Files correlati : Ricompilazione Demo : [ ] Commento :aggiornamento versione release 2006 in corso! git-svn-id: svn://10.65.10.50/trunk@13904 c028cbd2-c16b-5b4b-a496-9718f37d4682
		
			
				
	
	
		
			110 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
# Microsoft Developer Studio Project File - Name="Uno" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=Uno - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE 
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!MESSAGE NMAKE /f "Uno.mak".
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!MESSAGE 
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE 
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!MESSAGE NMAKE /f "Uno.mak" CFG="Uno - Win32 Debug"
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!MESSAGE 
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!MESSAGE Possible choices for configuration are:
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!MESSAGE 
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!MESSAGE "Uno - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "Uno - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE 
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF  "$(CFG)" == "Uno - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "..\lib"
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# PROP BASE Intermediate_Dir "..\projects\Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "..\lib"
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# PROP Intermediate_Dir "..\Release\Uno"
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# PROP Target_Dir ""
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AgaLib=link.exe -lib
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WxLib32=link.exe -lib
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /O2 /I "..\cb\source" /I "..\include" /I "..\xvaga" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /D "DOS" /D "CB6" /YX /FD /c
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# ADD BASE RSC /l 0x410
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# ADD RSC /l 0x410
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ELSEIF  "$(CFG)" == "Uno - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "..\lib"
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# PROP BASE Intermediate_Dir "..\projects\Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "../lib"
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# PROP Intermediate_Dir "../Debug/DebugUno"
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# PROP Target_Dir ""
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AgaLib=link.exe -lib
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WxLib32=link.exe -lib
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MTd /W3 /GR /Zi /Od /I "..\cb\source" /I "..\include" /I "..\xvaga" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /D "XVT" /D "DOS" /D "CB6" /FR /FD /c
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# SUBTRACT CPP /YX
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# ADD BASE RSC /l 0x410
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# ADD RSC /l 0x410
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo /o"..\debug/Uno.bsc"
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"../lib/UnoD.lib"
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!ENDIF 
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# Begin Target
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# Name "Uno - Win32 Release"
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# Name "Uno - Win32 Debug"
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# Begin Source File
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SOURCE=..\include\ccustio.c
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# End Source File
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# Begin Source File
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SOURCE=..\include\cfiles.c
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# End Source File
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# Begin Source File
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SOURCE=..\include\codeb.c
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# End Source File
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# Begin Source File
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SOURCE=..\include\csort.c
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# End Source File
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# Begin Source File
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SOURCE=..\include\ioresult.c
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# End Source File
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# End Target
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# End Project
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