375 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			375 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
| /*
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|  * EX10WIN.C
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|  *
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|  *  C/Windows Example program for ArchiveLib 2.0
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|  *
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|  *  Copyright (c) Greenleaf Software, Inc. 1994 - 1996
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|  *  All Rights Reserved
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|  *
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|  * MEMBERS/FUNCTIONS DEMONSTRATED
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|  *
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|  *  ALStorageGetStatusDetail()
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|  *  ALStorageGetStatusString()
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|  *  ALStorageGetType()
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|  *
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|  * DESCRIPTION
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|  *
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|  * This is a grab bag type function.  It just creates and opens
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|  * disk and memory files, and demonstrates status and information
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|  * routines supported by the ALStorage class.
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|  *
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|  * Unlike most of our other example programs, this guy does not have
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|  * a C++ equivalent.  This is a standalone example program, not just
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|  * some cheap imitiation of a real C++ program.
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|  *
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|  * REVISION HISTORY
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|  *
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|  *  February 1, 1996  2.0A  : Second release
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|  *
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|  */
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| 
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| #define STRICT
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| #include <windows.h>
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| #include <stdarg.h>
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| 
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| #include "al.h"
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| #include "ex10win.h"
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| 
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| HINSTANCE hInstance;
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| HWND hDlgMain;
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| 
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| void SizeFramingWindow( HWND hDlg );
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| void ReadDir( HWND hDlg );
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| void UpdateFileInfo( HWND hDlg, hALStorage file );
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| void UpdateFileName( HWND hDlg );
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| hALStorage OpenDiskFile( HWND hDlg );
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| hALStorage OpenMemoryFile( HWND hDlg, int message );
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| 
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| /*
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|  * In this program, we have a main window, but it is just a dummy framing
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|  * window for the dialog box.  This dialog box proc is where all the action
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|  * takes place.  It handles input keystrokes and button presses from the
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|  * dialog.
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|  */
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| 
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| BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg,
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|                                         UINT message,
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|                                         WPARAM wParam,
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|                                         LPARAM lParam )
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| {
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|     hALStorage file;
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| 
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|      switch ( message ) {
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| /*
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|  * Upon initialization, we set the window title, the archive name, and
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|  * then read in the current directory into a list box.
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|  */
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|           case WM_INITDIALOG :
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|                 SizeFramingWindow( hDlg );
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|                 SetWindowText( hDlg, "Windows Example 10" );
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|                 ReadDir( hDlg );
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|                 return( TRUE );
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| /*
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|  * WM_COMMAND messages are used to send button presses and keystrokes.
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|  * We process most of them here.
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|  */
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|           case WM_COMMAND :
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|                 switch ( LOWORD( wParam ) ) {
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| /*
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|  * Every time a different file is selected in the list box, we write the
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|  * filename out to the text control that holds file names.
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|  */
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|                      case AL_INPUT_FILES : {
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| #if defined( AL_FLAT_MODEL )
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|                          AL_UNUSED_PARAMETER( lParam );
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|                          switch ( HIWORD( wParam ) ) {
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| #else
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|                          switch ( HIWORD( lParam ) ) {
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| #endif
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|                                 case LBN_SELCHANGE :
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|                                     UpdateFileName( hDlg );
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|                                     break;
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|                           }
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|                      }
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|                      break;
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| /*
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|  * This command is a response to a button press.  It opens the disk file
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|  * corresponding to the name currently selected in the list box.  Then
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|  * it calls a subroutine to display everything there is to know about
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|  * the file.  Well, not everything.
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|  */
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|                      case AL_OPEN_DISK_FILE :
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|                          file = OpenDiskFile( hDlg );
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|                          UpdateFileInfo( hDlg, file );
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|                          deleteALStorage( file );
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|                          break;
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| /*
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|  * Creating the memory file is very similar to the disk file.  The difference
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|  * here is that we have to create a new object, since we don't have a memory
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|  * object just sitting around waiting to be opened.
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|  */
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|                      case AL_CREATE_WIN_MEMORY_OBJECT :
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|                      case AL_CREATE_HUGE_MEMORY_OBJECT :
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|                      case AL_CREATE_MEMORY_OBJECT :
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|                          file = OpenMemoryFile( hDlg, LOWORD( wParam ) );
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|                          if ( file ) {
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|                              UpdateFileInfo( hDlg, file );
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|                              deleteALStorage( file );
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|                          }
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|                          break;
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| /*
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|  * If the user presses the enter key, we will normally treat it as a command
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|  * to open the disk file.
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|  */
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|                      case IDOK : /* User has pressed enter */
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|                           if ( GetFocus() == GetDlgItem( hDlg, AL_FILE_NAME )  ||
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|                                GetFocus() == GetDlgItem( hDlg, AL_INPUT_FILES ) ) {
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|                               file = OpenDiskFile( hDlg );
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|                               UpdateFileInfo( hDlg, file );
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|                               deleteALStorage( file );
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|                           }
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|                           break;
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| /*
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|  * Normal exit routine.
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|  */
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|                      case AL_EXIT :
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|                      case WM_QUIT :
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|                      case WM_DESTROY :
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|                           PostMessage( GetParent( hDlg ),WM_DESTROY, 0, 0 );
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|                           DestroyWindow( hDlgMain );
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|                           hDlgMain = 0;
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|                           return TRUE;
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|                 }
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|                 break;
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|         }
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|         return FALSE;
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| }
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| 
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| /*
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|  * Every time the user moves to a different file name in the list box,
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|  * this routine is called.  Its job is to get the new file name, then stuff
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|  * it into the text box that holds the file name.
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|  */
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| 
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| void UpdateFileName( HWND hDlg )
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| {
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|     char buf[ 128 ];
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|     int i;
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|     int len;
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| 
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|     i = (int) SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETCURSEL, 0, 0 );
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|     if ( i == LB_ERR )
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|         return;
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|     len = (int) SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETTEXTLEN, i, 0 );
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|     if ( i == LB_ERR || len < 0 || len > 127 )
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|         return;
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|     SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETTEXT, i, (LPARAM)(LPSTR) buf );
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|     SetDlgItemText( hDlg, AL_FILE_NAME, buf );
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| }
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| 
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| /*
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|  * When the user asks for the file info, or hits the enter key, we stuff
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|  * the status info into a couple of text boxes, then stuff the storage
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|  * type into another one.  Since we are opening both disk files and memory
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|  * objects, you should be able to see two different types of things
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|  * stuffed into the text box containing the storage type.
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|  */
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| 
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| void UpdateFileInfo( HWND hDlg, hALStorage file )
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| {
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|     SetDlgItemText( hDlg,
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|                     AL_FILE_STATUS_STRING,
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|                     ALStorageGetStatusString( file ) );
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|     SetDlgItemText( hDlg,
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|                     AL_FILE_STATUS_DETAIL,
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|                     ALStorageGetStatusDetail( file ) );
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|     SetDlgItemInt( hDlg, AL_FILE_TYPE, ALStorageGetType( file ), 0 );
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|     SetFocus( GetDlgItem( hDlg, AL_EXIT ) );
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| }
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| 
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| /*
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|  * When the program starts up, it reads the contents of the current
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|  * directory into a list box.  The user then picks files out of the
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|  * list box for status info.
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|  */
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| void ReadDir( HWND hDlg )
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| {
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|     hALExpander files;
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|     char AL_DLL_FAR *p;
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| 
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|     files = newALExpander( "*.*", 0, AL_UPPER );
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|     while ( ( p = ALExpanderGetNextFile( files ) ) != 0 )
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|         SendDlgItemMessage( hDlg,
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|                             AL_INPUT_FILES,
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|                             LB_ADDSTRING,
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|                             0,
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|                             (LPARAM)( (LPSTR) p ) );
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|     SetFocus( GetDlgItem( hDlg, AL_INPUT_FILES ) );
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| }
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| 
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| /*
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|  * Before printing the status info for a particular type of file, we have
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|  * to get the name, create an object, then open it and close it. At
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|  * that point its structure should be completely filled out and ready
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|  * for display.
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|  */
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| 
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| hALStorage OpenDiskFile( HWND hDlg )
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| {
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|     char buf[ 128 ];
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|     hALStorage file;
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| 
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|     GetDlgItemText( hDlg, AL_FILE_NAME, buf, 128 );
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|     file = newALFile( buf );
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|     ALStorageOpen( file );
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|     ALStorageClose( file );
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|     return file;
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| }
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| 
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| /*
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|  * If the user wants to work with a memory object instead of a disk file,
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|  * this guy creates it, opens it and closes it.  Good status data should
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|  * be on hand at that point.
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|  */
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| 
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| hALStorage OpenMemoryFile( HWND hDlg, int message )
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| {
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|     char buf[ 128 ];
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|     hALStorage file;
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|     long l;
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| 
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|     GetDlgItemText( hDlg, AL_FILE_NAME, buf, 128 );
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|     switch ( message ) {
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|         case AL_CREATE_MEMORY_OBJECT :
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|             file = newALMemory( buf, 0, 0 );
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|             break;
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| #if !defined( AL_FLAT_MODEL )
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|         case AL_CREATE_HUGE_MEMORY_OBJECT :
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|             file = newALHugeMemory( buf, 0, 0 );
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|             break;
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| #endif
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|         case AL_CREATE_WIN_MEMORY_OBJECT :
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|             file = newALWinMemory( buf, 0, 0 );
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|             break;
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|         default :
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|             return 0;
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|     }
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|     ALStorageCreate( file, -1L );
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|     for ( l = 0 ; l < 70000L ; l++ )
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|         ALStorageWriteChar( file, (char)( l % 256 ) );
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|     ALStorageClose( file );
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|     return file;
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| }
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| 
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| /*
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|  * The main window is nothing more than a shell that exists to manage
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|  * the dialog box, take menu commands, and process accelerator keys.
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|  */
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| 
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| LONG AL_EXPORT CALLBACK MainWndProc( HWND hWnd,
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|                                      UINT message,
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|                                      WPARAM wParam,
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|                                      LPARAM lParam )
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| {
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|     switch ( message ) {
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|         case WM_COMMAND:
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|             switch( wParam ) {
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|                 case AL_EXIT :
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|                     PostQuitMessage( 0 );
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|              }
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|              break;
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|         case WM_SETFOCUS:
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|             SetFocus( hDlgMain ); /* insure that the Dialog Box has the focus */
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|             break;
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|         case WM_DESTROY:
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|             PostQuitMessage( 0 );
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|             break;
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|     }
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|     return DefWindowProc( hWnd, message, wParam, lParam );
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| }
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| 
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| /*
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|  * WinMain registers our class.  It then creates the dialog, and starts the
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|  * message pump.
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|  */
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| 
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| int PASCAL WinMain( HINSTANCE instance,
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|                     HINSTANCE previous_instance,
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|                     LPSTR lpStr,
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|                     int nCmdShow )
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| {
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|     HWND hWnd;
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|     FARPROC lpfn;
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|     MSG msg;
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| 
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|     AL_UNUSED_PARAMETER( lpStr );
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| 
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|     hInstance = instance;
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|     if ( previous_instance == 0 ) {
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|         WNDCLASS wc;
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|         wc.style         = 0;
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|         wc.lpfnWndProc   = (WNDPROC) MainWndProc;
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|         wc.cbClsExtra    = 0;
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|         wc.cbWndExtra    = 0;
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|         wc.hInstance     = instance;
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|         wc.hIcon         = LoadIcon( hInstance, "ALIcon" );
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|         wc.hCursor       = LoadCursor( 0, IDC_ARROW );
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|         wc.hbrBackground = (HBRUSH) GetStockObject( WHITE_BRUSH );
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|         wc.lpszMenuName  = "ALMenu";
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|         wc.lpszClassName = "ALClass";
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|         if ( !RegisterClass( &wc ) )
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|             return FALSE;
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|     }
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|     hWnd = CreateWindow( "ALClass",
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|                          "ArchiveLib Example Program",
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|                          WS_OVERLAPPED | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU,
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|                          CW_USEDEFAULT,
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|                          0,
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|                          0,
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|                          0,
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|                          0,
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|                          0,
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|                          hInstance,
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|                          NULL );
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|     lpfn = MakeProcInstance( (FARPROC) MainDialogProc, hInstance );
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|     hDlgMain = CreateDialog( hInstance, "ALMainDialog", hWnd, (DLGPROC) lpfn );
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|     ShowWindow( hWnd, (short) nCmdShow );
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|     ShowWindow( hDlgMain, SW_SHOW );
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|     while ( GetMessage ( &msg, 0, 0, 0 ) ) {
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|         if ( hDlgMain == NULL || !IsDialogMessage( hDlgMain,&msg ) ) {
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|             TranslateMessage( &msg );
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|             DispatchMessage( &msg );
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|         }
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|     }
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|     return (msg.wParam);
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| }
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| 
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| /*
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|  * I need this routine for one purpose only.  After the dialog is loaded,
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|  * it calls this routine, which adjusts the size of the framing window to
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|  * fit exactly around the dialog box.  It also moves it to the center of
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|  * the screen.
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|  */
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| 
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| void SizeFramingWindow( HWND hDlg )
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| {
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|     RECT rect;
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|     int x;
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|     int y;
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| 
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|     GetWindowRect( hDlg, &rect );
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|     y = GetSystemMetrics( SM_CYSCREEN );
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|     y -= ( rect.bottom - rect.top );
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|     y -= GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION );
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|     y /= 2;
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|     x = GetSystemMetrics( SM_CXSCREEN );
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|     x -= rect.right - rect.left;
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|     x /= 2;
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|     SetWindowPos( GetParent( hDlg ), 0, (short) x, (short) y,
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|                   (short int) ( rect.right-rect.left ),
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|                   (short int) ( rect.bottom-rect.top +
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|                   GetSystemMetrics( SM_CYMENU ) +
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|                   GetSystemMetrics( SM_CYCAPTION ) ),
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|                   SWP_NOZORDER );
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| }
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