308 lines
10 KiB
C++
Executable File
308 lines
10 KiB
C++
Executable File
//
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// EX15WIN.CPP
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//
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// C++/Windows Example program for ArchiveLib 2.0
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//
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// Copyright (c) Greenleaf Software, Inc. 1994 - 1996
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// All Rights Reserved
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//
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// MEMBERS/FUNCTIONS DEMONSTRATED
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//
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// ALArchiveBase::FillListBox()
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// ALArchiveBase::ReadDirectory()
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// ALEntry::Duplicate()
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//
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// DESCRIPTION
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//
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// This example program is a grab bag that uses several of the
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// archive status and informational functions. You open
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// an archive by clicking on it from a list box, then see
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// all the information regarding that archive.
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//
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// Note that this program checks for duplicate entries in an archive.
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// You might have to fiddle with the examples here in order to get
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// one with a duplicate entry, because we try to avoid that. I
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// created a duplicate entry by using a binary file editor and just
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// changing the name of an entry stored at the end of the archive.
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//
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// REVISION HISTORY
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//
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// February 1, 1996 2.0A : Second release
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//
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#define STRICT
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#include <windows.h>
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#include <stdarg.h>
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#include "al.h"
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#include "ex15win.h"
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HINSTANCE hInstance;
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HWND hDlgMain;
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void SizeFramingWindow( HWND hDlg );
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void ReadDir( HWND hDlg );
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void UpdateArchiveInfo( HWND HDlg );
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//
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// Like most of the other examples, this program uses a dialog box as
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// a main window. This is the dialog procedure for that window, and
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// it handles all of the user interface, such as buttons, text boxes,
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// and keystrokes. There is a framing window around this dialog, but
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// it doesn't do much of anything.
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//
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BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg,
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UINT message,
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WPARAM wParam,
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LPARAM lParam )
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{
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switch ( message ) {
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//
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// The initialization function fills the list box with the names of all the
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// archives in this directory.
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//
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case WM_INITDIALOG :
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SizeFramingWindow( hDlg );
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SetWindowText( hDlg, "Windows Example 15" );
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#if defined( ZIP )
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SetDlgItemText( hDlg, AL_DIR_MASK, "*.ZIP" );
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#else
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SetDlgItemText( hDlg, AL_DIR_MASK, "*.GAL" );
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#endif
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ReadDir( hDlg );
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return( TRUE );
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//
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// WM_COMMAND handles all the button presses and keyboard commands
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// that come in on the dialog box.
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//
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case WM_COMMAND :
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switch ( LOWORD( wParam ) ) {
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//
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// If you double click on a file name in the list box, we treat
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// it the same as if you pressed enter. It goes out and gets the
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// archive info.
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//
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case AL_INPUT_FILES : {
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#if defined( AL_FLAT_MODEL )
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AL_UNUSED_PARAMETER( lParam );
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switch ( HIWORD( wParam ) ) {
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#else
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switch ( HIWORD( lParam ) ) {
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#endif
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case LBN_DBLCLK :
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UpdateArchiveInfo( hDlg );
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break;
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}
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}
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break;
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//
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// If you press enter, one of two things happen. If the focus is on
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// the list box, we get all the archive info. If you are on the
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// text box that contains the wild card mask, pressing enter causes
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// a new directory to be read into the list box.
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//
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case IDOK : //User has pressed enter
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if ( GetFocus() == GetDlgItem( hDlg, AL_DIR_MASK ) )
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ReadDir( hDlg );
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else if ( GetFocus() == GetDlgItem( hDlg, AL_INPUT_FILES ) )
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UpdateArchiveInfo( hDlg );
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break;
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//
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// Routine exit.
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//
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case AL_EXIT :
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case WM_QUIT :
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case WM_DESTROY :
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PostMessage( GetParent( hDlg ),WM_DESTROY, 0, 0 );
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DestroyWindow( hDlgMain );
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hDlgMain = 0;
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return TRUE;
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}
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break;
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}
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return FALSE;
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}
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//
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// This is the function that does most of the interesting stuff in this
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// example. It gets the file name from the list box, opens the
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// corresponding archive, then prints out a few status items in
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// text boxes.
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//
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// After that, it goes through the archive and looks for any duplicate
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// entries. If it finds one, it prints it out in the text box.
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//
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void UpdateArchiveInfo( HWND hDlg )
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{
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char buf[ 128 ];
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int i;
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int len;
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i = (int) SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETCURSEL, 0, 0 );
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if ( i == LB_ERR )
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return;
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len = (int) SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETTEXTLEN, i, 0 );
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if ( i == LB_ERR || len < 0 || len > 127 )
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return;
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SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETTEXT, i, (LPARAM) (LPSTR) buf );
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SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_SETSEL, 0, i );
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SetDlgItemText( hDlg, AL_ARCHIVE_NAME, buf );
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#if defined( ZIP )
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ALPkArchive archive( buf );
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#else
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ALGlArchive archive( buf );
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#endif
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archive.FillListBox( hDlg, AL_ARCHIVE_LISTING );
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char version[ 10 ];
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wsprintf( version, "%04x", archive.GetVersion() );
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SetDlgItemText( hDlg, AL_ARCHIVE_VERSION, version );
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ALEntryList list;
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archive.ReadDirectory( list );
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ALEntry *entry = list.GetFirstEntry();
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while ( entry ) {
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if ( entry->Duplicate( list ) )
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break;
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entry = entry->GetNextEntry();
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}
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if ( entry == 0 )
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SetDlgItemText( hDlg, AL_DUPLICATE_ENTRY_NAME, "None" );
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else {
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SetDlgItemText( hDlg,
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AL_DUPLICATE_ENTRY_NAME,
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(LPSTR) entry->mpStorageObject->mName );
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archive.mStatus.SetError( AL_DUPLICATE_ENTRY, "Duplicate entry in archive!" );
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}
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SetDlgItemInt( hDlg, AL_ARCHIVE_STATUS_CODE, (int) archive.mStatus, 1 );
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SetDlgItemText( hDlg, AL_ARCHIVE_STATUS_STRING, archive.mStatus.GetStatusString() );
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SetDlgItemText( hDlg, AL_ARCHIVE_STATUS_DETAIL, archive.mStatus.GetStatusDetail() );
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SetFocus( GetDlgItem( hDlg, AL_EXIT ) );
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}
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//
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// This function reads a list of wild card files into a list box.
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// Usually this will be an expansion of "*.GAL", so that it will
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// show us a list of archives in the current directory.
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//
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void ReadDir( HWND hDlg )
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{
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char buf[ 128 ];
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GetDlgItemText( hDlg, AL_DIR_MASK, buf, 128 );
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SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_RESETCONTENT, 0, 0 );
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ALWildCardExpander files( buf );
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char AL_DLL_FAR *p;
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while ( ( p = files.GetNextFile() ) != 0 )
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SendDlgItemMessage( hDlg,
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AL_INPUT_FILES,
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LB_ADDSTRING,
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0,
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(LPARAM)( (LPSTR) p ) );
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SetFocus( GetDlgItem( hDlg, AL_INPUT_FILES ) );
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}
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//
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// The main window is nothing more than a shell that exists to manage
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// the dialog box, take menu commands, and process accelerator keys.
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//
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LONG AL_EXPORT CALLBACK MainWndProc( HWND hWnd,
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UINT message,
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WPARAM wParam,
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LPARAM lParam )
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{
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switch ( message ) {
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case WM_COMMAND:
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switch( wParam ) {
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case AL_EXIT :
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PostQuitMessage( 0 );
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}
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break;
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case WM_SETFOCUS:
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SetFocus( hDlgMain ); // insure that the Dialog Box has the focus
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break;
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case WM_DESTROY:
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PostQuitMessage( 0 );
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break;
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}
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return DefWindowProc( hWnd, message, wParam, lParam );
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}
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//
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// WinMain calls registers our class, creates the dialog, and starts the
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// message pump.
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//
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int PASCAL WinMain( HINSTANCE instance,
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HINSTANCE previous_instance,
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LPSTR,
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int nCmdShow )
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{
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hInstance = instance;
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if ( previous_instance == 0 ) {
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WNDCLASS wc;
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wc.style = 0;
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wc.lpfnWndProc = MainWndProc;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = instance;
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wc.hIcon = LoadIcon( hInstance, "ALIcon" );
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wc.hCursor = LoadCursor( NULL, IDC_ARROW );
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wc.hbrBackground = (HBRUSH) GetStockObject( WHITE_BRUSH );
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wc.lpszMenuName = "ALMenu";
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wc.lpszClassName = "ALClass";
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if ( !RegisterClass( &wc ) )
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return FALSE;
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}
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HWND hWnd = CreateWindow( "ALClass",
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"ArchiveLib Example Program",
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WS_OVERLAPPED | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU,
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CW_USEDEFAULT,
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0,
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0,
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0,
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NULL,
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NULL,
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hInstance,
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NULL );
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FARPROC lpfn = MakeProcInstance( (FARPROC) MainDialogProc, hInstance );
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hDlgMain = CreateDialog( hInstance, "ALMainDialog", hWnd, (DLGPROC) lpfn );
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ShowWindow( hWnd, (short) nCmdShow );
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ShowWindow( hDlgMain, SW_SHOW );
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MSG msg;
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while ( GetMessage ( &msg, NULL, NULL, NULL ) ) {
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if ( hDlgMain == NULL || !IsDialogMessage( hDlgMain,&msg ) ) {
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TranslateMessage( &msg );
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DispatchMessage( &msg );
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}
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}
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return (msg.wParam);
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}
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//
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// I need this routine for one purpose only. After the dialog is loaded,
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// it calls this routine, which adjusts the size of the framing window to
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// fit exactly around the dialog box. It also moves it to the center of
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// the screen.
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//
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void SizeFramingWindow( HWND hDlg )
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{
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RECT rect;
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GetWindowRect( hDlg, &rect );
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int y = GetSystemMetrics( SM_CYSCREEN );
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y -= ( rect.bottom - rect.top );
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y -= GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION );
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y /= 2;
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int x = GetSystemMetrics( SM_CXSCREEN );
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x -= rect.right - rect.left;
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x /= 2;
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SetWindowPos( GetParent( hDlg ), NULL, (short) x, (short) y,
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(short int) ( rect.right-rect.left ),
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(short int) ( rect.bottom-rect.top +
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GetSystemMetrics( SM_CYMENU ) +
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GetSystemMetrics( SM_CYCAPTION ) ),
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SWP_NOZORDER );
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}
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