375 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			375 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
/*
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 * EX10WIN.C
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 *
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 *  C/Windows Example program for ArchiveLib 2.0
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 *
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 *  Copyright (c) Greenleaf Software, Inc. 1994 - 1996
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 *  All Rights Reserved
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 *
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 * MEMBERS/FUNCTIONS DEMONSTRATED
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 *
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 *  ALStorageGetStatusDetail()
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 *  ALStorageGetStatusString()
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 *  ALStorageGetType()
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 *
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 * DESCRIPTION
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 *
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 * This is a grab bag type function.  It just creates and opens
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 * disk and memory files, and demonstrates status and information
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 * routines supported by the ALStorage class.
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 *
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 * Unlike most of our other example programs, this guy does not have
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 * a C++ equivalent.  This is a standalone example program, not just
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 * some cheap imitiation of a real C++ program.
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 *
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 * REVISION HISTORY
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 *
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 *  February 1, 1996  2.0A  : Second release
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 *
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 */
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#define STRICT
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#include <windows.h>
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#include <stdarg.h>
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#include "al.h"
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#include "ex10win.h"
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HINSTANCE hInstance;
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HWND hDlgMain;
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void SizeFramingWindow( HWND hDlg );
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void ReadDir( HWND hDlg );
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void UpdateFileInfo( HWND hDlg, hALStorage file );
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void UpdateFileName( HWND hDlg );
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hALStorage OpenDiskFile( HWND hDlg );
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hALStorage OpenMemoryFile( HWND hDlg, int message );
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/*
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 * In this program, we have a main window, but it is just a dummy framing
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 * window for the dialog box.  This dialog box proc is where all the action
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 * takes place.  It handles input keystrokes and button presses from the
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 * dialog.
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 */
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BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg,
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                                        UINT message,
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                                        WPARAM wParam,
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                                        LPARAM lParam )
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{
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    hALStorage file;
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     switch ( message ) {
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/*
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 * Upon initialization, we set the window title, the archive name, and
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 * then read in the current directory into a list box.
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 */
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          case WM_INITDIALOG :
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                SizeFramingWindow( hDlg );
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                SetWindowText( hDlg, "Windows Example 10" );
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                ReadDir( hDlg );
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                return( TRUE );
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/*
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 * WM_COMMAND messages are used to send button presses and keystrokes.
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 * We process most of them here.
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 */
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          case WM_COMMAND :
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                switch ( LOWORD( wParam ) ) {
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/*
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 * Every time a different file is selected in the list box, we write the
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 * filename out to the text control that holds file names.
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 */
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                     case AL_INPUT_FILES : {
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#if defined( AL_FLAT_MODEL )
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                         AL_UNUSED_PARAMETER( lParam );
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                         switch ( HIWORD( wParam ) ) {
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#else
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                         switch ( HIWORD( lParam ) ) {
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#endif
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                                case LBN_SELCHANGE :
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                                    UpdateFileName( hDlg );
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                                    break;
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                          }
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                     }
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                     break;
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/*
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 * This command is a response to a button press.  It opens the disk file
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 * corresponding to the name currently selected in the list box.  Then
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 * it calls a subroutine to display everything there is to know about
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 * the file.  Well, not everything.
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 */
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                     case AL_OPEN_DISK_FILE :
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                         file = OpenDiskFile( hDlg );
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                         UpdateFileInfo( hDlg, file );
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                         deleteALStorage( file );
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                         break;
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/*
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 * Creating the memory file is very similar to the disk file.  The difference
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 * here is that we have to create a new object, since we don't have a memory
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 * object just sitting around waiting to be opened.
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 */
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                     case AL_CREATE_WIN_MEMORY_OBJECT :
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                     case AL_CREATE_HUGE_MEMORY_OBJECT :
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                     case AL_CREATE_MEMORY_OBJECT :
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                         file = OpenMemoryFile( hDlg, LOWORD( wParam ) );
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                         if ( file ) {
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                             UpdateFileInfo( hDlg, file );
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                             deleteALStorage( file );
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                         }
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                         break;
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/*
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 * If the user presses the enter key, we will normally treat it as a command
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 * to open the disk file.
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 */
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                     case IDOK : /* User has pressed enter */
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                          if ( GetFocus() == GetDlgItem( hDlg, AL_FILE_NAME )  ||
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                               GetFocus() == GetDlgItem( hDlg, AL_INPUT_FILES ) ) {
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                              file = OpenDiskFile( hDlg );
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                              UpdateFileInfo( hDlg, file );
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                              deleteALStorage( file );
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                          }
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                          break;
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/*
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 * Normal exit routine.
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 */
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                     case AL_EXIT :
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                     case WM_QUIT :
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                     case WM_DESTROY :
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                          PostMessage( GetParent( hDlg ),WM_DESTROY, 0, 0 );
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                          DestroyWindow( hDlgMain );
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                          hDlgMain = 0;
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                          return TRUE;
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                }
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                break;
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        }
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        return FALSE;
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}
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/*
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 * Every time the user moves to a different file name in the list box,
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 * this routine is called.  Its job is to get the new file name, then stuff
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 * it into the text box that holds the file name.
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 */
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void UpdateFileName( HWND hDlg )
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{
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    char buf[ 128 ];
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    int i;
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    int len;
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    i = (int) SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETCURSEL, 0, 0 );
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    if ( i == LB_ERR )
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        return;
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    len = (int) SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETTEXTLEN, i, 0 );
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    if ( i == LB_ERR || len < 0 || len > 127 )
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        return;
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    SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETTEXT, i, (LPARAM)(LPSTR) buf );
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    SetDlgItemText( hDlg, AL_FILE_NAME, buf );
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}
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/*
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 * When the user asks for the file info, or hits the enter key, we stuff
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 * the status info into a couple of text boxes, then stuff the storage
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 * type into another one.  Since we are opening both disk files and memory
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 * objects, you should be able to see two different types of things
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 * stuffed into the text box containing the storage type.
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 */
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void UpdateFileInfo( HWND hDlg, hALStorage file )
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{
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    SetDlgItemText( hDlg,
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                    AL_FILE_STATUS_STRING,
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                    ALStorageGetStatusString( file ) );
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    SetDlgItemText( hDlg,
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                    AL_FILE_STATUS_DETAIL,
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                    ALStorageGetStatusDetail( file ) );
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    SetDlgItemInt( hDlg, AL_FILE_TYPE, ALStorageGetType( file ), 0 );
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    SetFocus( GetDlgItem( hDlg, AL_EXIT ) );
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}
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/*
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 * When the program starts up, it reads the contents of the current
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 * directory into a list box.  The user then picks files out of the
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 * list box for status info.
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 */
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void ReadDir( HWND hDlg )
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{
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    hALExpander files;
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    char AL_DLL_FAR *p;
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    files = newALExpander( "*.*", 0, AL_UPPER );
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    while ( ( p = ALExpanderGetNextFile( files ) ) != 0 )
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        SendDlgItemMessage( hDlg,
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                            AL_INPUT_FILES,
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                            LB_ADDSTRING,
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                            0,
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                            (LPARAM)( (LPSTR) p ) );
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    SetFocus( GetDlgItem( hDlg, AL_INPUT_FILES ) );
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}
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/*
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 * Before printing the status info for a particular type of file, we have
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 * to get the name, create an object, then open it and close it. At
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 * that point its structure should be completely filled out and ready
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 * for display.
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 */
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hALStorage OpenDiskFile( HWND hDlg )
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{
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    char buf[ 128 ];
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    hALStorage file;
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    GetDlgItemText( hDlg, AL_FILE_NAME, buf, 128 );
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    file = newALFile( buf );
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    ALStorageOpen( file );
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    ALStorageClose( file );
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    return file;
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}
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/*
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 * If the user wants to work with a memory object instead of a disk file,
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 * this guy creates it, opens it and closes it.  Good status data should
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 * be on hand at that point.
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 */
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hALStorage OpenMemoryFile( HWND hDlg, int message )
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{
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    char buf[ 128 ];
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    hALStorage file;
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    long l;
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    GetDlgItemText( hDlg, AL_FILE_NAME, buf, 128 );
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    switch ( message ) {
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        case AL_CREATE_MEMORY_OBJECT :
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            file = newALMemory( buf, 0, 0 );
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            break;
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#if !defined( AL_FLAT_MODEL )
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        case AL_CREATE_HUGE_MEMORY_OBJECT :
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            file = newALHugeMemory( buf, 0, 0 );
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            break;
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#endif
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        case AL_CREATE_WIN_MEMORY_OBJECT :
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            file = newALWinMemory( buf, 0, 0 );
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            break;
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        default :
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            return 0;
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    }
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    ALStorageCreate( file, -1L );
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    for ( l = 0 ; l < 70000L ; l++ )
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        ALStorageWriteChar( file, (char)( l % 256 ) );
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    ALStorageClose( file );
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    return file;
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}
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/*
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 * The main window is nothing more than a shell that exists to manage
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 * the dialog box, take menu commands, and process accelerator keys.
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 */
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LONG AL_EXPORT CALLBACK MainWndProc( HWND hWnd,
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                                     UINT message,
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                                     WPARAM wParam,
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                                     LPARAM lParam )
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{
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    switch ( message ) {
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        case WM_COMMAND:
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            switch( wParam ) {
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                case AL_EXIT :
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                    PostQuitMessage( 0 );
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             }
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             break;
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        case WM_SETFOCUS:
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            SetFocus( hDlgMain ); /* insure that the Dialog Box has the focus */
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            break;
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        case WM_DESTROY:
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            PostQuitMessage( 0 );
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            break;
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    }
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    return DefWindowProc( hWnd, message, wParam, lParam );
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}
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/*
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 * WinMain registers our class.  It then creates the dialog, and starts the
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 * message pump.
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 */
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int PASCAL WinMain( HINSTANCE instance,
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                    HINSTANCE previous_instance,
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                    LPSTR lpStr,
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                    int nCmdShow )
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{
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    HWND hWnd;
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    FARPROC lpfn;
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    MSG msg;
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    AL_UNUSED_PARAMETER( lpStr );
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    hInstance = instance;
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    if ( previous_instance == 0 ) {
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        WNDCLASS wc;
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        wc.style         = 0;
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        wc.lpfnWndProc   = (WNDPROC) MainWndProc;
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        wc.cbClsExtra    = 0;
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        wc.cbWndExtra    = 0;
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        wc.hInstance     = instance;
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        wc.hIcon         = LoadIcon( hInstance, "ALIcon" );
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        wc.hCursor       = LoadCursor( 0, IDC_ARROW );
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        wc.hbrBackground = (HBRUSH) GetStockObject( WHITE_BRUSH );
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        wc.lpszMenuName  = "ALMenu";
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        wc.lpszClassName = "ALClass";
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        if ( !RegisterClass( &wc ) )
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            return FALSE;
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    }
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    hWnd = CreateWindow( "ALClass",
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                         "ArchiveLib Example Program",
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                         WS_OVERLAPPED | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU,
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                         CW_USEDEFAULT,
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                         0,
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                         0,
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                         0,
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                         0,
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                         0,
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                         hInstance,
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                         NULL );
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    lpfn = MakeProcInstance( (FARPROC) MainDialogProc, hInstance );
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    hDlgMain = CreateDialog( hInstance, "ALMainDialog", hWnd, (DLGPROC) lpfn );
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    ShowWindow( hWnd, (short) nCmdShow );
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    ShowWindow( hDlgMain, SW_SHOW );
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    while ( GetMessage ( &msg, 0, 0, 0 ) ) {
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        if ( hDlgMain == NULL || !IsDialogMessage( hDlgMain,&msg ) ) {
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            TranslateMessage( &msg );
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            DispatchMessage( &msg );
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        }
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    }
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    return (msg.wParam);
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}
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/*
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 * I need this routine for one purpose only.  After the dialog is loaded,
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 * it calls this routine, which adjusts the size of the framing window to
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 * fit exactly around the dialog box.  It also moves it to the center of
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 * the screen.
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 */
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void SizeFramingWindow( HWND hDlg )
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{
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    RECT rect;
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    int x;
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    int y;
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    GetWindowRect( hDlg, &rect );
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    y = GetSystemMetrics( SM_CYSCREEN );
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    y -= ( rect.bottom - rect.top );
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    y -= GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION );
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    y /= 2;
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    x = GetSystemMetrics( SM_CXSCREEN );
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    x -= rect.right - rect.left;
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    x /= 2;
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    SetWindowPos( GetParent( hDlg ), 0, (short) x, (short) y,
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                  (short int) ( rect.right-rect.left ),
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                  (short int) ( rect.bottom-rect.top +
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                  GetSystemMetrics( SM_CYMENU ) +
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                  GetSystemMetrics( SM_CYCAPTION ) ),
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                  SWP_NOZORDER );
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}
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