425 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			425 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
| /*
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|  * STORAGE.H
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|  *
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|  *  Header file for ArchiveLib 1.0
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|  *
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|  *  Copyright (c) 1994 Greenleaf Software, Inc.
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|  *  All Rights Reserved
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|  *
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|  * DESCRIPTION
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|  *
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|  *  This file contains the class declaration for the very important
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|  *  base class ALStorage.
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|  * 
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|  * CLASS DEFINITIONS:
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|  *
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|  *  ALStorage
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|  *
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|  * FUNCTIONS:
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|  *
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|  *  ALStorage::ReadChar()
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|  *  ALStorage::WriteChar()
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|  * 
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|  * REVISION HISTORY
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|  *
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|  *  May 26, 1994  1.0A  : First release
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|  *
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|  */
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| 
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| #ifndef _STORAGE_H
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| #define _STORAGE_H
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| 
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| #if defined( __cplusplus )
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| 
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| #include <stddef.h>   /* need for size_t */
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| 
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| #include "timedate.h"
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| #include "fileattr.h"
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| 
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| /*
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|  * class ALStorage
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|  *
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|  * DESCRIPTION
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|  *
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|  * ALStorage is a base class that defines the different types
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|  * of storage objects used by Archive Library.  The two most
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|  * commonly used storage object types are file objects and memory
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|  * objects, defined by the derived classes ALFile and
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|  * ALMemory.
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|  *
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|  * ALStorage objects are used to store and retrieve objects from archives.
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|  * They are also used to store and retrieve the archives themselves,
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|  * allowing archives to be stored in files or directly in memory.
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|  *
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|  * The ALStorage adds buffering to the storage object, allowing for
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|  * fast access to data presently cached in memory.  This is very similar to
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|  * the buffering provided for FILE types in stdio.h.  Note that this
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|  * buffering is generally only efficient/useful if lots of sequential
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|  * reads or writes are being done, as opposed to random accessess.
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|  *
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|  * ALStorage objects give up a lot of flexibility in order to provide
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|  * quick and efficient access to data.  The primary way this affects
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|  * use of the class is that the I/O buffer can only be used for reading
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|  * or writing, but not both simultaneously.  The class doesn't check
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|  * for this at run time, so programmers need to enforce it themselves.
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|  *
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|  * When a read is initiated for the first time, the buffer is loaded up,
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|  * and subsequent reads are performed out of the I/O buffer.  To switch
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|  * to writing mode, a call to FlushBuffer needs to be performed, which
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|  * will reset the input and output indices.  Likewise, when, done writing,
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|  * a call to FlushBuffer() can be performed to clear the indices.  A
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|  * read can be done subsequently.
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|  *
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|  * DATA MEMBERS
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|  *
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|  *  mpcBuffer            : This is the I/O buffer.  I read big blocks of
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|  *                         data into this buffer, then I can perform
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|  *                         character reads from an inline functin that
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|  *                         doesn't have to access any virtual fns.  Speeds
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|  *                         things up tremendously.  Likewise, I write
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|  *                         to this buffer using inline functions until it
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|  *                         it is full.  Only then do I call a virtual
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|  *                         to flush it to disk, memory, or whatever.
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|  *
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|  *  muBufferValidData    : This keeps track of the end of valid data,
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|  *                         both when reading and writing.  When re
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|  *                         read in a block of data, this index is set
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|  *                         to the end of the data.  When writing, this
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|  *                         index is continually updated to reflect the
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|  *                         end of the user written data.
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|  *                         
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|  *  muWriteIndex         : The index in the I/O buffer where the next byte
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|  *                         is going to be written.
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|  *
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|  *  muReadIndex          : The index in the I/O buffer where the next read
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|  *                         will come from.
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|  *
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|  *  mlFilePointer        : The current location of the read/write pointer
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|  *                         in the underlying object, e.g. a file.  This
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|  *                         is the location where the data will be written
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|  *                         out of the I/O buffer when a FlushBuffer() call
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|  *                         is made.  Or, if reading, it is where the next
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|  *                         LoadBuffer() will read data from.
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|  *
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|  *  mlSize               : The size of the file/object.  This will ordinarily
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|  *                         be set to -1 when we create an object, because
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|  *                         we don't know the size yet.  When you call Open()
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|  *                         for an existing object, the value will usually
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|  *                         be loaded using some sort of system call.  We
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|  *                         also can figure out what the size is when we do
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|  *                         a ReadDirectory call on an archive.
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|  *
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|  *  mlCrc32              : The CRC-32 for the object.  This value normally
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|  *                         won't be known until an object has been placed
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|  *                         in an archive, or when the information has
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|  *                         been read out using in ReadDirectory().
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|  *
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|  *  miUpdateCrcFlag      : This flag is set to indicate that we are in the
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|  *                         process of calculating the CRC while the file
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|  *                         is being compressed.
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|  *
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|  *  miCreated            : This flag will be set if the file was opened
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|  *                         using Create(), clear if it was opened using
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|  *                         Open().  When miCreated is set, we will try
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|  *                         to set the file time, date and attributes when
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|  *                         we close the file.  This is so we can set these
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|  *                         attributes when we are recreating a file that
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|  *                         was stored in an archive.
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|  *
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|  *  miStorageObjectType  : An integer that is assigned when the object was
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|  *                         constructed.  Usually one of the enumerated
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|  *                         constants found in ALDEFS.H.  This is the number
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|  *                         that gets stored in the Archive directory with 
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|  *                         the object, so we can figure out what type of 
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|  *                         object to create when extracting.
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|  *
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|  *  muBufferSize         : The size of the I/O buffer.
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|  *
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|  *  mpMonitor            : A pointer to the monitor attached to this object.
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|  *                         During the archiving process, this pointer gets
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|  *                         set by the archive routine for each storage object
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|  *                         as it is being processes.  A value of 0 just
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|  *                         means no monitor is watching this object at the
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|  *                         moment.
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|  *
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|  *  mTimeDate            : The time and date stamp for the file, this usually
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|  *                         gets set when the object is opened using Open(),
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|  *                         it is also set when we read in a storage object's
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|  *                         information using ReadDirectory().
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|  *
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|  *  mAttributes          : The attributes associated with the file. R/H/S/A.
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|  *
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|  *  mName                : The name of the storage object.
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|  *
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|  *  mStatus              : The current status of the object.
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|  *
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|  * MEMBER FUNCTIONS
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|  *
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|  *  ALStorage()          : The constructor, creates the object, but doesn't
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|  *                         necessarily create the file/whatever.
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|  *  operator=()          : Assignment operator.
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|  *  operator new()       : The memory allocation operator.  This is only
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|  *                         used if the library is in a DLL.
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|  *  ~ALStorage()         : Virtual destructor.
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|  *  UpdateCrc()          : Protected function used internally when the
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|  *                         crc is being calculated
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|  *  ReadString()         : Read a string in ArchiveLib's proprietary format.
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|  *  WriteStorageObjectData() : Protected function to write custom data needed
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|  *                             for a particular derived classe.
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|  *  ReadStorageObjectData()  : Protected function read that data back in.
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|  *  ReadChar()           : Superfast inline function to read a bytee
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|  *  WriteChar()          : Fast inline function to write a byte.
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|  *  ReadBuffer()         : Function to read blocks of data.
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|  *  WriteBuffer()        : Function to write blocks of data.
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|  *  Open()               : Open() used to prepare an existing object for I/O.
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|  *  Create()             : Create a new underlying object for I/O.
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|  *  Close()              : Called when I/O is complete.
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|  *  LoadBuffer()         : Called to reload the I/O buffer, used internally
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|  *                         when ReadChar() runs out of stuff to read.
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|  *  FlushBuffer()        : Called to flush the I/O buffer to the underlying
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|  *                         object.  Called when WriteChar() has gone too far.
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|  *  Seek()               : Called to reposition the I/O pointer of the 
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|  *                         underlying object.
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|  *  YieldTime()          : Called whenever a FlushBuffer() or LoadBuffer()
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|  *                         takes place.  Used to update the Monitor attached
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|  *                         to the file, and to yield time to the O/S.
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|  *  Compare()            : Compare two storage objects.
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|  *  InitCrc32()          : Called to start calculating the CRC for an object.
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|  *  WritePortableShort() : Write 16 bit integer in little endian format.
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|  *  WritePortableLong()  : Write 32 bit integer in little endian format.
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|  *  ReadPortableShort()  : Read 16 bit integer in little endian format.
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|  *  ReadPortableLong()   : Read 32 bit integer in little endian format.
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|  *  WriteString()        : Write string in ArchiveLib format.
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|  *  Rename()             : Rename the underlying object.
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|  *  UnRename()           : Undo a rename operation.
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|  *  RenameToBackup()     : Rename to a special backup name.
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|  *  Delete()             : Delete an underlying storage object.
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|  *  GetCrc32()           : Return value of the CRC member.
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|  *  GetSize()            : Reeturn value of the size member.
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|  *  IsOpen()             : Indicate if the file is open.
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|  *  Tell()               : Indicate where the next read or write will 
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|  *                         take place.
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|  *
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|  * REVISION HISTORY
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|  *
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|  *  May 26, 1994  1.0A  : First release
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|  *
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|  */
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| 
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| 
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| /*
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|  * Forward declaration
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|  */
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| 
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| class AL_CLASS_TYPE ALMonitor;
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| 
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| class AL_CLASS_TYPE ALStorage {
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|     public :
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| /*
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|  * Classes I trust
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|  */
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|     friend class AL_CLASS_TYPE ALArchiveBase;
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|     friend class AL_CLASS_TYPE ALCompressedObject;
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| /*
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|  * Constructors, destructors, assignment operator
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|  */
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|     protected :
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|         AL_PROTO ALStorage( const char AL_DLL_FAR *file_name,
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|                             size_t buffer_size,
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|                             const ALStorageType storage_type,
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|                             ALCase name_case = AL_MIXED );
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|         ALStorage AL_DLL_FAR & AL_PROTO operator=( const ALStorage AL_DLL_FAR & );
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| #if defined( AL_USING_DLL ) || defined( AL_BUILDING_DLL )
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|         void AL_DLL_FAR * AL_PROTO operator new( size_t size );
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| #endif
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|     public :
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|         virtual AL_PROTO ~ALStorage();
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| /*
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|  * I don't want to allow the copy constructor to exist.
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|  */
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|     protected :
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|         AL_PROTO ALStorage( const ALStorage AL_DLL_FAR & );
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| 
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| /*
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|  * Member functions, grouped somewhat
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|  *
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|  *
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|  * Private member manipulation
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|  */
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|     protected :
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|         void AL_PROTO UpdateCrc( size_t count );
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| /*
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|  * This is private, because it allocates memory in the DLL, so it
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|  * must be deleted in the DLL as well.
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|  */
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|     private :
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|         char AL_DLL_FAR * AL_PROTO ReadString();
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|         virtual int AL_PROTO 
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|         WriteStorageObjectData( ALStorage AL_DLL_FAR * archive );
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|         virtual int AL_PROTO 
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|         ReadStorageObjectData( ALStorage AL_DLL_FAR * archive );
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| /*
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|  * The file I/O access public interface
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|  */
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|     public :
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|         int AL_PROTO ReadChar();
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|         int AL_PROTO WriteChar( int c );
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|         size_t AL_PROTO ReadBuffer( unsigned char AL_DLL_FAR *buffer, 
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|                                     size_t length );
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|         /* Please keep this arg const, breaks WriteString o/w */
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|         size_t AL_PROTO WriteBuffer( const unsigned char AL_DLL_FAR *buffer, 
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|                                      size_t length );
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|         virtual int AL_PROTO Open();
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|         virtual int AL_PROTO Create();
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|         virtual int AL_PROTO Close();
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|         virtual int AL_PROTO LoadBuffer( long address ) = 0;
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|         virtual int AL_PROTO FlushBuffer() = 0;
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|         virtual int AL_PROTO Seek( long address ) = 0;
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|         virtual void AL_PROTO YieldTime();
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|         int AL_PROTO Compare( ALStorage AL_DLL_FAR &test_object );
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|         void AL_PROTO InitCrc32( unsigned long seed = 0xffffffffl );
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|         int AL_PROTO WritePortableShort( short int short_data );
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|         int AL_PROTO WritePortableLong( long long_data );
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|         int AL_PROTO ReadPortableShort( short int AL_DLL_FAR &short_data );
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|         int AL_PROTO ReadPortableLong( long AL_DLL_FAR &long_data );
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|         int AL_PROTO WriteString( const char AL_DLL_FAR *string_data );
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| /*
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|  * File manipulation public interface
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|  */
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|     public :
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|         virtual int AL_PROTO Rename( const char AL_DLL_FAR *new_name = 0, 
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|                                      int delete_on_clash = 1 ) = 0;
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|         virtual int AL_PROTO UnRename( int delete_on_clash = 1 ) = 0;
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|         virtual int AL_PROTO RenameToBackup( int delete_on_clash = 1 ) = 0;
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|         virtual int AL_PROTO Delete() = 0;
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| /*
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|  * Access functions
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|  */
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|     public :
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|         long AL_PROTO GetCrc32();
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|         long AL_PROTO GetSize() const { return mlSize; }
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|         int AL_PROTO IsOpen(){ return mpcBuffer != 0; }
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|         long AL_PROTO Tell();
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| /*
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|  * Data members
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|  */
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|     protected :
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|         unsigned char AL_DLL_FAR *mpcBuffer;
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|         size_t muBufferValidData;
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|         size_t muWriteIndex;
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|         size_t muReadIndex;
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|         long mlFilePointer;
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|         long mlSize;
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|         long mlCrc32;
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|         short int miUpdateCrcFlag;
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|         short int miCreated;
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| /*
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|  * Public members
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|  */
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|     public :
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|         const ALStorageType miStorageObjectType;
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|         const size_t muBufferSize;
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|         ALMonitor AL_DLL_FAR *mpMonitor;
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|         ALTimeDate mTimeDate;
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|         ALFileAttributes mAttributes;
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|         ALName mName;
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|         ALStatus mStatus;
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|         AL_CLASS_TAG( _ALStorageTag );
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| };
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| 
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| /*
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|  * It is really important to keep these guys inline.
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|  */
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| 
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| 
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| /*
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|  * inline int ALStorage::ReadChar()
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|  *
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|  * ARGUMENTS:
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|  *
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|  *  None.
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|  *
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|  * RETURNS
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|  *
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|  *  Either the next character available from the I/O buffer, or
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|  *  AL_END_OF_FILE.
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|  *
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|  * DESCRIPTION
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|  *
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|  *  This is an inline function that is able to quickly do buffered I/O. 
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|  *  By utilizing an I/O buffer we can make this routine very fast, since
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|  *  it doesn't have to call a virtual function.  The virtual function
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|  *  only has to be called when LoadBuffer() gets called.
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|  *
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|  *  Different compilers have different abilities to make this code inline,
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|  *  so sometimes it needs to be tinkered with.  If you see anything in here
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|  *  that looks funny, that probably explains why.
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|  *
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|  * REVISION HISTORY
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|  *
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|  *   May 26, 1994  1.0A  : First release
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|  *
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|  */
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| 
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| inline int AL_PROTO ALStorage::ReadChar()
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| {
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|     int result;
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| 
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|     AL_ASSERT( muWriteIndex == 0, "ReadChar(): Attempt to read while in write mode" ); /*Can't read if I've done a write!*/
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|     result = muBufferValidData - muReadIndex;
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|     if ( result <= 0 )
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|         result = LoadBuffer( mlFilePointer );
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|     AL_ASSERT( mpcBuffer != 0, "ReadChar(): Attempt to read from closed file" );    /*Potential disaster*/
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|     if ( result < 0 )
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|         return result;
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|     else
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|         return mpcBuffer[ muReadIndex++ ] & 0xff;
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| }
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| 
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| /*
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|  * inline int ALStorage::WriteChar( int c )
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|  *
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|  * ARGUMENTS:
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|  *
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|  *  c  : The character that is going to be written.
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|  *
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|  * RETURNS
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|  *
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|  *  Either the character that we just wrote out, or an error < AL_SUCCESS.
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|  *
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|  * DESCRIPTION
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|  *
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|  *  This is an inline function that is able to quickly do buffered I/O. 
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|  *  By utilizing an I/O buffer we can make this routine very fast, since
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|  *  it doesn't have to call a virtual function.  The virtual function
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|  *  only has to be called when FlushBuffer() gets called.
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|  *
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|  *  Different compilers have different abilities to make this code inline,
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|  *  so sometimes it needs to be tinkered with.  If you see anything in here
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|  *  that looks funny, that probably explains why.
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|  *
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|  * REVISION HISTORY
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|  *
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|  *   May 26, 1994  1.0A  : First release
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|  *
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|  */
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| 
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| inline int AL_PROTO ALStorage::WriteChar( int c )
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| {
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|     int result;
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| 
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| /*    assert( muReadIndex == 0 ); */ /* Can't write if I've done a read */
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|     AL_ASSERT( mpcBuffer != 0, "WriteChar(): Attempt to write to closed file" );   /* Disaster! */
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|     result = muBufferSize - muWriteIndex;
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|     if ( result <= 0 )
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|         result = FlushBuffer();
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|     if ( result < 0 )
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|         return mStatus;
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|     else
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|         return mpcBuffer[ muWriteIndex++ ] = (char) c;
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| }
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| 
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| #endif /* #if defined( __cplusplus ) */
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| 
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| #endif /* #ifndef _STORAGE_H         */
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