702 lines
17 KiB
Plaintext
Raw Normal View History

# Microsoft Developer Studio Project File - Name="cg3" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=cg3 - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Cg3.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Cg3.mak" CFG="cg3 - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "cg3 - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "cg3 - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "cg3 - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\release"
# PROP Intermediate_Dir "..\release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /O2 /I "..\include" /I "..\xvaga" /I "..\xi" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x410 /d "NDEBUG"
# ADD RSC /l 0x410 /i "..\..\wx280\include" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/cg3.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\debug"
# PROP Intermediate_Dir "..\debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /Gm /Zi /Od /I "..\include" /I "..\xvaga" /I "..\xi" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x410 /d "_DEBUG"
# ADD RSC /l 0x410 /i "..\..\wx280\include" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"../exed/cg3.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
# Begin Target
# Name "cg3 - Win32 Release"
# Name "cg3 - Win32 Debug"
# Begin Group "Sources"
# PROP Default_Filter "cpp"
# Begin Source File
SOURCE=..\cg\cg3.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cg3100.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cg3200.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cg3300.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cg3301.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cg3400.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cg3500.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cg3600.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cg3700.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cg3800.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cglib01.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cglib02.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cglib03.cpp
# End Source File
# End Group
# Begin Group "Masks"
# PROP Default_Filter "uml"
# Begin Source File
SOURCE=..\cg\cg3100a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3100a.uml
InputName=cg3100a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3100a.uml
InputName=cg3100a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\cg\cg3100b.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3100b.uml
InputName=cg3100b
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3100b.uml
InputName=cg3100b
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\cg\cg3200a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3200a.uml
InputName=cg3200a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3200a.uml
InputName=cg3200a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\cg\cg3300a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3300a.uml
InputName=cg3300a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3300a.uml
InputName=cg3300a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\cg\cg3300b.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3300b.uml
InputName=cg3300b
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3300b.uml
InputName=cg3300b
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\cg\cg3300c.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3300c.uml
InputName=cg3300c
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3300c.uml
InputName=cg3300c
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\cg\cg3400a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3400a.uml
InputName=cg3400a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3400a.uml
InputName=cg3400a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\cg\cg3400b.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3400b.uml
InputName=cg3400b
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3400b.uml
InputName=cg3400b
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\cg\cg3500a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3500a.uml
InputName=cg3500a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3500a.uml
InputName=cg3500a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\cg\cg3600a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3600a.uml
InputName=cg3600a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3600a.uml
InputName=cg3600a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\cg\cg3600b.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3600b.uml
InputName=cg3600b
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3600b.uml
InputName=cg3600b
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\cg\cg3700a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3700a.uml
InputName=cg3700a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3700a.uml
InputName=cg3700a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\cg\cg3800a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3800a.uml
InputName=cg3800a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3800a.uml
InputName=cg3800a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Headers"
# PROP Default_Filter "h"
# Begin Source File
SOURCE=..\cg\cg3.h
# End Source File
# Begin Source File
SOURCE=..\cg\cg3100.h
# End Source File
# Begin Source File
SOURCE=..\cg\cg3200.h
# End Source File
# Begin Source File
SOURCE=..\cg\cg3300.h
# End Source File
# Begin Source File
SOURCE=..\cg\cg3300a.h
# End Source File
# Begin Source File
SOURCE=..\cg\cg3300b.h
# End Source File
# Begin Source File
SOURCE=..\cg\cg3400a.h
# End Source File
# Begin Source File
SOURCE=..\cg\cg3400b.h
# End Source File
# Begin Source File
SOURCE=..\cg\cg3401.h
# End Source File
# Begin Source File
SOURCE=..\cg\cg3500.h
# End Source File
# Begin Source File
SOURCE=..\cg\cg3600.h
# End Source File
# Begin Source File
SOURCE=..\cg\cg3700a.h
# End Source File
# Begin Source File
SOURCE=..\cg\cg3800.h
# End Source File
# Begin Source File
SOURCE=..\cg\cg3800a.h
# End Source File
# End Group
# Begin Group "Forms"
# PROP Default_Filter "frm"
# Begin Source File
SOURCE=..\cg\cg3300.frm
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3300.frm
InputName=cg3300
"$(TargetDir)\$(InputName).frm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
frm32 $(InputPath) $(TargetDir)\$(InputName).frm
# End Custom Build
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3300.frm
InputName=cg3300
"$(TargetDir)\$(InputName).frm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
frm32 $(InputPath) $(TargetDir)\$(InputName).frm
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\cg\cg3800a.frm
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg3800a.frm
InputName=cg3800a
"$(TargetDir)\$(InputName).frm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
frm32 $(InputPath) $(TargetDir)\$(InputName).frm
# End Custom Build
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
InputPath=..\cg\cg3800a.frm
InputName=cg3800a
"$(TargetDir)\$(InputName).frm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
frm32 $(InputPath) $(TargetDir)\$(InputName).frm
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Source File
SOURCE=.\cg3.rc
!IF "$(CFG)" == "cg3 - Win32 Release"
# ADD BASE RSC /l 0x410
# ADD RSC /l 0x410
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# ADD BASE RSC /l 0x410
# ADD RSC /l 0x410 /fo"..\Debug/cg3.res"
!ENDIF
# End Source File
# End Target
# End Project