which included commits to RCS files with non-trunk default branches. git-svn-id: svn://10.65.10.50/trunk@5403 c028cbd2-c16b-5b4b-a496-9718f37d4682
		
			
				
	
	
		
			178 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			178 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
# Microsoft Developer Studio Project File - Name="unzip32" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 5.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=unzip32 - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE 
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!MESSAGE NMAKE /f "unzip32.mak".
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!MESSAGE 
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE 
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!MESSAGE NMAKE /f "unzip32.mak" CFG="unzip32 - Win32 Debug"
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!MESSAGE 
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!MESSAGE Possible choices for configuration are:
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!MESSAGE 
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!MESSAGE "unzip32 - Win32 Release" (based on\
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 "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "unzip32 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE 
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# Begin Project
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF  "$(CFG)" == "unzip32 - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "..\Release\app"
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /I "d:\wiz\unzip" /I "d:\wiz\unzip\windll" /I "d:\wiz\unzip\win32" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "WINDLL" /D "USE_EF_UX_TIME" /D "DLL" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
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!ELSEIF  "$(CFG)" == "unzip32 - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "..\Debug\app"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "d:\wiz\unzip" /I "d:\wiz\unzip\windll" /I "d:\wiz\unzip\win32" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "WINDLL" /D "USE_EF_UX_TIME" /D "DLL" /YX /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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!ENDIF 
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# Begin Target
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# Name "unzip32 - Win32 Release"
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# Name "unzip32 - Win32 Debug"
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# Begin Source File
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SOURCE=D:\wiz\unzip\api.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\crc32.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\crctab.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\crypt.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\windll\dllsetup.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\explode.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\extract.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\fileio.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\globals.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\inflate.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\list.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\match.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\Win32\nt.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\process.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\ttyio.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\unreduce.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\unshrink.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\Win32\win32.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\windll\windll.c
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\windll\windll.rc
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\windll\windll32.def
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# End Source File
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# Begin Source File
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SOURCE=D:\wiz\unzip\zipinfo.c
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# End Source File
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# End Target
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# End Project
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