git-svn-id: svn://10.65.10.50/branches/R_10_00@23289 c028cbd2-c16b-5b4b-a496-9718f37d4682
		
			
				
	
	
		
			791 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			791 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        thread.cpp
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| // Purpose:     wxWidgets thread sample
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| // Author:      Guilhem Lavaux, Vadim Zeitlin
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| // Modified by:
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| // Created:     06/16/98
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| // RCS-ID:      $Id: thread.cpp 41547 2006-10-02 05:36:31Z PC $
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| // Copyright:   (c) 1998-2002 wxWidgets team
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| // Licence:     wxWindows license
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| // For compilers that support precompilation, includes "wx/wx.h".
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| #include "wx/wxprec.h"
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| 
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| #ifdef __BORLANDC__
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|     #pragma hdrstop
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| #endif
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| 
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| #ifndef WX_PRECOMP
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|     #include "wx/wx.h"
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| #endif
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| 
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| #if !wxUSE_THREADS
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|     #error "This sample requires thread support!"
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| #endif // wxUSE_THREADS
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| 
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| #include "wx/thread.h"
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| #include "wx/dynarray.h"
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| #include "wx/numdlg.h"
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| 
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| #include "wx/progdlg.h"
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| 
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| #include "../sample.xpm"
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| 
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| // define this to use wxExecute in the exec tests, otherwise just use system
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| #define USE_EXECUTE
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| 
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| #ifdef USE_EXECUTE
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|     #define EXEC(cmd) wxExecute((cmd), wxEXEC_SYNC)
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| #else
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|     #define EXEC(cmd) system(cmd)
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| #endif
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| 
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| class MyThread;
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| WX_DEFINE_ARRAY_PTR(wxThread *, wxArrayThread);
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| 
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| // Define a new application type
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| class MyApp : public wxApp
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| {
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| public:
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|     MyApp();
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|     virtual ~MyApp(){};
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| 
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|     virtual bool OnInit();
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| 
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| public:
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|     // all the threads currently alive - as soon as the thread terminates, it's
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|     // removed from the array
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|     wxArrayThread m_threads;
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| 
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|     // crit section protects access to all of the arrays below
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|     wxCriticalSection m_critsect;
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| 
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|     // semaphore used to wait for the threads to exit, see MyFrame::OnQuit()
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|     wxSemaphore m_semAllDone;
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| 
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|     // the last exiting thread should post to m_semAllDone if this is true
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|     // (protected by the same m_critsect)
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|     bool m_waitingUntilAllDone;
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| };
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| 
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| // Create a new application object
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| IMPLEMENT_APP(MyApp)
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| 
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| // Define a new frame type
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| class MyFrame: public wxFrame
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| {
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| public:
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|     // ctor
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|     MyFrame(wxFrame *frame, const wxString& title, int x, int y, int w, int h);
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|     virtual ~MyFrame();
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| 
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|     // operations
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|     void WriteText(const wxString& text) { m_txtctrl->WriteText(text); }
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| 
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|     // accessors for MyWorkerThread (called in its context!)
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|     bool Cancelled();
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| 
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| protected:
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|     // callbacks
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|     void OnQuit(wxCommandEvent& event);
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|     void OnClear(wxCommandEvent& event);
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| 
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|     void OnStartThread(wxCommandEvent& event);
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|     void OnStartThreads(wxCommandEvent& event);
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|     void OnStopThread(wxCommandEvent& event);
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|     void OnPauseThread(wxCommandEvent& event);
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|     void OnResumeThread(wxCommandEvent& event);
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| 
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|     void OnStartWorker(wxCommandEvent& event);
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|     void OnWorkerEvent(wxCommandEvent& event);
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|     void OnUpdateWorker(wxUpdateUIEvent& event);
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| 
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|     void OnExecMain(wxCommandEvent& event);
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|     void OnExecThread(wxCommandEvent& event);
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| 
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|     void OnShowCPUs(wxCommandEvent& event);
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|     void OnAbout(wxCommandEvent& event);
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| 
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|     void OnIdle(wxIdleEvent &event);
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| 
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| private:
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|     // helper function - creates a new thread (but doesn't run it)
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|     MyThread *CreateThread();
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| 
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|     // just some place to put our messages in
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|     wxTextCtrl *m_txtctrl;
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| 
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|     // remember the number of running threads and total number of threads
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|     size_t m_nRunning, m_nCount;
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| 
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|     // the progress dialog which we show while worker thread is running
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|     wxProgressDialog *m_dlgProgress;
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| 
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|     // was the worker thread cancelled by user?
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|     bool m_cancelled;
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| 
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|     // protects m_cancelled
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|     wxCriticalSection m_critsectWork;
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| 
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|     DECLARE_EVENT_TABLE()
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| };
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| 
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| // ID for the menu commands
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| enum
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| {
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|     THREAD_QUIT  = wxID_EXIT,
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|     THREAD_ABOUT = wxID_ABOUT,
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|     THREAD_TEXT          = 101,
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|     THREAD_CLEAR,
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|     THREAD_START_THREAD  = 201,
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|     THREAD_START_THREADS,
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|     THREAD_STOP_THREAD,
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|     THREAD_PAUSE_THREAD,
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|     THREAD_RESUME_THREAD,
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|     THREAD_START_WORKER,
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| 
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|     THREAD_EXEC_MAIN,
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|     THREAD_EXEC_THREAD,
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| 
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|     THREAD_SHOWCPUS,
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| 
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|     WORKER_EVENT    // this one gets sent from the worker thread
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // GUI thread
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| // ----------------------------------------------------------------------------
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| 
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| class MyThread : public wxThread
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| {
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| public:
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|     MyThread(MyFrame *frame);
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| 
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|     // thread execution starts here
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|     virtual void *Entry();
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| 
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|     // called when the thread exits - whether it terminates normally or is
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|     // stopped with Delete() (but not when it is Kill()ed!)
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|     virtual void OnExit();
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| 
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|     // write something to the text control
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|     void WriteText(const wxString& text);
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| 
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| public:
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|     unsigned m_count;
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|     MyFrame *m_frame;
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| };
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| 
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| MyThread::MyThread(MyFrame *frame)
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|         : wxThread()
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| {
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|     m_count = 0;
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|     m_frame = frame;
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| }
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| 
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| void MyThread::WriteText(const wxString& text)
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| {
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|     wxString msg;
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| 
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|     // before doing any GUI calls we must ensure that this thread is the only
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|     // one doing it!
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| 
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|     wxMutexGuiEnter();
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| 
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|     msg << text;
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|     m_frame->WriteText(msg);
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| 
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|     wxMutexGuiLeave();
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| }
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| 
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| void MyThread::OnExit()
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| {
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|     wxCriticalSectionLocker locker(wxGetApp().m_critsect);
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| 
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|     wxArrayThread& threads = wxGetApp().m_threads;
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|     threads.Remove(this);
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| 
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|     if ( threads.IsEmpty() )
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|     {
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|         // signal the main thread that there are no more threads left if it is
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|         // waiting for us
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|         if ( wxGetApp().m_waitingUntilAllDone )
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|         {
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|             wxGetApp().m_waitingUntilAllDone = false;
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| 
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|             wxGetApp().m_semAllDone.Post();
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|         }
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|     }
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| }
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| 
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| void *MyThread::Entry()
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| {
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|     wxString text;
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| 
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|     text.Printf(wxT("Thread 0x%lx started (priority = %u).\n"),
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|                 GetId(), GetPriority());
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|     WriteText(text);
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|     // wxLogMessage(text); -- test wxLog thread safeness
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| 
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|     for ( m_count = 0; m_count < 10; m_count++ )
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|     {
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|         // check if we were asked to exit
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|         if ( TestDestroy() )
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|             break;
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| 
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|         text.Printf(wxT("[%u] Thread 0x%lx here.\n"), m_count, GetId());
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|         WriteText(text);
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| 
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|         // wxSleep() can't be called from non-GUI thread!
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|         wxThread::Sleep(1000);
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|     }
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| 
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|     text.Printf(wxT("Thread 0x%lx finished.\n"), GetId());
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|     WriteText(text);
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|     // wxLogMessage(text); -- test wxLog thread safeness
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| 
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|     return NULL;
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| }
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| 
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| // ----------------------------------------------------------------------------
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| // worker thread
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| // ----------------------------------------------------------------------------
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| 
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| class MyWorkerThread : public wxThread
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| {
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| public:
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|     MyWorkerThread(MyFrame *frame);
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| 
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|     // thread execution starts here
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|     virtual void *Entry();
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| 
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|     // called when the thread exits - whether it terminates normally or is
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|     // stopped with Delete() (but not when it is Kill()ed!)
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|     virtual void OnExit();
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| 
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| public:
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|     MyFrame *m_frame;
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|     unsigned m_count;
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| };
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| 
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| MyWorkerThread::MyWorkerThread(MyFrame *frame)
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|         : wxThread()
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| {
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|     m_frame = frame;
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|     m_count = 0;
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| }
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| 
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| void MyWorkerThread::OnExit()
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| {
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| }
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| 
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| void *MyWorkerThread::Entry()
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| {
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|     for ( m_count = 0; !m_frame->Cancelled() && (m_count < 100); m_count++ )
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|     {
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|         // check if we were asked to exit
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|         if ( TestDestroy() )
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|             break;
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| 
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|         // create any type of command event here
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|         wxCommandEvent event( wxEVT_COMMAND_MENU_SELECTED, WORKER_EVENT );
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|         event.SetInt( m_count );
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| 
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|         // send in a thread-safe way
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|         wxPostEvent( m_frame, event );
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| 
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|         // wxSleep() can't be called from non-main thread!
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|         wxThread::Sleep(200);
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|     }
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| 
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|     wxCommandEvent event( wxEVT_COMMAND_MENU_SELECTED, WORKER_EVENT );
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|     event.SetInt(-1); // that's all
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|     wxPostEvent( m_frame, event );
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| 
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|     return NULL;
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| }
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| 
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| // ----------------------------------------------------------------------------
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| // a thread which simply calls wxExecute
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| // ----------------------------------------------------------------------------
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| 
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| class MyExecThread : public wxThread
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| {
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| public:
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|     MyExecThread(const wxChar *command) : wxThread(wxTHREAD_JOINABLE),
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|                                           m_command(command)
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|     {
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|         Create();
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|     }
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| 
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|     virtual ExitCode Entry()
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|     {
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|         return (ExitCode)EXEC(m_command);
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|     }
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| 
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| private:
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|     wxString m_command;
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // implementation
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| // ----------------------------------------------------------------------------
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| 
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| BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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|     EVT_MENU(THREAD_QUIT, MyFrame::OnQuit)
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|     EVT_MENU(THREAD_CLEAR, MyFrame::OnClear)
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|     EVT_MENU(THREAD_START_THREAD, MyFrame::OnStartThread)
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|     EVT_MENU(THREAD_START_THREADS, MyFrame::OnStartThreads)
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|     EVT_MENU(THREAD_STOP_THREAD, MyFrame::OnStopThread)
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|     EVT_MENU(THREAD_PAUSE_THREAD, MyFrame::OnPauseThread)
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|     EVT_MENU(THREAD_RESUME_THREAD, MyFrame::OnResumeThread)
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| 
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|     EVT_MENU(THREAD_EXEC_MAIN, MyFrame::OnExecMain)
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|     EVT_MENU(THREAD_EXEC_THREAD, MyFrame::OnExecThread)
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| 
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|     EVT_MENU(THREAD_SHOWCPUS, MyFrame::OnShowCPUs)
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|     EVT_MENU(THREAD_ABOUT, MyFrame::OnAbout)
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| 
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|     EVT_UPDATE_UI(THREAD_START_WORKER, MyFrame::OnUpdateWorker)
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|     EVT_MENU(THREAD_START_WORKER, MyFrame::OnStartWorker)
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|     EVT_MENU(WORKER_EVENT, MyFrame::OnWorkerEvent)
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| 
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|     EVT_IDLE(MyFrame::OnIdle)
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| END_EVENT_TABLE()
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| 
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| MyApp::MyApp()
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|      : m_semAllDone()
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| {
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|     m_waitingUntilAllDone = false;
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| }
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| 
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| // `Main program' equivalent, creating windows and returning main app frame
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| bool MyApp::OnInit()
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| {
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|     // uncomment this to get some debugging messages from the trace code
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|     // on the console (or just set WXTRACE env variable to include "thread")
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|     //wxLog::AddTraceMask("thread");
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| 
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|     // Create the main frame window
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|     MyFrame *frame = new MyFrame((wxFrame *)NULL, _T("wxWidgets threads sample"),
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|                                  50, 50, 450, 340);
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| 
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|     // Make a menubar
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|     wxMenuBar *menuBar = new wxMenuBar;
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| 
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|     wxMenu *menuFile = new wxMenu;
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|     menuFile->Append(THREAD_CLEAR, _T("&Clear log\tCtrl-L"));
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|     menuFile->AppendSeparator();
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|     menuFile->Append(THREAD_QUIT, _T("E&xit\tAlt-X"));
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|     menuBar->Append(menuFile, _T("&File"));
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| 
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|     wxMenu *menuThread = new wxMenu;
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|     menuThread->Append(THREAD_START_THREAD, _T("&Start a new thread\tCtrl-N"));
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|     menuThread->Append(THREAD_START_THREADS, _T("Start &many threads at once"));
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|     menuThread->Append(THREAD_STOP_THREAD, _T("S&top a running thread\tCtrl-S"));
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|     menuThread->AppendSeparator();
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|     menuThread->Append(THREAD_PAUSE_THREAD, _T("&Pause a running thread\tCtrl-P"));
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|     menuThread->Append(THREAD_RESUME_THREAD, _T("&Resume suspended thread\tCtrl-R"));
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|     menuThread->AppendSeparator();
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|     menuThread->Append(THREAD_START_WORKER, _T("Start &worker thread\tCtrl-W"));
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|     menuBar->Append(menuThread, _T("&Thread"));
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| 
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|     wxMenu *menuExec = new wxMenu;
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|     menuExec->Append(THREAD_EXEC_MAIN, _T("&Launch a program from main thread\tF5"));
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|     menuExec->Append(THREAD_EXEC_THREAD, _T("L&aunch a program from a thread\tCtrl-F5"));
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|     menuBar->Append(menuExec, _T("&Execute"));
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| 
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|     wxMenu *menuHelp = new wxMenu;
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|     menuHelp->Append(THREAD_SHOWCPUS, _T("&Show CPU count"));
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|     menuHelp->AppendSeparator();
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|     menuHelp->Append(THREAD_ABOUT, _T("&About..."));
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|     menuBar->Append(menuHelp, _T("&Help"));
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| 
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|     frame->SetMenuBar(menuBar);
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|     
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|     // Show the frame
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|     frame->Show(true);
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| 
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|     SetTopWindow(frame);
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| 
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|     return true;
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| }
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| 
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| // My frame constructor
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| MyFrame::MyFrame(wxFrame *frame, const wxString& title,
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|                  int x, int y, int w, int h)
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|        : wxFrame(frame, wxID_ANY, title, wxPoint(x, y), wxSize(w, h))
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| {
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|     SetIcon(wxIcon(sample_xpm));
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|     
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|     m_nRunning = m_nCount = 0;
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| 
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|     m_dlgProgress = (wxProgressDialog *)NULL;
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| 
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| #if wxUSE_STATUSBAR
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|     CreateStatusBar(2);
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| #endif // wxUSE_STATUSBAR
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| 
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|     m_txtctrl = new wxTextCtrl(this, wxID_ANY, _T(""), wxPoint(0, 0), wxSize(0, 0),
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|                                wxTE_MULTILINE | wxTE_READONLY);
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| 
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| }
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| 
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| MyFrame::~MyFrame()
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| {
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|     // NB: although the OS will terminate all the threads anyhow when the main
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|     //     one exits, it's good practice to do it ourselves -- even if it's not
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|     //     completely trivial in this example
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| 
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|     // tell all the threads to terminate: note that they can't terminate while
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|     // we're deleting them because they will block in their OnExit() -- this is
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|     // important as otherwise we might access invalid array elements
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|     wxThread *thread;
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| 
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|     wxGetApp().m_critsect.Enter();
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| 
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|     // check if we have any threads running first
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|     const wxArrayThread& threads = wxGetApp().m_threads;
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|     size_t count = threads.GetCount();
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| 
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|     if ( count )
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|     {
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|         // set the flag for MyThread::OnExit()
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|         wxGetApp().m_waitingUntilAllDone = true;
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| 
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|         // stop all threads
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|         while ( ! threads.IsEmpty() )
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|         {
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|             thread = threads.Last();
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| 
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|             wxGetApp().m_critsect.Leave();
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| 
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|             thread->Delete();
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| 
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|             wxGetApp().m_critsect.Enter();
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|         }
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|     }
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| 
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|     wxGetApp().m_critsect.Leave();
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| 
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|     if ( count )
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|     {
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|         // now wait for them to really terminate
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|         wxGetApp().m_semAllDone.Wait();
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|     }
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|     //else: no threads to terminate, no condition to wait for
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| }
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| 
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| MyThread *MyFrame::CreateThread()
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| {
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|     MyThread *thread = new MyThread(this);
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| 
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|     if ( thread->Create() != wxTHREAD_NO_ERROR )
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|     {
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|         wxLogError(wxT("Can't create thread!"));
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|     }
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| 
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|     wxCriticalSectionLocker enter(wxGetApp().m_critsect);
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|     wxGetApp().m_threads.Add(thread);
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| 
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|     return thread;
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| }
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| 
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| void MyFrame::OnStartThreads(wxCommandEvent& WXUNUSED(event) )
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| {
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|     static long s_num;
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| 
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|     s_num = wxGetNumberFromUser(_T("How many threads to start: "), _T(""),
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|                                 _T("wxThread sample"), s_num, 1, 10000, this);
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|     if ( s_num == -1 )
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|     {
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|         s_num = 10;
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| 
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|         return;
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|     }
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| 
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|     unsigned count = unsigned(s_num), n;
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| 
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|     wxArrayThread threads;
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| 
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|     // first create them all...
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|     for ( n = 0; n < count; n++ )
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|     {
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|         wxThread *thr = CreateThread();
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| 
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|         // we want to show the effect of SetPriority(): the first thread will
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|         // have the lowest priority, the second - the highest, all the rest
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|         // the normal one
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|         if ( n == 0 )
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|             thr->SetPriority(WXTHREAD_MIN_PRIORITY);
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|         else if ( n == 1 )
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|             thr->SetPriority(WXTHREAD_MAX_PRIORITY);
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|         else
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|             thr->SetPriority(WXTHREAD_DEFAULT_PRIORITY);
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| 
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|         threads.Add(thr);
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|     }
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| 
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| #if wxUSE_STATUSBAR
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|     wxString msg;
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|     msg.Printf(wxT("%d new threads created."), count);
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|     SetStatusText(msg, 1);
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| #endif // wxUSE_STATUSBAR
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| 
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|     // ...and then start them
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|     for ( n = 0; n < count; n++ )
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|     {
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|         threads[n]->Run();
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|     }
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| }
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| 
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| void MyFrame::OnStartThread(wxCommandEvent& WXUNUSED(event) )
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| {
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|     MyThread *thread = CreateThread();
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| 
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|     if ( thread->Run() != wxTHREAD_NO_ERROR )
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|     {
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|         wxLogError(wxT("Can't start thread!"));
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|     }
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| 
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| #if wxUSE_STATUSBAR
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|     SetStatusText(_T("New thread started."), 1);
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| #endif // wxUSE_STATUSBAR
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| }
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| 
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| void MyFrame::OnStopThread(wxCommandEvent& WXUNUSED(event) )
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| {
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|     wxGetApp().m_critsect.Enter();
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| 
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|     // stop the last thread
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|     if ( wxGetApp().m_threads.IsEmpty() )
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|     {
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|         wxLogError(wxT("No thread to stop!"));
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| 
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|         wxGetApp().m_critsect.Leave();
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         wxThread *thread = wxGetApp().m_threads.Last();
 | |
| 
 | |
|         // it's important to leave critical section before calling Delete()
 | |
|         // because delete will (implicitly) call OnExit() which also tries
 | |
|         // to enter the same crit section - would dead lock.
 | |
|         wxGetApp().m_critsect.Leave();
 | |
| 
 | |
|         thread->Delete();
 | |
| 
 | |
| #if wxUSE_STATUSBAR
 | |
|         SetStatusText(_T("Thread stopped."), 1);
 | |
| #endif // wxUSE_STATUSBAR
 | |
|     }
 | |
| }
 | |
| 
 | |
| void MyFrame::OnResumeThread(wxCommandEvent& WXUNUSED(event) )
 | |
| {
 | |
|     wxCriticalSectionLocker enter(wxGetApp().m_critsect);
 | |
| 
 | |
|     // resume first suspended thread
 | |
|     size_t n = 0, count = wxGetApp().m_threads.Count();
 | |
|     while ( n < count && !wxGetApp().m_threads[n]->IsPaused() )
 | |
|         n++;
 | |
| 
 | |
|     if ( n == count )
 | |
|     {
 | |
|         wxLogError(wxT("No thread to resume!"));
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         wxGetApp().m_threads[n]->Resume();
 | |
| 
 | |
| #if wxUSE_STATUSBAR
 | |
|         SetStatusText(_T("Thread resumed."), 1);
 | |
| #endif // wxUSE_STATUSBAR
 | |
|     }
 | |
| }
 | |
| 
 | |
| void MyFrame::OnPauseThread(wxCommandEvent& WXUNUSED(event) )
 | |
| {
 | |
|     wxCriticalSectionLocker enter(wxGetApp().m_critsect);
 | |
| 
 | |
|     // pause last running thread
 | |
|     int n = wxGetApp().m_threads.Count() - 1;
 | |
|     while ( n >= 0 && !wxGetApp().m_threads[n]->IsRunning() )
 | |
|         n--;
 | |
| 
 | |
|     if ( n < 0 )
 | |
|     {
 | |
|         wxLogError(wxT("No thread to pause!"));
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         wxGetApp().m_threads[n]->Pause();
 | |
| 
 | |
| #if wxUSE_STATUSBAR
 | |
|         SetStatusText(_T("Thread paused."), 1);
 | |
| #endif // wxUSE_STATUSBAR
 | |
|     }
 | |
| }
 | |
| 
 | |
| // set the frame title indicating the current number of threads
 | |
| void MyFrame::OnIdle(wxIdleEvent& event)
 | |
| {
 | |
|     wxCriticalSectionLocker enter(wxGetApp().m_critsect);
 | |
| 
 | |
|     // update the counts of running/total threads
 | |
|     size_t nRunning = 0,
 | |
|            nCount = wxGetApp().m_threads.Count();
 | |
|     for ( size_t n = 0; n < nCount; n++ )
 | |
|     {
 | |
|         if ( wxGetApp().m_threads[n]->IsRunning() )
 | |
|             nRunning++;
 | |
|     }
 | |
| 
 | |
|     if ( nCount != m_nCount || nRunning != m_nRunning )
 | |
|     {
 | |
|         m_nRunning = nRunning;
 | |
|         m_nCount = nCount;
 | |
| 
 | |
|         wxLogStatus(this, wxT("%u threads total, %u running."), unsigned(nCount), unsigned(nRunning));
 | |
|     }
 | |
|     //else: avoid flicker - don't print anything
 | |
| 
 | |
|     event.Skip();
 | |
| }
 | |
| 
 | |
| void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
 | |
| {
 | |
|     Close(true);
 | |
| }
 | |
| 
 | |
| void MyFrame::OnExecMain(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     wxLogMessage(wxT("The exit code from the main program is %ld"),
 | |
|                  EXEC(_T("/bin/echo \"main program\"")));
 | |
| }
 | |
| 
 | |
| void MyFrame::OnExecThread(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     MyExecThread thread(wxT("/bin/echo \"child thread\""));
 | |
|     thread.Run();
 | |
| 
 | |
|     wxLogMessage(wxT("The exit code from a child thread is %ld"),
 | |
|                  (long)thread.Wait());
 | |
| }
 | |
| 
 | |
| void MyFrame::OnShowCPUs(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     wxString msg;
 | |
| 
 | |
|     int nCPUs = wxThread::GetCPUCount();
 | |
|     switch ( nCPUs )
 | |
|     {
 | |
|         case -1:
 | |
|             msg = _T("Unknown number of CPUs");
 | |
|             break;
 | |
| 
 | |
|         case 0:
 | |
|             msg = _T("WARNING: you're running without any CPUs!");
 | |
|             break;
 | |
| 
 | |
|         case 1:
 | |
|             msg = _T("This system only has one CPU.");
 | |
|             break;
 | |
| 
 | |
|         default:
 | |
|             msg.Printf(wxT("This system has %d CPUs"), nCPUs);
 | |
|     }
 | |
| 
 | |
|     wxLogMessage(msg);
 | |
| }
 | |
| 
 | |
| void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) )
 | |
| {
 | |
|     wxMessageDialog dialog(this,
 | |
|                            _T("wxWidgets multithreaded application sample\n")
 | |
|                            _T("(c) 1998 Julian Smart, Guilhem Lavaux\n")
 | |
|                            _T("(c) 1999 Vadim Zeitlin\n")
 | |
|                            _T("(c) 2000 Robert Roebling"),
 | |
|                            _T("About wxThread sample"),
 | |
|                            wxOK | wxICON_INFORMATION);
 | |
| 
 | |
|     dialog.ShowModal();
 | |
| }
 | |
| 
 | |
| void MyFrame::OnClear(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     m_txtctrl->Clear();
 | |
| }
 | |
| 
 | |
| void MyFrame::OnUpdateWorker(wxUpdateUIEvent& event)
 | |
| {
 | |
|     event.Enable( m_dlgProgress == NULL );
 | |
| }
 | |
| 
 | |
| void MyFrame::OnStartWorker(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     MyWorkerThread *thread = new MyWorkerThread(this);
 | |
| 
 | |
|     if ( thread->Create() != wxTHREAD_NO_ERROR )
 | |
|     {
 | |
|         wxLogError(wxT("Can't create thread!"));
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     m_dlgProgress = new wxProgressDialog
 | |
|                         (
 | |
|                          _T("Progress dialog"),
 | |
|                          _T("Wait until the thread terminates or press [Cancel]"),
 | |
|                          100,
 | |
|                          this,
 | |
|                          wxPD_CAN_ABORT |
 | |
|                          wxPD_APP_MODAL |
 | |
|                          wxPD_ELAPSED_TIME |
 | |
|                          wxPD_ESTIMATED_TIME |
 | |
|                          wxPD_REMAINING_TIME
 | |
|                         );
 | |
| 
 | |
|     // thread is not running yet, no need for crit sect
 | |
|     m_cancelled = false;
 | |
| 
 | |
|     thread->Run();
 | |
| }
 | |
| 
 | |
| void MyFrame::OnWorkerEvent(wxCommandEvent& event)
 | |
| {
 | |
| #if 0
 | |
|     WriteText( _T("Got message from worker thread: ") );
 | |
|     WriteText( event.GetString() );
 | |
|     WriteText( _T("\n") );
 | |
| #else
 | |
|     int n = event.GetInt();
 | |
|     if ( n == -1 )
 | |
|     {
 | |
|         m_dlgProgress->Destroy();
 | |
|         m_dlgProgress = (wxProgressDialog *)NULL;
 | |
| 
 | |
|         // the dialog is aborted because the event came from another thread, so
 | |
|         // we may need to wake up the main event loop for the dialog to be
 | |
|         // really closed
 | |
|         wxWakeUpIdle();
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         if ( !m_dlgProgress->Update(n) )
 | |
|         {
 | |
|             wxCriticalSectionLocker lock(m_critsectWork);
 | |
| 
 | |
|             m_cancelled = true;
 | |
|         }
 | |
|     }
 | |
| #endif
 | |
| }
 | |
| 
 | |
| bool MyFrame::Cancelled()
 | |
| {
 | |
|     wxCriticalSectionLocker lock(m_critsectWork);
 | |
| 
 | |
|     return m_cancelled;
 | |
| }
 |