Patch level :2.0 nopatch
Files correlati : Ricompilazione Demo : [ ] Commento : solita sistemazione path git-svn-id: svn://10.65.10.50/trunk@11563 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
parent
04c0bf8674
commit
1e065a2a96
@ -54,8 +54,8 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ve0.exe"
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# SUBTRACT LINK32 /map /nodefaultlib
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# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\ve0.exe"
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# SUBTRACT LINK32 /map /debug /nodefaultlib
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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@ -249,7 +249,7 @@ SOURCE=..\ve\ve0100a.uml
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!IF "$(CFG)" == "ve0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\ve0100a.uml
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InputName=ve0100a
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@ -261,7 +261,7 @@ InputName=ve0100a
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ve\ve0100a.uml
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InputName=ve0100a
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@ -280,7 +280,7 @@ SOURCE=..\ve\ve0100b.uml
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!IF "$(CFG)" == "ve0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\ve0100b.uml
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InputName=ve0100b
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@ -292,7 +292,7 @@ InputName=ve0100b
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ve\ve0100b.uml
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InputName=ve0100b
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@ -311,7 +311,7 @@ SOURCE=..\ve\ve0100o.uml
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!IF "$(CFG)" == "ve0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\ve0100o.uml
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InputName=ve0100o
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@ -323,7 +323,7 @@ InputName=ve0100o
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ve\ve0100o.uml
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InputName=ve0100o
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@ -342,7 +342,7 @@ SOURCE=..\ve\ve0200a.uml
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!IF "$(CFG)" == "ve0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\ve0200a.uml
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InputName=ve0200a
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@ -354,7 +354,7 @@ InputName=ve0200a
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ve\ve0200a.uml
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InputName=ve0200a
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@ -373,7 +373,7 @@ SOURCE=..\ve\ve0200b.uml
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!IF "$(CFG)" == "ve0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\ve0200b.uml
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InputName=ve0200b
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@ -385,7 +385,7 @@ InputName=ve0200b
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ve\ve0200b.uml
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InputName=ve0200b
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@ -404,7 +404,7 @@ SOURCE=..\ve\ve0200c.uml
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!IF "$(CFG)" == "ve0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\ve0200c.uml
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InputName=ve0200c
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@ -416,7 +416,7 @@ InputName=ve0200c
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ve\ve0200c.uml
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InputName=ve0200c
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@ -435,7 +435,7 @@ SOURCE=..\ve\ve0200d.uml
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!IF "$(CFG)" == "ve0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\ve0200d.uml
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InputName=ve0200d
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@ -447,7 +447,7 @@ InputName=ve0200d
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ve\ve0200d.uml
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InputName=ve0200d
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@ -466,7 +466,7 @@ SOURCE=..\ve\ve0200e.uml
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!IF "$(CFG)" == "ve0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\ve0200e.uml
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InputName=ve0200e
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@ -478,7 +478,7 @@ InputName=ve0200e
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ve\ve0200e.uml
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InputName=ve0200e
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@ -497,7 +497,7 @@ SOURCE=..\ve\ve0200f.uml
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!IF "$(CFG)" == "ve0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\ve0200f.uml
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InputName=ve0200f
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@ -509,7 +509,7 @@ InputName=ve0200f
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ve\ve0200f.uml
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InputName=ve0200f
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@ -528,7 +528,7 @@ SOURCE=..\ve\ve0200g.uml
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!IF "$(CFG)" == "ve0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\ve0200g.uml
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InputName=ve0200g
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@ -540,7 +540,7 @@ InputName=ve0200g
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ve\ve0200g.uml
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InputName=ve0200g
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@ -559,7 +559,7 @@ SOURCE=..\ve\ve0500a.uml
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!IF "$(CFG)" == "ve0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\ve0500a.uml
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InputName=ve0500a
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@ -571,7 +571,7 @@ InputName=ve0500a
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ve\ve0500a.uml
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InputName=ve0500a
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@ -582,6 +582,37 @@ InputName=ve0500a
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ve\velib04d.uml
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!IF "$(CFG)" == "ve0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\velib04d.uml
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InputName=velib04d
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ve\velib04d.uml
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InputName=velib04d
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF
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# End Source File
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# End Group
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# Begin Group "Headers"
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@ -1,4 +1,4 @@
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"9012" ICON DISCARDABLE "../exe/res/exe.ico"
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"9012" ICON DISCARDABLE "../exed/res/exe.ico"
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rcinclude ../../wx240/include/wx/msw/wx.rc
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118
projects/ve1.dsp
118
projects/ve1.dsp
@ -54,8 +54,8 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ve1.exe"
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# SUBTRACT LINK32 /map /nodefaultlib
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# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\ve1.exe"
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# SUBTRACT LINK32 /map /debug /nodefaultlib
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!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
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@ -197,7 +197,7 @@ SOURCE=..\ve\ve1000b.uml
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!IF "$(CFG)" == "ve1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\ve1000b.uml
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InputName=ve1000b
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@ -209,7 +209,7 @@ InputName=ve1000b
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!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ve\ve1000b.uml
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InputName=ve1000b
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@ -228,7 +228,7 @@ SOURCE=..\ve\ve1100a.uml
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!IF "$(CFG)" == "ve1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\ve1100a.uml
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InputName=ve1100a
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@ -240,7 +240,7 @@ InputName=ve1100a
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!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ve\ve1100a.uml
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InputName=ve1100a
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@ -259,7 +259,7 @@ SOURCE=..\ve\ve1100b.uml
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!IF "$(CFG)" == "ve1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\ve1100b.uml
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InputName=ve1100b
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@ -271,7 +271,7 @@ InputName=ve1100b
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!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ve\ve1100b.uml
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InputName=ve1100b
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@ -282,6 +282,37 @@ InputName=ve1100b
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ve\ve1200a.uml
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!IF "$(CFG)" == "ve1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\ve1200a.uml
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InputName=ve1200a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ve\ve1200a.uml
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InputName=ve1200a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF
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# End Source File
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# End Group
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# Begin Group "Headers"
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@ -298,7 +329,7 @@ SOURCE=..\ve\listadoc.frm
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!IF "$(CFG)" == "ve1 - Win32 Release"
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# Begin Custom Build - Compiling form $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\listadoc.frm
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InputName=listadoc
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@ -310,7 +341,7 @@ InputName=listadoc
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!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
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||||
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||||
# Begin Custom Build - Compiling form $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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||||
TargetDir=\U\Luca\r030200\exed
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||||
InputPath=..\ve\listadoc.frm
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||||
InputName=listadoc
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||||
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@ -329,7 +360,7 @@ SOURCE=..\ve\scontid.frm
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||||
!IF "$(CFG)" == "ve1 - Win32 Release"
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||||
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||||
# Begin Custom Build - Compiling form $(InputPath)...
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||||
TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\scontid.frm
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||||
InputName=scontid
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||||
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@ -341,7 +372,7 @@ InputName=scontid
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||||
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
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||||
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||||
# Begin Custom Build - Compiling form $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ve\scontid.frm
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InputName=scontid
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@ -360,7 +391,7 @@ SOURCE=..\ve\scontii.frm
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!IF "$(CFG)" == "ve1 - Win32 Release"
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# Begin Custom Build - Compiling form $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=D:\Release\Campo32
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InputPath=..\ve\scontii.frm
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||||
InputName=scontii
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||||
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@ -372,7 +403,7 @@ InputName=scontii
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!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
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# Begin Custom Build - Compiling form $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\U\Luca\r030200\exed
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||||
InputPath=..\ve\scontii.frm
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||||
InputName=scontii
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||||
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@ -391,7 +422,7 @@ SOURCE=..\ve\scontir.frm
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||||
!IF "$(CFG)" == "ve1 - Win32 Release"
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||||
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||||
# Begin Custom Build - Compiling form $(InputPath)...
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||||
TargetDir=\U\Luca\r020200.aga\exe
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||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\scontir.frm
|
||||
InputName=scontir
|
||||
|
||||
@ -403,7 +434,7 @@ InputName=scontir
|
||||
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\scontir.frm
|
||||
InputName=scontir
|
||||
|
||||
@ -417,12 +448,43 @@ InputName=scontir
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\ve1200a.frm
|
||||
|
||||
!IF "$(CFG)" == "ve1 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve1200a.frm
|
||||
InputName=ve1200a
|
||||
|
||||
"$(TargetDir)\$(InputName).frm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
frm32 $(InputPath) $(TargetDir)\$(InputName).frm
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve1200a.frm
|
||||
InputName=ve1200a
|
||||
|
||||
"$(TargetDir)\$(InputName).frm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
frm32 $(InputPath) $(TargetDir)\$(InputName).frm
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\veacc.frm
|
||||
|
||||
!IF "$(CFG)" == "ve1 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\veacc.frm
|
||||
InputName=veacc
|
||||
|
||||
@ -434,7 +496,7 @@ InputName=veacc
|
||||
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\veacc.frm
|
||||
InputName=veacc
|
||||
|
||||
@ -453,7 +515,7 @@ SOURCE=..\ve\veaccbmp.frm
|
||||
!IF "$(CFG)" == "ve1 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\veaccbmp.frm
|
||||
InputName=veaccbmp
|
||||
|
||||
@ -465,7 +527,7 @@ InputName=veaccbmp
|
||||
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\veaccbmp.frm
|
||||
InputName=veaccbmp
|
||||
|
||||
@ -484,7 +546,7 @@ SOURCE=..\ve\vebol.frm
|
||||
!IF "$(CFG)" == "ve1 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\vebol.frm
|
||||
InputName=vebol
|
||||
|
||||
@ -496,7 +558,7 @@ InputName=vebol
|
||||
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\vebol.frm
|
||||
InputName=vebol
|
||||
|
||||
@ -515,7 +577,7 @@ SOURCE=..\ve\vebolbmp.frm
|
||||
!IF "$(CFG)" == "ve1 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\vebolbmp.frm
|
||||
InputName=vebolbmp
|
||||
|
||||
@ -527,7 +589,7 @@ InputName=vebolbmp
|
||||
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\vebolbmp.frm
|
||||
InputName=vebolbmp
|
||||
|
||||
@ -546,7 +608,7 @@ SOURCE=..\ve\vefat.frm
|
||||
!IF "$(CFG)" == "ve1 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\vefat.frm
|
||||
InputName=vefat
|
||||
|
||||
@ -558,7 +620,7 @@ InputName=vefat
|
||||
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\vefat.frm
|
||||
InputName=vefat
|
||||
|
||||
@ -577,7 +639,7 @@ SOURCE=..\ve\vefatbmp.frm
|
||||
!IF "$(CFG)" == "ve1 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\vefatbmp.frm
|
||||
InputName=vefatbmp
|
||||
|
||||
@ -589,7 +651,7 @@ InputName=vefatbmp
|
||||
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\vefatbmp.frm
|
||||
InputName=vefatbmp
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
|
||||
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
|
||||
|
||||
rcinclude ../../wx240/include/wx/msw/wx.rc
|
||||
|
||||
|
@ -54,8 +54,8 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ve2.exe"
|
||||
# SUBTRACT LINK32 /map /nodefaultlib
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\ve2.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "ve2 - Win32 Debug"
|
||||
|
||||
@ -149,7 +149,7 @@ SOURCE=..\ve\ve2100.uml
|
||||
!IF "$(CFG)" == "ve2 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve2100.uml
|
||||
InputName=ve2100
|
||||
|
||||
@ -161,7 +161,7 @@ InputName=ve2100
|
||||
!ELSEIF "$(CFG)" == "ve2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve2100.uml
|
||||
InputName=ve2100
|
||||
|
||||
@ -180,7 +180,7 @@ SOURCE=..\ve\ve2100d.uml
|
||||
!IF "$(CFG)" == "ve2 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve2100d.uml
|
||||
InputName=ve2100d
|
||||
|
||||
@ -192,7 +192,7 @@ InputName=ve2100d
|
||||
!ELSEIF "$(CFG)" == "ve2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve2100d.uml
|
||||
InputName=ve2100d
|
||||
|
||||
@ -211,7 +211,7 @@ SOURCE=..\ve\ve2100i.uml
|
||||
!IF "$(CFG)" == "ve2 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve2100i.uml
|
||||
InputName=ve2100i
|
||||
|
||||
@ -223,7 +223,7 @@ InputName=ve2100i
|
||||
!ELSEIF "$(CFG)" == "ve2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve2100i.uml
|
||||
InputName=ve2100i
|
||||
|
||||
@ -242,7 +242,7 @@ SOURCE=..\ve\ve2100r.uml
|
||||
!IF "$(CFG)" == "ve2 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve2100r.uml
|
||||
InputName=ve2100r
|
||||
|
||||
@ -254,7 +254,7 @@ InputName=ve2100r
|
||||
!ELSEIF "$(CFG)" == "ve2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve2100r.uml
|
||||
InputName=ve2100r
|
||||
|
||||
@ -273,7 +273,7 @@ SOURCE=..\ve\ve2200.uml
|
||||
!IF "$(CFG)" == "ve2 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve2200.uml
|
||||
InputName=ve2200
|
||||
|
||||
@ -285,7 +285,7 @@ InputName=ve2200
|
||||
!ELSEIF "$(CFG)" == "ve2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve2200.uml
|
||||
InputName=ve2200
|
||||
|
||||
@ -304,7 +304,7 @@ SOURCE=..\ve\ve2200c.uml
|
||||
!IF "$(CFG)" == "ve2 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve2200c.uml
|
||||
InputName=ve2200c
|
||||
|
||||
@ -316,7 +316,7 @@ InputName=ve2200c
|
||||
!ELSEIF "$(CFG)" == "ve2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve2200c.uml
|
||||
InputName=ve2200c
|
||||
|
||||
@ -335,7 +335,7 @@ SOURCE=..\ve\ve2200x.uml
|
||||
!IF "$(CFG)" == "ve2 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve2200x.uml
|
||||
InputName=ve2200x
|
||||
|
||||
@ -347,7 +347,7 @@ InputName=ve2200x
|
||||
!ELSEIF "$(CFG)" == "ve2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve2200x.uml
|
||||
InputName=ve2200x
|
||||
|
||||
@ -366,7 +366,7 @@ SOURCE=..\ve\ve2300.uml
|
||||
!IF "$(CFG)" == "ve2 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve2300.uml
|
||||
InputName=ve2300
|
||||
|
||||
@ -378,7 +378,7 @@ InputName=ve2300
|
||||
!ELSEIF "$(CFG)" == "ve2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve2300.uml
|
||||
InputName=ve2300
|
||||
|
||||
@ -397,7 +397,7 @@ SOURCE=..\ve\ve2300x.uml
|
||||
!IF "$(CFG)" == "ve2 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve2300x.uml
|
||||
InputName=ve2300x
|
||||
|
||||
@ -409,7 +409,7 @@ InputName=ve2300x
|
||||
!ELSEIF "$(CFG)" == "ve2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve2300x.uml
|
||||
InputName=ve2300x
|
||||
|
||||
@ -428,7 +428,7 @@ SOURCE=..\ve\ve2400.uml
|
||||
!IF "$(CFG)" == "ve2 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve2400.uml
|
||||
InputName=ve2400
|
||||
|
||||
@ -440,7 +440,7 @@ InputName=ve2400
|
||||
!ELSEIF "$(CFG)" == "ve2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve2400.uml
|
||||
InputName=ve2400
|
||||
|
||||
@ -459,7 +459,7 @@ SOURCE=..\ve\ve2400k.uml
|
||||
!IF "$(CFG)" == "ve2 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve2400k.uml
|
||||
InputName=ve2400k
|
||||
|
||||
@ -471,7 +471,7 @@ InputName=ve2400k
|
||||
!ELSEIF "$(CFG)" == "ve2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve2400k.uml
|
||||
InputName=ve2400k
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
|
||||
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
|
||||
|
||||
rcinclude ../../wx240/include/wx/msw/wx.rc
|
||||
|
||||
|
@ -54,8 +54,8 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ve3.exe"
|
||||
# SUBTRACT LINK32 /map /nodefaultlib
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\ve3.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "ve3 - Win32 Debug"
|
||||
|
||||
@ -125,7 +125,7 @@ SOURCE=..\ve\ve3100.uml
|
||||
!IF "$(CFG)" == "ve3 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve3100.uml
|
||||
InputName=ve3100
|
||||
|
||||
@ -137,7 +137,7 @@ InputName=ve3100
|
||||
!ELSEIF "$(CFG)" == "ve3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve3100.uml
|
||||
InputName=ve3100
|
||||
|
||||
@ -156,7 +156,7 @@ SOURCE=..\ve\ve3100d.uml
|
||||
!IF "$(CFG)" == "ve3 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve3100d.uml
|
||||
InputName=ve3100d
|
||||
|
||||
@ -168,7 +168,7 @@ InputName=ve3100d
|
||||
!ELSEIF "$(CFG)" == "ve3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve3100d.uml
|
||||
InputName=ve3100d
|
||||
|
||||
@ -187,7 +187,7 @@ SOURCE=..\ve\ve3100i.uml
|
||||
!IF "$(CFG)" == "ve3 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve3100i.uml
|
||||
InputName=ve3100i
|
||||
|
||||
@ -199,7 +199,7 @@ InputName=ve3100i
|
||||
!ELSEIF "$(CFG)" == "ve3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve3100i.uml
|
||||
InputName=ve3100i
|
||||
|
||||
@ -218,7 +218,7 @@ SOURCE=..\ve\ve3100r.uml
|
||||
!IF "$(CFG)" == "ve3 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve3100r.uml
|
||||
InputName=ve3100r
|
||||
|
||||
@ -230,7 +230,7 @@ InputName=ve3100r
|
||||
!ELSEIF "$(CFG)" == "ve3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve3100r.uml
|
||||
InputName=ve3100r
|
||||
|
||||
@ -249,7 +249,7 @@ SOURCE=..\ve\ve3200.uml
|
||||
!IF "$(CFG)" == "ve3 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve3200.uml
|
||||
InputName=ve3200
|
||||
|
||||
@ -261,7 +261,7 @@ InputName=ve3200
|
||||
!ELSEIF "$(CFG)" == "ve3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve3200.uml
|
||||
InputName=ve3200
|
||||
|
||||
@ -280,7 +280,7 @@ SOURCE=..\ve\ve3200x.uml
|
||||
!IF "$(CFG)" == "ve3 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve3200x.uml
|
||||
InputName=ve3200x
|
||||
|
||||
@ -292,7 +292,7 @@ InputName=ve3200x
|
||||
!ELSEIF "$(CFG)" == "ve3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve3200x.uml
|
||||
InputName=ve3200x
|
||||
|
||||
@ -311,7 +311,7 @@ SOURCE=..\ve\ve3300.uml
|
||||
!IF "$(CFG)" == "ve3 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve3300.uml
|
||||
InputName=ve3300
|
||||
|
||||
@ -323,7 +323,7 @@ InputName=ve3300
|
||||
!ELSEIF "$(CFG)" == "ve3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve3300.uml
|
||||
InputName=ve3300
|
||||
|
||||
@ -342,7 +342,7 @@ SOURCE=..\ve\ve3400.uml
|
||||
!IF "$(CFG)" == "ve3 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve3400.uml
|
||||
InputName=ve3400
|
||||
|
||||
@ -354,7 +354,7 @@ InputName=ve3400
|
||||
!ELSEIF "$(CFG)" == "ve3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve3400.uml
|
||||
InputName=ve3400
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
|
||||
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
|
||||
|
||||
rcinclude ../../wx240/include/wx/msw/wx.rc
|
||||
|
||||
|
@ -54,8 +54,8 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ve4.exe"
|
||||
# SUBTRACT LINK32 /map /nodefaultlib
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\ve4.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "ve4 - Win32 Debug"
|
||||
|
||||
@ -113,7 +113,7 @@ SOURCE=..\ve\ve4100.uml
|
||||
!IF "$(CFG)" == "ve4 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve4100.uml
|
||||
InputName=ve4100
|
||||
|
||||
@ -125,7 +125,7 @@ InputName=ve4100
|
||||
!ELSEIF "$(CFG)" == "ve4 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve4100.uml
|
||||
InputName=ve4100
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
|
||||
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
|
||||
|
||||
rcinclude ../../wx240/include/wx/msw/wx.rc
|
||||
|
||||
|
@ -54,8 +54,8 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ve5.exe"
|
||||
# SUBTRACT LINK32 /map /nodefaultlib
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\ve5.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "ve5 - Win32 Debug"
|
||||
|
||||
@ -197,7 +197,7 @@ SOURCE=..\ve\ve5100a.uml
|
||||
!IF "$(CFG)" == "ve5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve5100a.uml
|
||||
InputName=ve5100a
|
||||
|
||||
@ -209,7 +209,7 @@ InputName=ve5100a
|
||||
!ELSEIF "$(CFG)" == "ve5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve5100a.uml
|
||||
InputName=ve5100a
|
||||
|
||||
@ -228,7 +228,7 @@ SOURCE=..\ve\ve5200.uml
|
||||
!IF "$(CFG)" == "ve5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve5200.uml
|
||||
InputName=ve5200
|
||||
|
||||
@ -240,7 +240,7 @@ InputName=ve5200
|
||||
!ELSEIF "$(CFG)" == "ve5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve5200.uml
|
||||
InputName=ve5200
|
||||
|
||||
@ -259,7 +259,7 @@ SOURCE=..\ve\ve5300a.uml
|
||||
!IF "$(CFG)" == "ve5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve5300a.uml
|
||||
InputName=ve5300a
|
||||
|
||||
@ -271,7 +271,7 @@ InputName=ve5300a
|
||||
!ELSEIF "$(CFG)" == "ve5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve5300a.uml
|
||||
InputName=ve5300a
|
||||
|
||||
@ -290,7 +290,7 @@ SOURCE=..\ve\ve5400.uml
|
||||
!IF "$(CFG)" == "ve5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve5400.uml
|
||||
InputName=ve5400
|
||||
|
||||
@ -302,7 +302,7 @@ InputName=ve5400
|
||||
!ELSEIF "$(CFG)" == "ve5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve5400.uml
|
||||
InputName=ve5400
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
|
||||
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
|
||||
|
||||
rcinclude ../../wx240/include/wx/msw/wx.rc
|
||||
|
||||
|
@ -54,8 +54,8 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ve6.exe"
|
||||
# SUBTRACT LINK32 /map /nodefaultlib
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\ve6.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "ve6 - Win32 Debug"
|
||||
|
||||
@ -241,7 +241,7 @@ SOURCE=..\ve\ve6100a.uml
|
||||
!IF "$(CFG)" == "ve6 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve6100a.uml
|
||||
InputName=ve6100a
|
||||
|
||||
@ -253,7 +253,7 @@ InputName=ve6100a
|
||||
!ELSEIF "$(CFG)" == "ve6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve6100a.uml
|
||||
InputName=ve6100a
|
||||
|
||||
@ -272,7 +272,7 @@ SOURCE=..\ve\ve6200a.uml
|
||||
!IF "$(CFG)" == "ve6 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve6200a.uml
|
||||
InputName=ve6200a
|
||||
|
||||
@ -284,7 +284,7 @@ InputName=ve6200a
|
||||
!ELSEIF "$(CFG)" == "ve6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve6200a.uml
|
||||
InputName=ve6200a
|
||||
|
||||
@ -303,7 +303,7 @@ SOURCE=..\ve\ve6300a.uml
|
||||
!IF "$(CFG)" == "ve6 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve6300a.uml
|
||||
InputName=ve6300a
|
||||
|
||||
@ -315,7 +315,7 @@ InputName=ve6300a
|
||||
!ELSEIF "$(CFG)" == "ve6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve6300a.uml
|
||||
InputName=ve6300a
|
||||
|
||||
@ -334,7 +334,7 @@ SOURCE=..\ve\ve6400a.uml
|
||||
!IF "$(CFG)" == "ve6 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve6400a.uml
|
||||
InputName=ve6400a
|
||||
|
||||
@ -346,7 +346,7 @@ InputName=ve6400a
|
||||
!ELSEIF "$(CFG)" == "ve6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve6400a.uml
|
||||
InputName=ve6400a
|
||||
|
||||
@ -365,7 +365,7 @@ SOURCE=..\ve\ve6500.uml
|
||||
!IF "$(CFG)" == "ve6 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve6500.uml
|
||||
InputName=ve6500
|
||||
|
||||
@ -377,7 +377,7 @@ InputName=ve6500
|
||||
!ELSEIF "$(CFG)" == "ve6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve6500.uml
|
||||
InputName=ve6500
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
|
||||
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
|
||||
|
||||
rcinclude ../../wx240/include/wx/msw/wx.rc
|
||||
|
||||
|
@ -54,8 +54,8 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ve7.exe"
|
||||
# SUBTRACT LINK32 /map /nodefaultlib
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\ve7.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "ve7 - Win32 Debug"
|
||||
|
||||
@ -217,7 +217,7 @@ SOURCE=..\ve\ve7100a.uml
|
||||
!IF "$(CFG)" == "ve7 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve7100a.uml
|
||||
InputName=ve7100a
|
||||
|
||||
@ -229,7 +229,7 @@ InputName=ve7100a
|
||||
!ELSEIF "$(CFG)" == "ve7 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve7100a.uml
|
||||
InputName=ve7100a
|
||||
|
||||
@ -248,7 +248,7 @@ SOURCE=..\ve\ve7300a.uml
|
||||
!IF "$(CFG)" == "ve7 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\ve7300a.uml
|
||||
InputName=ve7300a
|
||||
|
||||
@ -260,7 +260,7 @@ InputName=ve7300a
|
||||
!ELSEIF "$(CFG)" == "ve7 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\ve7300a.uml
|
||||
InputName=ve7300a
|
||||
|
||||
@ -287,7 +287,7 @@ SOURCE=..\ve\VE7300A.FRM
|
||||
!IF "$(CFG)" == "ve7 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\VE7300A.FRM
|
||||
InputName=VE7300A
|
||||
|
||||
@ -299,7 +299,7 @@ InputName=VE7300A
|
||||
!ELSEIF "$(CFG)" == "ve7 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\VE7300A.FRM
|
||||
InputName=VE7300A
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
|
||||
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
|
||||
|
||||
rcinclude ../../wx240/include/wx/msw/wx.rc
|
||||
|
||||
|
@ -53,7 +53,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"D:\Release\Campo32/ve_maskrighe.exe"
|
||||
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
@ -92,12 +92,16 @@ LINK32=link.exe
|
||||
# PROP Default_Filter "uml"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\verig.uml
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\verig00.uml
|
||||
|
||||
!IF "$(CFG)" == "ve_maskrighe - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\verig00.uml
|
||||
InputName=verig00
|
||||
|
||||
@ -109,7 +113,7 @@ InputName=verig00
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\verig00.uml
|
||||
InputName=verig00
|
||||
|
||||
@ -128,7 +132,7 @@ SOURCE=..\ve\verig01.uml
|
||||
!IF "$(CFG)" == "ve_maskrighe - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\verig01.uml
|
||||
InputName=verig01
|
||||
|
||||
@ -140,7 +144,7 @@ InputName=verig01
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\verig01.uml
|
||||
InputName=verig01
|
||||
|
||||
@ -159,7 +163,7 @@ SOURCE=..\ve\verig02.uml
|
||||
!IF "$(CFG)" == "ve_maskrighe - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\verig02.uml
|
||||
InputName=verig02
|
||||
|
||||
@ -171,7 +175,7 @@ InputName=verig02
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\verig02.uml
|
||||
InputName=verig02
|
||||
|
||||
@ -190,7 +194,7 @@ SOURCE=..\ve\verig03.uml
|
||||
!IF "$(CFG)" == "ve_maskrighe - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\verig03.uml
|
||||
InputName=verig03
|
||||
|
||||
@ -202,7 +206,7 @@ InputName=verig03
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\verig03.uml
|
||||
InputName=verig03
|
||||
|
||||
@ -221,7 +225,7 @@ SOURCE=..\ve\verig04.uml
|
||||
!IF "$(CFG)" == "ve_maskrighe - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\verig04.uml
|
||||
InputName=verig04
|
||||
|
||||
@ -233,7 +237,7 @@ InputName=verig04
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\verig04.uml
|
||||
InputName=verig04
|
||||
|
||||
@ -252,7 +256,7 @@ SOURCE=..\ve\verig05.uml
|
||||
!IF "$(CFG)" == "ve_maskrighe - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\verig05.uml
|
||||
InputName=verig05
|
||||
|
||||
@ -264,7 +268,7 @@ InputName=verig05
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\verig05.uml
|
||||
InputName=verig05
|
||||
|
||||
@ -283,7 +287,7 @@ SOURCE=..\ve\verig06.uml
|
||||
!IF "$(CFG)" == "ve_maskrighe - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\verig06.uml
|
||||
InputName=verig06
|
||||
|
||||
@ -295,7 +299,7 @@ InputName=verig06
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\verig06.uml
|
||||
InputName=verig06
|
||||
|
||||
@ -314,7 +318,7 @@ SOURCE=..\ve\verig07.uml
|
||||
!IF "$(CFG)" == "ve_maskrighe - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\verig07.uml
|
||||
InputName=verig07
|
||||
|
||||
@ -326,7 +330,7 @@ InputName=verig07
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\verig07.uml
|
||||
InputName=verig07
|
||||
|
||||
@ -345,7 +349,7 @@ SOURCE=..\ve\verig08.uml
|
||||
!IF "$(CFG)" == "ve_maskrighe - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\verig08.uml
|
||||
InputName=verig08
|
||||
|
||||
@ -357,7 +361,7 @@ InputName=verig08
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\verig08.uml
|
||||
InputName=verig08
|
||||
|
||||
@ -376,7 +380,7 @@ SOURCE=..\ve\verig09.uml
|
||||
!IF "$(CFG)" == "ve_maskrighe - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\verig09.uml
|
||||
InputName=verig09
|
||||
|
||||
@ -388,7 +392,7 @@ InputName=verig09
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\verig09.uml
|
||||
InputName=verig09
|
||||
|
||||
@ -407,7 +411,7 @@ SOURCE=..\ve\verig13.uml
|
||||
!IF "$(CFG)" == "ve_maskrighe - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\verig13.uml
|
||||
InputName=verig13
|
||||
|
||||
@ -419,7 +423,7 @@ InputName=verig13
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\verig13.uml
|
||||
InputName=verig13
|
||||
|
||||
@ -438,7 +442,7 @@ SOURCE=..\ve\verig14.uml
|
||||
!IF "$(CFG)" == "ve_maskrighe - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exe
|
||||
TargetDir=D:\Release\Campo32
|
||||
InputPath=..\ve\verig14.uml
|
||||
InputName=verig14
|
||||
|
||||
@ -450,7 +454,7 @@ InputName=verig14
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)
|
||||
TargetDir=\U\Luca\r020200.aga\exed
|
||||
TargetDir=\U\Luca\r030200\exed
|
||||
InputPath=..\ve\verig14.uml
|
||||
InputName=verig14
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -54,7 +54,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../exe/xidll.dll"
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"D:/Release/Campo32/xidll.dll"
|
||||
|
||||
!ELSEIF "$(CFG)" == "xidll - Win32 Debug"
|
||||
|
||||
|
@ -44,7 +44,6 @@ RSC=rc.exe
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "XVAGADLL_EXPORTS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /I "..\..\wx240\lib\mswdlld" /I "..\..\wx240\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D XVAGADLL=1 /YX /FD /c
|
||||
# SUBTRACT CPP /Z<none>
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x410 /d "NDEBUG"
|
||||
@ -54,7 +53,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib wsock32.lib version.lib /nologo /dll /machine:I386 /out:"..\exe\xvagadll.dll"
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib wsock32.lib version.lib /nologo /dll /machine:I386 /out:"D:\Release\Campo32\xvagadll.dll"
|
||||
# SUBTRACT LINK32 /debug
|
||||
|
||||
!ELSEIF "$(CFG)" == "xvagadll - Win32 Debug"
|
||||
|
Loading…
x
Reference in New Issue
Block a user