434 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			434 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
/*
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 * EX03WIN.C
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 *
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 *  C/Windows Example program for ArchiveLib 2.0
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 *
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 *  Copyright (c) Greenleaf Software, Inc. 1994 - 1996
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 *  All Rights Reserved
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 *
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 * MEMBERS/FUNCTIONS DEMONSTRATED
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 *
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 *  ALArchiveDelete()
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 *
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 * DESCRIPTION
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 *
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 * EX03WIN.CPP demonstrates ALArchiveDelete().  It lets you
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 * select a list of files to delete from an archive, then performs
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 * the deletion.  The list boxes are updated right afterwards so you
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 * can see the results.
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 *
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 * This is a very simple Windows program.  It works by creating a modeless
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 * dialog box, then wrapping a framing window around it.  By using a framing
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 * window as the main window we are able to handle accelerator keys, menus,
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 * and icons a bit easier. Because of this approach, WinMain() and
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 * MainWndProc() are not very exciting, and have been moved down to the
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 * bottom of the file.  MainWndProc() does handle menus and accelerator
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 * keys, so it comes first.
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 *
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 * This program is functionally equivalent to EX03WIN.CPP.  The C version
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 * uses the translation layer functions to get the job done, but if
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 * you put them side by side, you won't see too much difference.
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 *
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 * REVISION HISTORY
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 *
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 *  February 1, 1996  2.0A  : Second release
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 *
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 */
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#define STRICT
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#include <windows.h>
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#include <stdarg.h>
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#include "al.h"
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#include "algauge.h"
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#include "ex03win.h"
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int iInstanceNumber;
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HINSTANCE hInstance;
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HWND hDlgMain = 0;
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hALArchive hArchive = 0;
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void Delete( HWND hDlg );
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void SizeFramingWindow( HWND hDlg );
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/*
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 * This function gets the name of an archive, then uses the
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 * ALArchiveFillListBoxDialog() function to fill it up with
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 * names.
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 */
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void ReadArchive( HWND hDlg, int archive_name_id, int list_box_id )
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{
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    hALArchive archive;
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    char input_name[ 128 ];
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    GetDlgItemText( hDlg, archive_name_id, input_name, 128 );
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    SendDlgItemMessage( hDlg, archive_name_id, (UINT) EM_SETSEL, (WPARAM) -1, (LPARAM) -1 );
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#if defined( ZIP )
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    archive = newALPkArchive( input_name );
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#else
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    archive = newALGlArchive( input_name );
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#endif
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    ALArchiveFillListBox( archive, hDlg, list_box_id );
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    deleteALArchive( archive );
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}
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/*
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 * This function performs the deletion.  it gets the name of the archive
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 * from a text box, then gets the list, then sets marks on the list based
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 * on the names set in the list box.  The archive delete function then takes
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 * care of the hard work.
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 *
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 * There is one tricky bit here.  The hArchive handle is a global variable.
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 * If we are in the middle of updating or deleting, the other functions
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 * in this program can figure that out by looking at the handle.  They
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 * can also set the error member in hArchive, causing an abort of the
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 * delete process.
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 */
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void Delete( HWND hDlg )
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{
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    char input_name[ 128 ];
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    hALMonitor hMonitor;
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    hALEntryList hList;
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    int count;
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    GetDlgItemText( hDlg, AL_INPUT, input_name, 128 );
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    hMonitor = newALWindowsMessage( AL_MONITOR_JOB,
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                                    GetDlgItem( hDlg, AL_PROGRESS_TEXT ),
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                                    AL_SEND_RATIO,
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                                    GetDlgItem( hDlg, AL_PROGRESS_BAR ),
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                                    ALGaugeSetPosition );
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#if defined( ZIP )
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    hArchive = newALPkArchive( input_name );
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    hList = newALListPkTools( hMonitor, 6, 13, 6 );
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#else
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    hArchive = newALGlArchive( input_name );
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    hList = newALListGlTools( hMonitor, AL_GREENLEAF_LEVEL_3 );
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#endif
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    if ( hList && hArchive ) {
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        hALArchive output_archive;
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        ALArchiveReadDirectory( hArchive, hList );
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        ALEntryListClearMarks( hList, 0 );
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        count = ALEntryListSetMarksFromListBox( hList, hDlg, AL_INPUT_LIST );
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        EditDisplay( hDlg,
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                     AL_DEBUG,
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                     "%d file%s selected\r\n",
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                     count,
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                     (LPSTR) (count == 1 ? " is" : "s are" ) );
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/*
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 * I pass ALArchiveDelete an output archive with a blank name.  This tells
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 * the delet function to to rename it after the deletion is done.
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 */
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#if defined( ZIP )
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        output_archive = newALPkArchive( "" );
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#else
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        output_archive = newALGlArchive( "" );
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#endif
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        ALArchiveDelete( hArchive, hList, output_archive );
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        SetDlgItemText( hDlg,
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                        AL_OUTPUT,
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                        ALStorageGetName( ALArchiveGetStorage( hArchive ) ) );
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        ReadArchive( hDlg, AL_INPUT, AL_INPUT_LIST );
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        ReadArchive( hDlg, AL_OUTPUT, AL_OUTPUT_LIST );
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    }
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    if ( hArchive ) {
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        deleteALArchive( hArchive );
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        hArchive = 0;
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    }
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    if ( hList )
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        deleteALEntryList( hList );
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}
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/*
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 * This is the window procedure for the modeless dialog.  It is where
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 * all the commands and so on are handled.  Most of the activity in
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 * the program is invoked as a results of button presses in the
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 * main dialog windows.
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 */
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BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg,
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                                        UINT message,
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                                        WPARAM wParam,
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                                        LPARAM lParam )
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{
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    char buf[ 81 ];
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    AL_UNUSED_PARAMETER( lParam );
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    switch ( message ) {
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/*
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 * On initialization, we size our framing windows, then set up the window
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 * caption, followd by setting up the two text boxes in this dialog.
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 */
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        case WM_INITDIALOG :
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            SizeFramingWindow( hDlg );
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            wsprintf( buf, "Windows Example 03 <%d>", iInstanceNumber );
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            SetWindowText( GetParent( hDlg ), buf );
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#if defined( ZIP )
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            wsprintf( buf, "win%02d.zip", iInstanceNumber );
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#else
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            wsprintf( buf, "win%02d.gal", iInstanceNumber );
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#endif
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            SetDlgItemText( hDlg, AL_INPUT, buf );
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            SetDlgItemText( hDlg, AL_OUTPUT, "" );
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            return( TRUE );
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/*
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 * WM_COMMAND message are generated for most of the button presses and
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 * keystrokes that we are concerned with.
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 */
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        case WM_COMMAND :
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            switch ( wParam ) {
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/*
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 * IDOK indicatest that the user pressed enter.  We process that as
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 * a command to read the input archive if the focus is in the right spot.
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 */
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                case IDOK : /*User has pressed enter*/
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                    if ( GetFocus() == GetDlgItem( hDlg, AL_INPUT ) ) {
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                        ReadArchive( hDlg, AL_INPUT, AL_INPUT_LIST );
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                        ReadArchive( hDlg, AL_OUTPUT, AL_OUTPUT_LIST );
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                    }
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                    break;
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/*
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 * When we are supposed to read the input archive, it usually means there
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 * is a new filename there.  That means we read in the archive using
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 * the function provided here, then read in the contents of the backup
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 * archive, if one exists.
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 */
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                case AL_READ_INPUT :
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                    ReadArchive( hDlg, AL_INPUT, AL_INPUT_LIST );
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                    ReadArchive( hDlg, AL_OUTPUT, AL_OUTPUT_LIST );
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                    return TRUE;
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/*
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 * Before we perform the deletion, we have to check to see if another
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 * deletion is already in progress.
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 */
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                case AL_DELETE :
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                    if ( !hArchive ) {
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                        Delete( hDlg );
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                        if ( hArchive ) {
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                            deleteALArchive( hArchive );
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                            hArchive = 0;
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                        }
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                    }
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                    return TRUE;
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/*
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 * Normally a request to exit is no big deal.  But if I am already in the
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 * process of performing a deletion, I don't want to try and exist.
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 * In that case, I just set the error status for the archive, so it will
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 * abort at its own sweet pace.
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 */
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                case AL_EXIT :
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                case WM_QUIT :
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                case WM_DESTROY :
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                    if ( hArchive ) {
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                        hALStorage hFile = ALArchiveGetStorage( hArchive );
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                        ALStorageSetError( hFile,
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                                           AL_USER_ABORT,
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                                           "User pressed abort key" );
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                        FlashWindow( GetParent( hDlg ), 1 );
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                        FlashWindow( GetParent( hDlg ), 0 );
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                        return FALSE;
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                    }
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                    PostMessage( GetParent( hDlg ),WM_DESTROY, 0, 0 );
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                    DestroyWindow( hDlgMain );
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                    hDlgMain = 0;
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                    return TRUE;
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/*
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 * To abort a deletion in progress, we just call the set error routine
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 * and set the archive's storage object to an error state.  The delete
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 * function will see this as soon as it comes up for air, and it will
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 * exit prematurely.
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 */
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                case AL_ABORT :
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                    if ( hArchive ) {
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                        hALStorage hFile = ALArchiveGetStorage( hArchive );
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                        ALStorageSetError( hFile,
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                                           AL_USER_ABORT,
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                                           "User pressed abort key" );
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                    }
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                    return TRUE;
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                default :
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                    break;
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            }
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            break;
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    }
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    return FALSE;
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}
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/*
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 * The about box dialog procedure is pretty boring.  The most interesting
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 * thing it does is center itself on the screen.
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 */
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BOOL AL_EXPORT CALLBACK
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AboutDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam )
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{
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    RECT rc;
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    AL_UNUSED_PARAMETER( lParam );
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    switch ( message ) {
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        case WM_INITDIALOG :
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            GetWindowRect( hDlg, &rc );
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            SetWindowPos( hDlg,
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                          0,
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                          ((GetSystemMetrics(SM_CXSCREEN) - (rc.right - rc.left)) / 2),
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                          ((GetSystemMetrics(SM_CYSCREEN) - (rc.bottom - rc.top)) / 2),
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                          0, 0, SWP_NOSIZE | SWP_NOACTIVATE);
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            break;
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        case WM_COMMAND :
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            switch ( wParam ) {
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                case IDOK :
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                case WM_QUIT :
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                case WM_DESTROY :
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                    EndDialog( hDlg, TRUE );
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                    return TRUE;
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            }
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            break;
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    }
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    return FALSE;
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}
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/*
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 * The main window is nothing more than a shell that exists to create
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 * the dialog box, take menu commands, and process accelerator keys.
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 */
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LONG AL_EXPORT CALLBACK MainWndProc( HWND hWnd,
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                                     UINT message,
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                                     WPARAM wParam,
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                                     LPARAM lParam )
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{
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    switch ( message ) {
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        case WM_COMMAND:
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            switch( wParam ) {
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                case AL_GOTO_INPUT :
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                    if ( hDlgMain)
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                        SetFocus( GetDlgItem( hDlgMain, AL_INPUT ) );
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                    break;
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                case AL_ABOUT :
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                    DialogBox( hInstance, "ALAboutDialog", 0, (DLGPROC) AboutDialogProc );
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                    return TRUE;
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                case AL_EXIT :
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                    PostQuitMessage( 0 );
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            }
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            break;
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        case WM_SETFOCUS:
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            SetFocus( hDlgMain ); /* insure that the Dialog Box has the focus */
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            break;
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        case WM_DESTROY:
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            PostQuitMessage( 0 );
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            break;
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    }
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    return DefWindowProc( hWnd, message, wParam, lParam );
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}
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/*
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 * WinMain calls the initialization routine for the progress gauge,
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 * registers our class.  It then creates the dialog, and starts the
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 * message pump.
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 */
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int PASCAL WinMain( HINSTANCE instance,
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                    HINSTANCE previous_instance,
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                    LPSTR cmd_line,
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                    int nCmdShow )
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{
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    HWND hWnd;
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    FARPROC lpfn;
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    MSG msg;
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    HACCEL hAccel;
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    AL_UNUSED_PARAMETER( cmd_line );
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    hInstance = instance;
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    if ( !ALGaugeInit( instance, previous_instance ) )
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        return (FALSE);
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    if ( previous_instance == 0 ) {
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        WNDCLASS wc;
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        wc.style         = 0;
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        wc.lpfnWndProc   = (WNDPROC) MainWndProc;
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        wc.cbClsExtra    = 0;
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        wc.cbWndExtra    = 0;
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        wc.hInstance     = hInstance;
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        wc.hIcon         = LoadIcon( hInstance, "ALIcon" );
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        wc.hCursor       = LoadCursor(0,IDC_ARROW);
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        wc.hbrBackground = (HBRUSH) GetStockObject( WHITE_BRUSH );
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        wc.lpszMenuName  = "ALMenu";
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        wc.lpszClassName = "GreenleafDialogClass";
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        if ( !RegisterClass( &wc ) )
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            return FALSE;
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        iInstanceNumber = 0;
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    }
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#if !defined( AL_FLAT_MODEL )
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    else {
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        GetInstanceData( previous_instance,
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                         (PBYTE) &iInstanceNumber,
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                         sizeof iInstanceNumber );
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        iInstanceNumber++;
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    }
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#endif
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    hWnd = CreateWindow( "GreenleafDialogClass",
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                         "Greenleaf Example Program",
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                         WS_OVERLAPPED | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU,
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                         CW_USEDEFAULT,
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                         0,
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                         0,
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                         0,
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                         0,
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                         0,
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                         hInstance,
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                         0 );
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    lpfn = MakeProcInstance( (FARPROC) MainDialogProc, hInstance );
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    hDlgMain = CreateDialog( hInstance, "ALMainDialog", hWnd, (DLGPROC) lpfn );
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    ShowWindow( hWnd, nCmdShow );
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    ShowWindow( hDlgMain, SW_SHOW );
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    hAccel = LoadAccelerators( hInstance, "ALAccelerator" );
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    while ( GetMessage ( &msg, 0, 0, 0) ) {
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        HWND hWndAccel = GetActiveWindow();
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        if ( !( hWndAccel && TranslateAccelerator( hWndAccel, hAccel, &msg ) ) )
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        {
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            if ( hDlgMain == NULL || !IsDialogMessage( hDlgMain,&msg ) ) {
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                TranslateMessage( &msg );
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                DispatchMessage( &msg );
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            }
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        }
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    }
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    return (msg.wParam);
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}
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 | 
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/*
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 * I need this routine for one purpose only.  After the dialog is loaded,
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 * it calls this routine, which adjusts the size of the framing window to
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						|
 * fit exactly around the dialog box.  It also moves it to the center of
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 * the screen.
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 */
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void SizeFramingWindow( HWND hDlg )
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{
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    RECT rect;
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    int x;
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    int y;
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    GetWindowRect( hDlg, &rect );
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    y = GetSystemMetrics( SM_CYSCREEN );
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    y -= ( rect.bottom - rect.top );
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    y -= GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION );
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    y /= 2;
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    x = GetSystemMetrics( SM_CXSCREEN );
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    x -= rect.right - rect.left;
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    x /= 2;
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    SetWindowPos( GetParent( hDlg ), 0, x, y,
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                  rect.right-rect.left,
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                  rect.bottom-rect.top +
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                  GetSystemMetrics( SM_CYMENU ) +
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                  GetSystemMetrics( SM_CYCAPTION ),
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                  SWP_NOZORDER );
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}
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