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			436 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
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| How To Compile SQLite
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| <span class="fancy_toc_mark" id="toc_mk">►</span>
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| Table Of Contents
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| </a>
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| <div id="toc_sub"><div class="fancy-toc1"><a href="#amalgamation_versus_individual_source_files">1. Amalgamation Versus Individual Source Files</a></div>
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| <div class="fancy-toc1"><a href="#compiling_the_command_line_interface">2. Compiling The Command-Line Interface</a></div>
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| <div class="fancy-toc1"><a href="#compiling_the_tcl_interface">3. Compiling The TCL Interface</a></div>
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| <div class="fancy-toc1"><a href="#building_the_amalgamation">4. Building The Amalgamation</a></div>
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| <div class="fancy-toc1"><a href="#building_a_windows_dll">5. Building A Windows DLL</a></div>
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|           
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| <title>How To Compile SQLite</title>
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| 
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| 
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| 
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| <h2 style="margin-left:1.0em" notoc="1" id="overview"> Overview</h2> 
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| 
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| <p>
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| SQLite is ANSI-C source code.
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| It must be compiled into machine code before it is useful.
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| This article is a guide to the various ways of compiling SQLite.
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| </p>
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| 
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| <p>This article does not contain a step-by-step recipe for compiling
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| SQLite.  That would be difficult since each development situation
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| is different.
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| Rather, this article describes and illustrates the principals behind the
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| compilation of SQLite.  Typical compilation commands are provided as examples
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| with the expectation that application developers can use these examples
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| as guidance for developing their own custom compilation procedures.
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| In other words, this article provides ideas and insights, not turnkey
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| solutions.</p>
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| 
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| <h1 id="amalgamation_versus_individual_source_files"><span>1. </span>Amalgamation Versus Individual Source Files</h1> 
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| 
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| <p>SQLite is built from over one hundred files of C code and script
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| spread across multiple directories.  The implementation of SQLite is pure
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| ANSI-C, but many of the C-language source code files are either
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| generated or transformed by auxiliary C programs and AWK, SED, and TCL 
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| scripts prior to being incorporated into the finished SQLite library.
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| Building the necessary C programs and transforming and/or creating the
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| C-language source code for SQLite is a complex process.</p>
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| 
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| <p>To simplify matters, SQLite is also available as a pre-packaged
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| <a href="amalgamation.html">amalgamation</a> source code file: <b>sqlite3.c</b>.  The amalgamation is
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| a single file of ANSI-C code that implements the entire SQLite library.
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| The amalgamation is much easier to deal with.  Everything is contained
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| within a single code file, so it is easy to drop into the source tree
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| of a larger C or C++ program.  All the code generation and transformation
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| steps have already been carried out so there are no auxiliary C programs
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| to configure and compile and no scripts to run.  And, because the entire
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| library is contained in a single translation unit, compilers are able to
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| do more advanced optimizations resulting in a 5% to 10% performance 
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| improvement.  For these reasons, the amalgamation source file 
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| ("<b>sqlite3.c</b>") is recommended for all applications.</p>
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| 
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| <blockquote><i>
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| The use of the <a href="amalgamation.html">amalgamation</a> is recommended for all applications.
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| </i></blockquote>
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| 
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| <p>Building SQLite directly from individual source code files is certainly
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| possible, but it is not recommended.  For some specialized applications, it
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| might be necessary to modify the build process in ways that cannot be done
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| using just the prebuilt amalgamation source file downloaded from the website.
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| For those situations, it is recommended that a customized amalgamation be
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| built (as described <a href="howtocompile.html#amal">below</a>)
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| and used.  In other words, even if a project requires building SQLite 
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| beginning with individual source files, it is still recommended that an
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| amalgamation source file be used as an intermediate step.</p>
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| 
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| <a name="cli"></a>
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| 
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| <h1 id="compiling_the_command_line_interface"><span>2. </span>Compiling The Command-Line Interface</h1>
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| 
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| <p>A build of the <a href="cli.html">command-line interface</a> requires three source
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| files:</p>
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| 
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| <ul>
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| <li><b>sqlite3.c</b>: The SQLite amalgamation source file
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| </li><li><b>sqlite3.h</b>: The header files that accompanies sqlite3.c and 
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| defines the C-language interfaces to SQLite.
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| </li><li><b>shell.c</b>: The command-line interface program itself.
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| This is the C source code file that contains the definition of
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| the <b>main()</b> routine and the loop that prompts for user input
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| and passes that input into the SQLite database engine for processing.
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| </li></ul>
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| 
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| <p>All three of the above source files are contained in the
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| <a href="download.html">amalgamation tarball</a> available on the <a href="download.html">download page</a>.</p>
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| 
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| <p>To build the CLI, simply put these three files in the same directory
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| and compile them together.  Using MSVC:
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| 
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| </p><blockquote><pre>
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| cl shell.c sqlite3.c -Fesqlite3.exe
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| </pre></blockquote>
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| 
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| <p>On unix systems (or on Windows using cygwin or mingw+msys)
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| the command typically looks something like this:</p>
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| 
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| <blockquote><pre>
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| gcc shell.c sqlite3.c -lpthread -ldl
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| </pre></blockquote>
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| 
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| <p>The pthreads library is needed to make SQLite threadsafe.  But
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| since the CLI is single threaded,  we could instruct SQLite to build
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| in a non-threadsafe mode and thereby omit the pthreads library:</p>
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| 
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| <blockquote><pre>
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| gcc -DSQLITE_THREADSAFE=0 shell.c sqlite3.c -ldl
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| </pre></blockquote>
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| 
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| <p>The -ldl library is needed to support dynamic loading, the
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| <a href="c3ref/load_extension.html">sqlite3_load_extension()</a> interface and the
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| <a href="lang_corefunc.html#load_extension">load_extension() SQL function</a>.  If these features are not required,
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| then they can be omitted using <a href="compile.html#omit_load_extension">SQLITE_OMIT_LOAD_EXTENSION</a> compile-time
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| option:</p>
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| 
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| <blockquote><pre>
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| gcc -DSQLITE_THREADSAFE=0 -DSQLITE_OMIT_LOAD_EXTENSION shell.c sqlite3.c
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| </pre></blockquote>
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| 
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| <p>One might want to provide other <a href="compile.html">compile-time options</a> such as
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| <a href="compile.html#enable_fts4">-DSQLITE_ENABLE_FTS4</a> or <a href="compile.html#enable_fts5">-DSQLITE_ENABLE_FTS5</a> for full-text search,
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| <a href="compile.html#enable_rtree">-DSQLITE_ENABLE_RTREE</a> for the R*Tree search engine extension,
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| <a href="compile.html#enable_json1">-DSQLITE_ENABLE_JSON1</a> to include <a href="json1.html">JSON SQL functions</a>, or
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| <a href="compile.html#enable_dbstat_vtab">-DSQLITE_ENABLE_DBSTAT_VTAB</a> for the <a href="dbstat.html">dbstat virtual table</a>.
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| In order to see extra commentary in <a href="lang_explain.html">EXPLAIN</a> listings, add the 
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| <a href="compile.html#enable_explain_comments">-DSQLITE_ENABLE_EXPLAIN_COMMENTS</a> option.
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| On unix systems, add -DHAVE_USLEEP=1 if the host machine supports the
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| usleep() system call.  Add -DHAVE_READLINE and the -lreadline
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| and -lncurses libraries to get command-line editing support.
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| One might also want to
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| specify some compiler optimization switches.  (The precompiled
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| CLI available for download from the SQLite website uses "-Os".)
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| There are countless possible variations here.  A command to
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| compile a full-featured shell might look something like this:</p>
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| 
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| <blockquote><pre>
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| gcc -Os -I. -DSQLITE_THREADSAFE=0 -DSQLITE_ENABLE_FTS4 \
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|    -DSQLITE_ENABLE_FTS5 -DSQLITE_ENABLE_JSON1 \
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|    -DSQLITE_ENABLE_RTREE -DSQLITE_ENABLE_EXPLAIN_COMMENTS \
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|    -DHAVE_USLEEP -DHAVE_READLINE \
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|    shell.c sqlite3.c -ldl -lreadline -lncurses -o sqlite3
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| </pre></blockquote>
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| 
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| <p>The key point is this:  Building the CLI consists of compiling 
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| together two C-language files.   The <b>shell.c</b> file contains the
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| definition of the entry point and the user input loop and the
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| SQLite amalgamation <b>sqlite3.c</b> contains the complete implementation
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| of the SQLite library.</p>
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| 
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| <a name="tcl"></a>
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| 
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| <h1 id="compiling_the_tcl_interface"><span>3. </span>Compiling The TCL Interface</h1>
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| 
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| <p>The TCL interface for SQLite is a small module that is added into
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| the regular amalgamation.  The result is a new amalgamated source
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| file called "<b>tclsqlite3.c</b>".  This single source file is all that
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| is needed to generate a shared library that can be loaded into a
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| standard 
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| <a href="http://wiki.tcl-lang.org/2541">tclsh</a> or 
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| <a href="http://wiki.tcl-lang.org/2364">wish</a> using the 
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| <a href="http://wiki.tcl-lang.org/9830">TCL load command</a>, or to generate a
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| standalone tclsh that comes with SQLite built in.
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| A copy of the tcl amalgamation
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| is included on the <a href="download.html">download page</a> as a file in the <a href="download.html">TEA tarball</a>.</p>
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| 
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| <p>To generate a TCL-loadable library for SQLite on Linux, the following
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| command will suffice:</p>
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| 
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| <blockquote><pre>
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| gcc -o libtclsqlite3.so -shared tclsqlite3.c -lpthread -ldl -ltcl
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| </pre></blockquote>
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| 
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| <p>Building shared libraries for Mac OS X and Windows is not nearly so simple,
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| unfortunately.  For those platforms it is best to use the configure script
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| and makefile that is included with the <a href="download.html">TEA tarball</a>.</p>
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| 
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| <p>To generate a standalone tclsh that is statically linked with SQLite,
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| use this compiler invocation:</p>
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| 
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| <blockquote><pre>
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| gcc -DTCLSH=1 tclsqlite3.c -ltcl -lpthread -ldl -lz -lm
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| </pre></blockquote>
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| 
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| <p>The trick here is the -DTCLSH=1 option.  The TCL interface module for
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| SQLite includes a <b>main()</b> procedure that initializes a TCL interpreter
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| and enters a command-line loop when it is compiled with -DTCLSH=1.  The
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| command above works on both Linux and Mac OS X, though one may need to adjust
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| the library options depending on the platform and which version of TCL one
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| is linking against.</p>
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| 
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| <a name="amal"></a>
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| 
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| <h1 id="building_the_amalgamation"><span>4. </span>Building The Amalgamation</h1>
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| 
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| <p>The versions of the SQLite amalgamation that are supplied on the
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| <a href="download.html">download page</a> are normally adequate for most users.  However, some
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| projects may want or need to build their own amalgamations.  A common
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| reason for building a custom amalgamation is in order to use certain
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| <a href="compile.html">compile-time options</a> to customize the SQLite library.  Recall that
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| the SQLite amalgamation contains a lot of C-code that is generated by
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| auxiliary programs and scripts.  Many of the compile-time
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| options effect this generated code and must be supplied to the code
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| generators before the amalgamation is assembled.  The set of 
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| compile-time options that must be passed into the code generators can
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| vary from one release of SQLite to the next, but at the time of this
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| writing (circa SQLite 3.6.20, 2009-11-04) the set of options that must
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| be known by the code generators includes:</p>
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| 
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| <ul>
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| <li><a href="compile.html#enable_update_delete_limit">SQLITE_ENABLE_UPDATE_DELETE_LIMIT</a>
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| </li><li><a href="compile.html#omit_altertable">SQLITE_OMIT_ALTERTABLE</a>
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| </li><li><a href="compile.html#omit_analyze">SQLITE_OMIT_ANALYZE</a>
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| </li><li><a href="compile.html#omit_attach">SQLITE_OMIT_ATTACH</a>
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| </li><li><a href="compile.html#omit_autoincrement">SQLITE_OMIT_AUTOINCREMENT</a>
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| </li><li><a href="compile.html#omit_cast">SQLITE_OMIT_CAST</a>
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| </li><li><a href="compile.html#omit_compound_select">SQLITE_OMIT_COMPOUND_SELECT</a>
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| </li><li><a href="compile.html#omit_explain">SQLITE_OMIT_EXPLAIN</a>
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| </li><li><a href="compile.html#omit_foreign_key">SQLITE_OMIT_FOREIGN_KEY</a>
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| </li><li><a href="compile.html#omit_pragma">SQLITE_OMIT_PRAGMA</a>
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| </li><li><a href="compile.html#omit_reindex">SQLITE_OMIT_REINDEX</a>
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| </li><li><a href="compile.html#omit_subquery">SQLITE_OMIT_SUBQUERY</a>
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| </li><li><a href="compile.html#omit_tempdb">SQLITE_OMIT_TEMPDB</a>
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| </li><li><a href="compile.html#omit_trigger">SQLITE_OMIT_TRIGGER</a>
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| </li><li><a href="compile.html#omit_vacuum">SQLITE_OMIT_VACUUM</a>
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| </li><li><a href="compile.html#omit_view">SQLITE_OMIT_VIEW</a>
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| </li><li><a href="compile.html#omit_virtualtable">SQLITE_OMIT_VIRTUALTABLE</a>
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| </li></ul>
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| 
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| <p>To build a custom amalgamation, first download the original individual
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| source files onto a unix or unix-like development platform.  
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| Be sure to get the original source
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| files not the "preprocessed source files".  One can obtain the complete
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| set of original source files either from the <a href="download.html">download page</a> or directly
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| from the <a href="http://www.sqlite.org/src">configuration management system</a>.</p>
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| 
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| <p>Suppose the SQLite source tree is stored in a directory named "sqlite".
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| Plan to construct the amalgamation in a parallel directory named (for
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| example) "bld".  First construct an appropriate Makefile by either
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| running the configure script at the top of the SQLite source tree, or by
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| making a copy of one of the template Makefiles at the top of the source tree.
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| Then hand edit this Makefile to include the desired compile-time options.
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| Finally run:</p>
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| 
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| <blockquote><pre>
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| make sqlite3.c
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| </pre></blockquote>
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| 
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| <p>Or on Windows with MSVC:
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| 
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| </p><blockquote><pre>
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| nmake /f Makefile.msc sqlite3.c
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| </pre></blockquote>
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| 
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| <p>The "sqlite3.c" make target will automatically construct the regular
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| "<b>sqlite3.c</b>" amalgamation source file, its header file
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| "<b>sqlite3.h</b>", and the "<b>tclsqlite3.c</b>" amalgamation source
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| file that includes the TCL interface.
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| Afterwards, the needed files can be copied into project directories and
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| compiled according to the procedures outlined above.</p>
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| 
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| <a name="dll"></a>
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| 
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| <h1 id="building_a_windows_dll"><span>5. </span>Building A Windows DLL</h1>
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| 
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| <p>To build a DLL of SQLite for use in Windows, first acquire the
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| appropriate amalgamated source code files, sqlite3.c and sqlite3.h.  
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| These can either
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| be downloaded from the <a href="http://www.sqlite.org/download.html">SQLite website</a>
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| or custom generated from sources as shown above.</p>
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| 
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| <p>With source code files in the working directory, a DLL
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| can be generated using MSVC with the following command:
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| 
 | |
| </p><blockquote><pre>
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| cl sqlite3.c -link -dll -out:sqlite3.dll
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| </pre></blockquote>
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| 
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| <p>The above command should be run from the MSVC Native Tools Command
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| Prompt.  If you have MSVC installed on your machine, you probably
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| have multiple versions of this Command Prompt, for native builds
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| for x86 and x64, and possibly also for cross-compiling to ARM.
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| Use the appropriate Command Prompt depending on the desired DLL.</p>
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| 
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| <p>If using the MinGW compiler, the command-line is this:
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| 
 | |
| </p><blockquote><pre>
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| gcc -shared sqlite3.c -o sqlite3.dll
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| </pre></blockquote>
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| 
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| <p>Note that MinGW generates 32-bit DLLs only.  There is a separate
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| MinGW64 project that can be used to generate 64-bit DLLs.  Presumably
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| the command-line syntax is similar.
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| Also note that recent versions of MSVC generate DLLs that will not work
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| on WinXP and earlier versions of Windows.  So for maximum compatibility
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| of your generated DLL, MinGW is recommended.  A good rule-of-thumb
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| is to generate 32-bit DLLs using MinGW and 64-bit DLLs using MSVC.
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| 
 | |
| </p><p>In most cases, you will want to supplement the basic commands above with
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| <a href="compile.html">compile-time options</a> appropriate for your application.  Commonly used
 | |
| compile-time options include:
 | |
| 
 | |
| </p><ul>
 | |
| <li><p><b>-Os</b> - Optimize for size. 
 | |
| Make the DLL as small as possible.</p>
 | |
| 
 | |
| </li><li><p><b>-O2</b> - Optimize for speed.  This will make the DLL larger by
 | |
| unrolling loops and inlining functions.</p>
 | |
| 
 | |
| </li><li><p><b>-DSQLITE_ENABLE_FTS4</b> -
 | |
| Include the <a href="fts3.html">full-text search</a> engine code in SQLite.
 | |
| 
 | |
| </p></li><li><p><b>-DSQLITE_ENABLE_RTREE</b> - Include the <a href="rtree.html">R-Tree extension</a>.
 | |
| 
 | |
| </p></li><li><p><b>-DSQLITE_ENABLE_COLUMN_METADATA</b> -
 | |
| This enables some extra APIs that are required by some common systems,
 | |
| including Ruby-on-Rails.
 | |
| </p></li></ul>
 | |
| 
 |