Files correlati : Ricompilazione Demo : [ ] Commento :modificato il path degli eseguibili di release in modo da adattarlo al nuovo nome Campo 4.0 del 2007 git-svn-id: svn://10.65.10.50/trunk@13978 c028cbd2-c16b-5b4b-a496-9718f37d4682
		
			
				
	
	
		
			2169 lines
		
	
	
		
			51 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			2169 lines
		
	
	
		
			51 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
# Microsoft Developer Studio Project File - Name="ve_masktab" - Package Owner=<4>
 | 
						|
# Microsoft Developer Studio Generated Build File, Format Version 6.00
 | 
						|
# ** DO NOT EDIT **
 | 
						|
 | 
						|
# TARGTYPE "Win32 (x86) Application" 0x0101
 | 
						|
 | 
						|
CFG=ve_masktab - Win32 Debug
 | 
						|
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
 | 
						|
!MESSAGE use the Export Makefile command and run
 | 
						|
!MESSAGE 
 | 
						|
!MESSAGE NMAKE /f "ve_masktab.mak".
 | 
						|
!MESSAGE 
 | 
						|
!MESSAGE You can specify a configuration when running NMAKE
 | 
						|
!MESSAGE by defining the macro CFG on the command line. For example:
 | 
						|
!MESSAGE 
 | 
						|
!MESSAGE NMAKE /f "ve_masktab.mak" CFG="ve_masktab - Win32 Debug"
 | 
						|
!MESSAGE 
 | 
						|
!MESSAGE Possible choices for configuration are:
 | 
						|
!MESSAGE 
 | 
						|
!MESSAGE "ve_masktab - Win32 Release" (based on "Win32 (x86) Application")
 | 
						|
!MESSAGE "ve_masktab - Win32 Debug" (based on "Win32 (x86) Application")
 | 
						|
!MESSAGE 
 | 
						|
 | 
						|
# Begin Project
 | 
						|
# PROP AllowPerConfigDependencies 0
 | 
						|
# PROP Scc_ProjName ""
 | 
						|
# PROP Scc_LocalPath ""
 | 
						|
CPP=cl.exe
 | 
						|
MTL=midl.exe
 | 
						|
RSC=rc.exe
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# PROP BASE Use_MFC 0
 | 
						|
# PROP BASE Use_Debug_Libraries 0
 | 
						|
# PROP BASE Output_Dir "Release"
 | 
						|
# PROP BASE Intermediate_Dir "Release"
 | 
						|
# PROP BASE Target_Dir ""
 | 
						|
# PROP Use_MFC 0
 | 
						|
# PROP Use_Debug_Libraries 0
 | 
						|
# PROP Output_Dir "..\release"
 | 
						|
# PROP Intermediate_Dir "..\release"
 | 
						|
# PROP Ignore_Export_Lib 0
 | 
						|
# PROP Target_Dir ""
 | 
						|
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
 | 
						|
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
 | 
						|
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
 | 
						|
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
 | 
						|
# ADD BASE RSC /l 0x410 /d "NDEBUG"
 | 
						|
# ADD RSC /l 0x410 /d "NDEBUG"
 | 
						|
BSC32=bscmake.exe
 | 
						|
# ADD BASE BSC32 /nologo
 | 
						|
# ADD BSC32 /nologo
 | 
						|
LINK32=link.exe
 | 
						|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
 | 
						|
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"D:\Release\Campo40/ve_masktab.exe"
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# PROP BASE Use_MFC 0
 | 
						|
# PROP BASE Use_Debug_Libraries 1
 | 
						|
# PROP BASE Output_Dir "Debug"
 | 
						|
# PROP BASE Intermediate_Dir "Debug"
 | 
						|
# PROP BASE Target_Dir ""
 | 
						|
# PROP Use_MFC 0
 | 
						|
# PROP Use_Debug_Libraries 1
 | 
						|
# PROP Output_Dir "..\exed"
 | 
						|
# PROP Intermediate_Dir "..\debug"
 | 
						|
# PROP Ignore_Export_Lib 0
 | 
						|
# PROP Target_Dir ""
 | 
						|
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
 | 
						|
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
 | 
						|
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
 | 
						|
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
 | 
						|
# ADD BASE RSC /l 0x410 /d "_DEBUG"
 | 
						|
# ADD RSC /l 0x410 /d "_DEBUG"
 | 
						|
BSC32=bscmake.exe
 | 
						|
# ADD BASE BSC32 /nologo
 | 
						|
# ADD BSC32 /nologo
 | 
						|
LINK32=link.exe
 | 
						|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
 | 
						|
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# Begin Target
 | 
						|
 | 
						|
# Name "ve_masktab - Win32 Release"
 | 
						|
# Name "ve_masktab - Win32 Debug"
 | 
						|
# Begin Group "Mask"
 | 
						|
 | 
						|
# PROP Default_Filter "uml"
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestabe.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestabe.uml
 | 
						|
InputName=vestabe
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestabe.uml
 | 
						|
InputName=vestabe
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestatr.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestatr.uml
 | 
						|
InputName=vestatr
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestatr.uml
 | 
						|
InputName=vestatr
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestcaa.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestcaa.uml
 | 
						|
InputName=vestcaa
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestcaa.uml
 | 
						|
InputName=vestcaa
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestcra.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestcra.uml
 | 
						|
InputName=vestcra
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestcra.uml
 | 
						|
InputName=vestcra
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vesteld.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vesteld.uml
 | 
						|
InputName=vesteld
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vesteld.uml
 | 
						|
InputName=vesteld
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestfrd.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestfrd.uml
 | 
						|
InputName=vestfrd
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestfrd.uml
 | 
						|
InputName=vestfrd
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestfrm.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestfrm.uml
 | 
						|
InputName=vestfrm
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestfrm.uml
 | 
						|
InputName=vestfrm
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestfrr.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestfrr.uml
 | 
						|
InputName=vestfrr
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestfrr.uml
 | 
						|
InputName=vestfrr
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestgmc.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestgmc.uml
 | 
						|
InputName=vestgmc
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestgmc.uml
 | 
						|
InputName=vestgmc
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestimb.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestimb.uml
 | 
						|
InputName=vestimb
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestimb.uml
 | 
						|
InputName=vestimb
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestnum.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestnum.uml
 | 
						|
InputName=vestnum
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestnum.uml
 | 
						|
InputName=vestnum
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestprs.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestprs.uml
 | 
						|
InputName=vestprs
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestprs.uml
 | 
						|
InputName=vestprs
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestrfa.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestrfa.uml
 | 
						|
InputName=vestrfa
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestrfa.uml
 | 
						|
InputName=vestrfa
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestrss.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestrss.uml
 | 
						|
InputName=vestrss
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestrss.uml
 | 
						|
InputName=vestrss
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestspp.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestspp.uml
 | 
						|
InputName=vestspp
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestspp.uml
 | 
						|
InputName=vestspp
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\veststd.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\veststd.uml
 | 
						|
InputName=veststd
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\veststd.uml
 | 
						|
InputName=veststd
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vesttag.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vesttag.uml
 | 
						|
InputName=vesttag
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vesttag.uml
 | 
						|
InputName=vesttag
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vesttip.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vesttip.uml
 | 
						|
InputName=vesttip
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vesttip.uml
 | 
						|
InputName=vesttip
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vesttri.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vesttri.uml
 | 
						|
InputName=vesttri
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vesttri.uml
 | 
						|
InputName=vesttri
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestums.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestums.uml
 | 
						|
InputName=vestums
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestums.uml
 | 
						|
InputName=vestums
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbabe.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbabe.uml
 | 
						|
InputName=vetbabe
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbabe.uml
 | 
						|
InputName=vetbabe
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbatr.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbatr.uml
 | 
						|
InputName=vetbatr
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbatr.uml
 | 
						|
InputName=vetbatr
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbcaa.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbcaa.uml
 | 
						|
InputName=vetbcaa
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbcaa.uml
 | 
						|
InputName=vetbcaa
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbcld.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbcld.uml
 | 
						|
InputName=vetbcld
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbcld.uml
 | 
						|
InputName=vetbcld
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbcra.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbcra.uml
 | 
						|
InputName=vetbcra
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbcra.uml
 | 
						|
InputName=vetbcra
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbeld.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbeld.uml
 | 
						|
InputName=vetbeld
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbeld.uml
 | 
						|
InputName=vetbeld
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbfrd.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbfrd.uml
 | 
						|
InputName=vetbfrd
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbfrd.uml
 | 
						|
InputName=vetbfrd
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbfrm.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbfrm.uml
 | 
						|
InputName=vetbfrm
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbfrm.uml
 | 
						|
InputName=vetbfrm
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbfrr.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbfrr.uml
 | 
						|
InputName=vetbfrr
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbfrr.uml
 | 
						|
InputName=vetbfrr
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbgmc.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbgmc.uml
 | 
						|
InputName=vetbgmc
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbgmc.uml
 | 
						|
InputName=vetbgmc
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbimb.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbimb.uml
 | 
						|
InputName=vetbimb
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbimb.uml
 | 
						|
InputName=vetbimb
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbmre.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbmre.uml
 | 
						|
InputName=vetbmre
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbmre.uml
 | 
						|
InputName=vetbmre
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbnum.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbnum.uml
 | 
						|
InputName=vetbnum
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbnum.uml
 | 
						|
InputName=vetbnum
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbprs.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbprs.uml
 | 
						|
InputName=vetbprs
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbprs.uml
 | 
						|
InputName=vetbprs
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbprv.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbprv.uml
 | 
						|
InputName=vetbprv
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbprv.uml
 | 
						|
InputName=vetbprv
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbrfa.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbrfa.uml
 | 
						|
InputName=vetbrfa
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbrfa.uml
 | 
						|
InputName=vetbrfa
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbrss.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbrss.uml
 | 
						|
InputName=vetbrss
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbrss.uml
 | 
						|
InputName=vetbrss
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbspp.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbspp.uml
 | 
						|
InputName=vetbspp
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbspp.uml
 | 
						|
InputName=vetbspp
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbstd.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbstd.uml
 | 
						|
InputName=vetbstd
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbstd.uml
 | 
						|
InputName=vetbstd
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbtag.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbtag.uml
 | 
						|
InputName=vetbtag
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbtag.uml
 | 
						|
InputName=vetbtag
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbtip.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbtip.uml
 | 
						|
InputName=vetbtip
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbtip.uml
 | 
						|
InputName=vetbtip
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbtri.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbtri.uml
 | 
						|
InputName=vetbtri
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbtri.uml
 | 
						|
InputName=vetbtri
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbums.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vetbums.uml
 | 
						|
InputName=vetbums
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vetbums.uml
 | 
						|
InputName=vetbums
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# End Group
 | 
						|
# Begin Group "Rep"
 | 
						|
 | 
						|
# PROP Default_Filter "rep"
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestabe.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestabe.rep
 | 
						|
InputName=vestabe
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestabe.rep
 | 
						|
InputName=vestabe
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestatr.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestatr.rep
 | 
						|
InputName=vestatr
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestatr.rep
 | 
						|
InputName=vestatr
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestcaa.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestcaa.rep
 | 
						|
InputName=vestcaa
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestcaa.rep
 | 
						|
InputName=vestcaa
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestcra.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestcra.rep
 | 
						|
InputName=vestcra
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestcra.rep
 | 
						|
InputName=vestcra
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vesteld.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vesteld.rep
 | 
						|
InputName=vesteld
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vesteld.rep
 | 
						|
InputName=vesteld
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestfrd.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestfrd.rep
 | 
						|
InputName=vestfrd
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestfrd.rep
 | 
						|
InputName=vestfrd
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestfrm.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestfrm.rep
 | 
						|
InputName=vestfrm
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestfrm.rep
 | 
						|
InputName=vestfrm
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestfrr.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestfrr.rep
 | 
						|
InputName=vestfrr
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestfrr.rep
 | 
						|
InputName=vestfrr
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestgmc.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestgmc.rep
 | 
						|
InputName=vestgmc
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestgmc.rep
 | 
						|
InputName=vestgmc
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestimb.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestimb.rep
 | 
						|
InputName=vestimb
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestimb.rep
 | 
						|
InputName=vestimb
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestnum.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestnum.rep
 | 
						|
InputName=vestnum
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestnum.rep
 | 
						|
InputName=vestnum
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestprs.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestprs.rep
 | 
						|
InputName=vestprs
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestprs.rep
 | 
						|
InputName=vestprs
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestrfa.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestrfa.rep
 | 
						|
InputName=vestrfa
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestrfa.rep
 | 
						|
InputName=vestrfa
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestrss.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestrss.rep
 | 
						|
InputName=vestrss
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestrss.rep
 | 
						|
InputName=vestrss
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestspp.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestspp.rep
 | 
						|
InputName=vestspp
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestspp.rep
 | 
						|
InputName=vestspp
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\veststd.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\veststd.rep
 | 
						|
InputName=veststd
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\veststd.rep
 | 
						|
InputName=veststd
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vesttag.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vesttag.rep
 | 
						|
InputName=vesttag
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vesttag.rep
 | 
						|
InputName=vesttag
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vesttip.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vesttip.rep
 | 
						|
InputName=vesttip
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vesttip.rep
 | 
						|
InputName=vesttip
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vesttri.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vesttri.rep
 | 
						|
InputName=vesttri
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vesttri.rep
 | 
						|
InputName=vesttri
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vestums.rep
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ve_masktab - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo40
 | 
						|
InputPath=..\ve\vestums.rep
 | 
						|
InputName=vestums
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ve_masktab - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Copying rep $(InputPath)...
 | 
						|
TargetDir=\U\Release\A_04_00\exed
 | 
						|
InputPath=..\ve\vestums.rep
 | 
						|
InputName=vestums
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	copy $(InputPath) $(TargetDir)\$(InputName).rep
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# End Group
 | 
						|
# Begin Group "Headers"
 | 
						|
 | 
						|
# PROP Default_Filter "h"
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbabe.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbacr.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbatr.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbcaa.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbcld.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbcra.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbdip.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbeld.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbfid.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbfrd.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbfrm.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbgmc.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbimb.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbmag.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbmre.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbnum.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbpci.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbpro.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbprs.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbrfa.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbrss.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbspp.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbspt.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbstd.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbtag.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbtip.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbtri.h
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ve\vetbums.h
 | 
						|
# End Source File
 | 
						|
# End Group
 | 
						|
# End Target
 | 
						|
# End Project
 |