git-svn-id: svn://10.65.10.50/branches/R_10_00@23289 c028cbd2-c16b-5b4b-a496-9718f37d4682
		
			
				
	
	
		
			278 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			278 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:      rotate.cpp
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| // Purpose:   Image rotation test
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| // Author:    Carlos Moreno
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| // Modified by:
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| // Created:   6/2/2000
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| // RCS-ID:    $Id: rotate.cpp 40587 2006-08-13 01:17:53Z VZ $
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| // Copyright: (c) 2000
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| // Licence:   wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| // ============================================================================
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| // declarations
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| // ============================================================================
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| 
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| // ----------------------------------------------------------------------------
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| // headers
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| // ----------------------------------------------------------------------------
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| 
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| // For compilers that support precompilation, includes "wx.h".
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| #include "wx/wxprec.h"
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| 
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| #ifdef __BORLANDC__
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| #pragma hdrstop
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| #endif
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| 
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| #ifndef WX_PRECOMP
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| #include "wx/wx.h"
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| #endif
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| 
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| #include "wx/image.h"
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| #include "wx/numdlg.h"
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| #include "wx/dynarray.h"
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| 
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| // ----------------------------------------------------------------------------
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| // application class
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| // ----------------------------------------------------------------------------
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| 
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| class MyApp: public wxApp
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| {
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| public:
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|     virtual bool OnInit();
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|     const wxImage& GetImage() const { return m_image; }
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| 
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| private:
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|     wxImage m_image;
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // data class for images that need to be rendered
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| // ----------------------------------------------------------------------------
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| 
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| class MyRenderedImage
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| {
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| public:
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|     MyRenderedImage(const wxBitmap& bmp, int x, int y)
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|         : m_bmp(bmp), m_x(x), m_y(y) { }
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|     wxBitmap m_bmp;
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|     int m_x, m_y;
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| };
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| 
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| // Declare a wxArray type to hold MyRenderedImages.
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| WX_DECLARE_OBJARRAY(MyRenderedImage, ArrayOfImages);
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| 
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| // ----------------------------------------------------------------------------
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| // custom canvas control that we can draw on
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| // ----------------------------------------------------------------------------
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| 
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| class MyCanvas: public wxScrolledWindow
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| {
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| public:
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|     MyCanvas(wxWindow* parent);
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| 
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|     void ClearImages();
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| 
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|     void OnMouseLeftUp (wxMouseEvent & event);
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|     void OnMouseRightUp (wxMouseEvent & event);
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|     void OnPaint (wxPaintEvent & event);
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| 
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| private:
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|     ArrayOfImages m_images;
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| 
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|     DECLARE_EVENT_TABLE()
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // main frame
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| // ----------------------------------------------------------------------------
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| 
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| class MyFrame: public wxFrame
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| {
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| public:
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|     MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
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| 
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|     void OnQuit (wxCommandEvent &);
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|     void OnAngle(wxCommandEvent &);
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|     void OnClear(wxCommandEvent &);
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| 
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|     double  m_angle;
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| 
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|     DECLARE_EVENT_TABLE()
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| 
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| private:
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|     MyCanvas *m_canvas;
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // menu item identifiers
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| // ----------------------------------------------------------------------------
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| 
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| enum
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| {
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|     ID_Quit = 1,
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|     ID_Angle,
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|     ID_Clear
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| };
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| 
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| // ============================================================================
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| // implementation
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| // ============================================================================
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| 
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| // ----------------------------------------------------------------------------
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| // application class
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| // ----------------------------------------------------------------------------
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| 
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| IMPLEMENT_APP(MyApp)
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| 
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| bool MyApp::OnInit()
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| {
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| #if wxUSE_LIBPNG
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|     wxImage::AddHandler( new wxPNGHandler );
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| #endif
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| 
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|     m_image = wxImage(_T("duck.png"), wxBITMAP_TYPE_PNG);
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| 
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|     if ( !m_image.Ok() )
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|     {
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|         wxLogError(wxT("Can't load the test image, please copy it to the ")
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|                    wxT("program directory"));
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|         return false;
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|     }
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| 
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|     MyFrame *frame = new MyFrame (_T("wxWidgets rotate sample"),
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|                                   wxPoint(20, 20), wxSize(600, 450));
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| 
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|     frame->Show (true);
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|     SetTopWindow (frame);
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|     return true;
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| }
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| 
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| // ----------------------------------------------------------------------------
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| // data class for images that need to be rendered
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| // ----------------------------------------------------------------------------
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| 
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| #include "wx/arrimpl.cpp"
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| WX_DEFINE_OBJARRAY(ArrayOfImages)
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| 
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| // ----------------------------------------------------------------------------
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| // custom canvas control that we can draw on
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| // ----------------------------------------------------------------------------
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| 
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| BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
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|     EVT_LEFT_UP (MyCanvas::OnMouseLeftUp)
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|     EVT_RIGHT_UP (MyCanvas::OnMouseRightUp)
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|     EVT_PAINT (MyCanvas::OnPaint)
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| END_EVENT_TABLE()
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| 
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| MyCanvas::MyCanvas(wxWindow* parent):
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|   wxScrolledWindow(parent, wxID_ANY)
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| {
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|     SetBackgroundColour (wxColour (0,80,60));
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|     ClearBackground();
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| }
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| 
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| void MyCanvas::ClearImages ()
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| {
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|     m_images.Clear();
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|     Refresh(true);
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| }
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| 
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| // Rotate with interpolation and with offset correction
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| void MyCanvas::OnMouseLeftUp (wxMouseEvent & event)
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| {
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|     MyFrame* frame = (MyFrame*) GetParent();
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| 
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|     wxPoint offset;
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|     const wxImage& img = wxGetApp().GetImage();
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|     wxImage img2 = img.Rotate(frame->m_angle,
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|         wxPoint(img.GetWidth() / 2, img.GetHeight() / 2), true, &offset);
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| 
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|     // Add the images to an array to be drawn later in OnPaint()
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|     m_images.Add(new MyRenderedImage(wxBitmap(img2),
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|         event.m_x + offset.x, event.m_y + offset.y));
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|     Refresh(false);
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| }
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| 
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| // without interpolation, and without offset correction
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| void MyCanvas::OnMouseRightUp (wxMouseEvent & event)
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| {
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|     MyFrame* frame = (MyFrame*) GetParent();
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| 
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|     const wxImage& img = wxGetApp().GetImage();
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|     wxImage img2 = img.Rotate(frame->m_angle,
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|         wxPoint(img.GetWidth() / 2, img.GetHeight() / 2), false);
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| 
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|     // Add the images to an array to be drawn later in OnPaint()
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|     m_images.Add(new MyRenderedImage(wxBitmap(img2), event.m_x, event.m_y));
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|     Refresh(false);
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| }
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| 
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| void MyCanvas::OnPaint (wxPaintEvent &)
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| {
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|     size_t numImages = m_images.GetCount();
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| 
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|     wxPaintDC dc(this);
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| 
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|     dc.SetTextForeground(wxColour(255, 255, 255));
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|     dc.DrawText(wxT("Click on the canvas to draw a duck."), 10, 10);
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| 
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|     for (size_t i = 0; i < numImages; i++) {
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|         MyRenderedImage & image = m_images.Item(i);
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|         dc.DrawBitmap(image.m_bmp, image.m_x, image.m_y, true);
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|     }
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| }
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| 
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| // ----------------------------------------------------------------------------
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| // main frame
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| // ----------------------------------------------------------------------------
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| 
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| BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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|     EVT_MENU (ID_Quit, MyFrame::OnQuit)
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|     EVT_MENU (ID_Angle, MyFrame::OnAngle)
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|     EVT_MENU (ID_Clear, MyFrame::OnClear)
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| END_EVENT_TABLE()
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| 
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| MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
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|     : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
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| {
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|     m_angle = 0.1;
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| 
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|     m_canvas = new MyCanvas(this);
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| 
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|     wxMenu *menuFile = new wxMenu;
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|     menuFile->Append (ID_Angle, _T("Set &angle...\tCtrl-A"));
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|     menuFile->Append (ID_Clear, _T("&Clear all ducks\tCtrl-C"));
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|     menuFile->AppendSeparator();
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|     menuFile->Append (ID_Quit, _T("E&xit\tAlt-X"));
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| 
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|     wxMenuBar *menuBar = new wxMenuBar;
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|     menuBar->Append (menuFile, _T("&File"));
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| 
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|     SetMenuBar (menuBar);
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| }
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| 
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| void MyFrame::OnAngle (wxCommandEvent &)
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| {
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|     long degrees = (long)((180*m_angle)/M_PI);
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|     degrees = wxGetNumberFromUser(_T("Change the image rotation angle"),
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|                                   _T("Angle in degrees:"),
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|                                   _T("wxWidgets rotate sample"),
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|                                   degrees,
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|                                   -180, +180,
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|                                   this);
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|     if ( degrees != -1 )
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|         m_angle = (degrees * M_PI) / 180.0;
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| }
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| 
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| void MyFrame::OnQuit (wxCommandEvent &)
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| {
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|     Close (true);
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| }
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| 
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| void MyFrame::OnClear (wxCommandEvent &)
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| {
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|     m_canvas->ClearImages ();
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| }
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| 
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