git-svn-id: svn://10.65.10.50/branches/R_10_00@23289 c028cbd2-c16b-5b4b-a496-9718f37d4682
		
			
				
	
	
		
			84 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        spinctrl.h
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| // Purpose:     wxSpinCtrlBase class
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| // Author:      Vadim Zeitlin
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| // Modified by:
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| // Created:     22.07.99
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| // RCS-ID:      $Id: spinctrl.h 37066 2006-01-23 03:27:34Z MR $
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| // Copyright:   (c) Vadim Zeitlin
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_SPINCTRL_H_
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| #define _WX_SPINCTRL_H_
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| 
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| #include "wx/defs.h"
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| 
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| #if wxUSE_SPINCTRL
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| 
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| #include "wx/spinbutt.h"        // should make wxSpinEvent visible to the app
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| 
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| // ----------------------------------------------------------------------------
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| // a spin ctrl is a text control with a spin button which is usually used to
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| // prompt the user for a numeric input
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| // ----------------------------------------------------------------------------
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| 
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| /* there is no generic base class for this control because it's imlpemented
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|    very differently under MSW and other platforms
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| 
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| class WXDLLEXPORT wxSpinCtrlBase : public wxControl
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| {
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| public:
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|     wxSpinCtrlBase() { Init(); }
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| 
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|     // accessors
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|     virtual int GetValue() const = 0;
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|     virtual int GetMin() const { return m_min; }
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|     virtual int GetMax() const { return m_max; }
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| 
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|     // operations
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|     virtual void SetValue(const wxString& value) = 0;
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|     virtual void SetValue(int val) = 0;
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|     virtual void SetRange(int minVal, int maxVal) = 0;
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| 
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|     // as the wxTextCtrl method
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|     virtual void SetSelection(long from, long to) = 0;
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| 
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| protected:
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|     // initialize m_min/max with the default values
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|     void Init() { m_min = 0; m_max = 100; }
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| 
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|     int   m_min;
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|     int   m_max;
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| };
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| */
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| 
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| // ----------------------------------------------------------------------------
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| // include the platform-dependent class implementation
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| // ----------------------------------------------------------------------------
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| 
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| #if defined(__WXUNIVERSAL__)
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|     #include "wx/generic/spinctlg.h"
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| #elif defined(__WXMSW__)
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|     #include "wx/msw/spinctrl.h"
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| #elif defined(__WXPM__)
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|     #include "wx/os2/spinctrl.h"
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| #elif defined(__WXGTK20__)
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|     #include "wx/gtk/spinctrl.h"
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| #elif defined(__WXGTK__)
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|     #include "wx/gtk1/spinctrl.h"
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| #elif defined(__WXMOTIF__)
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|     #include "wx/generic/spinctlg.h"
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| #elif defined(__WXMAC__)
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|     #include "wx/mac/spinctrl.h"
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| #elif defined(__WXCOCOA__)
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|     #include "wx/generic/spinctlg.h"
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| #endif // platform
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| 
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| #define EVT_SPINCTRL(id, fn) \
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|     wx__DECLARE_EVT1(wxEVT_COMMAND_SPINCTRL_UPDATED, id, wxSpinEventHandler(fn))
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| 
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| #endif // wxUSE_SPINCTRL
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| 
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| #endif // _WX_SPINCTRL_H_
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