,7 +613,7 @@ InputName=bastcau
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\bastcau.rep
InputName=bastcau
@ -632,7 +632,7 @@ SOURCE=..\mg\bastmag.rep
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\bastmag.rep
InputName=bastmag
@ -644,7 +644,7 @@ InputName=bastmag
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\bastmag.rep
InputName=bastmag
@ -663,7 +663,7 @@ SOURCE=..\mg\bastrfc.rep
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\bastrfc.rep
InputName=bastrfc
@ -675,7 +675,7 @@ InputName=bastrfc
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\bastrfc.rep
InputName=bastrfc
@ -694,7 +694,7 @@ SOURCE=..\mg\bastubi.rep
!IF "$(CFG)" == "mg_masktab - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mg\bastubi.rep
InputName=bastubi
@ -706,7 +706,7 @@ InputName=bastubi
!ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mg\bastubi.rep
InputName=bastubi

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/mr0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/mr0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "mr0 - Win32 Debug"
@ -197,7 +197,7 @@ SOURCE=..\mr\mr0400a.uml
!IF "$(CFG)" == "mr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr0400a.uml
InputName=mr0400a
@ -209,7 +209,7 @@ InputName=mr0400a
!ELSEIF "$(CFG)" == "mr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr0400a.uml
InputName=mr0400a
@ -228,7 +228,7 @@ SOURCE=..\mr\mr0500a.uml
!IF "$(CFG)" == "mr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr0500a.uml
InputName=mr0500a
@ -240,7 +240,7 @@ InputName=mr0500a
!ELSEIF "$(CFG)" == "mr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr0500a.uml
InputName=mr0500a
@ -259,7 +259,7 @@ SOURCE=..\mr\mr0500b.uml
!IF "$(CFG)" == "mr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr0500b.uml
InputName=mr0500b
@ -271,7 +271,7 @@ InputName=mr0500b
!ELSEIF "$(CFG)" == "mr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr0500b.uml
InputName=mr0500b
@ -290,7 +290,7 @@ SOURCE=..\mr\mr0500c.uml
!IF "$(CFG)" == "mr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr0500c.uml
InputName=mr0500c
@ -302,7 +302,7 @@ InputName=mr0500c
!ELSEIF "$(CFG)" == "mr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr0500c.uml
InputName=mr0500c
@ -321,7 +321,7 @@ SOURCE=..\mr\mrtbfia.uml
!IF "$(CFG)" == "mr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mrtbfia.uml
InputName=mrtbfia
@ -333,7 +333,7 @@ InputName=mrtbfia
!ELSEIF "$(CFG)" == "mr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mrtbfia.uml
InputName=mrtbfia
@ -352,7 +352,7 @@ SOURCE=..\mr\mrtbimp.uml
!IF "$(CFG)" == "mr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mrtbimp.uml
InputName=mrtbimp
@ -364,7 +364,7 @@ InputName=mrtbimp
!ELSEIF "$(CFG)" == "mr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mrtbimp.uml
InputName=mrtbimp
@ -383,7 +383,7 @@ SOURCE=..\mr\mrtblnp.uml
!IF "$(CFG)" == "mr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mrtblnp.uml
InputName=mrtblnp
@ -395,7 +395,7 @@ InputName=mrtblnp
!ELSEIF "$(CFG)" == "mr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mrtblnp.uml
InputName=mrtblnp
@ -458,7 +458,7 @@ SOURCE=..\mr\f132.trr
!IF "$(CFG)" == "mr0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\f132.trr
InputName=f132
@ -470,7 +470,7 @@ InputName=f132
!ELSEIF "$(CFG)" == "mr0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\f132.trr
InputName=f132
@ -489,7 +489,7 @@ SOURCE=..\mr\f152.trr
!IF "$(CFG)" == "mr0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\f152.trr
InputName=f152
@ -501,7 +501,7 @@ InputName=f152
!ELSEIF "$(CFG)" == "mr0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\f152.trr
InputName=f152
@ -520,7 +520,7 @@ SOURCE=..\mr\f153.trr
!IF "$(CFG)" == "mr0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\f153.trr
InputName=f153
@ -532,7 +532,7 @@ InputName=f153
!ELSEIF "$(CFG)" == "mr0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\f153.trr
InputName=f153
@ -555,7 +555,7 @@ SOURCE=..\mr\f132.dir
!IF "$(CFG)" == "mr0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\f132.dir
InputName=f132
@ -567,7 +567,7 @@ InputName=f132
!ELSEIF "$(CFG)" == "mr0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\f132.dir
InputName=f132
@ -586,7 +586,7 @@ SOURCE=..\mr\f152.dir
!IF "$(CFG)" == "mr0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\f152.dir
InputName=f152
@ -598,7 +598,7 @@ InputName=f152
!ELSEIF "$(CFG)" == "mr0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\f152.dir
InputName=f152
@ -617,7 +617,7 @@ SOURCE=..\mr\f153.dir
!IF "$(CFG)" == "mr0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\f153.dir
InputName=f153
@ -629,7 +629,7 @@ InputName=f153
!ELSEIF "$(CFG)" == "mr0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\f153.dir
InputName=f153
@ -652,7 +652,7 @@ SOURCE=..\mr\mr0500a.ini
!IF "$(CFG)" == "mr0 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr0500a.ini
InputName=mr0500a
@ -664,7 +664,7 @@ InputName=mr0500a
!ELSEIF "$(CFG)" == "mr0 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr0500a.ini
InputName=mr0500a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/mr1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/mr1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "mr1 - Win32 Debug"
@ -189,7 +189,7 @@ SOURCE=..\mr\mr1100a.uml
!IF "$(CFG)" == "mr1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr1100a.uml
InputName=mr1100a
@ -201,7 +201,7 @@ InputName=mr1100a
!ELSEIF "$(CFG)" == "mr1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr1100a.uml
InputName=mr1100a
@ -236,7 +236,7 @@ SOURCE=..\mr\mr1100a.frm
!IF "$(CFG)" == "mr1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr1100a.frm
InputName=mr1100a
@ -248,7 +248,7 @@ InputName=mr1100a
!ELSEIF "$(CFG)" == "mr1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr1100a.frm
InputName=mr1100a
@ -267,7 +267,7 @@ SOURCE=..\mr\mr1100b.frm
!IF "$(CFG)" == "mr1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr1100b.frm
InputName=mr1100b
@ -279,7 +279,7 @@ InputName=mr1100b
!ELSEIF "$(CFG)" == "mr1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr1100b.frm
InputName=mr1100b

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/mr2.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/mr2.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "mr2 - Win32 Debug"
@ -213,7 +213,7 @@ SOURCE=..\mr\mr2100a.uml
!IF "$(CFG)" == "mr2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr2100a.uml
InputName=mr2100a
@ -225,7 +225,7 @@ InputName=mr2100a
!ELSEIF "$(CFG)" == "mr2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr2100a.uml
InputName=mr2100a
@ -244,7 +244,7 @@ SOURCE=..\mr\mr2100b.uml
!IF "$(CFG)" == "mr2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr2100b.uml
InputName=mr2100b
@ -256,7 +256,7 @@ InputName=mr2100b
!ELSEIF "$(CFG)" == "mr2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr2100b.uml
InputName=mr2100b
@ -275,7 +275,7 @@ SOURCE=..\mr\mr2100c.uml
!IF "$(CFG)" == "mr2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr2100c.uml
InputName=mr2100c
@ -287,7 +287,7 @@ InputName=mr2100c
!ELSEIF "$(CFG)" == "mr2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr2100c.uml
InputName=mr2100c
@ -306,7 +306,7 @@ SOURCE=..\mr\mr2200a.uml
!IF "$(CFG)" == "mr2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr2200a.uml
InputName=mr2200a
@ -318,7 +318,7 @@ InputName=mr2200a
!ELSEIF "$(CFG)" == "mr2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr2200a.uml
InputName=mr2200a
@ -337,7 +337,7 @@ SOURCE=..\mr\mr2200b.uml
!IF "$(CFG)" == "mr2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr2200b.uml
InputName=mr2200b
@ -349,7 +349,7 @@ InputName=mr2200b
!ELSEIF "$(CFG)" == "mr2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr2200b.uml
InputName=mr2200b
@ -368,7 +368,7 @@ SOURCE=..\mr\mr2200c.uml
!IF "$(CFG)" == "mr2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr2200c.uml
InputName=mr2200c
@ -380,7 +380,7 @@ InputName=mr2200c
!ELSEIF "$(CFG)" == "mr2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr2200c.uml
InputName=mr2200c
@ -399,7 +399,7 @@ SOURCE=..\mr\mr2200e.uml
!IF "$(CFG)" == "mr2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr2200e.uml
InputName=mr2200e
@ -411,7 +411,7 @@ InputName=mr2200e
!ELSEIF "$(CFG)" == "mr2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr2200e.uml
InputName=mr2200e
@ -430,7 +430,7 @@ SOURCE=..\mr\mr2200f.uml
!IF "$(CFG)" == "mr2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr2200f.uml
InputName=mr2200f
@ -442,7 +442,7 @@ InputName=mr2200f
!ELSEIF "$(CFG)" == "mr2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr2200f.uml
InputName=mr2200f
@ -461,7 +461,7 @@ SOURCE=..\mr\mr2300a.uml
!IF "$(CFG)" == "mr2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr2300a.uml
InputName=mr2300a
@ -473,7 +473,7 @@ InputName=mr2300a
!ELSEIF "$(CFG)" == "mr2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr2300a.uml
InputName=mr2300a
@ -492,7 +492,7 @@ SOURCE=..\mr\mr2400a.uml
!IF "$(CFG)" == "mr2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr2400a.uml
InputName=mr2400a
@ -504,7 +504,7 @@ InputName=mr2400a
!ELSEIF "$(CFG)" == "mr2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr2400a.uml
InputName=mr2400a
@ -523,7 +523,7 @@ SOURCE=..\mr\mr2500.uml
!IF "$(CFG)" == "mr2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr2500.uml
InputName=mr2500
@ -535,7 +535,7 @@ InputName=mr2500
!ELSEIF "$(CFG)" == "mr2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr2500.uml
InputName=mr2500
@ -602,7 +602,7 @@ SOURCE=..\mr\mr2200a.frm
!IF "$(CFG)" == "mr2 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr2200a.frm
InputName=mr2200a
@ -614,7 +614,7 @@ InputName=mr2200a
!ELSEIF "$(CFG)" == "mr2 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr2200a.frm
InputName=mr2200a
@ -633,7 +633,7 @@ SOURCE=..\mr\mr2200b.frm
!IF "$(CFG)" == "mr2 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\mr\mr2200b.frm
InputName=mr2200b
@ -645,7 +645,7 @@ InputName=mr2200b
!ELSEIF "$(CFG)" == "mr2 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\mr\mr2200b.frm
InputName=mr2200b

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/or1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/or1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
@ -193,7 +193,7 @@ SOURCE=..\or\or1100a.uml
!IF "$(CFG)" == "or1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\or\or1100a.uml
InputName=or1100a
@ -205,7 +205,7 @@ InputName=or1100a
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\or\or1100a.uml
InputName=or1100a
@ -224,7 +224,7 @@ SOURCE=..\or\or1200a.uml
!IF "$(CFG)" == "or1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\or\or1200a.uml
InputName=or1200a
@ -236,7 +236,7 @@ InputName=or1200a
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\or\or1200a.uml
InputName=or1200a
@ -275,7 +275,7 @@ SOURCE=..\or\or1100a.frm
!IF "$(CFG)" == "or1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\or\or1100a.frm
InputName=or1100a
@ -287,7 +287,7 @@ InputName=or1100a
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\or\or1100a.frm
InputName=or1100a
@ -306,7 +306,7 @@ SOURCE=..\or\or1100b.frm
!IF "$(CFG)" == "or1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\or\or1100b.frm
InputName=or1100b
@ -318,7 +318,7 @@ InputName=or1100b
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\or\or1100b.frm
InputName=or1100b
@ -337,7 +337,7 @@ SOURCE=..\or\or1100c.frm
!IF "$(CFG)" == "or1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\or\or1100c.frm
InputName=or1100c
@ -349,7 +349,7 @@ InputName=or1100c
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\or\or1100c.frm
InputName=or1100c
@ -368,7 +368,7 @@ SOURCE=..\or\or1100d.frm
!IF "$(CFG)" == "or1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\or\or1100d.frm
InputName=or1100d
@ -380,7 +380,7 @@ InputName=or1100d
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\or\or1100d.frm
InputName=or1100d
@ -399,7 +399,7 @@ SOURCE=..\or\or1200a.frm
!IF "$(CFG)" == "or1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\or\or1200a.frm
InputName=or1200a
@ -411,7 +411,7 @@ InputName=or1200a
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\or\or1200a.frm
InputName=or1200a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/pd1579.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/pd1579.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "pd1579 - Win32 Debug"
@ -113,7 +113,7 @@ SOURCE=..\ps\pd1579100a.uml
!IF "$(CFG)" == "pd1579 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ps\pd1579100a.uml
InputName=pd1579100a
@ -125,7 +125,7 @@ InputName=pd1579100a
!ELSEIF "$(CFG)" == "pd1579 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ps\pd1579100a.uml
InputName=pd1579100a
@ -162,7 +162,7 @@ SOURCE=..\ps\pd1579100a.ini
!ELSEIF "$(CFG)" == "pd1579 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ps\pd1579100a.ini
InputName=pd1579100a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/pd1890.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/pd1890.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "pd1890 - Win32 Debug"
@ -125,7 +125,7 @@ SOURCE=..\ps\pd1890100a.uml
!IF "$(CFG)" == "pd1890 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ps\pd1890100a.uml
InputName=pd1890100a
@ -137,7 +137,7 @@ InputName=pd1890100a
!ELSEIF "$(CFG)" == "pd1890 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ps\pd1890100a.uml
InputName=pd1890100a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/pd6030.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/pd6030.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "pd6030 - Win32 Debug"
@ -113,7 +113,7 @@ SOURCE=..\ps\pd6030100.uml
!IF "$(CFG)" == "pd6030 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ps\pd6030100.uml
InputName=pd6030100
@ -125,7 +125,7 @@ InputName=pd6030100
!ELSEIF "$(CFG)" == "pd6030 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ps\pd6030100.uml
InputName=pd6030100
@ -160,7 +160,7 @@ SOURCE=..\ps\pd6030100a.rep
!IF "$(CFG)" == "pd6030 - Win32 Release"
# Begin Custom Build - Compiling rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ps\pd6030100a.rep
InputName=pd6030100a
@ -172,7 +172,7 @@ InputName=pd6030100a
!ELSEIF "$(CFG)" == "pd6030 - Win32 Debug"
# Begin Custom Build - Compiling rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ps\pd6030100a.rep
InputName=pd6030100a
@ -191,7 +191,7 @@ SOURCE=..\ps\pd6030100b.rep
!IF "$(CFG)" == "pd6030 - Win32 Release"
# Begin Custom Build - Compiling rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ps\pd6030100b.rep
InputName=pd6030100b
@ -203,7 +203,7 @@ InputName=pd6030100b
!ELSEIF "$(CFG)" == "pd6030 - Win32 Debug"
# Begin Custom Build - Compiling rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ps\pd6030100b.rep
InputName=pd6030100b

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/pr0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/pr0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
@ -213,7 +213,7 @@ SOURCE=..\pr\pr0500a.uml
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\pr0500a.uml
InputName=pr0500a
@ -225,7 +225,7 @@ InputName=pr0500a
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\pr0500a.uml
InputName=pr0500a
@ -244,7 +244,7 @@ SOURCE=..\pr\pr0600a.uml
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\pr0600a.uml
InputName=pr0600a
@ -256,7 +256,7 @@ InputName=pr0600a
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\pr0600a.uml
InputName=pr0600a
@ -275,7 +275,7 @@ SOURCE=..\pr\pr0700a.uml
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\pr0700a.uml
InputName=pr0700a
@ -287,7 +287,7 @@ InputName=pr0700a
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\pr0700a.uml
InputName=pr0700a
@ -306,7 +306,7 @@ SOURCE=..\pr\pr0700b.uml
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\pr0700b.uml
InputName=pr0700b
@ -318,7 +318,7 @@ InputName=pr0700b
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\pr0700b.uml
InputName=pr0700b
@ -337,7 +337,7 @@ SOURCE=..\pr\pr0800a.uml
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\pr0800a.uml
InputName=pr0800a
@ -349,7 +349,7 @@ InputName=pr0800a
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\pr0800a.uml
InputName=pr0800a
@ -368,7 +368,7 @@ SOURCE=..\pr\prstapr.uml
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\prstapr.uml
InputName=prstapr
@ -380,7 +380,7 @@ InputName=prstapr
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\prstapr.uml
InputName=prstapr
@ -399,7 +399,7 @@ SOURCE=..\pr\prtbapr.uml
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\prtbapr.uml
InputName=prtbapr
@ -411,7 +411,7 @@ InputName=prtbapr
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\prtbapr.uml
InputName=prtbapr
@ -462,7 +462,7 @@ SOURCE=..\pr\f122.trr
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\f122.trr
InputName=f122
@ -474,7 +474,7 @@ InputName=f122
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\f122.trr
InputName=f122
@ -493,7 +493,7 @@ SOURCE=..\pr\f123.trr
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\f123.trr
InputName=f123
@ -505,7 +505,7 @@ InputName=f123
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\f123.trr
InputName=f123
@ -524,7 +524,7 @@ SOURCE=..\pr\f124.trr
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\f124.trr
InputName=f124
@ -536,7 +536,7 @@ InputName=f124
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\f124.trr
InputName=f124
@ -559,7 +559,7 @@ SOURCE=..\pr\f122.dir
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\f122.dir
InputName=f122
@ -571,7 +571,7 @@ InputName=f122
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\f122.dir
InputName=f122
@ -590,7 +590,7 @@ SOURCE=..\pr\f123.dir
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\f123.dir
InputName=f123
@ -602,7 +602,7 @@ InputName=f123
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\f123.dir
InputName=f123
@ -621,7 +621,7 @@ SOURCE=..\pr\f124.dir
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\f124.dir
InputName=f124
@ -633,7 +633,7 @@ InputName=f124
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\f124.dir
InputName=f124
@ -656,7 +656,7 @@ SOURCE=..\pr\prmenu.men
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\prmenu.men
InputName=prmenu
@ -668,7 +668,7 @@ InputName=prmenu
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\prmenu.men
InputName=prmenu
@ -691,7 +691,7 @@ SOURCE=..\pr\prstapr.rep
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\prstapr.rep
InputName=prstapr
@ -703,7 +703,7 @@ InputName=prstapr
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\prstapr.rep
InputName=prstapr

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/pr1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/pr1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
@ -201,7 +201,7 @@ SOURCE=..\pr\pr1100.uml
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\pr1100.uml
InputName=pr1100
@ -213,7 +213,7 @@ InputName=pr1100
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\pr1100.uml
InputName=pr1100
@ -232,7 +232,7 @@ SOURCE=..\pr\pr1200a.uml
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\pr1200a.uml
InputName=pr1200a
@ -244,7 +244,7 @@ InputName=pr1200a
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\pr1200a.uml
InputName=pr1200a
@ -263,7 +263,7 @@ SOURCE=..\pr\pr1300a.uml
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\pr1300a.uml
InputName=pr1300a
@ -275,7 +275,7 @@ InputName=pr1300a
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\pr1300a.uml
InputName=pr1300a
@ -294,7 +294,7 @@ SOURCE=..\pr\pr1400.uml
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\pr1400.uml
InputName=pr1400
@ -306,7 +306,7 @@ InputName=pr1400
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\pr1400.uml
InputName=pr1400
@ -325,7 +325,7 @@ SOURCE=..\pr\pr1500a.uml
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\pr1500a.uml
InputName=pr1500a
@ -337,7 +337,7 @@ InputName=pr1500a
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\pr1500a.uml
InputName=pr1500a
@ -356,7 +356,7 @@ SOURCE=..\pr\prstapr.uml
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\prstapr.uml
InputName=prstapr
@ -368,7 +368,7 @@ InputName=prstapr
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\prstapr.uml
InputName=prstapr
@ -399,7 +399,7 @@ SOURCE=..\pr\pr1100a.frm
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\pr1100a.frm
InputName=pr1100a
@ -411,7 +411,7 @@ InputName=pr1100a
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\pr1100a.frm
InputName=pr1100a
@ -430,7 +430,7 @@ SOURCE=..\pr\pr1200a.frm
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\pr1200a.frm
InputName=pr1200a
@ -442,7 +442,7 @@ InputName=pr1200a
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\pr1200a.frm
InputName=pr1200a
@ -461,7 +461,7 @@ SOURCE=..\pr\pr1300a.frm
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\pr1300a.frm
InputName=pr1300a
@ -473,7 +473,7 @@ InputName=pr1300a
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\pr1300a.frm
InputName=pr1300a
@ -492,7 +492,7 @@ SOURCE=..\pr\pr1400a.frm
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\pr1400a.frm
InputName=pr1400a
@ -504,7 +504,7 @@ InputName=pr1400a
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\pr1400a.frm
InputName=pr1400a
@ -523,7 +523,7 @@ SOURCE=..\pr\pr1500a.frm
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\pr\pr1500a.frm
InputName=pr1500a
@ -535,7 +535,7 @@ InputName=pr1500a
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\pr\pr1500a.frm
InputName=pr1500a

View File

@ -53,7 +53,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"D:\Release\Campo23/profiles.exe"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"D:\Release\Campo40/profiles.exe"
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
@ -97,7 +97,7 @@ SOURCE=..\ve\bolacq.src
!IF "$(CFG)" == "profiles - Win32 Release"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ve\bolacq.src
InputName=bolacq
@ -109,7 +109,7 @@ InputName=bolacq
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\bolacq.src
InputName=bolacq
@ -128,7 +128,7 @@ SOURCE=..\ve\bollac.src
!IF "$(CFG)" == "profiles - Win32 Release"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ve\bollac.src
InputName=bollac
@ -140,7 +140,7 @@ InputName=bollac
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\bollac.src
InputName=bollac
@ -159,7 +159,7 @@ SOURCE=..\ve\bollaf.src
!IF "$(CFG)" == "profiles - Win32 Release"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ve\bollaf.src
InputName=bollaf
@ -171,7 +171,7 @@ InputName=bollaf
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\bollaf.src
InputName=bollaf
@ -190,7 +190,7 @@ SOURCE=..\ve\fatacq.src
!IF "$(CFG)" == "profiles - Win32 Release"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ve\fatacq.src
InputName=fatacq
@ -202,7 +202,7 @@ InputName=fatacq
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\fatacq.src
InputName=fatacq
@ -221,7 +221,7 @@ SOURCE=..\ve\fatturaa.src
!IF "$(CFG)" == "profiles - Win32 Release"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ve\fatturaa.src
InputName=fatturaa
@ -233,7 +233,7 @@ InputName=fatturaa
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\fatturaa.src
InputName=fatturaa
@ -252,7 +252,7 @@ SOURCE=..\ve\fatturac.src
!IF "$(CFG)" == "profiles - Win32 Release"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ve\fatturac.src
InputName=fatturac
@ -264,7 +264,7 @@ InputName=fatturac
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\fatturac.src
InputName=fatturac
@ -283,7 +283,7 @@ SOURCE=..\ve\ordbon.src
!IF "$(CFG)" == "profiles - Win32 Release"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ve\ordbon.src
InputName=ordbon
@ -295,7 +295,7 @@ InputName=ordbon
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\ordbon.src
InputName=ordbon
@ -314,7 +314,7 @@ SOURCE=..\ve\ordinec.src
!IF "$(CFG)" == "profiles - Win32 Release"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ve\ordinec.src
InputName=ordinec
@ -326,7 +326,7 @@ InputName=ordinec
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\ordinec.src
InputName=ordinec
@ -345,7 +345,7 @@ SOURCE=..\ve\ordinef.src
!IF "$(CFG)" == "profiles - Win32 Release"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ve\ordinef.src
InputName=ordinef
@ -357,7 +357,7 @@ InputName=ordinef
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\ordinef.src
InputName=ordinef
@ -376,7 +376,7 @@ SOURCE=..\ve\ve0300a.src
!IF "$(CFG)" == "profiles - Win32 Release"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ve\ve0300a.src
InputName=ve0300a
@ -388,7 +388,7 @@ InputName=ve0300a
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ve\ve0300a.src
InputName=ve0300a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ps0816.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ps0816.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
@ -113,7 +113,7 @@ SOURCE=..\ps\ps0816100a.uml
!IF "$(CFG)" == "ps0816 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ps\ps0816100a.uml
InputName=ps0816100a
@ -125,7 +125,7 @@ InputName=ps0816100a
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ps\ps0816100a.uml
InputName=ps0816100a
@ -160,7 +160,7 @@ SOURCE=..\ps\ps0816101f.ini
!IF "$(CFG)" == "ps0816 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ps\ps0816101f.ini
InputName=ps0816101f
@ -172,7 +172,7 @@ InputName=ps0816101f
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ps\ps0816101f.ini
InputName=ps0816101f
@ -191,7 +191,7 @@ SOURCE=..\ps\ps0816101s.ini
!IF "$(CFG)" == "ps0816 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ps\ps0816101s.ini
InputName=ps0816101s
@ -203,7 +203,7 @@ InputName=ps0816101s
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ps\ps0816101s.ini
InputName=ps0816101s
@ -222,7 +222,7 @@ SOURCE=..\ps\ps0816102f.ini
!IF "$(CFG)" == "ps0816 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ps\ps0816102f.ini
InputName=ps0816102f
@ -234,7 +234,7 @@ InputName=ps0816102f
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ps\ps0816102f.ini
InputName=ps0816102f
@ -253,7 +253,7 @@ SOURCE=..\ps\ps0816102s.ini
!IF "$(CFG)" == "ps0816 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ps\ps0816102s.ini
InputName=ps0816102s
@ -265,7 +265,7 @@ InputName=ps0816102s
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Release\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ps\ps0816102s.ini
InputName=ps0816102s

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ps0872.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ps0872.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ps0872 - Win32 Debug"
@ -117,7 +117,7 @@ SOURCE=..\ps\ps0872100a.uml
!IF "$(CFG)" == "ps0872 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ps\ps0872100a.uml
InputName=ps0872100a
@ -129,7 +129,7 @@ InputName=ps0872100a
!ELSEIF "$(CFG)" == "ps0872 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ps\ps0872100a.uml
InputName=ps0872100a
@ -148,7 +148,7 @@ SOURCE=..\ps\ps0872200a.uml
!IF "$(CFG)" == "ps0872 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\ps\ps0872200a.uml
InputName=ps0872200a
@ -160,7 +160,7 @@ InputName=ps0872200a
!ELSEIF "$(CFG)" == "ps0872 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\ps\ps0872200a.uml
InputName=ps0872200a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/sc0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/sc0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "sc0 - Win32 Debug"
@ -129,7 +129,7 @@ SOURCE=..\sc\sc0100a.uml
!IF "$(CFG)" == "sc0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\sc0100a.uml
InputName=sc0100a
@ -141,7 +141,7 @@ InputName=sc0100a
!ELSEIF "$(CFG)" == "sc0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\sc0100a.uml
InputName=sc0100a
@ -160,7 +160,7 @@ SOURCE=..\sc\sc0100b.uml
!IF "$(CFG)" == "sc0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\sc0100b.uml
InputName=sc0100b
@ -172,7 +172,7 @@ InputName=sc0100b
!ELSEIF "$(CFG)" == "sc0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\sc0100b.uml
InputName=sc0100b
@ -191,7 +191,7 @@ SOURCE=..\sc\sc0100c.uml
!IF "$(CFG)" == "sc0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\sc0100c.uml
InputName=sc0100c
@ -203,7 +203,7 @@ InputName=sc0100c
!ELSEIF "$(CFG)" == "sc0 - Win32 Debug"
# Begin Custom Build - Compiling masl $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\sc0100c.uml
InputName=sc0100c
@ -222,7 +222,7 @@ SOURCE=..\sc\sc0100p.uml
!IF "$(CFG)" == "sc0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\sc0100p.uml
InputName=sc0100p
@ -234,7 +234,7 @@ InputName=sc0100p
!ELSEIF "$(CFG)" == "sc0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\sc0100p.uml
InputName=sc0100p
@ -261,7 +261,7 @@ SOURCE=..\sc\scmenu.men
!IF "$(CFG)" == "sc0 - Win32 Release"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\scmenu.men
InputName=scmenu
@ -273,7 +273,7 @@ InputName=scmenu
!ELSEIF "$(CFG)" == "sc0 - Win32 Debug"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\scmenu.men
InputName=scmenu

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/sc1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/sc1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "sc1 - Win32 Debug"
@ -133,7 +133,7 @@ SOURCE=..\sc\sc1100a.uml
!IF "$(CFG)" == "sc1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\sc1100a.uml
InputName=sc1100a
@ -145,7 +145,7 @@ InputName=sc1100a
!ELSEIF "$(CFG)" == "sc1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\sc1100a.uml
InputName=sc1100a
@ -164,7 +164,7 @@ SOURCE=..\sc\sc1200a.uml
!IF "$(CFG)" == "sc1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\sc1200a.uml
InputName=sc1200a
@ -176,7 +176,7 @@ InputName=sc1200a
!ELSEIF "$(CFG)" == "sc1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\sc1200a.uml
InputName=sc1200a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /pdb:none /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/sc2.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /pdb:none /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/sc2.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "sc2 - Win32 Debug"
@ -169,7 +169,7 @@ SOURCE=..\sc\sc2100a.uml
!IF "$(CFG)" == "sc2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\sc2100a.uml
InputName=sc2100a
@ -181,7 +181,7 @@ InputName=sc2100a
!ELSEIF "$(CFG)" == "sc2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\sc2100a.uml
InputName=sc2100a
@ -200,7 +200,7 @@ SOURCE=..\sc\sc2200a.uml
!IF "$(CFG)" == "sc2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\sc2200a.uml
InputName=sc2200a
@ -212,7 +212,7 @@ InputName=sc2200a
!ELSEIF "$(CFG)" == "sc2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\sc2200a.uml
InputName=sc2200a
@ -231,7 +231,7 @@ SOURCE=..\sc\sc2300a.uml
!IF "$(CFG)" == "sc2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\sc2300a.uml
InputName=sc2300a
@ -243,7 +243,7 @@ InputName=sc2300a
!ELSEIF "$(CFG)" == "sc2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\sc2300a.uml
InputName=sc2300a
@ -262,7 +262,7 @@ SOURCE=..\sc\sc2400a.uml
!IF "$(CFG)" == "sc2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\sc2400a.uml
InputName=sc2400a
@ -274,7 +274,7 @@ InputName=sc2400a
!ELSEIF "$(CFG)" == "sc2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\sc2400a.uml
InputName=sc2400a
@ -293,7 +293,7 @@ SOURCE=..\sc\sc2500.uml
!IF "$(CFG)" == "sc2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\sc2500.uml
InputName=sc2500
@ -305,7 +305,7 @@ InputName=sc2500
!ELSEIF "$(CFG)" == "sc2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\sc2500.uml
InputName=sc2500
@ -324,7 +324,7 @@ SOURCE=..\sc\sc2600a.uml
!IF "$(CFG)" == "sc2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\sc2600a.uml
InputName=sc2600a
@ -336,7 +336,7 @@ InputName=sc2600a
!ELSEIF "$(CFG)" == "sc2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\sc2600a.uml
InputName=sc2600a
@ -415,7 +415,7 @@ SOURCE=..\sc\pec.frm
!IF "$(CFG)" == "sc2 - Win32 Release"
# Begin Custom Build - Copying form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\pec.frm
InputName=pec
@ -427,7 +427,7 @@ InputName=pec
!ELSEIF "$(CFG)" == "sc2 - Win32 Debug"
# Begin Custom Build - Copying form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\pec.frm
InputName=pec

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/sc3.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/sc3.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "sc3 - Win32 Debug"
@ -117,7 +117,7 @@ SOURCE=..\sc\sc3100a.uml
!IF "$(CFG)" == "sc3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\sc3100a.uml
InputName=sc3100a
@ -129,7 +129,7 @@ InputName=sc3100a
!ELSEIF "$(CFG)" == "sc3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\sc3100a.uml
InputName=sc3100a
@ -148,7 +148,7 @@ SOURCE=..\sc\sc3100b.uml
!IF "$(CFG)" == "sc3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\sc3100b.uml
InputName=sc3100b
@ -160,7 +160,7 @@ InputName=sc3100b
!ELSEIF "$(CFG)" == "sc3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\sc3100b.uml
InputName=sc3100b
@ -179,7 +179,7 @@ SOURCE=..\sc\sc3100c.uml
!IF "$(CFG)" == "sc3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\sc3100c.uml
InputName=sc3100c
@ -191,7 +191,7 @@ InputName=sc3100c
!ELSEIF "$(CFG)" == "sc3 - Win32 Debug"
# Begin Custom Build - Compiling masl $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\sc3100c.uml
InputName=sc3100c
@ -210,7 +210,7 @@ SOURCE=..\sc\sc3100s.uml
!IF "$(CFG)" == "sc3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sc\sc3100s.uml
InputName=sc3100s
@ -222,7 +222,7 @@ InputName=sc3100s
!ELSEIF "$(CFG)" == "sc3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sc\sc3100s.uml
InputName=sc3100s

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/sv0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/sv0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "sv0 - Win32 Debug"
@ -193,7 +193,7 @@ SOURCE=..\sv\sv0400a.uml
!IF "$(CFG)" == "sv0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sv\sv0400a.uml
InputName=sv0400a
@ -205,7 +205,7 @@ InputName=sv0400a
!ELSEIF "$(CFG)" == "sv0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sv\sv0400a.uml
InputName=sv0400a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/sv1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/sv1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "sv1 - Win32 Debug"
@ -193,7 +193,7 @@ SOURCE=..\sv\sv1100a.uml
!IF "$(CFG)" == "sv1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sv\sv1100a.uml
InputName=sv1100a
@ -205,7 +205,7 @@ InputName=sv1100a
!ELSEIF "$(CFG)" == "sv1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sv\sv1100a.uml
InputName=sv1100a
@ -224,7 +224,7 @@ SOURCE=..\sv\sv1200a.uml
!IF "$(CFG)" == "sv1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sv\sv1200a.uml
InputName=sv1200a
@ -236,7 +236,7 @@ InputName=sv1200a
!ELSEIF "$(CFG)" == "sv1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sv\sv1200a.uml
InputName=sv1200a
@ -255,7 +255,7 @@ SOURCE=..\sv\sv1200b.uml
!IF "$(CFG)" == "sv1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sv\sv1200b.uml
InputName=sv1200b
@ -267,7 +267,7 @@ InputName=sv1200b
!ELSEIF "$(CFG)" == "sv1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sv\sv1200b.uml
InputName=sv1200b
@ -286,7 +286,7 @@ SOURCE=..\sv\sv1200c.uml
!IF "$(CFG)" == "sv1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sv\sv1200c.uml
InputName=sv1200c
@ -298,7 +298,7 @@ InputName=sv1200c
!ELSEIF "$(CFG)" == "sv1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sv\sv1200c.uml
InputName=sv1200c
@ -381,7 +381,7 @@ SOURCE=..\sv\sv1100a.frm
!IF "$(CFG)" == "sv1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sv\sv1100a.frm
InputName=sv1100a
@ -393,7 +393,7 @@ InputName=sv1100a
!ELSEIF "$(CFG)" == "sv1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sv\sv1100a.frm
InputName=sv1100a
@ -412,7 +412,7 @@ SOURCE=..\sv\sv1100b.frm
!IF "$(CFG)" == "sv1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sv\sv1100b.frm
InputName=sv1100b
@ -424,7 +424,7 @@ InputName=sv1100b
!ELSEIF "$(CFG)" == "sv1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sv\sv1100b.frm
InputName=sv1100b
@ -447,7 +447,7 @@ SOURCE=..\sv\sv1200.ini
!IF "$(CFG)" == "sv1 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sv\sv1200.ini
InputName=sv1200
@ -459,7 +459,7 @@ InputName=sv1200
!ELSEIF "$(CFG)" == "sv1 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sv\sv1200.ini
InputName=sv1200

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/sv2.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/sv2.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "sv2 - Win32 Debug"
@ -189,7 +189,7 @@ SOURCE=..\sv\sv2100a.uml
!IF "$(CFG)" == "sv2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sv\sv2100a.uml
InputName=sv2100a
@ -201,7 +201,7 @@ InputName=sv2100a
!ELSEIF "$(CFG)" == "sv2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sv\sv2100a.uml
InputName=sv2100a
@ -220,7 +220,7 @@ SOURCE=..\sv\svtbpsv.uml
!IF "$(CFG)" == "sv2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
TargetDir=D:\Release\Campo40
InputPath=..\sv\svtbpsv.uml
InputName=svtbpsv
@ -232,7 +232,7 @@ InputName=svtbpsv
!ELSEIF "$(CFG)" == "sv2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_04_00\exed
InputPath=..\sv\svtbpsv.uml
InputName=svtbpsv

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