66 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
| //
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| // STOROS2.CPP
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| //
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| //  Source file for ArchiveLib 2.0
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| //
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| //  Copyright (c) Greenleaf Software, Inc. 1994-1996
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| //  All Rights Reserved
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| //
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| // CONTENTS
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| //
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| //  ALStorage::YieldTime()
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| //
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| // REVISION HISTORY
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| //
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| //   February 14, 1996  2.0A : New release
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| 
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| #include "arclib.h"
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| #if !defined( AL_IBM )
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| #pragma hdrstop
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| #endif
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| 
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| //
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| // void ALStorage::YieldTime()
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| //
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| // ARGUMENTS:
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| //
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| //  None.
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| //
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| // RETURNS
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| //
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| //  Nothing.
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| //
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| // DESCRIPTION
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| //
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| //  This function has two important things to do.  It gets called
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| //  at a few different points in the process of reading or writing data
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| //  from storage objects.  During normal reading and writing, it
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| //  will get called every time the buffer is loaded or flushed.
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| //
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| //  Under OS/2, I try to give some time back to the system by
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| //  calling the WinPeekMsg() function.  Does it do any good?
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| //  Who knows???
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| //
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| //  The second important function is that of calling the monitor function.
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| //  The user interface elements need to be updated regularly, and this
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| //  is done via this call.
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| //
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| // SEE ALSO
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| //
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| //  ALStorage::LoadBuffer(), ALStorage::FlushBuffer()
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| //
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| // REVISION HISTORY
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| //
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| //   February 14, 1996  2.0A : New release
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| //
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| 
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| void AL_PROTO ALStorage::YieldTime()
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| {
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|     if ( mpMonitor )
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|         mpMonitor->Progress( Tell(), *this );
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|     QMSG qmsg;
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|     while ( WinPeekMsg( NULLHANDLE, &qmsg, NULLHANDLE, 0, 0, PM_REMOVE ) )
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|         WinDispatchMsg( NULLHANDLE, &qmsg );
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| }
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| 
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