git-svn-id: svn://10.65.10.50/branches/R_10_00@23289 c028cbd2-c16b-5b4b-a496-9718f37d4682
		
			
				
	
	
		
			107 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			107 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/button.h
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| // Purpose:     wxButtonBase class
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| // Author:      Vadim Zetlin
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| // Modified by:
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| // Created:     15.08.00
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| // RCS-ID:      $Id: button.h 49563 2007-10-31 20:46:21Z VZ $
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| // Copyright:   (c) Vadim Zetlin
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_BUTTON_H_BASE_
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| #define _WX_BUTTON_H_BASE_
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| 
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| #include "wx/defs.h"
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| 
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| // ----------------------------------------------------------------------------
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| // wxButton flags shared with other classes
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| // ----------------------------------------------------------------------------
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| 
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| #if wxUSE_TOGGLEBTN || wxUSE_BUTTON
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| 
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| // These flags affect label alignment
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| #define wxBU_LEFT            0x0040
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| #define wxBU_TOP             0x0080
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| #define wxBU_RIGHT           0x0100
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| #define wxBU_BOTTOM          0x0200
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| #define wxBU_ALIGN_MASK      ( wxBU_LEFT | wxBU_TOP | wxBU_RIGHT | wxBU_BOTTOM )
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| #endif
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| 
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| #if wxUSE_BUTTON
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| 
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| // ----------------------------------------------------------------------------
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| // wxButton specific flags
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| // ----------------------------------------------------------------------------
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| 
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| // These two flags are obsolete
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| #define wxBU_NOAUTODRAW      0x0000
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| #define wxBU_AUTODRAW        0x0004
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| 
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| // by default, the buttons will be created with some (system dependent)
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| // minimal size to make them look nicer, giving this style will make them as
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| // small as possible
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| #define wxBU_EXACTFIT        0x0001
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| 
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| #include "wx/control.h"
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| 
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| class WXDLLIMPEXP_FWD_CORE wxBitmap;
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| 
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| extern WXDLLEXPORT_DATA(const wxChar) wxButtonNameStr[];
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| 
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| // ----------------------------------------------------------------------------
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| // wxButton: a push button
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxButtonBase : public wxControl
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| {
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| public:
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|     wxButtonBase() { }
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| 
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|     // show the image in the button in addition to the label
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|     virtual void SetImageLabel(const wxBitmap& WXUNUSED(bitmap)) { }
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| 
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|     // set the margins around the image
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|     virtual void SetImageMargins(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y)) { }
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| 
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|     // this wxButton method is called when the button becomes the default one
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|     // on its panel
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|     virtual void SetDefault() { }
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| 
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|     // Buttons on MSW can look bad if they are not native colours, because
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|     // then they become owner-drawn and not theme-drawn.  Disable it here
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|     // in wxButtonBase to make it consistent.
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|     virtual bool ShouldInheritColours() const { return false; }
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| 
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|     // returns the default button size for this platform
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|     static wxSize GetDefaultSize();
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| 
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| protected:
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|     DECLARE_NO_COPY_CLASS(wxButtonBase)
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| };
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| 
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| #if defined(__WXUNIVERSAL__)
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|     #include "wx/univ/button.h"
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| #elif defined(__WXMSW__)
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|     #include "wx/msw/button.h"
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| #elif defined(__WXMOTIF__)
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|     #include "wx/motif/button.h"
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| #elif defined(__WXGTK20__)
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|     #include "wx/gtk/button.h"
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| #elif defined(__WXGTK__)
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|     #include "wx/gtk1/button.h"
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| #elif defined(__WXMAC__)
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|     #include "wx/mac/button.h"
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| #elif defined(__WXCOCOA__)
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|     #include "wx/cocoa/button.h"
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| #elif defined(__WXPM__)
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|     #include "wx/os2/button.h"
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| #elif defined(__WXPALMOS__)
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|     #include "wx/palmos/button.h"
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| #endif
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| 
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| #endif // wxUSE_BUTTON
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| 
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| #endif
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|     // _WX_BUTTON_H_BASE_
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