396 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			396 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
| //
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| // EX12WIN.CPP
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| //
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| //  C++/Windows Example program for ArchiveLib 2.0
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| //
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| //  Copyright (c) Greenleaf Software, Inc. 1994 - 1996
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| //  All Rights Reserved
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| //
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| // MEMBERS/FUNCTIONS DEMONSTRATED
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| //
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| //  ALStorage::Rename()
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| //  ALStorage::RenameToBackup()
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| //  ALStorage::Seek()
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| //  ALStorage::UnRename()
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| //
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| // DESCRIPTION
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| //
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| //  This example program shows how several of the rename functions
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| //  work, in this case on ALFile objects.  It lets you pick a file out
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| //  of a list, and rename it, rename it to a backup file, and unrename it.
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| //  A little care is in order here, because those rename operations are
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| //  really taking place!
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| //
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| // REVISION HISTORY
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| //
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| //  February 1, 1996  2.0A  : Second release
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| //
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| 
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| #define STRICT
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| #include <windows.h>
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| #include <stdio.h>
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| #include <stdarg.h>
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| 
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| #include "al.h"
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| #include "ex12win.h"
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| 
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| HINSTANCE hInstance;
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| HWND hDlgMain;
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| 
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| void SizeFramingWindow( HWND hDlg );
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| void ReadDir( HWND hDlg );
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| ALStorage *file = 0;
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| 
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| void NewFile( HWND hDlg );
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| void RenameFile( HWND hDlg );
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| void RenameFileToBackup( HWND hDlg );
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| void UnRenameFile( HWND hDlg );
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| void SeekTest( HWND hDLg );
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| 
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| //
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| // The main window in this program is a dialog box, and this is the dialog
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| // box procedure.  It has to handle all of the keyboard and button input
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| // from the user.  The most interesting inputs to this function will be
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| // the keyboard/mouse commands that slip in via WM_COMMAND.
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| //
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| BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg,
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|                                         UINT message,
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|                                         WPARAM wParam,
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|                                         LPARAM lParam )
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| {
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|     switch ( message ) {
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| //
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| // First time up we size the window, set the title in the caption, then read
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| // the directory into the list box.  The user can pick files out of the list
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| // box to monkey with.
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| //
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|         case WM_INITDIALOG :
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|             SizeFramingWindow( hDlg );
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|             SetWindowText( hDlg, "Windows Example 12" );
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|             ReadDir( hDlg );
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|             return( TRUE );
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| 
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|         case WM_COMMAND :
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|             switch ( LOWORD( wParam ) ) {
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| //
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| // Every time the user moves to a different file in the list box, I create
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| // a new ALFile object to go with their selection.  This is the file that
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| // is stored in the global *file pointer.  All the other commands act on
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| // this file.
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| //
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|                 case AL_INPUT_FILES :
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| #if defined( AL_FLAT_MODEL )
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|                     AL_UNUSED_PARAMETER( lParam );
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|                     switch ( HIWORD( wParam ) ) {
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| #else
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|                     switch ( HIWORD( lParam ) ) {
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| #endif
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|                          case LBN_SELCHANGE :
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|                              NewFile( hDlg );
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|                              break;
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|                      }
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|                      break;
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| //
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| // The next four commands comprise the meat of the test.  Each of them is
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| // handled by a procedure that does all the work.
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| //
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|                 case AL_RENAME :
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|                     RenameFile( hDlg );
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|                     break;
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|                 case AL_RENAME_TO_BACKUP :
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|                     RenameFileToBackup( hDlg );
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|                     break;
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|                 case AL_UNRENAME :
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|                     UnRenameFile( hDlg );
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|                     break;
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|                 case AL_SEEK :
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|                     SeekTest( hDlg );
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|                     break;
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| //
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| // Normally when I exit, I will have an active ALFile object that I have
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| // been working on.  When this is the case, I delete the object so I won't
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| // leave any memory dangling.
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| //
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|                 case AL_EXIT :
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|                 case WM_QUIT :
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|                 case WM_DESTROY :
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|                     PostMessage( GetParent( hDlg ),WM_DESTROY, 0, 0 );
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|                     DestroyWindow( hDlgMain );
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|                     hDlgMain = 0;
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|                     if ( file ) {
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|                         delete file;
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|                         file = 0;
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|                     }
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|                     return TRUE;
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|             } // case WM_COMMAND
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|             break;
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|     }
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|     return FALSE;
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| }
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| 
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| //
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| // The only reason the seek test is in this example is that I had to throw
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| // in an example for the Seek() function.  Somehow it got left out of all
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| // the other examples, and I had to throw it in here.
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| //
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| // This routine tests the accuracy of ALStorage::Seek() by reading in a buffer
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| // using the file I/O functions (and seek()) from stdio.h.  We then read in
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| // a buffer using the same technique for ALStorage.  If the two buffers
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| // are identical, the test is pronounced to be a smashing success.
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| //
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| void SeekTest( HWND hDlg )
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| {
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|     char buf1[ 128 ];
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|     unsigned char buf2[ 128 ];
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|     size_t count;
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| 
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|     if ( !file )
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|         return;
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| #if defined( AL_USING_DLL ) && !defined(AL_FLAT_MODEL)
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|     _fstrcpy( buf1, file->mName );
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|     FILE *f = fopen( buf1, "rb" );
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| #else
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|     FILE *f = fopen( file->mName, "rb" );
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| #endif
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|     if ( !f ) {
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|         SetDlgItemText( hDlg, AL_STATUS, "Couldn't open file for seek test." );
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|         return;
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|     }
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|     fseek( f, 0L, SEEK_END );
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|     long size = ftell( f );
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|     if ( size < 1 ) {
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|         SetDlgItemText( hDlg, AL_STATUS, "File to small for seek test." );
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|         fclose( f );
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|         return;
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|     }
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|     fseek( f, size / 2, SEEK_SET );
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|     count = fread( buf1, 1, 128, f );
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|     fclose( f );
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|     if ( count == 0 ) {
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|         SetDlgItemText( hDlg, AL_STATUS, "Something went wrong in fread()." );
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|         return;
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|     }
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|     file->Open();
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|     file->Seek( size / 2 );
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|     if ( file->ReadBuffer( buf2, 128 ) != count ) {
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|         SetDlgItemText( hDlg, AL_STATUS, "Byte count mismatch in ReadBuffer()." );
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|         file->Close();
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|         return;
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|     }
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|     file->Close();
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|     if ( memcmp( buf1, buf2, count ) != 0 ) {
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|         SetDlgItemText( hDlg, AL_STATUS, "Data mismatch in Seek Test!" );
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|         return;
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|     }
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|     SetDlgItemText( hDlg, AL_STATUS, "Seek test was a success." );
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| }
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| 
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| //
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| // Each time I either use my arrow keys or use the mouse to select a new file
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| // from the list box, I call this routine.  It constructs a new ALFile
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| // object using the current name selected in the list box.  Note that if
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| // there was an old file that was being used, it is deleted.  I also
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| // send the name, old name, and status to the appropriate text boxes in
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| // the dialog.
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| //
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| void NewFile( HWND hDlg )
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| {
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|     char buf[ 128 ];
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|     int i;
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|     int len;
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| 
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|     i = (int) SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETCURSEL, 0, 0 );
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|     if ( i == LB_ERR )
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|         return;
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|     len = (int) SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETTEXTLEN, i, 0 );
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|     if ( i == LB_ERR || len < 0 || len > 127 )
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|         return;
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|     SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETTEXT, i, (LPARAM)(LPSTR) buf );
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|     SetDlgItemText( hDlg, AL_FILE_NAME, buf );
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|     if ( file )
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|         delete file;
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|     file = new ALFile( buf );
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|     SetDlgItemText( hDlg, AL_OLD_NAME, file->mName.GetSafeOldName() );
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|     SetDlgItemText( hDlg, AL_NEW_NAME, "<None>" );
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|     SetDlgItemText( hDlg, AL_STATUS, file->mStatus.GetStatusDetail() );
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| }
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| 
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| //
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| // This function is called in response to a button push.  It renames the
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| // current file, then updates a bunch of text boxes.
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| //
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| void RenameFile( HWND hDlg )
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| {
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|     char buf[ 128 ];
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| 
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|     if ( !file )
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|         return;
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|     GetDlgItemText( hDlg, AL_NEW_NAME, buf, 128 );
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|     if ( strcmp( buf, "<None>" ) == 0 )
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|         strcpy( buf, "" );
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|     file->Rename( buf );
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|     SetDlgItemText( hDlg, AL_FILE_NAME, file->mName.GetSafeName() );
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|     SetDlgItemText( hDlg, AL_OLD_NAME, file->mName.GetSafeOldName() );
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|     SetDlgItemText( hDlg, AL_NEW_NAME, "<None>" );
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|     SetDlgItemText( hDlg, AL_STATUS, file->mStatus.GetStatusDetail() );
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|     ReadDir( hDlg );
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| }
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| 
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| //
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| // This function is called in response to a button push.  It renames the
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| // current file, then updates a bunch of text boxes.
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| //
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| void RenameFileToBackup( HWND hDlg )
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| {
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|     if ( !file )
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|         return;
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|     file->RenameToBackup();
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|     SetDlgItemText( hDlg, AL_FILE_NAME, file->mName.GetSafeName() );
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|     SetDlgItemText( hDlg, AL_OLD_NAME, file->mName.GetSafeOldName() );
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|     SetDlgItemText( hDlg, AL_NEW_NAME, "<None>" );
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|     SetDlgItemText( hDlg, AL_STATUS, file->mStatus.GetStatusDetail() );
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|     ReadDir( hDlg );
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| }
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| 
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| //
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| // This function is called in response to a button push.  It un-renames the
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| // current file, then updates a bunch of text boxes.
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| //
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| void UnRenameFile( HWND hDlg )
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| {
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|     if ( !file )
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|         return;
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|     file->UnRename();
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|     SetDlgItemText( hDlg, AL_FILE_NAME, file->mName.GetSafeName() );
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|     SetDlgItemText( hDlg, AL_OLD_NAME, file->mName.GetSafeOldName() );
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|     SetDlgItemText( hDlg, AL_NEW_NAME, "<None>" );
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|     SetDlgItemText( hDlg, AL_STATUS, file->mStatus.GetStatusDetail() );
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|     ReadDir( hDlg );
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| }
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| 
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| //
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| // Every time we do a rename or something like that, we call this guy.
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| // He does a wild card expansion on the current directory and puts all
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| // of the names in the list box.
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| //
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| 
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| void ReadDir( HWND hDlg )
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| {
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|     SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_RESETCONTENT, 0, 0 );
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|     ALWildCardExpander files( "*.*" );
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|     char AL_DLL_FAR *p;
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|     while ( ( p = files.GetNextFile() ) != 0 )
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|         SendDlgItemMessage( hDlg,
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|                             AL_INPUT_FILES,
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|                             LB_ADDSTRING,
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|                             0,
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|                             (LPARAM)( (LPSTR) p ) );
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|     SetFocus( GetDlgItem( hDlg, AL_INPUT_FILES ) );
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| }
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| 
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| 
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| //
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| // The main window is nothing more than a shell that exists to take care of
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| // the dialog box, take menu commands, and process accelerator keys.
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| //
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| LONG AL_EXPORT CALLBACK MainWndProc( HWND hWnd,
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|                                      UINT message,
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|                                      WPARAM wParam,
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|                                      LPARAM lParam )
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| {
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|     switch ( message ) {
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|         case WM_COMMAND:
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|             switch( wParam ) {
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|                 case AL_EXIT :
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|                     PostQuitMessage( 0 );
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|             }
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|             break;
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|         case WM_SETFOCUS:
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|             SetFocus( hDlgMain ); // insure that the Dialog Box has the focus
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|             break;
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|         case WM_DESTROY:
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|             PostQuitMessage( 0 );
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|             break;
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|     }
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|     return DefWindowProc( hWnd, message, wParam, lParam );
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| }
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| 
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| //
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| // WinMain registers our class.  It then creates the dialog, and starts the
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| // message pump.
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| //
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| 
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| int PASCAL WinMain( HINSTANCE instance,
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|                     HINSTANCE previous_instance,
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|                     LPSTR,
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|                     int nCmdShow )
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| {
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|     hInstance = instance;
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|     if ( previous_instance == 0 ) {
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|         WNDCLASS wc;
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|         wc.style         = 0;
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|         wc.lpfnWndProc   = MainWndProc;
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|         wc.cbClsExtra    = 0;
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|         wc.cbWndExtra    = 0;
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|         wc.hInstance     = instance;
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|         wc.hIcon         = LoadIcon( hInstance, "ALIcon" );
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|         wc.hCursor       = LoadCursor(NULL,IDC_ARROW);
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|         wc.hbrBackground = (HBRUSH) GetStockObject( WHITE_BRUSH );
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|         wc.lpszMenuName  = "ALMenu";
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|         wc.lpszClassName = "ALClass";
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|         if ( !RegisterClass( &wc ) )
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|             return FALSE;
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|     }
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|     HWND hWnd = CreateWindow( "ALClass",
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|                               "ArchiveLib Example Program",
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|                               WS_OVERLAPPED | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU,
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|                               CW_USEDEFAULT,
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|                               0,
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|                               0,
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|                               0,
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|                               NULL,
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|                               NULL,
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|                               hInstance,
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|                               NULL );
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|     FARPROC lpfn = MakeProcInstance( (FARPROC) MainDialogProc, hInstance );
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|     hDlgMain = CreateDialog( hInstance, "ALMainDialog", hWnd, (DLGPROC) lpfn );
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|     ShowWindow( hWnd, (short) nCmdShow );
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|     ShowWindow( hDlgMain, SW_SHOW );
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|     MSG msg;
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|     while ( GetMessage ( &msg, NULL, NULL, NULL ) ) {
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|         if ( hDlgMain == NULL || !IsDialogMessage( hDlgMain,&msg ) ) {
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|             TranslateMessage( &msg );
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|             DispatchMessage( &msg );
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|         }
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|     }
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|     return (msg.wParam);
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| }
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| 
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| //
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| // I need this routine for one purpose only.  After the dialog is loaded,
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| // it calls this routine, which adjusts the size of the framing window to
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| // fit exactly around the dialog box.  It also moves it to the center of
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| // the screen.
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| //
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| void SizeFramingWindow( HWND hDlg )
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| {
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|     RECT rect;
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| 
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|     GetWindowRect( hDlg, &rect );
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|     int y = GetSystemMetrics( SM_CYSCREEN );
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|     y -= ( rect.bottom - rect.top );
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|     y -= GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION );
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|     y /= 2;
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|     int x = GetSystemMetrics( SM_CXSCREEN );
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|     x -= rect.right - rect.left;
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|     x /= 2;
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|     SetWindowPos( GetParent( hDlg ), NULL, (short) x, (short) y,
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|                   (short int) ( rect.right-rect.left ),
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|                   (short int) ( rect.bottom-rect.top +
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|                   GetSystemMetrics( SM_CYMENU ) +
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|                   GetSystemMetrics( SM_CYCAPTION ) ),
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|                   SWP_NOZORDER );
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| }
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| 
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| 
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