campo-sirio/al/cpp_all/memstd.cpp
alex 714dd74636 Archive Library versione 2.00
git-svn-id: svn://10.65.10.50/trunk@5350 c028cbd2-c16b-5b4b-a496-9718f37d4682
1997-10-09 16:09:54 +00:00

1010 lines
26 KiB
C++
Executable File

//
// MEMSTD.CPP
//
// Source file for ArchiveLib 2.0
//
// Copyright (c) Greenleaf Software, Inc. 1994-1996
// All Rights Reserved
//
// CONTENTS
//
// ALMemory::operator new()
// ALMemory::ALMemory()
// newALMemory()
// ALMemory::~ALMemory()
// ALMemory::_LoadBuffer()
// ALMemory::Delete()
// ALMemory::GrowUserBuffer()
// ALMemory::_FlushBuffer()
// ALMemory::Close()
// ALMemory::Create()
// ALMemory::Open()
// ALMemory::Clone()
//
// DESCRIPTION
//
// This file contains the C++ member functions to support class
// ALMemory. This class works very closely with the parent class,
// ALMemoryBase, found in MEMSTORE.CPP.
//
// REVISION HISTORY
//
// May 22, 1994 1.0A : First release
//
// July 7, 1994 1.0B : Had to make a lot of changes to support file
// management under UNIX.
//
// February 14, 1996 2.0A : New Release
//
#include "arclib.h"
#if !defined( AL_IBM )
#pragma hdrstop
#endif
#include "memstore.h"
#include <stdlib.h> // might be using malloc()!
const size_t max_alloc = (size_t) ~0;
//
// NAME
//
// ALMemory::operator new()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Memory allocator used when ArchiveLib resides in a 16 bit DLL.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// void * ALMemory::operator new( size_t size )
//
// C SYNOPSIS
//
// None.
//
// VB SYNOPSIS
//
// None.
//
// DELPHI SYNOPSIS
//
// None.
//
// ARGUMENTS
//
// size : The number of bytes that the compiler has decided will be
// necessary to construct a new ALMemory object.
//
// DESCRIPTION
//
// When using a DLL, it is easy to get into a dangerous situation when
// creating objects whose ctor and dtor are both in the DLL. The problem
// arises because when you create an object using new, the memory for
// the object will be allocated from the EXE. However, when you destroy
// the object using delete, the memory is freed inside the DLL. Since
// the DLL doesn't really own that memory, bad things can happen.
//
// But, you say, won't the space just go back to the Windows heap regardless
// of who tries to free it? Maybe, but maybe not. If the DLL is using
// a subsegment allocation scheme, it might do some sort of local free
// before returning the space to the windows heap. That is the point where
// you could conceivably cook your heap.
//
// By providing our own version of operator new inside this class, we
// ensure that all memory allocation for the class will be done from
// inside the DLL, not the EXE calling the DLL.
//
// Incidentally, I suspect that this function never gets called. If an
// object of a derived archive class is being created, it should use
// its own new operator, rendering this one useless.
//
// RETURNS
//
// A pointer to some memory that should have been pulled out of the
// heap for the DLL.
//
// EXAMPLE
//
// SEE ALSO
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
#if defined( AL_BUILDING_DLL )
void AL_DLL_FAR * AL_PROTO
ALMemory::operator new( size_t size ) /* Tag internal function */
{
return ::new char[ size ];
}
#endif
//
// NAME
//
// ALMemory::ALMemory()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++ C VB Delphi
//
// SHORT DESCRIPTION
//
// Constructs a new ALMemory object.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// ALMemory::ALMemory( const char *buffer_name = "",
// char *user_buffer = 0 ,
// size_t user_buffer_size = 0,
// ALCase name_case = AL_MIXED );
//
// C SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// hALStorage newALMemory( char *buffer_name,
// char *user_buffer,
// int user_buffer_size );
//
// VB SYNOPSIS
//
// None, VB should use newALWinMemory();
//
// DELPHI SYNOPSIS
//
// None, Delphi should use newALWinMemory();
//
// ARGUMENTS
//
// buffer_name : An arbitrary name assigned to the buffer. Buffer
// names don't have to be unique, because buffers aren't
// named at the operating system level. But if you are
// going to insert the storage object into an archive, the
// name needs to be unique so that you will be able to
// extract it properly.
//
// user_buffer : If you want the ALMemory class to automatically
// allocate a buffer for you, and grow it as necessary, just
// leave this pointer set to 0. If you want to use your own
// buffer, which won't have the ability to grow, pass a
// pointer to it in this parameter.
//
// user_buffer_size : If you are passing a pointer to your own buffer,
// you need to indicate how large it is here. Since
// we are dealing with standard buffers here, this is of
// type size_t.
//
// name_case : This decides whether you want the file name to be
// case sensitive when making comparisons. MS-DOS
// file names are case-insensitive. You can make memory
// buffers either mixed case, forced upper, or forced
// lower. The default of mixed case means that comparisons
// will be case sensitive, which is fine.
//
// Note that I don't even give the option of using name_case
// to C users. They are going to get the default
// value assigned to their OS/environment.
//
// DESCRIPTION
//
// This constructor calls the base class constructor in an initializer
// list, which takes care of most of the dirty work right away. After that
// is done, all the constructor has to do is initialize a few data members.
// That should be self-explanatory. Remember that if the user doesn't
// supply a buffer, we are going to allocate it for her, but not until
// there is actually a demand for memory.
//
// RETURNS
//
// If memory allocation is being done dynamically, this function returns
// a pointer/handle to a new ALMemory object. If it is called as
// a static or automatic constructor (only possible in C++), it returns
// nothing.
//
// EXAMPLE
//
// SEE ALSO
//
// ALMemoryBase::ALMemoryBase(), ALStorage::ALStorage(),
// ALMemory::~ALMemory()
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
AL_PROTO
ALMemory::ALMemory( const char AL_DLL_FAR *buffer_name /* = "" */, /* Tag public function */
char AL_DLL_FAR *user_buffer /* = 0 */ ,
size_t user_buffer_size /* = 0 */,
ALCase name_case /* = AL_MIXED */ )
: ALMemoryBase( buffer_name, name_case )
{
if ( user_buffer != 0 ) {
mpcUserBuffer = user_buffer;
mfUserOwnsBuffer = 1;
mlUserBufferSize = user_buffer_size;
} else {
mfUserOwnsBuffer = 0;
mpcUserBuffer = 0;
mlUserBufferSize = 0;
}
}
#if !defined( AL_NO_C )
extern "C" AL_LINKAGE hALStorage AL_FUNCTION
newALMemory( char AL_DLL_FAR *buffer_name, /* Tag public function */
char AL_DLL_FAR *user_buffer,
size_t user_buffer_size )
{
if ( user_buffer_size == 0 )
return (hALStorage) new ALMemory( buffer_name );
else
return (hALStorage) new ALMemory( buffer_name,
user_buffer,
user_buffer_size );
}
#endif
//
// NAME
//
// ALMemory::~ALMemory()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Destroy an ALMemory object.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// ALMemory::~ALMemory();
//
// C SYNOPSIS
//
// None, use the base class destructor: deleteALStorage().
//
// VB SYNOPSIS
//
// None, use the base class destructor: deleteALStorage().
//
// DELPHI SYNOPSIS
//
// None, use the base class destructor: deleteALStorage().
//
// ARGUMENTS
//
// None, you don't get any for a destructor.
//
// DESCRIPTION
//
// The destructor has just one thing it has to do before this object
// goes away. If the buffer that it has been using all along doesn't
// belong to the user, then it is the class's responsibility to get
// rid of it. We do so here, using the standard version of free.
//
// RETURNS
//
// Nothing.
//
// EXAMPLE
//
// SEE ALSO
//
// ALMemory::ALMemory()
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
AL_PROTO
ALMemory::~ALMemory() /* Tag public function */
{
AL_ASSERT( GoodTag(), "~ALMemory: attempting to delete invalid object" );
if ( !mfUserOwnsBuffer ) {
if ( mpcUserBuffer ) {
free( mpcUserBuffer );
mpcUserBuffer = 0;
}
}
AL_ASSERT( GoodTag(), "~ALMemory: attempting to delete invalid object" );
}
//
// NAME
//
// ALMemory::_LoadBuffer()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Read memory from the big buffer into the local I/O buffer.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// void ALMemory::_LoadBuffer( long address );
//
// C SYNOPSIS
//
// None, internal protected function.
//
// VB SYNOPSIS
//
// None, internal protected function.
//
// DELPHI SYNOPSIS
//
// None, internal protected functoin.
//
// ARGUMENTS
//
// address : The offset in the memory object that is going to be
// loaded.
//
// DESCRIPTION
//
// External users of an ALStorage class perform all of their access via
// a local I/O buffer. Functions such as ReadChar() and WriteChar() look
// at a thing called mpcBuffer for their data. When reading from
// mpcBuffer, you are going to run out of data from time to time. When
// this happens, you will generate a call to the virtual function
// LoadBuffer().
//
// As it happens, all of the ALMemory objects share a common version
// of LoadBuffer(). LoadBuffer() still has to call something a little
// more specialized though, and that's where this version of _LoadBuffer()
// comes into play. It just performs a memcpy() routine to actually move
// data out of the big memory buffer and into the local I/O buffer
// used by ReadChar() et. al.
//
// RETURNS
//
// Nothing.
//
// EXAMPLE
//
// SEE ALSO
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
void AL_PROTO
ALMemory::_LoadBuffer( long address ) /* Tag protected function */
{
memcpy( mpcBuffer, mpcUserBuffer + (size_t) address, muBufferValidData );
}
//
// NAME
//
// ALMemory::Delete()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Delete the underlying buffer for the memory object.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// int ALMemory::Delete();
//
// C SYNOPSIS
//
// None, C programs use the base class function deleteALStorage().
//
// VB SYNOPSIS
//
// None, VB programs use the base class function deleteALStorage().
//
// DELPHI SYNOPSIS
//
// None, Delphi programs use the base class function deleteALStorage().
//
// ARGUMENTS
//
// None.
//
// DESCRIPTION
//
// This function is analogous to the unlink() RTL function for files. It
// has to close the file, and get rid of its big buffer. This is fairly
// easy with memory buffers, we just call the appropriate version of
// free() to delete the buffer.
//
// RETURNS
//
// Nothing.
//
// EXAMPLE
//
// SEE ALSO
//
// ALMemory::Create(), ALStorage::Delete()
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
int AL_PROTO
ALMemory::Delete() /* Tag public function */
{
if ( !mfUserOwnsBuffer ) {
free( mpcUserBuffer );
mpcUserBuffer = 0;
}
return AL_SUCCESS;
}
//
// NAME
//
// ALMemory::GrowUserBuffer()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Enlarge the user buffer.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// int ALMemory::GrowUserBuffer( long minimum_new_size );
//
// C SYNOPSIS
//
// None, this is an internal protected C++ function.
//
// VB SYNOPSIS
//
// None, this is an internal protected C++ function.
//
// DELPHI SYNOPSIS
//
// None, this is an internal protected C++ function.
//
// ARGUMENTS
//
// minimum_new_size : This is the size that the caller absolutely must
// have to successfully perform a write. Anything
// less than this won't do.
//
// DESCRIPTION
//
// Sometimes a write to a memory object goes past the current end of the
// buffer. When this happens, code in the base class calls this
// function to attempt to enlarge the buffer.
//
// Enlarging the buffer is tricky, because you have to allocate new space,
// then copy the old buffer into the new buffer. This means you
// temporarily need a boot-load of space. If you are lucky, the realloc()
// function might be able to attempt to avoid this situation.
//
// We try to enlarge things by a fixed amount, large enough to prevent
// thrashing. But if that doesn't fly, we can fall back and try to
// enlarge to the minimum acceptable size.
//
// RETURNS
//
// AL_SUCCESS if all went well, some error code < AL_SUCCESS if not.
//
// EXAMPLE
//
// SEE ALSO
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
int AL_PROTO
ALMemory::GrowUserBuffer( long minimum_new_size ) /* Tag protected function */
{
if ( mStatus < AL_SUCCESS )
return mStatus;
if ( mfUserOwnsBuffer )
return mStatus.SetError( AL_CANT_ALLOCATE_MEMORY,
"Attempt to write past the end of a "
"user owned buffer for ALMemory "
"%s",
mName.GetSafeName() );
if ( minimum_new_size >= max_alloc )
return mStatus.SetError( AL_CANT_ALLOCATE_MEMORY,
"Attempt to allocate a buffer "
"of %ld bytes for ALMemory "
"%s",
minimum_new_size,
mName.GetSafeName() );
long trial_size = mlUserBufferSize + 16384;
if ( trial_size >= max_alloc )
trial_size = max_alloc - 16;
if ( trial_size >= minimum_new_size ) {
char *new_buf = (char *) realloc( mpcUserBuffer, (size_t) trial_size );
if ( new_buf ) {
mpcUserBuffer = new_buf;
mlUserBufferSize = (size_t) trial_size;
return AL_SUCCESS;
}
}
char *new_buf = (char *) realloc( mpcUserBuffer, (size_t) minimum_new_size );
if ( new_buf ) {
mpcUserBuffer = new_buf;
mlUserBufferSize = (size_t) minimum_new_size;
return AL_SUCCESS;
}
return mStatus.SetError( AL_CANT_ALLOCATE_MEMORY,
"Allocation failure when attempting to "
"allocate a buffer "
"of %ld bytes for ALMemory "
"%s",
minimum_new_size,
mName.GetSafeName() );
}
//
// NAME
//
// ALMemory::_FlushBuffer()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Flush data to the big buffer.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// void ALMemory::_FlushBuffer( long address )
//
// C SYNOPSIS
//
// None, internal protected C++ function.
//
// VB SYNOPSIS
//
// None, internal protected C++ function.
//
// DELPHI SYNOPSIS
//
// None, internal protected C++ function.
//
// ARGUMENTS
//
// address : The address in the big buffer where the flush should write
// to.
//
// DESCRIPTION
//
// When performing WriteChar() or WriteBuffer() operations, ALStorage
// causes output to be directed to a small I/O buffer. When this I/O
// buffer gets full, a call to ALFlushBuffer() is generated, which is
// supposed to dump that memory to a physical device.
//
// When ALMemoryBase gets a call to FlushBuffer(), it handles almost
// everything on its own. The one thing it can't handle, however, is
// the routine to copy the I/O buffer out to the big memory object.
// It has to really on this dinky virtual function to do the job.
//
// RETURNS
//
// Nothing.
//
// EXAMPLE
//
// SEE ALSO
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
void AL_PROTO
ALMemory::_FlushBuffer( long address ) /* Tag protected function */
{
memcpy( mpcUserBuffer + (size_t) address, mpcBuffer, muWriteIndex );
}
//
// NAME
//
// ALMemory::Close()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Close an open memory buffer object
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// int ALMemory::Close()
//
// C SYNOPSIS
//
// C programs should use the base class function ALStorageClose().
//
// VB SYNOPSIS
//
// VB programs should use the base class function ALStorageClose().
//
// DELPHI SYNOPSIS
//
// Delphi programs should use the base class function ALStorageClose().
//
// ARGUMENTS
//
// None.
//
// DESCRIPTION
//
// Close() is supposed to do the same thing to a memory buffer as fclose()
// in the RTL does to a file. The most important thing we are concerned
// about is that the I/O buffer gets freed up by the base class, so this
// suddenly might not be a giant heavyweight object any more.
//
// After freeing things up in the base class, we check to see if
// we have allocated more space than we really need. If so, we do
// a realloc() of some sort to give space back to the O/S.
//
// RETURNS
//
// Nothing.
//
// EXAMPLE
//
// SEE ALSO
//
// ALMemory::Open(), ALStorage::Close()
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
int AL_PROTO
ALMemory::Close() /* Tag public function */
{
ALMemoryBase::Close();
if ( mStatus < AL_SUCCESS )
return mStatus;
if ( ! mfUserOwnsBuffer ) {
if ( mlSize != 0 ) {
char *new_buf = (char *) realloc( mpcUserBuffer, (size_t) mlSize );
if ( new_buf ) {
mpcUserBuffer = new_buf;
mlUserBufferSize = mlSize;
}
} else {
free( mpcUserBuffer );
mpcUserBuffer = 0;
}
}
return AL_SUCCESS;
}
//
// NAME
//
// ALMemory::Create()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Create the memory storage object big buffer.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// int ALMemory::Create( long init_size );
//
// C SYNOPSIS
//
// C programs should use the base class function ALStorageCreate().
//
// VB SYNOPSIS
//
// VB programs should use the base class function ALStorageCreate().
//
// DELPHI SYNOPSIS
//
// Delphi programs should use the base class function ALStorageCreate().
//
// ARGUMENTS
//
// init_size : When you create an ALMemory object of any kind, you can
// write out data to it at your own pace, without having any
// idea how much space you will need. The storage object
// tries to increase its size every time you fill up
// the current huge buffer. Well, if you know in advance how
// much space you are going to need, you can allocate the
// whole buffer at once, and avoid all that extra work. So
// some calls to Create() now pass on an initial size using
// this argument.
//
// DESCRIPTION
//
// This is like creating a new file. If there isn't a memory buffer
// already assigned to this object, we create one, with an initial
// allocation of 16Kbytes, or more if requested.
//
// RETURNS
//
// Either AL_SUCCESS, or an unfriendly error code.
//
// EXAMPLE
//
// SEE ALSO
//
// ALStorage::Create(), ALMemory::Open()
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
int AL_PROTO
ALMemory::Create( long init_size ) /* Tag public function */
{
ALMemoryBase::Create();
if ( mStatus < AL_SUCCESS )
return mStatus;
if ( mpcUserBuffer )
return AL_SUCCESS; //If a buffer was already created somewhere down the
//line, we won't do it again.
if ( init_size == -1L )
init_size = 16384;
if ( init_size > max_alloc )
return mStatus.SetError( AL_CANT_ALLOCATE_MEMORY,
"Allocation failure when attempting to "
"initialize a buffer "
"of %ld bytes for ALMemory "
"%s in _Create()",
init_size,
mName.GetSafeName() );
mpcUserBuffer = (char *) malloc( (size_t) init_size );
mlUserBufferSize = init_size;
if ( mpcUserBuffer == 0 )
return mStatus.SetError( AL_CANT_ALLOCATE_MEMORY,
"Allocation failure when attempting to "
"create a buffer "
"of %ld bytes for ALMemory "
"%s in _Create()",
mlUserBufferSize,
mName.GetSafeName() );
return AL_SUCCESS;
}
//
// NAME
//
// ALMemory::Open()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Open an existing memory storage object.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// int ALMemory::Open();
//
// C SYNOPSIS
//
// C programs should use the base class function ALStorageOpen().
//
// VB SYNOPSIS
//
// VB programs should use the base class function ALStorageOpen().
//
// DELPHI SYNOPSIS
//
// Delphi programs should use the base class function ALStorageOpen().
//
// ARGUMENTS
//
// None.
//
// DESCRIPTION
//
// This is like opening an existing file. Since there is supposed to be
// an existing memory buffer already, we gripe if we can't find one.
//
// RETURNS
//
// Either AL_SUCCESS, or an unfriendly error code.
//
// EXAMPLE
//
// SEE ALSO
//
// ALStorage::Open(), ALMemory::Create()
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
int AL_PROTO
ALMemory::Open() /* Tag public function */
{
ALMemoryBase::Open();
if ( mStatus < AL_SUCCESS )
return mStatus;
if ( mpcUserBuffer == 0 )
return mStatus.SetError( AL_CANT_OPEN_FILE,
"Attempt to open ALMemory %s "
"with no buffer allocated",
mName.GetSafeName() );
else
mlSize = mlUserBufferSize;
return AL_SUCCESS;
}
//
// NAME
//
// ALMemory::Clone()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Clone this memory based storage object.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// ALStorage ALMemory::Clone( const char *name,
// int object_type ) const;
//
// C SYNOPSIS
//
// None, this is an internal C++ function
//
// VB SYNOPSIS
//
// None.
//
// DELPHI SYNOPSIS
//
// None.
//
// ARGUMENTS
//
// name : The desired name of the new object. Usually this will
// be a name found in an Archive directory.
//
// object_type : The type of object we want to create. Only
// AL_STORAGE_DEFAULT and AL_MEMORY_OBJECT will cause this
// function to succeed.
//
// DESCRIPTION
//
// The virtual Clone() function is used by archiving programs to act
// as a virtual constructor. When preparing to create storage objects
// based on the contents of an Archive directory, the archiving code can
// call Clone() for all the storage objects in its toolkit until it finds
// one that responds to its object type.
//
// For example, if an archive contained an AL_MEMORY object, and we were
// extracting, and an ALFile object was in the toolkit, it would call
// ALFile::Clone() from the toolkit object, with an object type of
// AL_MEMORY_OBJECT. This Clone() function would fail. Hopefully, there
// would be a memory based storage object in the toolkit that would
// respond properly to the Clone() call.
//
// Another object in the same archive might have an AL_FILE_OBJECT type.
// When the archiving code called Clone() again with that object type,
// we would successfully create the new File object in Clone().
//
// RETURNS
//
// Either a pointer to a newly constructed ALHugeMemory object, or a zero
// in case of error.
//
// EXAMPLE
//
// SEE ALSO
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
ALStorage AL_DLL_FAR *
ALMemory::Clone( const char AL_DLL_FAR *name, /* Tag public function */
int object_type ) const
{
switch ( object_type ) {
case AL_STORAGE_DEFAULT :
case AL_MEMORY_OBJECT :
return new ALMemory( name );
}
return 0;
}