414 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			414 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
| //
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| // WILDNT.CPP
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| //
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| //  Source file for ArchiveLib 2.0
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| //
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| //  Copyright (c) Greenleaf Software, Inc. 1994-1996
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| //  All Rights Reserved
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| //
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| // CONTENTS
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| //
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| //  ALWildCardExpander::ConstructOsData()
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| //  ALWildCardExpander::DestroyOsData()
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| //  ALWildCardExpander::GetNextFile()
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| //
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| // DESCRIPTION
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| //
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| //  This file contains the OS specific routines need to expand
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| //  wild card file names.  Different versions of these three functions
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| //  exist for DOS, Win95, and OS/2.
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| //
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| // REVISION HISTORY
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| //
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| //   February 14, 1996  2.0A : New release
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| //
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| 
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| #include "arclib.h"
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| #if !defined( AL_IBM )
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| #pragma hdrstop
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| #endif
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| 
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| //
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| // Problem here with PowerPack and others that use the NT
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| // API, but don't support the whole damn thing
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| //
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| #ifdef IsBadWritePtr
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| #undef IsBadWritePtr
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| #endif
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| 
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| #include <windows.h>
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| #include "wildcard.h"
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| 
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| /*
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|  *  mFindFileData   : Under Win32s, this holds data about the file we
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|  *                    found.
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|  *
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|  *  mFindFileHandle : Under Win32s, this is a handle used during the
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|  *                    wildcard expansion.
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|  *
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|  */
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| 
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| class ALWildCardOsData {  /* Tag internal class */
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|     public :
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|         WIN32_FIND_DATA mFindFileData;
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|         HANDLE mFindFileHandle;
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| };
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| 
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| //
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| // NAME
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| //
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| //  ALWildCardExpander::ConstructOsData()
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| //
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| // PLATFORMS/ENVIRONMENTS
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| //
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| //  Win32
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| //  C++
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| //
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| // SHORT DESCRIPTION
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| //
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| //  Allocate space for a wildcard search under the Win32 file system.
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| //
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| // C++ SYNOPSIS
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| //
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| //  #include "arclib.h"
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| //  #include "wildcard
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| //
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| //  void ALWildCardExpander::ConstructOsData();
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| //
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| // C SYNOPSIS
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| //
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| //  No C translation for this internal protected function.
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| //
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| // VB SYNOPSIS
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| //
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| //  No VB translation for this internal protected function.
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| //
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| // DELPHI SYNOPSIS
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| //
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| //  No Delphi translation for this internal protected function.
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| //
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| // ARGUMENTS
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| //
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| //  None.
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| //
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| // DESCRIPTION
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| //
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| //  The process of wild card file expansion differs drastically for
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| //  all the different environments we support.  Since each system
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| //  is going to have different data requirements, we don't try to
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| //  allocate it in the base class.  Instead, we just keep a pointer to
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| //  the data, and allocate it in this member function.  Different versions
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| //  of this member function show up in different directories, and the
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| //  BUILD.INI file directs the compiler as to which to include.
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| //
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| //  This module supports the Win32 file system.  The Win32 wild card
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| //  expansion state is stored in two different structures.  mFindFileData
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| //  holds the data that describes the found file.  mFindFileHandle is
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| //  a handle that describes the current expander.  Note that neither of
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| //  these is initialized here, we just allocate space for them.
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| //
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| // RETURNS
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| //
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| //  Nothing.
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| //
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| // EXAMPLE
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| //
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| // SEE ALSO
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| //
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| // REVISION HISTORY
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| //
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| //   February 14, 1996  2.0A : New release.
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| //
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| 
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| void AL_PROTO
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| ALWildCardExpander::ConstructOsData()  /* Tag protected function */
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| {
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|     mpOsData = new ALWildCardOsData;
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|     if ( mpOsData )
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|         mpOsData->mFindFileHandle = INVALID_HANDLE_VALUE;
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| }
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| 
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| //
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| // NAME
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| //
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| //  ALWildCardExpander::DestroyOsData()
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| //
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| // PLATFORMS/ENVIRONMENTS
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| //
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| //  Win32
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| //  C++
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| //
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| // SHORT DESCRIPTION
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| //
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| //  Destroy the space allocated for the wildcard search under Win32.
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| //
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| // C++ SYNOPSIS
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| //
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| //  #include "arclib.h"
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| //  #include "wildcard
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| //
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| //  void ALWildCardExpander::DestroyOsData();
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| //
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| // C SYNOPSIS
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| //
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| //  No C translation for this internal protected function.
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| //
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| // VB SYNOPSIS
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| //
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| //  No VB translation for this internal protected function.
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| //
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| // DELPHI SYNOPSIS
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| //
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| //  No Delphi translation for this internal protected function.
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| //
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| // ARGUMENTS
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| //
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| //  None.
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| //
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| // DESCRIPTION
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| //
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| //  The process of wild card file expansion differs drastically for
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| //  all the different environments we support.  Since each system
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| //  is going to have different data requirements, we don't try to
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| //  allocate it in the base class.  Instead, we just keep a pointer to
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| //  the data, and allocate it in the member function ConstructOsData().
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| //
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| //  If we are constructing something when the search starts, it makes sense
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| //  that we need to destroy it when the search is over.  That's what this
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| //  guy does.
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| //
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| // RETURNS
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| //
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| //  Nothing.
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| //
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| // EXAMPLE
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| //
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| // SEE ALSO
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| //
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| // REVISION HISTORY
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| //
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| //   February 14, 1996  2.0A : New release.
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| //
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| 
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| void AL_PROTO
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| ALWildCardExpander::DestroyOsData()  /* Tag protected function */
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| {
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|     if ( mpOsData != 0 ) {
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|         if ( mpOsData->mFindFileHandle != INVALID_HANDLE_VALUE )
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|         FindClose( mpOsData->mFindFileHandle );
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|         delete mpOsData;
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|     }
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|     mpOsData = 0;
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| }
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| 
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| //
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| // NAME
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| //
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| //  ALWildCardExpander::GetNextFile()
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| //
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| // PLATFORMS/ENVIRONMENTS
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| //
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| //  Win32
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| //  C++  C  VB  Delphi
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| //
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| // SHORT DESCRIPTION
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| //
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| //  Search for an additional file in the wildcard expansion.
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| //
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| // C++ SYNOPSIS
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| //
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| //  #include "arclib.h"
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| //  #include "wildcard.h"
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| //
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| //  char *ALWildCardExpander::GetNextFile();
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| //
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| // C SYNOPSIS
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| //
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| //  #include "arclib.h"
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| //  #include "wildcard.h"
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| //
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| //  char *ALExpanderGetNextFile( hALExpander this_object );
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| //
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| // VB SYNOPSIS
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| //
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| //  Declare Function ALExpanderGetNextFile Lib "AL20LW"
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| //    Alias "ALExpanderGetNextFileVB"
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| //    (ByVal this_object&) As String
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| //
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| // DELPHI SYNOPSIS
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| //
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| //  function ALExpanderGetNextFile( this_object : hALExpander ) : PChar;
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| //
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| // ARGUMENTS
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| //
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| //  this_object  :  A reference or pointer to the ALWildCardExpander that
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| //                  is performing the expansion.  Note that the C++ member
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| //                  version of this call doesn't have an explicit argument
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| //                  here, since it has access to 'this' implicitly.
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| //
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| // DESCRIPTION
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| //
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| //  The ALWildCardExpander has what amounts to six different internal
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| //  states.  They are:
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| //
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| //              Searching subdirectories, using another object
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| //
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| //              Extracting the next wild spec from the input line
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| //
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| //              Expanding the wild card to get the first matching file
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| //
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| //              Expanding the wild card to get the next matching file
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| //
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| //              Looking for the first subdirectory
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| //
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| //              Looking for the next subdirectory
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| //
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| //  For the most part, we keep track of the state using the mState
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| //  variable.  However, we keep track of whether we are searching
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| //  subdirectories by examining the pointer to the next expander.  If
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| //  it is non-null, it means we are in that state.
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| //
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| // RETURNS
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| //
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| //  In the event that this routine is able to come up with a new
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| //  file name, it returns a character pointer to the name, which
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| //  is kept in member variable mResultFileName.  If no new file
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| //  name could be cooked up, we return a 0, which means you are
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| //  done.
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| //
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| // EXAMPLE
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| //
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| // SEE ALSO
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| //
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| // REVISION HISTORY
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| //
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| //   February 14, 1996  2.0A : New release.
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| //
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| 
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| char AL_DLL_FAR * AL_PROTO
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| ALWildCardExpander::GetNextFile()  /* Tag public function */
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| {
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|     if ( mpOsData == 0 )
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|         return 0;
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|     for ( ; ; ) {
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| //
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| // If the pointer to the next expander is set, it means we are working
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| // on a subdirectory, so I have to let him do the work.  If the subdirectory
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| // search fails, I continue right back where I was when interrupted.
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| //
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|         if ( mpNextExpander ) {
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|             char *p = mpNextExpander->GetNextFile();
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|             if ( p )
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|                 return p;          // Return the name if he found one
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|             delete mpNextExpander; // If not, he is toast
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|             mpNextExpander = 0;
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|         }
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|         switch ( mState ) {
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| //
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| // This is where I get the next wild spec from the input line.  If
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| // there aren't any more, I return 0, because we are done.  If there
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| // is one, I set up the member variable that will be used in the
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| // rest of the search, and set up the state so that next I will get
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| // get the first file name.
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| //
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|             case GET_NEXT_WILD_NAME :
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|                 if ( GetNextWildName() == 0 )
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|                     return 0;
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|                 mWildPathOnly = mFullWildName;
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|                 mWildPathOnly.StripFileName();
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|                 mWildNameOnly = mFullWildName;
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|                 mWildNameOnly.StripPath();
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|                 mState = GET_FIRST_FILE_NAME;
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|                 break;
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| //
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| // Once I have a wild spec, time to start getting file names.
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| // FindFirstFile() does it for me.  if there aren't any files, I
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| // either go on to search directories, or go the the next wild
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| // name in the input line.  If there is a name, I return it to
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| // the calling procedure.
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| //
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|             case GET_FIRST_FILE_NAME :
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|                 mpOsData->mFindFileHandle = FindFirstFile( mFullWildName, &mpOsData->mFindFileData );
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|                 if ( mpOsData->mFindFileHandle == INVALID_HANDLE_VALUE ) {
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|                     if ( miTraverseFlag )
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|                         mState = GET_FIRST_DIRECTORY;
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|                     else
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|                         mState = GET_NEXT_WILD_NAME;
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|                     break;
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|                 }
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|                 mState = GET_NEXT_FILE_NAME;
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|                 if ( mpOsData->mFindFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY )
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|                     break;
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|                 mResultFileName = ALName( mWildPathOnly + mpOsData->mFindFileData.cFileName );
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|                 return mResultFileName;
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| //
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| // Time to get another file name with FindNextFile().  If there aren't
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| // any more, I clean up, and either get the next name for the input
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| // line or start searching subdirectories. If there was a name, I return
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| // it to the calling procedure.
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| //
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|             case GET_NEXT_FILE_NAME :
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|                 if ( !FindNextFile( mpOsData->mFindFileHandle, &mpOsData->mFindFileData ) ) {
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|                     FindClose( mpOsData->mFindFileHandle );
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|                     mpOsData->mFindFileHandle = INVALID_HANDLE_VALUE;
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|                     if ( miTraverseFlag )
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|                         mState = GET_FIRST_DIRECTORY;
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|                     else
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|                         mState = GET_NEXT_WILD_NAME;
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|                     break;
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|                 }
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|                 if ( mpOsData->mFindFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY )
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|                     break;
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|                 mResultFileName = ALName( mWildPathOnly + mpOsData->mFindFileData.cFileName );
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|                 return mResultFileName;
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| //
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| // The procedure to get the first subdirectory is an awful lot like that
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| // we use to get the first file.  If we find a valid subdirectory, we create
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| // a new expander to deal with its wildcards.  If we find a file, but
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| // it isn't a subdirectory, we keep on searching.  If we don't find
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| // anything, we are going to go back and check out the next file spec
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| // from the input line.
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| //
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|             case GET_FIRST_DIRECTORY :
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|                 mpOsData->mFindFileHandle = FindFirstFile( mWildPathOnly + "*.*", &mpOsData->mFindFileData );
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|                 if ( mpOsData->mFindFileHandle == INVALID_HANDLE_VALUE ) {
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|                     mState = GET_NEXT_WILD_NAME;
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|                     break;
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|                 }
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|                 mState = GET_NEXT_DIRECTORY;
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|                 if ( mpOsData->mFindFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ) {
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|                     if ( strcmp( mpOsData->mFindFileData.cFileName, ".." ) == 0 )
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|                         break;
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|                     if ( strcmp( mpOsData->mFindFileData.cFileName, "." ) == 0 )
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|                         break;
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|                     mpNextExpander = new ALWildCardExpander( mWildPathOnly + mpOsData->mFindFileData.cFileName + "\\" + (char *) mWildNameOnly, 1, mCase );
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|                 }
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|                 break;
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| //
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| // This works the same as the state where I get the first directory.
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| // The only difference here is that if I run out of file names in the
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| // directory, I have to call FindClose() to clean up after myself.
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| //
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|             case GET_NEXT_DIRECTORY :
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|                 if ( !FindNextFile( mpOsData->mFindFileHandle, &mpOsData->mFindFileData ) ) {
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|                     FindClose( mpOsData->mFindFileHandle );
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|                     mpOsData->mFindFileHandle = INVALID_HANDLE_VALUE;
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|                     mState = GET_NEXT_WILD_NAME;
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|                     break;
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|                 }
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|                 if ( mpOsData->mFindFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ) {
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|                     if ( strcmp( mpOsData->mFindFileData.cFileName, ".." ) == 0 )
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|                         break;
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|                     if ( strcmp( mpOsData->mFindFileData.cFileName, "." ) == 0 )
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|                         break;
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|                     mpNextExpander = new ALWildCardExpander( mWildPathOnly + mpOsData->mFindFileData.cFileName + "\\" + (char *) mWildNameOnly, 1 );
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|                 }
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|                 break;
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|             default :
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|                 return 0;
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|         }
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|     }
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| }
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| 
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| 
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