1133 lines
30 KiB
C++
Executable File
1133 lines
30 KiB
C++
Executable File
//
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// MEMWIN.CPP
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//
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// Source file for ArchiveLib 2.0
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//
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// Copyright (c) Greenleaf Software, Inc. 1994-1996
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// All Rights Reserved
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//
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// CONTENTS
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//
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// ALWinMemory::operator new()
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// ALWinMemory::ALWinMemory()
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// newALWinMemory()
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// newALWinMemoryVB32()
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// ALWinMemory::~ALWinMemory()
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// ALWinMemory::_LoadBuffer( long address )
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// ALWinMemory::Delete()
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// ALWinMemory::GrowUserBuffer()
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// ALWinMemory::_FlushBuffer( long address )
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// ALWinMemory::Close()
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// ALWinMemory::Create()
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// ALWinMemory::Open()
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// ALWinMemory::Clone()
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// ALWinMemoryCopyBufferVB()
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//
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// DESCRIPTION
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//
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// This file contains all the code for ALWinMemory. This works hand
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// in hand with ALMemoryBase.
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//
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// REVISION HISTORY
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//
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// February 14, 1996 2.0A : New release
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//
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#include "arclib.h"
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#if !defined( AL_IBM )
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#pragma hdrstop
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#endif
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#if defined( AL_VB )
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#include "_vbutil.h"
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#endif
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//
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// Problem here with PowerPack and others that use the NT
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// API, but don't support the whole thing
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//
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#ifdef IsBadWritePtr
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#undef IsBadWritePtr
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#endif
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#include <windows.h>
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#include "memstore.h"
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//
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// NAME
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//
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// ALWinMemory::operator new()
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//
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// PLATFORMS/ENVIRONMENTS
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//
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// Windows
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// C++
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//
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// SHORT DESCRIPTION
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//
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// Memory allocator used when ArchiveLib resides in a 16 bit DLL.
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//
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// C++ SYNOPSIS
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//
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// #include "arclib.h"
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//
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// void * ALWinMemory::operator new( size_t size )
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//
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// C SYNOPSIS
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//
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// None.
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//
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// VB SYNOPSIS
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//
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// None.
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//
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// DELPHI SYNOPSIS
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//
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// None.
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//
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// ARGUMENTS
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//
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// size : The number of bytes that the compiler has decided will be
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// necessary to construct a new ALWinMemory object.
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//
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// DESCRIPTION
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//
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// When using a DLL, it is easy to get into a dangerous situation when
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// creating objects whose ctor and dtor are both in the DLL. The problem
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// arises because when you create an object using new, the memory for
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// the object will be allocated from the EXE. However, when you destroy
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// the object using delete, the memory is freed inside the DLL. Since
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// the DLL doesn't really own that memory, bad things can happen.
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//
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// But, you say, won't the space just go back to the Windows heap regardless
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// of who tries to free it? Maybe, but maybe not. If the DLL is using
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// a subsegment allocation scheme, it might do some sort of local free
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// before returning the space to the windows heap. That is the point where
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// you could conceivably cook your heap.
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//
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// By providing our own version of operator new inside this class, we
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// ensure that all memory allocation for the class will be done from
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// inside the DLL, not the EXE calling the DLL.
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//
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// NOTE!!!: Don't get confused about one thing. This function isn't
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// allocating the buffer that's going to hold the data you
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// write using functions such as WriteChar(). It is just
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// allocating the space for the object itself!
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//
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// RETURNS
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//
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// A pointer to some memory that should have been pulled out of the
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// heap for the DLL.
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//
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// EXAMPLE
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//
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// SEE ALSO
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//
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// REVISION HISTORY
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//
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// February 14, 1996 2.0A : New release.
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//
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#if defined( AL_BUILDING_DLL )
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void AL_DLL_FAR * AL_PROTO
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ALWinMemory::operator new( size_t size ) /* Tag protected function */
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{
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return ::new char[ size ];
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}
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#endif
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//
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// NAME
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//
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// ALWinMemory::ALWinMemory()
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//
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// PLATFORMS/ENVIRONMENTS
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//
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// Windows
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// C++ C VB Delphi
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//
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// SHORT DESCRIPTION
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//
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// Create a Windows based memory object
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//
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// C++ SYNOPSIS
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//
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// #include "arclib.h"
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// #include "memstore.h"
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//
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// ALWinMemory::ALWinMemory( const char *buffer_name = "",
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// char *user_buffer = 0,
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// DWORD user_buffer_size = 0,
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// ALCase name_case = AL_MIXED );
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//
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// C SYNOPSIS
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//
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// #include "arclib.h"
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// #include "memstore.h"
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//
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// hALStorage newALWinMemory( char *buffer_name,
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// char *user_buffer,
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// DWORD user_buffer_size );
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//
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// VB SYNOPSIS
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//
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// Declare Function newALWinMemory Lib "AL20LW"
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// (ByVal buffer_name$, ByVal user_buffer$, ByVal user_buffer_size&) As Long
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//
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// DELPHI SYNOPSIS
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//
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// function newALWinMemory( buffer_name : PChar;
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// user_buffer : PChar;
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// user_buffer_size : LongInt ) : hALStorage;
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//
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// ARGUMENTS
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//
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// buffer_name : An arbitrary name assigned to the buffer. Buffer
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// names don't have to be unique, because buffers aren't
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// named at the operating system level. But if you are
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// going to insert the storage object into an archive, the
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// name needs to be unique so that you will be able to
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// extract it properly.
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//
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// user_buffer : If you want the ALMemory class to automatically allocate
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// a buffer for you, and grow it as necessary, just leave
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// this pointer set to 0. If you want to use your own buffer,
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// which won't have the ability to grow, pass a pointer to
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// it in this parameter. Note that under Windows 16 this
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// is a huge pointer, meaning it can span segments, and
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// access potentially 16 Mbytes of memory.
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//
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// user_buffer_size : If you are passing a pointer to your own buffer,
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// you need to indicate how large it is here.
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//
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// name_case : This decides whether you want the file name to be
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// case sensitive when making comparisons. MS-DOS
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// file names are case-insensitive. You can make memory
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// buffers either mixed case, forced upper, or forced
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// lower. The default of mixed case means that comparisons
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// will be case sensitive, which is fine. Note that I
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// force C/VB/Delphi users to take the default of AL_MIXED.
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//
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// DESCRIPTION
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//
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// This constructor calls the base class constructor in an initializer
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// list, which takes care of most of the dirty work right away. After that
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// is done, all the constructor has to do is initialize a few data members.
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// That should be self-explanatory. Remember that if the user doesn't
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// supply a buffer, we are going to allocate it for her, but not until
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// there is actually a demand for memory.
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//
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// RETURNS
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//
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// Under C/VB/Delphi, it returns a pointer to a newly constructed ALWinMemory
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// object. Ditto if called via new under C++. O/W, returns nothing.
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//
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// EXAMPLE
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//
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// SEE ALSO
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//
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// REVISION HISTORY
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//
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// February 14, 1996 2.0A : New release.
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//
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AL_PROTO ALWinMemory::ALWinMemory( /* Tag public function */
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const char AL_DLL_FAR *buffer_name /* = "" */,
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char AL_HUGE *user_buffer /* = 0 */,
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DWORD user_buffer_size /* = 0 */,
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ALCase name_case /* = AL_MIXED */ )
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: ALMemoryBase( buffer_name, name_case )
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{
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#if 0
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char buf[ 128 ];
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wsprintf( buf,
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"buffer_name = %s "
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"user_buffer = %lx "
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"user_buffer_size = %ld "
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"name_case = %d",
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buffer_name,
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user_buffer,
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user_buffer_size,
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name_case );
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MessageBox( 0, buf, "Title", MB_OK );
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#endif
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if ( user_buffer != 0 ) {
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#if 0
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strncpy( buf, user_buffer, 40 );
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buf[ 40 ] = '\0';
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MessageBox( 0, buf, "Preview", MB_OK );
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#endif
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mpcUserBuffer = user_buffer;
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mfUserOwnsBuffer = 1;
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mlUserBufferSize = user_buffer_size;
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} else {
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mfUserOwnsBuffer = 0;
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mpcUserBuffer = 0;
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mlUserBufferSize = 0;
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}
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mhUserMemoryHandle = 0;
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}
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#if !defined( AL_NO_C )
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extern "C" AL_LINKAGE hALStorage AL_FUNCTION
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newALWinMemory( char AL_DLL_FAR *buffer_name, /* Tag public function */
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char AL_HUGE *user_buffer,
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DWORD user_buffer_size )
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{
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if ( user_buffer_size == 0 )
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return (hALStorage) new ALWinMemory( buffer_name );
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else
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return (hALStorage) new ALWinMemory( buffer_name, user_buffer, user_buffer_size );
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}
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#endif
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//
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// Note that things are a little different here for VB32.
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// Instead of *using* the buffer passed here, we just
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// make a copy of it.
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//
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#if defined( AL_VB32 )
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extern "C" AL_LINKAGE hALStorage AL_FUNCTION
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newALWinMemoryVB32( char AL_DLL_FAR *buffer_name, /* Tag public function */
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LPSAFEARRAY *ppsa,
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size_t user_buffer_size )
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{
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if ( user_buffer_size == 0 )
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return (hALStorage) new ALWinMemory( buffer_name );
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//
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// I have to allocate some space, then do a copy into it.
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//
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ALWinMemory *m = new ALWinMemory( buffer_name, 0, 0 );
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m->mhUserMemoryHandle = GlobalAlloc( GMEM_MOVEABLE, user_buffer_size );
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if ( m->mhUserMemoryHandle ) {
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m->mpcUserBuffer = (char AL_HUGE *) GlobalLock( (HGLOBAL) m->mhUserMemoryHandle );
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m->mlUserBufferSize = user_buffer_size;
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unsigned char *p;
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SafeArrayAccessData( *ppsa, (void **) &p );
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memcpy( m->mpcUserBuffer, p, user_buffer_size );
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SafeArrayUnaccessData( *ppsa );
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} else {
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delete m;
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return 0;
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}
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return (hALStorage) m;
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}
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#endif
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//
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// NAME
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//
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// ALWinMemory::~ALWinMemory()
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//
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// PLATFORMS/ENVIRONMENTS
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//
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// Windows
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// C++
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//
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// SHORT DESCRIPTION
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//
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// The destructor for ALWinMemory objects.
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//
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// C++ SYNOPSIS
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//
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// #include "arclib.h"
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// #include "memstore.h"
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//
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// ALWinMemory::~ALWinMemory()
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//
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// C SYNOPSIS
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//
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// None, C programs have to call the base class dtor, deleteALStorage().
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//
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// VB SYNOPSIS
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//
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// None, VB programs have to call the base class dtor, deleteALStorage().
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//
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// DELPHI SYNOPSIS
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//
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// None, Delphi programs have to call the base class dtor, deleteALStorage().
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//
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// ARGUMENTS
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//
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// None.
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//
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// DESCRIPTION
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//
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// The destructor has just one thing it has to do before this object
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// goes away. If the buffer that it has been using all along doesn't
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// belong to the user, then it is the class's responsibility to get
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// rid of it.
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//
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// Note also that we check the GoodTag() function when in Debug mode.
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// That will help catch really bad mistakes, such as trying to delete
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// an object that is not even an ALMemory object, maybe a beer can.
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//
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// RETURNS
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//
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// Nothing.
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//
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// EXAMPLE
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//
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// SEE ALSO
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//
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// REVISION HISTORY
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//
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// February 14, 1996 2.0A : New release.
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//
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AL_PROTO
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ALWinMemory::~ALWinMemory() /* Tag public function */
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{
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AL_ASSERT( GoodTag(), "~ALWinMemory: attempting to delete invalid object" );
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if ( !mfUserOwnsBuffer ) {
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if ( mpcUserBuffer ) {
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GlobalUnlock( (HGLOBAL) mhUserMemoryHandle );
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GlobalFree( (HGLOBAL) mhUserMemoryHandle );
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mhUserMemoryHandle= 0;
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mpcUserBuffer = 0;
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}
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}
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AL_ASSERT( GoodTag(), "~ALWinMemory: attempting to delete invalid object" );
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}
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//
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// NAME
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//
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// ALWinMemory::_LoadBuffer()
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//
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// PLATFORMS/ENVIRONMENTS
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//
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// Windows
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// C++
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//
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// SHORT DESCRIPTION
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//
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// Read memory from the big buffer into the local I/O buffer.
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//
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// C++ SYNOPSIS
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//
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// #include "arclib.h"
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// #include "memstore.h"
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//
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// void ALWinMemory::_LoadBuffer( long address );
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//
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// C SYNOPSIS
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//
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// None, internal protected function.
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//
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// VB SYNOPSIS
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//
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// None, internal protected function.
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//
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// DELPHI SYNOPSIS
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//
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// None, internal protected functoin.
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//
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// ARGUMENTS
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//
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// address : The offset in the memory object that is going to be
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// loaded.
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//
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// DESCRIPTION
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//
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// External users of an ALStorage class perform all of their access via
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// a local I/O buffer. Functions such as ReadChar() and WriteChar() look
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// at a thing called mpcBuffer for their data. When reading from
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// mpcBuffer, you are going to run out of data from time to time. When
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// this happens, you will generate a call to the virtual function
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// LoadBuffer().
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//
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// As it happens, all of the ALMemory objects share a common version
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// of LoadBuffer(). LoadBuffer() still has to call something a little
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// more specialized though, and that's where this version of _LoadBuffer()
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// comes into play. It just performs a memcpy() routine to actually move
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// data out of the big memory buffer and into the local I/O buffer
|
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// used by ReadChar() et. al.
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//
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// RETURNS
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//
|
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// Nothing.
|
|
//
|
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// EXAMPLE
|
|
//
|
|
// SEE ALSO
|
|
//
|
|
// REVISION HISTORY
|
|
//
|
|
// February 14, 1996 2.0A : New release.
|
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//
|
|
|
|
void AL_PROTO
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ALWinMemory::_LoadBuffer( long address ) /* Tag protected function */
|
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{
|
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//
|
|
// Some problems passing huge arrays to memcpy, got to do it inline instead
|
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// I think Microsoft says memcpy() will work with huge pointers as long
|
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// as you don't try to use the inline optimizations, but I say why take
|
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// chances...
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//
|
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// Another note: AL_HUGE is _huge for win16, but blank for win32.
|
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//
|
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char AL_HUGE *temp = mpcUserBuffer + address;
|
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for ( unsigned int i = 0 ; i < muBufferValidData ; i++ )
|
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mpcBuffer[ i ] = *temp++;
|
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// memcpy( mpcBuffer, mpcUserBuffer + address, muBufferValidData );
|
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}
|
|
|
|
//
|
|
// NAME
|
|
//
|
|
// ALWinMemory::Delete()
|
|
//
|
|
// PLATFORMS/ENVIRONMENTS
|
|
//
|
|
// Windows
|
|
// C++
|
|
//
|
|
// SHORT DESCRIPTION
|
|
//
|
|
// Delete the underlying buffer for the memory object.
|
|
//
|
|
// C++ SYNOPSIS
|
|
//
|
|
// #include "arclib.h"
|
|
// #include "memstore.h"
|
|
//
|
|
// int ALWinMemory::Delete();
|
|
//
|
|
// C SYNOPSIS
|
|
//
|
|
// None, C programs use the base class function deleteALStorage().
|
|
//
|
|
// VB SYNOPSIS
|
|
//
|
|
// None, VB programs use the base class function deleteALStorage().
|
|
//
|
|
// DELPHI SYNOPSIS
|
|
//
|
|
// None, Delphi programs use the base class function deleteALStorage().
|
|
//
|
|
// ARGUMENTS
|
|
//
|
|
// None.
|
|
//
|
|
// DESCRIPTION
|
|
//
|
|
// This function is analogous to the unlink() RTL function for files. It
|
|
// has to close the file, and get rid of its big buffer. This is fairly
|
|
// easy with memory buffers, we just call GlobalFree() to delete the buffer.
|
|
//
|
|
// RETURNS
|
|
//
|
|
// Nothing.
|
|
//
|
|
// EXAMPLE
|
|
//
|
|
// SEE ALSO
|
|
//
|
|
// REVISION HISTORY
|
|
//
|
|
// February 14, 1996 2.0A : New release.
|
|
//
|
|
|
|
int AL_PROTO
|
|
ALWinMemory::Delete() /* Tag public function */
|
|
{
|
|
if ( !mfUserOwnsBuffer ) {
|
|
GlobalUnlock( (HGLOBAL) mhUserMemoryHandle );
|
|
GlobalFree( (HGLOBAL) mhUserMemoryHandle );
|
|
mhUserMemoryHandle= 0;
|
|
mpcUserBuffer = 0;
|
|
}
|
|
return AL_SUCCESS;
|
|
}
|
|
|
|
//
|
|
// NAME
|
|
//
|
|
// ALWinMemory::GrowUserBuffer()
|
|
//
|
|
// PLATFORMS/ENVIRONMENTS
|
|
//
|
|
// Windows
|
|
// C++
|
|
//
|
|
// SHORT DESCRIPTION
|
|
//
|
|
// Enlarge the user buffer.
|
|
//
|
|
// C++ SYNOPSIS
|
|
//
|
|
// #include "arclib.h"
|
|
// #include "memstore.h"
|
|
//
|
|
// int ALWinMemory::GrowUserBuffer( long minimum_new_size );
|
|
//
|
|
// C SYNOPSIS
|
|
//
|
|
// None, this is an internal protected C++ function.
|
|
//
|
|
// VB SYNOPSIS
|
|
//
|
|
// None, this is an internal protected C++ function.
|
|
//
|
|
// DELPHI SYNOPSIS
|
|
//
|
|
// None, this is an internal protected C++ function.
|
|
//
|
|
// ARGUMENTS
|
|
//
|
|
// minimum_new_size : This is the size that the caller absolutely must
|
|
// have to successfully perform a write. Anything
|
|
// less than this won't do.
|
|
//
|
|
// DESCRIPTION
|
|
//
|
|
// Sometimes a write to a memory object goes past the current end of the
|
|
// buffer. When this happens, code in the base class calls this
|
|
// function to attempt to enlarge the buffer.
|
|
//
|
|
// Enlarging the buffer is tricky, because you have to allocate new space,
|
|
// then copy the old buffer into the new buffer. This means you
|
|
// temporarily need a boot-load of space. If you are lucky, GlobalReallcoc()
|
|
// might be able to attempt to avoid this situation.
|
|
//
|
|
// We try to enlarge things by a fixed amount, large enough to prevent
|
|
// thrashing. But if that doesn't fly, we can fall back and try to
|
|
// enlarge to the minimum acceptable size.
|
|
//
|
|
// RETURNS
|
|
//
|
|
// AL_SUCCESS if all went well, some error code < AL_SUCCESS if not.
|
|
//
|
|
// EXAMPLE
|
|
//
|
|
// SEE ALSO
|
|
//
|
|
// REVISION HISTORY
|
|
//
|
|
// February 14, 1996 2.0A : New release.
|
|
//
|
|
|
|
int AL_PROTO
|
|
ALWinMemory::GrowUserBuffer( long minimum_new_size ) /* Tag protected function */
|
|
{
|
|
if ( mStatus < AL_SUCCESS )
|
|
return mStatus;
|
|
if ( mfUserOwnsBuffer )
|
|
return mStatus.SetError( AL_CANT_ALLOCATE_MEMORY,
|
|
"Attempt to write past the end of a "
|
|
"user owned buffer for ALWinMemory "
|
|
"%s",
|
|
mName.GetSafeName() );
|
|
long trial_size = mlUserBufferSize + 16384;
|
|
GlobalUnlock( (HGLOBAL) mhUserMemoryHandle );
|
|
HGLOBAL new_handle = GlobalReAlloc( (HGLOBAL) mhUserMemoryHandle, trial_size, GMEM_MOVEABLE );
|
|
if ( new_handle == 0 ) {
|
|
trial_size = minimum_new_size;
|
|
new_handle = GlobalReAlloc( (HGLOBAL) mhUserMemoryHandle, trial_size, GMEM_MOVEABLE );
|
|
}
|
|
if ( new_handle == 0 ) {
|
|
mpcUserBuffer = (char AL_HUGE *) GlobalLock( (HGLOBAL) mhUserMemoryHandle );
|
|
return mStatus.SetError( AL_CANT_ALLOCATE_MEMORY,
|
|
"Allocation failure when attempting to "
|
|
"allocate a buffer "
|
|
"of %ld bytes for ALMemoryBase "
|
|
"%s",
|
|
minimum_new_size,
|
|
mName.GetSafeName() );
|
|
}
|
|
mpcUserBuffer = (char AL_HUGE *) GlobalLock( new_handle );
|
|
mhUserMemoryHandle = new_handle;
|
|
mlUserBufferSize = trial_size;
|
|
return AL_SUCCESS;
|
|
}
|
|
|
|
//
|
|
// NAME
|
|
//
|
|
// ALWinMemory::_FlushBuffer()
|
|
//
|
|
// PLATFORMS/ENVIRONMENTS
|
|
//
|
|
// Windows
|
|
// C++
|
|
//
|
|
// SHORT DESCRIPTION
|
|
//
|
|
// Flush data to the big buffer.
|
|
//
|
|
// C++ SYNOPSIS
|
|
//
|
|
// #include "arclib.h"
|
|
// #include "memstore.h"
|
|
//
|
|
// void ALWinMemory::_FlushBuffer( long address )
|
|
//
|
|
// C SYNOPSIS
|
|
//
|
|
// None, internal protected C++ function.
|
|
//
|
|
// VB SYNOPSIS
|
|
//
|
|
// None, internal protected C++ function.
|
|
//
|
|
// DELPHI SYNOPSIS
|
|
//
|
|
// None, internal protected C++ function.
|
|
//
|
|
// ARGUMENTS
|
|
//
|
|
// address : The address in the big buffer where the flush should write
|
|
// to.
|
|
//
|
|
// DESCRIPTION
|
|
//
|
|
// When performing WriteChar() or WriteBuffer() operations, ALStorage
|
|
// causes output to be directed to a small I/O buffer. When this I/O
|
|
// buffer gets full, a call to ALFlushBuffer() is generated, which is
|
|
// supposed to dump that memory to a physical device.
|
|
//
|
|
// When ALMemoryBase gets a call to FlushBuffer(), it handles almost
|
|
// everything on its own. The one thing it can't handle, however, is
|
|
// the routine to copy the I/O buffer out to the big memory object.
|
|
// It has to really on this dinky virtual function to do the job.
|
|
//
|
|
// RETURNS
|
|
//
|
|
// Nothing.
|
|
//
|
|
// EXAMPLE
|
|
//
|
|
// SEE ALSO
|
|
//
|
|
// REVISION HISTORY
|
|
//
|
|
// February 14, 1996 2.0A : New release.
|
|
//
|
|
|
|
void AL_PROTO
|
|
ALWinMemory::_FlushBuffer( long address ) /* Tag protected function */
|
|
{
|
|
//
|
|
// Can't use memcpy with huge pointers, at least not with the optimized
|
|
// versions.
|
|
//
|
|
char AL_HUGE *temp = mpcUserBuffer + address;
|
|
for ( unsigned int i = 0 ; i < muWriteIndex ; i++ )
|
|
*temp++ = mpcBuffer[ i ];
|
|
// memcpy( mpcUserBuffer + mlFilePointer, mpcBuffer, muWriteIndex );
|
|
}
|
|
|
|
//
|
|
// NAME
|
|
//
|
|
// ALWinMemory::Close()
|
|
//
|
|
// PLATFORMS/ENVIRONMENTS
|
|
//
|
|
// Windows
|
|
// C++
|
|
//
|
|
// SHORT DESCRIPTION
|
|
//
|
|
// Close an open big memory buffer object
|
|
//
|
|
// C++ SYNOPSIS
|
|
//
|
|
// #include "arclib.h"
|
|
// #include "memstore.h"
|
|
//
|
|
// int ALWinMemory::Close()
|
|
//
|
|
// C SYNOPSIS
|
|
//
|
|
// C programs should use the base class function ALStorageClose().
|
|
//
|
|
// VB SYNOPSIS
|
|
//
|
|
// VB programs should use the base class function ALStorageClose().
|
|
//
|
|
// DELPHI SYNOPSIS
|
|
//
|
|
// Delphi programs should use the base class function ALStorageClose().
|
|
//
|
|
// ARGUMENTS
|
|
//
|
|
// None.
|
|
//
|
|
// DESCRIPTION
|
|
//
|
|
// Close() is supposed to do the same thing to a memory buffer as fclose()
|
|
// in the RTL does to a file. The most important thing we are concerned
|
|
// about is that the I/O buffer gets freed up by the base class, so this
|
|
// suddenly might not be a giant heavyweight object any more.
|
|
//
|
|
// After freeing things up in the base class, we check to see if
|
|
// we have allocated more space than we really need. If so, we do
|
|
// a GlobalRealloc() of some sort to give space back to the O/S.
|
|
//
|
|
// RETURNS
|
|
//
|
|
// Nothing.
|
|
//
|
|
// EXAMPLE
|
|
//
|
|
// SEE ALSO
|
|
//
|
|
// REVISION HISTORY
|
|
//
|
|
// February 14, 1996 2.0A : New release.
|
|
//
|
|
|
|
int AL_PROTO
|
|
ALWinMemory::Close() /* Tag public function */
|
|
{
|
|
ALMemoryBase::Close();
|
|
if ( mStatus < AL_SUCCESS )
|
|
return mStatus;
|
|
if ( !mfUserOwnsBuffer && mlSize < mlUserBufferSize ) {
|
|
GlobalUnlock( (HGLOBAL) mhUserMemoryHandle );
|
|
HGLOBAL new_handle = GlobalReAlloc( (HGLOBAL) mhUserMemoryHandle, mlSize, GMEM_MOVEABLE );
|
|
if ( new_handle != 0 )
|
|
mhUserMemoryHandle = new_handle;
|
|
mpcUserBuffer = (char AL_HUGE *) GlobalLock( (HGLOBAL) mhUserMemoryHandle );
|
|
mlUserBufferSize = mlSize;
|
|
}
|
|
return mStatus;
|
|
}
|
|
|
|
//
|
|
// NAME
|
|
//
|
|
// ALWinMemory::Create()
|
|
//
|
|
// PLATFORMS/ENVIRONMENTS
|
|
//
|
|
// Windows
|
|
// C++
|
|
//
|
|
// SHORT DESCRIPTION
|
|
//
|
|
// Create the memory storage object big buffer.
|
|
//
|
|
// C++ SYNOPSIS
|
|
//
|
|
// #include "arclib.h"
|
|
// #include "memstore.h"
|
|
//
|
|
// int ALWinMemory::Create( long init_size );
|
|
//
|
|
// C SYNOPSIS
|
|
//
|
|
// C programs should use the base class function ALStorageCreate().
|
|
//
|
|
// VB SYNOPSIS
|
|
//
|
|
// VB programs should use the base class function ALStorageCreate().
|
|
//
|
|
// DELPHI SYNOPSIS
|
|
//
|
|
// Delphi programs should use the base class function ALStorageCreate().
|
|
//
|
|
// ARGUMENTS
|
|
//
|
|
// init_size : When you create an ALMemory object of any kind, you can
|
|
// write out data to it at your own pace, without having any
|
|
// idea how much space you will need. The storage object
|
|
// tries to increase its size every time you fill up
|
|
// the current huge buffer. Well, if you know in advance how
|
|
// much space you are going to need, you can allocate the
|
|
// whole buffer at once, and avoid all that extra work. So
|
|
// some calls to Create() now pass on an initial size using
|
|
// this argument.
|
|
//
|
|
// DESCRIPTION
|
|
//
|
|
// This is like creating a new file. If there isn't a memory buffer
|
|
// already assigned to this object, we create one, with an initial
|
|
// allocation of 16Kbytes, or more if requested.
|
|
//
|
|
// RETURNS
|
|
//
|
|
// Either AL_SUCCESS, or an unfriendly error code.
|
|
//
|
|
// EXAMPLE
|
|
//
|
|
// SEE ALSO
|
|
//
|
|
// REVISION HISTORY
|
|
//
|
|
// February 14, 1996 2.0A : New release.
|
|
//
|
|
|
|
int AL_PROTO
|
|
ALWinMemory::Create( long init_size ) /* Tag public function */
|
|
{
|
|
ALMemoryBase::Create();
|
|
if ( mStatus < AL_SUCCESS )
|
|
return mStatus;
|
|
if ( mpcUserBuffer )
|
|
return AL_SUCCESS; //If a buffer was already created somewhere down the
|
|
//line, we won't do it again.
|
|
if ( init_size == -1L )
|
|
init_size = 16384;
|
|
mhUserMemoryHandle = GlobalAlloc( GMEM_MOVEABLE, init_size );
|
|
if ( mhUserMemoryHandle ) {
|
|
mpcUserBuffer = (char AL_HUGE *) GlobalLock( (HGLOBAL) mhUserMemoryHandle );
|
|
mlUserBufferSize = init_size;
|
|
} else {
|
|
mpcUserBuffer = 0;
|
|
return mStatus.SetError( AL_CANT_ALLOCATE_MEMORY,
|
|
"Allocation failure when attempting to "
|
|
"create a buffer "
|
|
"of %ld bytes for ALWinMemory "
|
|
"%s in Create()",
|
|
init_size,
|
|
mName.GetSafeName() );
|
|
}
|
|
return mStatus;
|
|
}
|
|
|
|
//
|
|
// NAME
|
|
//
|
|
// ALWinMemory::Open()
|
|
//
|
|
// PLATFORMS/ENVIRONMENTS
|
|
//
|
|
// Windows
|
|
// C++
|
|
//
|
|
// SHORT DESCRIPTION
|
|
//
|
|
// Open an existing memory storage object.
|
|
//
|
|
// C++ SYNOPSIS
|
|
//
|
|
// #include "arclib.h"
|
|
// #include "memstore.h"
|
|
//
|
|
// int ALWinMemory::Open();
|
|
//
|
|
// C SYNOPSIS
|
|
//
|
|
// C programs should use the base class function ALStorageOpen().
|
|
//
|
|
// VB SYNOPSIS
|
|
//
|
|
// VB programs should use the base class function ALStorageOpen().
|
|
//
|
|
// DELPHI SYNOPSIS
|
|
//
|
|
// Delphi programs should use the base class function ALStorageOpen().
|
|
//
|
|
// ARGUMENTS
|
|
//
|
|
// None.
|
|
//
|
|
// DESCRIPTION
|
|
//
|
|
// This is like opening an existing file. Since there is supposed to be
|
|
// an existing memory buffer already, we gripe if we can't find one.
|
|
//
|
|
// RETURNS
|
|
//
|
|
// Either AL_SUCCESS, or an unfriendly error code.
|
|
//
|
|
// EXAMPLE
|
|
//
|
|
// SEE ALSO
|
|
//
|
|
// REVISION HISTORY
|
|
//
|
|
// February 14, 1996 2.0A : New release.
|
|
//
|
|
|
|
int AL_PROTO
|
|
ALWinMemory::Open() /* Tag public function */
|
|
{
|
|
ALMemoryBase::Open();
|
|
if ( mStatus < AL_SUCCESS )
|
|
return mStatus;
|
|
if ( mpcUserBuffer == 0 )
|
|
return mStatus.SetError( AL_CANT_OPEN_FILE,
|
|
"Attempt to open ALWinMemory %s "
|
|
"with no buffer allocated",
|
|
mName.GetSafeName() );
|
|
else
|
|
mlSize = mlUserBufferSize;
|
|
return AL_SUCCESS;
|
|
}
|
|
|
|
//
|
|
// NAME
|
|
//
|
|
// ALWinMemory::Clone()
|
|
//
|
|
// PLATFORMS/ENVIRONMENTS
|
|
//
|
|
// Windows
|
|
// C++
|
|
//
|
|
// SHORT DESCRIPTION
|
|
//
|
|
// Clone this memory based storage object.
|
|
//
|
|
// C++ SYNOPSIS
|
|
//
|
|
// #include "arclib.h"
|
|
// #include "memstore.h"
|
|
//
|
|
// ALStorage ALWinMemory::Clone( const char *name,
|
|
// int object_type ) const;
|
|
//
|
|
// C SYNOPSIS
|
|
//
|
|
// None, this is an internal C++ function
|
|
//
|
|
// VB SYNOPSIS
|
|
//
|
|
// None.
|
|
//
|
|
// DELPHI SYNOPSIS
|
|
//
|
|
// None.
|
|
//
|
|
// ARGUMENTS
|
|
//
|
|
// name : The desired name of the new object. Usually this will
|
|
// be a name found in an Archive directory.
|
|
//
|
|
// object_type : The type of object we want to create. Only
|
|
// AL_STORAGE_DEFAULT and AL_MEMORY_OBJECT will cause this
|
|
// function to succeed.
|
|
//
|
|
// DESCRIPTION
|
|
//
|
|
// The virtual Clone() function is used by archiving programs to act
|
|
// as a virtual constructor. When preparing to create storage objects
|
|
// based on the contents of an Archive directory, the archiving code can
|
|
// call Clone() for all the storage objects in its toolkit until it finds
|
|
// one that responds to its object type.
|
|
//
|
|
// For example, if an archive contained an AL_MEMORY object, and we were
|
|
// extracting, and an ALFile object was in the toolkit, it would call
|
|
// ALFile::Clone() from the toolkit object, with an object type of
|
|
// AL_MEMORY_OBJECT. This Clone() function would fail. Hopefully, there
|
|
// would be a memory based storage object in the toolkit that would
|
|
// respond properly to the Clone() call.
|
|
//
|
|
// Another object in the same archive might have an AL_FILE_OBJECT type.
|
|
// When the archiving code called Clone() again with that object type,
|
|
// we would successfully create the new File object in Clone().
|
|
//
|
|
// RETURNS
|
|
//
|
|
// Either a pointer to a newly constructed ALHugeMemory object, or a zero
|
|
// in case of error.
|
|
//
|
|
// EXAMPLE
|
|
//
|
|
// SEE ALSO
|
|
//
|
|
// REVISION HISTORY
|
|
//
|
|
// February 14, 1996 2.0A : New release.
|
|
//
|
|
|
|
ALStorage AL_DLL_FAR *
|
|
ALWinMemory::Clone( const char AL_DLL_FAR *name, /* Tag public function */
|
|
int object_type ) const
|
|
{
|
|
switch ( object_type ) {
|
|
case AL_STORAGE_DEFAULT :
|
|
case AL_MEMORY_OBJECT :
|
|
return new ALMemory( name );
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//
|
|
// NAME
|
|
//
|
|
// ALWinMemoryCopyBufferVB()
|
|
//
|
|
// PLATFORMS/ENVIRONMENTS
|
|
//
|
|
// Windows
|
|
// VB
|
|
//
|
|
// SHORT DESCRIPTION
|
|
//
|
|
// Copy the contents of an ALWinMemory object to a VB string.
|
|
//
|
|
// C++ SYNOPSIS
|
|
//
|
|
// None, only useful to VB programs.
|
|
//
|
|
// C SYNOPSIS
|
|
//
|
|
// None, only useful to VB programs.
|
|
//
|
|
// VB SYNOPSIS
|
|
//
|
|
// Declare Function ALWinMemoryCopyBufferVB Lib "AL20LW"
|
|
// (ByVal this_object&) As String
|
|
//
|
|
// DELPHI SYNOPSIS
|
|
//
|
|
// None, only useful to VB programs.
|
|
//
|
|
// ARGUMENTS
|
|
//
|
|
// this_object : A handle for (pointer to) an ALWinMemory object.
|
|
//
|
|
// DESCRIPTION
|
|
//
|
|
// This VB translation function provides access to the data stored
|
|
// in the buffer of an ALWinMemory object. It does this by creating a
|
|
// VB string with a copy of the data. We don't do any checking here,
|
|
// so it is possible to abort VB if the string is too large.
|
|
//
|
|
// This function was sort of a missing link in our ability to handle
|
|
// memory objects in VB. It was always easy to convert a VB string to
|
|
// an ALWinMemory object, but we didn't have any good way to make the
|
|
// reverse trip.
|
|
//
|
|
// RETURNS
|
|
//
|
|
// A VB string that contains the contents of the memory object.
|
|
// Note that the memory object is still there, unchanged, but now
|
|
// you can easily get at its data using VB.
|
|
//
|
|
// EXAMPLE
|
|
//
|
|
// SEE ALSO
|
|
//
|
|
// REVISION HISTORY
|
|
//
|
|
// February 14, 1996 2.0A : New release.
|
|
//
|
|
|
|
#if defined( AL_VB )
|
|
|
|
extern "C" long AL_FUNCTION
|
|
ALWinMemoryCopyBufferVB( hALStorage this_object ) /* Tag public function */
|
|
{
|
|
AL_ASSERT_OBJECT( this_object, ALWinMemory, "ALWinMemoryCopyBufferVB" );
|
|
( (ALWinMemory *) this_object )->FlushBuffer();
|
|
return ALCreateVBString( (char _far *) ( (ALWinMemory *) this_object )->mpcUserBuffer,
|
|
(unsigned short int) ( (ALWinMemory *) this_object )->GetSize() );
|
|
}
|
|
|
|
#endif
|
|
|