Files correlati : Commento : Spostamento in libraries delle librerie esterne di Campo per una maggiore pulizia e organizzazione git-svn-id: svn://10.65.10.50/branches/R_10_00@24150 c028cbd2-c16b-5b4b-a496-9718f37d4682
		
			
				
	
	
		
			59 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			59 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
 | |
| // Name:        canvas.h
 | |
| // Purpose:     Forty Thieves patience game
 | |
| // Author:      Chris Breeze
 | |
| // Modified by:
 | |
| // Created:     21/07/97
 | |
| // RCS-ID:      $Id: canvas.h 27580 2004-06-02 09:14:59Z ABX $
 | |
| // Copyright:   (c) 1993-1998 Chris Breeze
 | |
| // Licence:     wxWindows licence
 | |
| //---------------------------------------------------------------------------
 | |
| // Last modified: 22nd July 1998 - ported to wxWidgets 2.0
 | |
| /////////////////////////////////////////////////////////////////////////////
 | |
| #ifndef _CANVAS_H_
 | |
| #define _CANVAS_H_
 | |
| 
 | |
| class Card;
 | |
| class Game;
 | |
| class ScoreFile;
 | |
| class PlayerSelectionDialog;
 | |
| 
 | |
| class FortyCanvas: public wxScrolledWindow
 | |
| {
 | |
| public:
 | |
|     FortyCanvas(wxWindow* parent, const wxPoint& pos, const wxSize& size);
 | |
|     virtual ~FortyCanvas();
 | |
| 
 | |
|     virtual void OnDraw(wxDC& dc);
 | |
|     bool OnCloseCanvas();
 | |
|     void OnMouseEvent(wxMouseEvent& event);
 | |
|     void SetCursorStyle(int x, int y);
 | |
| 
 | |
|     void NewGame();
 | |
|     void Undo();
 | |
|     void Redo();
 | |
| 
 | |
|     ScoreFile* GetScoreFile() const { return m_scoreFile; }
 | |
|     void UpdateScores();
 | |
|     void EnableHelpingHand(bool enable) { m_helpingHand = enable; }
 | |
|     void EnableRightButtonUndo(bool enable) { m_rightBtnUndo = enable; }
 | |
|     void LayoutGame();
 | |
|     void ShowPlayerDialog();
 | |
| 
 | |
|     DECLARE_EVENT_TABLE()
 | |
| 
 | |
| private:
 | |
|     wxFont* m_font;
 | |
|     Game* m_game;
 | |
|     ScoreFile* m_scoreFile;
 | |
|     wxCursor* m_arrowCursor;
 | |
|     wxCursor* m_handCursor;
 | |
|     bool m_helpingHand;
 | |
|     bool m_rightBtnUndo;
 | |
|     wxString m_player;
 | |
|     PlayerSelectionDialog* m_playerDialog;
 | |
|     bool m_leftBtnDown;
 | |
| };
 | |
| 
 | |
| #endif
 |