Patch level :2.0 nopatch

Files correlati     :
Ricompilazione Demo : [ ]
Commento            :modificati path progetti


git-svn-id: svn://10.65.10.50/trunk@11564 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
luca 2003-11-04 14:27:22 +00:00
parent 1e065a2a96
commit 4e78923e57
32 changed files with 483 additions and 448 deletions

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ce0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\ce0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
@ -133,7 +133,7 @@ SOURCE=..\ce\ce0400a.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce0400a.uml
InputName=ce0400a
@ -145,7 +145,7 @@ InputName=ce0400a
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce0400a.uml
InputName=ce0400a
@ -164,7 +164,7 @@ SOURCE=..\ce\ce0400b.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce0400b.uml
InputName=ce0400b
@ -176,7 +176,7 @@ InputName=ce0400b
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce0400b.uml
InputName=ce0400b
@ -195,7 +195,7 @@ SOURCE=..\ce\ce0500a.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce0500a.uml
InputName=ce0500a
@ -207,7 +207,7 @@ InputName=ce0500a
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce0500a.uml
InputName=ce0500a
@ -226,7 +226,7 @@ SOURCE=..\ce\ce0500b.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce0500b.uml
InputName=ce0500b
@ -238,7 +238,7 @@ InputName=ce0500b
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce0500b.uml
InputName=ce0500b
@ -257,7 +257,7 @@ SOURCE=..\ce\ce0900a.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce0900a.uml
InputName=ce0900a
@ -269,7 +269,7 @@ InputName=ce0900a
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce0900a.uml
InputName=ce0900a
@ -288,7 +288,7 @@ SOURCE=..\ce\cestcac.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cestcac.uml
InputName=cestcac
@ -300,7 +300,7 @@ InputName=cestcac
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cestcac.uml
InputName=cestcac
@ -319,7 +319,7 @@ SOURCE=..\ce\cestcat.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cestcat.uml
InputName=cestcat
@ -331,7 +331,7 @@ InputName=cestcat
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cestcat.uml
InputName=cestcat
@ -350,7 +350,7 @@ SOURCE=..\ce\cestccb.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cestccb.uml
InputName=cestccb
@ -362,7 +362,7 @@ InputName=cestccb
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cestccb.uml
InputName=cestccb
@ -381,7 +381,7 @@ SOURCE=..\ce\cestcce.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cestcce.uml
InputName=cestcce
@ -393,7 +393,7 @@ InputName=cestcce
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cestcce.uml
InputName=cestcce
@ -412,7 +412,7 @@ SOURCE=..\ce\cestcgr.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cestcgr.uml
InputName=cestcgr
@ -424,7 +424,7 @@ InputName=cestcgr
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cestcgr.uml
InputName=cestcgr
@ -443,7 +443,7 @@ SOURCE=..\ce\cestcim.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cestcim.uml
InputName=cestcim
@ -455,7 +455,7 @@ InputName=cestcim
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cestcim.uml
InputName=cestcim
@ -474,7 +474,7 @@ SOURCE=..\ce\cestclm.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cestclm.uml
InputName=cestclm
@ -486,7 +486,7 @@ InputName=cestclm
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cestclm.uml
InputName=cestclm
@ -505,7 +505,7 @@ SOURCE=..\ce\cestloc.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cestloc.uml
InputName=cestloc
@ -517,7 +517,7 @@ InputName=cestloc
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cestloc.uml
InputName=cestloc
@ -536,7 +536,7 @@ SOURCE=..\ce\cesttmc.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cesttmc.uml
InputName=cesttmc
@ -548,7 +548,7 @@ InputName=cesttmc
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cesttmc.uml
InputName=cesttmc
@ -567,7 +567,7 @@ SOURCE=..\ce\cetbcac.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbcac.uml
InputName=cetbcac
@ -579,7 +579,7 @@ InputName=cetbcac
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbcac.uml
InputName=cetbcac
@ -598,7 +598,7 @@ SOURCE=..\ce\cetbcat.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbcat.uml
InputName=cetbcat
@ -610,7 +610,7 @@ InputName=cetbcat
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbcat.uml
InputName=cetbcat
@ -629,7 +629,7 @@ SOURCE=..\ce\cetbccb.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbccb.uml
InputName=cetbccb
@ -641,7 +641,7 @@ InputName=cetbccb
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbccb.uml
InputName=cetbccb
@ -660,7 +660,7 @@ SOURCE=..\ce\cetbcce.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbcce.uml
InputName=cetbcce
@ -672,7 +672,7 @@ InputName=cetbcce
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbcce.uml
InputName=cetbcce
@ -691,7 +691,7 @@ SOURCE=..\ce\cetbcgr.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbcgr.uml
InputName=cetbcgr
@ -703,7 +703,7 @@ InputName=cetbcgr
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbcgr.uml
InputName=cetbcgr
@ -722,7 +722,7 @@ SOURCE=..\ce\cetbcim.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbcim.uml
InputName=cetbcim
@ -734,7 +734,7 @@ InputName=cetbcim
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbcim.uml
InputName=cetbcim
@ -753,7 +753,7 @@ SOURCE=..\ce\cetbclm.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbclm.uml
InputName=cetbclm
@ -765,7 +765,7 @@ InputName=cetbclm
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbclm.uml
InputName=cetbclm
@ -784,7 +784,7 @@ SOURCE=..\ce\cetbloc.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbloc.uml
InputName=cetbloc
@ -796,7 +796,7 @@ InputName=cetbloc
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbloc.uml
InputName=cetbloc
@ -815,7 +815,7 @@ SOURCE=..\ce\cetbtmc.uml
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbtmc.uml
InputName=cetbtmc
@ -827,7 +827,7 @@ InputName=cetbtmc
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbtmc.uml
InputName=cetbtmc
@ -854,7 +854,7 @@ SOURCE=..\ce\cetbcac.rpt
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbcac.rpt
InputName=cetbcac
@ -866,7 +866,7 @@ InputName=cetbcac
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbcac.rpt
InputName=cetbcac
@ -885,7 +885,7 @@ SOURCE=..\ce\cetbcat.rpt
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbcat.rpt
InputName=cetbcat
@ -897,7 +897,7 @@ InputName=cetbcat
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbcat.rpt
InputName=cetbcat
@ -916,7 +916,7 @@ SOURCE=..\ce\cetbccb.rpt
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbccb.rpt
InputName=cetbccb
@ -928,7 +928,7 @@ InputName=cetbccb
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbccb.rpt
InputName=cetbccb
@ -947,7 +947,7 @@ SOURCE=..\ce\cetbcce.rpt
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbcce.rpt
InputName=cetbcce
@ -959,7 +959,7 @@ InputName=cetbcce
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbcce.rpt
InputName=cetbcce
@ -978,7 +978,7 @@ SOURCE=..\ce\cetbcgr.rpt
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbcgr.rpt
InputName=cetbcgr
@ -990,7 +990,7 @@ InputName=cetbcgr
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbcgr.rpt
InputName=cetbcgr
@ -1009,7 +1009,7 @@ SOURCE=..\ce\cetbcim.rpt
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbcim.rpt
InputName=cetbcim
@ -1021,7 +1021,7 @@ InputName=cetbcim
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbcim.rpt
InputName=cetbcim
@ -1040,7 +1040,7 @@ SOURCE=..\ce\cetbclm.rpt
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbclm.rpt
InputName=cetbclm
@ -1052,7 +1052,7 @@ InputName=cetbclm
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbclm.rpt
InputName=cetbclm
@ -1071,7 +1071,7 @@ SOURCE=..\ce\cetbloc.rpt
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbloc.rpt
InputName=cetbloc
@ -1083,7 +1083,7 @@ InputName=cetbloc
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbloc.rpt
InputName=cetbloc
@ -1102,7 +1102,7 @@ SOURCE=..\ce\cetbtmc.rpt
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\cetbtmc.rpt
InputName=cetbtmc
@ -1114,7 +1114,7 @@ InputName=cetbtmc
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\cetbtmc.rpt
InputName=cetbtmc

View File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ce1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\ce1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
@ -141,7 +141,7 @@ SOURCE=..\ce\ce1101a.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce1101a.uml
InputName=ce1101a
@ -153,7 +153,7 @@ InputName=ce1101a
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce1101a.uml
InputName=ce1101a
@ -172,7 +172,7 @@ SOURCE=..\ce\ce1101b.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce1101b.uml
InputName=ce1101b
@ -184,7 +184,7 @@ InputName=ce1101b
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce1101b.uml
InputName=ce1101b
@ -203,7 +203,7 @@ SOURCE=..\ce\ce1201a.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce1201a.uml
InputName=ce1201a
@ -215,7 +215,7 @@ InputName=ce1201a
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce1201a.uml
InputName=ce1201a
@ -234,7 +234,7 @@ SOURCE=..\ce\ce1201b.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce1201b.uml
InputName=ce1201b
@ -246,7 +246,7 @@ InputName=ce1201b
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce1201b.uml
InputName=ce1201b
@ -265,7 +265,7 @@ SOURCE=..\ce\ce1301a.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce1301a.uml
InputName=ce1301a
@ -277,7 +277,7 @@ InputName=ce1301a
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce1301a.uml
InputName=ce1301a
@ -296,7 +296,7 @@ SOURCE=..\ce\ce1301b.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce1301b.uml
InputName=ce1301b
@ -308,7 +308,7 @@ InputName=ce1301b
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce1301b.uml
InputName=ce1301b
@ -327,7 +327,7 @@ SOURCE=..\ce\ce1301c.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce1301c.uml
InputName=ce1301c
@ -339,7 +339,7 @@ InputName=ce1301c
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce1301c.uml
InputName=ce1301c
@ -358,7 +358,7 @@ SOURCE=..\ce\ce1301d.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce1301d.uml
InputName=ce1301d
@ -370,7 +370,7 @@ InputName=ce1301d
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce1301d.uml
InputName=ce1301d
@ -389,7 +389,7 @@ SOURCE=..\ce\ce1400a.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce1400a.uml
InputName=ce1400a
@ -401,7 +401,7 @@ InputName=ce1400a
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce1400a.uml
InputName=ce1400a
@ -420,7 +420,7 @@ SOURCE=..\ce\ce1400b.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce1400b.uml
InputName=ce1400b
@ -432,7 +432,7 @@ InputName=ce1400b
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce1400b.uml
InputName=ce1400b
@ -451,7 +451,7 @@ SOURCE=..\ce\ce1400c.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce1400c.uml
InputName=ce1400c
@ -463,7 +463,7 @@ InputName=ce1400c
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce1400c.uml
InputName=ce1400c
@ -482,7 +482,7 @@ SOURCE=..\ce\ce1400d.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce1400d.uml
InputName=ce1400d
@ -494,7 +494,7 @@ InputName=ce1400d
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce1400d.uml
InputName=ce1400d
@ -513,7 +513,7 @@ SOURCE=..\ce\ce1500a.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce1500a.uml
InputName=ce1500a
@ -525,7 +525,7 @@ InputName=ce1500a
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce1500a.uml
InputName=ce1500a
@ -544,7 +544,7 @@ SOURCE=..\ce\ce1500b.uml
!IF "$(CFG)" == "ce1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce1500b.uml
InputName=ce1500b
@ -556,7 +556,7 @@ InputName=ce1500b
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce1500b.uml
InputName=ce1500b

View File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ce2.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\ce2.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ce2 - Win32 Debug"
@ -141,7 +141,7 @@ SOURCE=..\ce\ce2100a.uml
!IF "$(CFG)" == "ce2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce2100a.uml
InputName=ce2100a
@ -153,7 +153,7 @@ InputName=ce2100a
!ELSEIF "$(CFG)" == "ce2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce2100a.uml
InputName=ce2100a
@ -172,7 +172,7 @@ SOURCE=..\ce\ce2200a.uml
!IF "$(CFG)" == "ce2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce2200a.uml
InputName=ce2200a
@ -184,7 +184,7 @@ InputName=ce2200a
!ELSEIF "$(CFG)" == "ce2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce2200a.uml
InputName=ce2200a
@ -203,7 +203,7 @@ SOURCE=..\ce\ce2300a.uml
!IF "$(CFG)" == "ce2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce2300a.uml
InputName=ce2300a
@ -215,7 +215,7 @@ InputName=ce2300a
!ELSEIF "$(CFG)" == "ce2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce2300a.uml
InputName=ce2300a
@ -234,7 +234,7 @@ SOURCE=..\ce\ce2500a.uml
!IF "$(CFG)" == "ce2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce2500a.uml
InputName=ce2500a
@ -246,7 +246,7 @@ InputName=ce2500a
!ELSEIF "$(CFG)" == "ce2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce2500a.uml
InputName=ce2500a

View File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ce3.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\ce3.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
@ -153,7 +153,7 @@ SOURCE=..\ce\ce3100a.uml
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce3100a.uml
InputName=ce3100a
@ -165,7 +165,7 @@ InputName=ce3100a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce3100a.uml
InputName=ce3100a
@ -184,7 +184,7 @@ SOURCE=..\ce\ce3200a.uml
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce3200a.uml
InputName=ce3200a
@ -196,7 +196,7 @@ InputName=ce3200a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce3200a.uml
InputName=ce3200a
@ -215,7 +215,7 @@ SOURCE=..\ce\ce3300a.uml
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce3300a.uml
InputName=ce3300a
@ -227,7 +227,7 @@ InputName=ce3300a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce3300a.uml
InputName=ce3300a
@ -246,7 +246,7 @@ SOURCE=..\ce\ce3400a.uml
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce3400a.uml
InputName=ce3400a
@ -258,7 +258,7 @@ InputName=ce3400a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce3400a.uml
InputName=ce3400a
@ -277,7 +277,7 @@ SOURCE=..\ce\ce3500a.uml
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce3500a.uml
InputName=ce3500a
@ -289,7 +289,7 @@ InputName=ce3500a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce3500a.uml
InputName=ce3500a
@ -308,7 +308,7 @@ SOURCE=..\ce\ce3600a.uml
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce3600a.uml
InputName=ce3600a
@ -320,7 +320,7 @@ InputName=ce3600a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce3600a.uml
InputName=ce3600a
@ -339,7 +339,7 @@ SOURCE=..\ce\ce3700a.uml
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce3700a.uml
InputName=ce3700a
@ -351,7 +351,7 @@ InputName=ce3700a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce3700a.uml
InputName=ce3700a
@ -378,7 +378,7 @@ SOURCE=..\ce\ce3100a.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce3100a.frm
InputName=ce3100a
@ -390,7 +390,7 @@ InputName=ce3100a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce3100a.frm
InputName=ce3100a
@ -409,7 +409,7 @@ SOURCE=..\ce\ce3200a.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce3200a.frm
InputName=ce3200a
@ -421,7 +421,7 @@ InputName=ce3200a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce3200a.frm
InputName=ce3200a
@ -440,7 +440,7 @@ SOURCE=..\ce\ce3300a.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce3300a.frm
InputName=ce3300a
@ -452,7 +452,7 @@ InputName=ce3300a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce3300a.frm
InputName=ce3300a
@ -471,7 +471,7 @@ SOURCE=..\ce\ce3400a.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce3400a.frm
InputName=ce3400a
@ -483,7 +483,7 @@ InputName=ce3400a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce3400a.frm
InputName=ce3400a
@ -502,7 +502,7 @@ SOURCE=..\ce\ce3500a.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce3500a.frm
InputName=ce3500a
@ -514,7 +514,7 @@ InputName=ce3500a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce3500a.frm
InputName=ce3500a
@ -533,7 +533,7 @@ SOURCE=..\ce\ce3500b.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce3500b.frm
InputName=ce3500b
@ -545,7 +545,7 @@ InputName=ce3500b
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce3500b.frm
InputName=ce3500b
@ -564,7 +564,7 @@ SOURCE=..\ce\ce3600a.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce3600a.frm
InputName=ce3600a
@ -576,7 +576,7 @@ InputName=ce3600a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce3600a.frm
InputName=ce3600a
@ -595,7 +595,7 @@ SOURCE=..\ce\ce3700a.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce3700a.frm
InputName=ce3700a
@ -607,7 +607,7 @@ InputName=ce3700a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce3700a.frm
InputName=ce3700a
@ -626,7 +626,7 @@ SOURCE=..\ce\ce3800a.frm
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce3800a.frm
InputName=ce3800a
@ -638,7 +638,7 @@ InputName=ce3800a
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce3800a.frm
InputName=ce3800a

View File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\cg0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\cg0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
@ -149,7 +149,7 @@ SOURCE=..\cg\cg0100a.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg0100a.uml
InputName=cg0100a
@ -161,7 +161,7 @@ InputName=cg0100a
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg0100a.uml
InputName=cg0100a
@ -180,7 +180,7 @@ SOURCE=..\cg\cg0200a.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg0200a.uml
InputName=cg0200a
@ -192,7 +192,7 @@ InputName=cg0200a
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg0200a.uml
InputName=cg0200a
@ -211,7 +211,7 @@ SOURCE=..\cg\cg0200b.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg0200b.uml
InputName=cg0200b
@ -223,7 +223,7 @@ InputName=cg0200b
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg0200b.uml
InputName=cg0200b
@ -242,7 +242,7 @@ SOURCE=..\cg\cg0300a.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg0300a.uml
InputName=cg0300a
@ -254,7 +254,7 @@ InputName=cg0300a
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg0300a.uml
InputName=cg0300a
@ -273,7 +273,7 @@ SOURCE=..\cg\cg0400a.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg0400a.uml
InputName=cg0400a
@ -285,7 +285,7 @@ InputName=cg0400a
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg0400a.uml
InputName=cg0400a
@ -304,7 +304,7 @@ SOURCE=..\cg\cg0400b.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg0400b.uml
InputName=cg0400b
@ -316,7 +316,7 @@ InputName=cg0400b
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg0400b.uml
InputName=cg0400b
@ -335,7 +335,7 @@ SOURCE=..\cg\cg0500a.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg0500a.uml
InputName=cg0500a
@ -347,7 +347,7 @@ InputName=cg0500a
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg0500a.uml
InputName=cg0500a
@ -366,7 +366,7 @@ SOURCE=..\cg\cg0500b.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg0500b.uml
InputName=cg0500b
@ -378,7 +378,7 @@ InputName=cg0500b
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg0500b.uml
InputName=cg0500b

View File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc

View File

@ -44,7 +44,7 @@ RSC=rc.exe
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /O2 /I "..\include" /I "..\xvaga" /I "..\xi" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /FD /c
# SUBTRACT CPP /Z<none> /Fr /YX
# SUBTRACT CPP /Fr /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x410 /d "NDEBUG"
@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\cg1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\cg1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
@ -181,7 +181,7 @@ SOURCE=..\cg\cg1100a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg1100a.uml
InputName=cg1100a
@ -193,7 +193,7 @@ InputName=cg1100a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg1100a.uml
InputName=cg1100a
@ -212,7 +212,7 @@ SOURCE=..\cg\cg1200a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg1200a.uml
InputName=cg1200a
@ -224,7 +224,7 @@ InputName=cg1200a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg1200a.uml
InputName=cg1200a
@ -243,7 +243,7 @@ SOURCE=..\cg\cg1200b.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg1200b.uml
InputName=cg1200b
@ -255,7 +255,7 @@ InputName=cg1200b
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg1200b.uml
InputName=cg1200b
@ -274,7 +274,7 @@ SOURCE=..\cg\cg1300a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg1300a.uml
InputName=cg1300a
@ -286,7 +286,7 @@ InputName=cg1300a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg1300a.uml
InputName=cg1300a
@ -305,7 +305,7 @@ SOURCE=..\cg\cg1300b.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg1300b.uml
InputName=cg1300b
@ -317,7 +317,7 @@ InputName=cg1300b
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg1300b.uml
InputName=cg1300b
@ -336,7 +336,7 @@ SOURCE=..\cg\cg1300c.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg1300c.uml
InputName=cg1300c
@ -348,7 +348,7 @@ InputName=cg1300c
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg1300c.uml
InputName=cg1300c
@ -367,7 +367,7 @@ SOURCE=..\cg\cg1300d.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg1300d.uml
InputName=cg1300d
@ -379,7 +379,7 @@ InputName=cg1300d
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg1300d.uml
InputName=cg1300d
@ -398,7 +398,7 @@ SOURCE=..\cg\cg1300e.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg1300e.uml
InputName=cg1300e
@ -410,7 +410,7 @@ InputName=cg1300e
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg1300e.uml
InputName=cg1300e
@ -429,7 +429,7 @@ SOURCE=..\cg\cg1400a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg1400a.uml
InputName=cg1400a
@ -441,7 +441,7 @@ InputName=cg1400a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg1400a.uml
InputName=cg1400a
@ -460,7 +460,7 @@ SOURCE=..\cg\cg1500a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg1500a.uml
InputName=cg1500a
@ -472,7 +472,7 @@ InputName=cg1500a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg1500a.uml
InputName=cg1500a
@ -491,7 +491,7 @@ SOURCE=..\cg\cg1600a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg1600a.uml
InputName=cg1600a
@ -503,7 +503,7 @@ InputName=cg1600a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg1600a.uml
InputName=cg1600a
@ -522,7 +522,7 @@ SOURCE=..\cg\cg1700a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg1700a.uml
InputName=cg1700a
@ -534,7 +534,7 @@ InputName=cg1700a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg1700a.uml
InputName=cg1700a

View File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\cg2.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\cg2.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
@ -157,7 +157,7 @@ SOURCE=..\cg\cg2100a.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg2100a.uml
InputName=cg2100a
@ -169,7 +169,7 @@ InputName=cg2100a
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg2100a.uml
InputName=cg2100a
@ -188,7 +188,7 @@ SOURCE=..\cg\cg2100b.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg2100b.uml
InputName=cg2100b
@ -200,7 +200,7 @@ InputName=cg2100b
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg2100b.uml
InputName=cg2100b
@ -219,7 +219,7 @@ SOURCE=..\cg\cg2100c.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg2100c.uml
InputName=cg2100c
@ -231,7 +231,7 @@ InputName=cg2100c
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg2100c.uml
InputName=cg2100c
@ -250,7 +250,7 @@ SOURCE=..\cg\cg2100i.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg2100i.uml
InputName=cg2100i
@ -262,7 +262,7 @@ InputName=cg2100i
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg2100i.uml
InputName=cg2100i
@ -281,7 +281,7 @@ SOURCE=..\cg\cg2100k.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg2100k.uml
InputName=cg2100k
@ -293,7 +293,7 @@ InputName=cg2100k
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg2100k.uml
InputName=cg2100k
@ -312,7 +312,7 @@ SOURCE=..\cg\cg2100n.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg2100n.uml
InputName=cg2100n
@ -324,7 +324,7 @@ InputName=cg2100n
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg2100n.uml
InputName=cg2100n
@ -343,7 +343,7 @@ SOURCE=..\cg\cg2100o.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg2100o.uml
InputName=cg2100o
@ -355,7 +355,7 @@ InputName=cg2100o
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg2100o.uml
InputName=cg2100o
@ -374,7 +374,7 @@ SOURCE=..\cg\cg2100p.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg2100p.uml
InputName=cg2100p
@ -386,7 +386,7 @@ InputName=cg2100p
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg2100p.uml
InputName=cg2100p
@ -405,7 +405,7 @@ SOURCE=..\cg\cg2100s.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg2100s.uml
InputName=cg2100s
@ -417,7 +417,7 @@ InputName=cg2100s
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg2100s.uml
InputName=cg2100s
@ -436,7 +436,7 @@ SOURCE=..\cg\cg2104a.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg2104a.uml
InputName=cg2104a
@ -448,7 +448,7 @@ InputName=cg2104a
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg2104a.uml
InputName=cg2104a
@ -467,7 +467,7 @@ SOURCE=..\cg\cg21cg.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg21cg.uml
InputName=cg21cg
@ -479,7 +479,7 @@ InputName=cg21cg
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg21cg.uml
InputName=cg21cg
@ -498,7 +498,7 @@ SOURCE=..\cg\cg21iva.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg21iva.uml
InputName=cg21iva
@ -510,7 +510,7 @@ InputName=cg21iva
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg21iva.uml
InputName=cg21iva
@ -529,7 +529,7 @@ SOURCE=..\cg\cg21rata.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg21rata.uml
InputName=cg21rata
@ -541,7 +541,7 @@ InputName=cg21rata
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg21rata.uml
InputName=cg21rata
@ -560,7 +560,7 @@ SOURCE=..\cg\cg21sld.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg21sld.uml
InputName=cg21sld
@ -572,7 +572,7 @@ InputName=cg21sld
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg21sld.uml
InputName=cg21sld
@ -591,7 +591,7 @@ SOURCE=..\cg\cg2200a.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg2200a.uml
InputName=cg2200a
@ -603,7 +603,7 @@ InputName=cg2200a
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg2200a.uml
InputName=cg2200a

View File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\cg3.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\cg3.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
@ -153,7 +153,7 @@ SOURCE=..\cg\cg3100a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg3100a.uml
InputName=cg3100a
@ -165,7 +165,7 @@ InputName=cg3100a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg3100a.uml
InputName=cg3100a
@ -184,7 +184,7 @@ SOURCE=..\cg\cg3100b.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg3100b.uml
InputName=cg3100b
@ -196,7 +196,7 @@ InputName=cg3100b
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg3100b.uml
InputName=cg3100b
@ -215,7 +215,7 @@ SOURCE=..\cg\cg3200a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg3200a.uml
InputName=cg3200a
@ -227,7 +227,7 @@ InputName=cg3200a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg3200a.uml
InputName=cg3200a
@ -246,7 +246,7 @@ SOURCE=..\cg\cg3300a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg3300a.uml
InputName=cg3300a
@ -258,7 +258,7 @@ InputName=cg3300a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg3300a.uml
InputName=cg3300a
@ -277,7 +277,7 @@ SOURCE=..\cg\cg3300b.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg3300b.uml
InputName=cg3300b
@ -289,7 +289,7 @@ InputName=cg3300b
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg3300b.uml
InputName=cg3300b
@ -308,7 +308,7 @@ SOURCE=..\cg\cg3300c.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg3300c.uml
InputName=cg3300c
@ -320,7 +320,7 @@ InputName=cg3300c
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg3300c.uml
InputName=cg3300c
@ -339,7 +339,7 @@ SOURCE=..\cg\cg3400a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg3400a.uml
InputName=cg3400a
@ -351,7 +351,7 @@ InputName=cg3400a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg3400a.uml
InputName=cg3400a
@ -370,7 +370,7 @@ SOURCE=..\cg\cg3400b.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg3400b.uml
InputName=cg3400b
@ -382,7 +382,7 @@ InputName=cg3400b
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg3400b.uml
InputName=cg3400b
@ -401,7 +401,7 @@ SOURCE=..\cg\cg3500a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg3500a.uml
InputName=cg3500a
@ -413,7 +413,7 @@ InputName=cg3500a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg3500a.uml
InputName=cg3500a
@ -432,7 +432,7 @@ SOURCE=..\cg\cg3600a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg3600a.uml
InputName=cg3600a
@ -444,7 +444,7 @@ InputName=cg3600a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg3600a.uml
InputName=cg3600a
@ -463,7 +463,7 @@ SOURCE=..\cg\cg3600b.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg3600b.uml
InputName=cg3600b
@ -475,7 +475,7 @@ InputName=cg3600b
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg3600b.uml
InputName=cg3600b
@ -494,7 +494,7 @@ SOURCE=..\cg\cg3700a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg3700a.uml
InputName=cg3700a
@ -506,7 +506,7 @@ InputName=cg3700a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg3700a.uml
InputName=cg3700a
@ -533,7 +533,7 @@ SOURCE=..\cg\cg3300.frm
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg3300.frm
InputName=cg3300
@ -545,7 +545,7 @@ InputName=cg3300
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Copying form $(InputPath) to $(TargetDir)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg3300.frm
InputName=cg3300

View File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\cg4.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\cg4.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
@ -193,7 +193,7 @@ SOURCE=..\cg\cg4100b.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4100b.uml
InputName=cg4100b
@ -205,7 +205,7 @@ InputName=cg4100b
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4100b.uml
InputName=cg4100b
@ -224,7 +224,7 @@ SOURCE=..\cg\cg4200a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4200a.uml
InputName=cg4200a
@ -236,7 +236,7 @@ InputName=cg4200a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4200a.uml
InputName=cg4200a
@ -255,7 +255,7 @@ SOURCE=..\cg\cg4300a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4300a.uml
InputName=cg4300a
@ -267,7 +267,7 @@ InputName=cg4300a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4300a.uml
InputName=cg4300a
@ -286,7 +286,7 @@ SOURCE=..\cg\cg4300b.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4300b.uml
InputName=cg4300b
@ -298,7 +298,7 @@ InputName=cg4300b
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4300b.uml
InputName=cg4300b
@ -317,7 +317,7 @@ SOURCE=..\cg\cg4300c.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4300c.uml
InputName=cg4300c
@ -329,7 +329,7 @@ InputName=cg4300c
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4300c.uml
InputName=cg4300c
@ -348,7 +348,7 @@ SOURCE=..\cg\cg4400a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4400a.uml
InputName=cg4400a
@ -360,7 +360,7 @@ InputName=cg4400a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4400a.uml
InputName=cg4400a
@ -379,7 +379,7 @@ SOURCE=..\cg\cg4400b.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4400b.uml
InputName=cg4400b
@ -391,7 +391,7 @@ InputName=cg4400b
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4400b.uml
InputName=cg4400b
@ -410,7 +410,7 @@ SOURCE=..\cg\cg4500a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4500a.uml
InputName=cg4500a
@ -422,7 +422,7 @@ InputName=cg4500a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4500a.uml
InputName=cg4500a
@ -441,7 +441,7 @@ SOURCE=..\cg\cg4500b.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4500b.uml
InputName=cg4500b
@ -453,7 +453,7 @@ InputName=cg4500b
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4500b.uml
InputName=cg4500b
@ -472,7 +472,7 @@ SOURCE=..\cg\cg4600a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4600a.uml
InputName=cg4600a
@ -484,7 +484,7 @@ InputName=cg4600a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4600a.uml
InputName=cg4600a
@ -503,7 +503,7 @@ SOURCE=..\cg\cg4700a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4700a.uml
InputName=cg4700a
@ -515,7 +515,7 @@ InputName=cg4700a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4700a.uml
InputName=cg4700a
@ -534,7 +534,7 @@ SOURCE=..\cg\cg4800a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4800a.uml
InputName=cg4800a
@ -546,7 +546,7 @@ InputName=cg4800a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4800a.uml
InputName=cg4800a
@ -565,7 +565,7 @@ SOURCE=..\cg\cg4800b.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4800b.uml
InputName=cg4800b
@ -577,7 +577,7 @@ InputName=cg4800b
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4800b.uml
InputName=cg4800b
@ -596,7 +596,7 @@ SOURCE=..\cg\cg4900a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4900a.uml
InputName=cg4900a
@ -608,7 +608,7 @@ InputName=cg4900a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4900a.uml
InputName=cg4900a
@ -627,7 +627,7 @@ SOURCE=..\cg\cg4900b.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4900b.uml
InputName=cg4900b
@ -639,7 +639,7 @@ InputName=cg4900b
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4900b.uml
InputName=cg4900b
@ -658,7 +658,7 @@ SOURCE=..\cg\cg4900c.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4900c.uml
InputName=cg4900c
@ -670,7 +670,7 @@ InputName=cg4900c
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4900c.uml
InputName=cg4900c
@ -689,7 +689,7 @@ SOURCE=..\cg\cg4900d.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4900d.uml
InputName=cg4900d
@ -701,7 +701,7 @@ InputName=cg4900d
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4900d.uml
InputName=cg4900d
@ -720,7 +720,7 @@ SOURCE=..\cg\cg4900e.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4900e.uml
InputName=cg4900e
@ -732,7 +732,7 @@ InputName=cg4900e
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4900e.uml
InputName=cg4900e
@ -751,7 +751,7 @@ SOURCE=..\cg\cg4900f.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4900f.uml
InputName=cg4900f
@ -763,7 +763,7 @@ InputName=cg4900f
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4900f.uml
InputName=cg4900f
@ -782,7 +782,7 @@ SOURCE=..\cg\cg4a00a.uml
!IF "$(CFG)" == "cg4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg4a00a.uml
InputName=cg4a00a
@ -794,7 +794,7 @@ InputName=cg4a00a
!ELSEIF "$(CFG)" == "cg4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg4a00a.uml
InputName=cg4a00a

View File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\cg5.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\cg5.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
@ -157,7 +157,7 @@ SOURCE=..\cg\cg5000a.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg5000a.uml
InputName=cg5000a
@ -169,7 +169,7 @@ InputName=cg5000a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg5000a.uml
InputName=cg5000a
@ -188,7 +188,7 @@ SOURCE=..\cg\cg5100a.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg5100a.uml
InputName=cg5100a
@ -200,7 +200,7 @@ InputName=cg5100a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg5100a.uml
InputName=cg5100a
@ -219,7 +219,7 @@ SOURCE=..\cg\cg5200a.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg5200a.uml
InputName=cg5200a
@ -231,7 +231,7 @@ InputName=cg5200a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg5200a.uml
InputName=cg5200a
@ -250,7 +250,7 @@ SOURCE=..\cg\cg5300a.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg5300a.uml
InputName=cg5300a
@ -262,7 +262,7 @@ InputName=cg5300a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg5300a.uml
InputName=cg5300a
@ -281,7 +281,7 @@ SOURCE=..\cg\cg5400a.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg5400a.uml
InputName=cg5400a
@ -293,7 +293,7 @@ InputName=cg5400a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg5400a.uml
InputName=cg5400a
@ -312,7 +312,7 @@ SOURCE=..\cg\cg5400b.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg5400b.uml
InputName=cg5400b
@ -324,7 +324,7 @@ InputName=cg5400b
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg5400b.uml
InputName=cg5400b
@ -343,7 +343,7 @@ SOURCE=..\cg\cg5500a.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg5500a.uml
InputName=cg5500a
@ -355,7 +355,7 @@ InputName=cg5500a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg5500a.uml
InputName=cg5500a
@ -374,7 +374,7 @@ SOURCE=..\cg\cg5500b.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg5500b.uml
InputName=cg5500b
@ -386,7 +386,7 @@ InputName=cg5500b
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg5500b.uml
InputName=cg5500b
@ -405,7 +405,7 @@ SOURCE=..\cg\cg5500c.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg5500c.uml
InputName=cg5500c
@ -417,7 +417,7 @@ InputName=cg5500c
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg5500c.uml
InputName=cg5500c
@ -436,7 +436,7 @@ SOURCE=..\cg\cg5500d.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg5500d.uml
InputName=cg5500d
@ -448,7 +448,7 @@ InputName=cg5500d
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg5500d.uml
InputName=cg5500d
@ -467,7 +467,7 @@ SOURCE=..\cg\cg5600a.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg5600a.uml
InputName=cg5600a
@ -479,7 +479,7 @@ InputName=cg5600a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg5600a.uml
InputName=cg5600a
@ -498,7 +498,7 @@ SOURCE=..\cg\cg5700a.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg5700a.uml
InputName=cg5700a
@ -510,7 +510,7 @@ InputName=cg5700a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg5700a.uml
InputName=cg5700a
@ -529,7 +529,7 @@ SOURCE=..\cg\cg5700b.uml
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg5700b.uml
InputName=cg5700b
@ -541,7 +541,7 @@ InputName=cg5700b
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg5700b.uml
InputName=cg5700b
@ -568,7 +568,7 @@ SOURCE=..\cg\cg5700a.frm
!IF "$(CFG)" == "cg5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg5700a.frm
InputName=cg5700a
@ -580,7 +580,7 @@ InputName=cg5700a
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg5700a.frm
InputName=cg5700a

View File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\cg6.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\cg6.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
@ -193,7 +193,7 @@ SOURCE=..\cg\cg6400a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6400a.uml
InputName=cg6400a
@ -205,7 +205,7 @@ InputName=cg6400a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6400a.uml
InputName=cg6400a
@ -224,7 +224,7 @@ SOURCE=..\cg\cg6400b.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6400b.uml
InputName=cg6400b
@ -236,7 +236,7 @@ InputName=cg6400b
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6400b.uml
InputName=cg6400b
@ -255,7 +255,7 @@ SOURCE=..\cg\cg6400c.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6400c.uml
InputName=cg6400c
@ -267,7 +267,7 @@ InputName=cg6400c
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6400c.uml
InputName=cg6400c
@ -286,7 +286,7 @@ SOURCE=..\cg\cg6600a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6600a.uml
InputName=cg6600a
@ -298,7 +298,7 @@ InputName=cg6600a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6600a.uml
InputName=cg6600a
@ -317,7 +317,7 @@ SOURCE=..\cg\cg6700a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6700a.uml
InputName=cg6700a
@ -329,7 +329,7 @@ InputName=cg6700a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6700a.uml
InputName=cg6700a
@ -348,7 +348,7 @@ SOURCE=..\cg\cg6800a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6800a.uml
InputName=cg6800a
@ -360,7 +360,7 @@ InputName=cg6800a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6800a.uml
InputName=cg6800a
@ -379,7 +379,7 @@ SOURCE=..\cg\cg6800b.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6800b.uml
InputName=cg6800b
@ -391,7 +391,7 @@ InputName=cg6800b
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6800b.uml
InputName=cg6800b
@ -410,7 +410,7 @@ SOURCE=..\cg\cg6800c.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6800c.uml
InputName=cg6800c
@ -422,7 +422,7 @@ InputName=cg6800c
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6800c.uml
InputName=cg6800c
@ -441,7 +441,7 @@ SOURCE=..\cg\cg6801a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6801a.uml
InputName=cg6801a
@ -453,7 +453,7 @@ InputName=cg6801a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6801a.uml
InputName=cg6801a
@ -472,7 +472,7 @@ SOURCE=..\cg\cg6802a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6802a.uml
InputName=cg6802a
@ -484,7 +484,7 @@ InputName=cg6802a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6802a.uml
InputName=cg6802a
@ -503,7 +503,7 @@ SOURCE=..\cg\cg6802b.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6802b.uml
InputName=cg6802b
@ -515,7 +515,7 @@ InputName=cg6802b
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6802b.uml
InputName=cg6802b
@ -534,7 +534,7 @@ SOURCE=..\cg\cg6803a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6803a.uml
InputName=cg6803a
@ -546,7 +546,7 @@ InputName=cg6803a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6803a.uml
InputName=cg6803a
@ -565,7 +565,7 @@ SOURCE=..\cg\cg6804a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6804a.uml
InputName=cg6804a
@ -577,7 +577,7 @@ InputName=cg6804a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6804a.uml
InputName=cg6804a
@ -596,7 +596,7 @@ SOURCE=..\cg\cg6804b.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6804b.uml
InputName=cg6804b
@ -608,7 +608,7 @@ InputName=cg6804b
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6804b.uml
InputName=cg6804b
@ -627,7 +627,7 @@ SOURCE=..\cg\cg6804c.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6804c.uml
InputName=cg6804c
@ -639,7 +639,7 @@ InputName=cg6804c
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6804c.uml
InputName=cg6804c
@ -658,7 +658,7 @@ SOURCE=..\cg\cg6804d.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6804d.uml
InputName=cg6804d
@ -670,7 +670,7 @@ InputName=cg6804d
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6804d.uml
InputName=cg6804d
@ -689,7 +689,7 @@ SOURCE=..\cg\cg6804e.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6804e.uml
InputName=cg6804e
@ -701,7 +701,7 @@ InputName=cg6804e
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6804e.uml
InputName=cg6804e
@ -720,7 +720,7 @@ SOURCE=..\cg\cg6804f.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6804f.uml
InputName=cg6804f
@ -732,7 +732,7 @@ InputName=cg6804f
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6804f.uml
InputName=cg6804f
@ -751,7 +751,7 @@ SOURCE=..\cg\cg6804g.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6804g.uml
InputName=cg6804g
@ -763,7 +763,7 @@ InputName=cg6804g
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6804g.uml
InputName=cg6804g
@ -782,7 +782,7 @@ SOURCE=..\cg\cg6900a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6900a.uml
InputName=cg6900a
@ -794,7 +794,7 @@ InputName=cg6900a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6900a.uml
InputName=cg6900a
@ -813,7 +813,7 @@ SOURCE=..\cg\cg6900b.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6900b.uml
InputName=cg6900b
@ -825,7 +825,7 @@ InputName=cg6900b
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6900b.uml
InputName=cg6900b
@ -844,7 +844,7 @@ SOURCE=..\cg\cg6903a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\cg\cg6903a.uml
InputName=cg6903a
@ -856,7 +856,7 @@ InputName=cg6903a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\cg\cg6903a.uml
InputName=cg6903a

View File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc

View File

@ -137,7 +137,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw240.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"../exe/servers/Coffee.exe" /libpath:"..\..\wx240\lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw240.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo32/servers/Coffee.exe" /libpath:"..\..\wx240\lib"
!ENDIF
@ -189,16 +189,16 @@ SOURCE=..\server\server.rc
!ELSEIF "$(CFG)" == "Coffee - Win32 Debug DLL"
# ADD BASE RSC /l 0x410 /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# ADD BASE RSC /l 0x410 /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx240\include"
# ADD RSC /l 0x410 /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx240\include"
# ADD RSC /l 0x410 /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx240\include"
# SUBTRACT RSC /i "..\server" /i "..\..\wx240\include"
!ELSEIF "$(CFG)" == "Coffee - Win32 Release DLL"
# ADD BASE RSC /l 0x410 /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# ADD BASE RSC /l 0x410 /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx240\include"
# ADD RSC /l 0x410 /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx240\include"
# ADD RSC /l 0x410 /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx240\include"
# SUBTRACT RSC /i "..\server" /i "..\..\wx240\include"
!ENDIF

View File

@ -54,8 +54,8 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\db0.exe"
# SUBTRACT LINK32 /map /nodefaultlib
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\db0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
@ -137,7 +137,7 @@ SOURCE=..\db\db0500a.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\db0500a.uml
InputName=db0500a
@ -149,7 +149,7 @@ InputName=db0500a
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\db0500a.uml
InputName=db0500a
@ -168,7 +168,7 @@ SOURCE=..\db\db0500b.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\db0500b.uml
InputName=db0500b
@ -180,7 +180,7 @@ InputName=db0500b
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\db0500b.uml
InputName=db0500b
@ -199,7 +199,7 @@ SOURCE=..\db\db0500c.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\db0500c.uml
InputName=db0500c
@ -211,7 +211,7 @@ InputName=db0500c
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\db0500c.uml
InputName=db0500c
@ -230,7 +230,7 @@ SOURCE=..\db\dbstlav.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\dbstlav.uml
InputName=dbstlav
@ -242,7 +242,7 @@ InputName=dbstlav
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\dbstlav.uml
InputName=dbstlav
@ -261,7 +261,7 @@ SOURCE=..\db\dbstord.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\dbstord.uml
InputName=dbstord
@ -273,7 +273,7 @@ InputName=dbstord
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\dbstord.uml
InputName=dbstord
@ -292,7 +292,7 @@ SOURCE=..\db\dbstvar.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\dbstvar.uml
InputName=dbstvar
@ -304,7 +304,7 @@ InputName=dbstvar
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\dbstvar.uml
InputName=dbstvar
@ -323,7 +323,7 @@ SOURCE=..\db\dbtblav.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\dbtblav.uml
InputName=dbtblav
@ -335,7 +335,7 @@ InputName=dbtblav
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\dbtblav.uml
InputName=dbtblav
@ -354,7 +354,7 @@ SOURCE=..\db\dbtbord.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\dbtbord.uml
InputName=dbtbord
@ -366,7 +366,7 @@ InputName=dbtbord
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\dbtbord.uml
InputName=dbtbord
@ -385,7 +385,7 @@ SOURCE=..\db\dbtbvar.uml
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\dbtbvar.uml
InputName=dbtbvar
@ -397,7 +397,7 @@ InputName=dbtbvar
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\dbtbvar.uml
InputName=dbtbvar
@ -424,7 +424,7 @@ SOURCE=..\db\dbtblav.rpt
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\dbtblav.rpt
InputName=dbtblav
@ -436,7 +436,7 @@ InputName=dbtblav
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\dbtblav.rpt
InputName=dbtblav
@ -455,7 +455,7 @@ SOURCE=..\db\dbtbord.rpt
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\dbtbord.rpt
InputName=dbtbord
@ -467,7 +467,7 @@ InputName=dbtbord
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\dbtbord.rpt
InputName=dbtbord
@ -486,7 +486,7 @@ SOURCE=..\db\dbtbvar.rpt
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\dbtbvar.rpt
InputName=dbtbvar
@ -498,7 +498,7 @@ InputName=dbtbvar
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\dbtbvar.rpt
InputName=dbtbvar

View File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc

View File

@ -54,8 +54,8 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\db1.exe"
# SUBTRACT LINK32 /map /nodefaultlib
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\db1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
@ -193,7 +193,7 @@ SOURCE=..\db\db1100a.uml
!IF "$(CFG)" == "db1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\db1100a.uml
InputName=db1100a
@ -205,7 +205,7 @@ InputName=db1100a
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\db1100a.uml
InputName=db1100a
@ -224,7 +224,7 @@ SOURCE=..\db\db1200a.uml
!IF "$(CFG)" == "db1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\db1200a.uml
InputName=db1200a
@ -236,7 +236,7 @@ InputName=db1200a
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\db1200a.uml
InputName=db1200a
@ -255,7 +255,7 @@ SOURCE=..\db\db1300a.uml
!IF "$(CFG)" == "db1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\db1300a.uml
InputName=db1300a
@ -267,7 +267,7 @@ InputName=db1300a
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\db1300a.uml
InputName=db1300a
@ -286,7 +286,7 @@ SOURCE=..\db\db1300b.uml
!IF "$(CFG)" == "db1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\db1300b.uml
InputName=db1300b
@ -298,7 +298,7 @@ InputName=db1300b
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\db1300b.uml
InputName=db1300b
@ -325,7 +325,7 @@ SOURCE=..\db\db1100a.frm
!IF "$(CFG)" == "db1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\db1100a.frm
InputName=db1100a
@ -337,7 +337,7 @@ InputName=db1100a
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\db1100a.frm
InputName=db1100a
@ -356,7 +356,7 @@ SOURCE=..\db\db1200a.frm
!IF "$(CFG)" == "db1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\db1200a.frm
InputName=db1200a
@ -368,7 +368,7 @@ InputName=db1200a
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\db1200a.frm
InputName=db1200a

View File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc

View File

@ -54,8 +54,8 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\db2.exe"
# SUBTRACT LINK32 /map /nodefaultlib
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\db2.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "db2 - Win32 Debug"
@ -133,7 +133,7 @@ SOURCE=..\db\db2400a.uml
!IF "$(CFG)" == "db2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
TargetDir=D:\Release\Campo32
InputPath=..\db\db2400a.uml
InputName=db2400a
@ -145,7 +145,7 @@ InputName=db2400a
!ELSEIF "$(CFG)" == "db2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\db\db2400a.uml
InputName=db2400a

View File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ef0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\ef0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
@ -265,7 +265,7 @@ SOURCE=..\ef\bastbnp.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ef\bastbnp.uml
InputName=bastbnp
@ -277,7 +277,7 @@ InputName=bastbnp
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ef\bastbnp.uml
InputName=bastbnp
@ -296,7 +296,7 @@ SOURCE=..\ef\batbbnp.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ef\batbbnp.uml
InputName=batbbnp
@ -308,7 +308,7 @@ InputName=batbbnp
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ef\batbbnp.uml
InputName=batbbnp
@ -327,7 +327,7 @@ SOURCE=..\ef\ef0100a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ef\ef0100a.uml
InputName=ef0100a
@ -339,7 +339,7 @@ InputName=ef0100a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ef\ef0100a.uml
InputName=ef0100a
@ -358,7 +358,7 @@ SOURCE=..\ef\ef0200a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ef\ef0200a.uml
InputName=ef0200a
@ -370,7 +370,7 @@ InputName=ef0200a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ef\ef0200a.uml
InputName=ef0200a
@ -389,7 +389,7 @@ SOURCE=..\ef\ef0300a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ef\ef0300a.uml
InputName=ef0300a
@ -401,7 +401,7 @@ InputName=ef0300a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ef\ef0300a.uml
InputName=ef0300a
@ -420,7 +420,7 @@ SOURCE=..\ef\ef0300c.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ef\ef0300c.uml
InputName=ef0300c
@ -432,7 +432,7 @@ InputName=ef0300c
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ef\ef0300c.uml
InputName=ef0300c
@ -451,7 +451,7 @@ SOURCE=..\ef\ef0400a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ef\ef0400a.uml
InputName=ef0400a
@ -463,7 +463,7 @@ InputName=ef0400a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ef\ef0400a.uml
InputName=ef0400a
@ -482,7 +482,7 @@ SOURCE=..\ef\ef0500a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ef\ef0500a.uml
InputName=ef0500a
@ -494,7 +494,7 @@ InputName=ef0500a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ef\ef0500a.uml
InputName=ef0500a
@ -513,7 +513,7 @@ SOURCE=..\ef\ef0600a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ef\ef0600a.uml
InputName=ef0600a
@ -525,7 +525,7 @@ InputName=ef0600a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ef\ef0600a.uml
InputName=ef0600a
@ -544,7 +544,7 @@ SOURCE=..\ef\ef0800a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ef\ef0800a.uml
InputName=ef0800a
@ -556,7 +556,7 @@ InputName=ef0800a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ef\ef0800a.uml
InputName=ef0800a
@ -575,7 +575,7 @@ SOURCE=..\ef\ef0900a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ef\ef0900a.uml
InputName=ef0900a
@ -587,7 +587,7 @@ InputName=ef0900a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ef\ef0900a.uml
InputName=ef0900a
@ -606,7 +606,7 @@ SOURCE=..\ef\ef0A00a.uml
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ef\ef0A00a.uml
InputName=ef0A00a
@ -618,7 +618,7 @@ InputName=ef0A00a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ef\ef0A00a.uml
InputName=ef0A00a
@ -649,7 +649,7 @@ SOURCE=..\ef\dse.frm
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ef\dse.frm
InputName=dse
@ -661,7 +661,7 @@ InputName=dse
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ef\dse.frm
InputName=dse
@ -680,7 +680,7 @@ SOURCE=..\ef\rb.frm
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ef\rb.frm
InputName=rb
@ -692,7 +692,7 @@ InputName=rb
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ef\rb.frm
InputName=rb
@ -711,7 +711,7 @@ SOURCE=..\ef\ribadett.frm
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ef\ribadett.frm
InputName=ribadett
@ -723,7 +723,7 @@ InputName=ribadett
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ef\ribadett.frm
InputName=ribadett
@ -734,6 +734,41 @@ InputName=ribadett
!ENDIF
# End Source File
# End Group
# Begin Group "Rpts"
# PROP Default_Filter "rpt"
# Begin Source File
SOURCE=..\ef\batbbnp.rpt
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=D:\Release\Campo32
InputPath=..\ef\batbbnp.rpt
InputName=batbbnp
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r030200\exed
InputPath=..\ef\batbbnp.rpt
InputName=batbbnp
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Source File

View File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../exe/res/exe.ico"
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"..\exe\gfm.dll"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"D:\Release\Campo32\gfm.dll"
!ELSEIF "$(CFG)" == "gfm - Win32 Debug"