412 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			412 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
| //
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| // EX01WIN.CPP
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| //
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| //  C++/Windows Example program for ArchiveLib 2.0
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| //
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| //  Copyright (c) Greenleaf Software, Inc. 1994 - 1996
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| //  All Rights Reserved
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| //
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| // MEMBERS/FUNCTIONS DEMONSTRATED
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| //
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| //  ALArchiveBase::~ALArchiveBase()
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| //  ALArchiveBase::Append()
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| //  ALArchiveBase::FillListBox()
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| //  ALArchive::MakeEntriesFromListBox()
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| //  ALEntryList::~ALEntryList()
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| //  ALEditControlStream::ALEditControlStream()
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| //  ALEditControlStream::~ALEditControlStream()
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| //  ALWildCardExpander::ALWildCardExpander()
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| //  ALWildCardExpander::~ALWildCardExpander()
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| //  ALWildCardExpander::GetNextFile()
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| //
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| // DESCRIPTION
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| //
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| // This program demonstrates the Append() function, using the overloaded
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| // version that appends files to an archive.  It has three command
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| // handlers.  One reads the contents of the current directory, so you
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| // can pick files to append.  The next command actually performs the
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| // append.  And finally, there is a function to read the contents
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| // of the archive, so you know that the append did something useful.
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| //
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| // REVISION HISTORY
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| //
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| //  February 1, 1996  2.0A  : Second release
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| //
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| 
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| #define STRICT
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| #include <windows.h>
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| #include <stdarg.h>
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| 
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| #include "al.h"
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| #include "ex01win.h"
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| 
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| int NEAR iInstanceNumber;
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| HINSTANCE hInstance;
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| HWND hDlgMain;
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| ALArchive *pArchive = 0;
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| 
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| BOOL AL_EXPORT CALLBACK AboutDialogProc( HWND, UINT, WPARAM, LPARAM );
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| void SizeFramingWindow( HWND hDlg );
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| void ReadArchive( HWND hDlg );
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| 
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| //
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| // This function uses a wild card expander to dump the contents of the
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| // directory into a window, based on the wild cards found in the
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| // AL_INPUT_FILES text box.
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| //
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| void ReadDir( HWND hDlg )
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| {
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|     char dir_mask[ 128 ];
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| 
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|     GetDlgItemText( hDlg, AL_DIR_MASK, dir_mask, 128 );
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|     SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_RESETCONTENT, 0, 0 );
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|     ALWildCardExpander files( dir_mask );
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|     char AL_DLL_FAR *p;
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|     while ( ( p = files.GetNextFile() ) != 0 )
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|         SendDlgItemMessage( hDlg,
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|                             AL_INPUT_FILES,
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|                             LB_ADDSTRING,
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|                             0,
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|                             (LPARAM)( (LPSTR) p ) );
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| }
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| 
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| //
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| // This is the routine that appends the marked objects from the
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| // directory window to the archive.  We have to first create a monitor,
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| // then a list.  We make the entries from the list box, then append them
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| // to the archive.  Finally, we call the ReadArchive() function to update
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| // the display with the new archive information.
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| //
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| void Append( HWND hDlg )
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| {
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|     char input_name[ 128 ];
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| 
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|     GetDlgItemText( hDlg, AL_ARCHIVE_NAME, input_name, 128 );
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|     ALWindowsMessage monitor( AL_MONITOR_JOB,
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|                               GetDlgItem( hDlg, AL_PROGRESS_TEXT ),
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|                               AL_SEND_RATIO,
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|                               GetDlgItem( hDlg, AL_PROGRESS_BAR ),
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|                               ALGaugeSetPosition );
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| #if defined( ZIP )
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|     pArchive = new ALPkArchive( input_name );
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|     ALEntryList list( &monitor, PkTools() );
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| #else
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|     pArchive = new ALGlArchive( input_name );
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|     ALEntryList list( &monitor, GlTools() );
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| #endif
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|     if ( !pArchive ) {
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|         SendDlgItemMessage( hDlg,
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|                             AL_ARCHIVE_CONTENTS,
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|                             LB_ADDSTRING,
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|                             0,
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|                             (LPARAM)( (LPSTR) "Error!" ) );
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|         return;
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|     }
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|     WORD count = (WORD) list.MakeEntriesFromListBox( hDlg,
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|                                                      AL_INPUT_FILES );
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|     EditDisplay( hDlg,
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|                  AL_DEBUG,
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|                  "%d file%s selected\r\n",
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|                  count,
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|                  ( count == 1 ? " is" : "s are" ) );
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|     pArchive->Append( list );
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|     EditDisplay( hDlg,
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|                  AL_DEBUG,
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|                  "%s\r\n",
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|                  pArchive->mStatus.GetStatusDetail() );
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|     ReadArchive( hDlg );
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|     delete pArchive;
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|     pArchive = 0;
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| }
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| 
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| //
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| // This function reads the contents of the archive into a list box.  Since
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| // we have a dedicated function to do this, it is a pretty easy piece of
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| // work.
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| //
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| void ReadArchive( HWND hDlg )
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| {
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|     char input_name[ 128 ];
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| 
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|     GetDlgItemText( hDlg, AL_ARCHIVE_NAME, input_name, 128 );
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| #if defined( ZIP )
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|     ALPkArchive archive( input_name );
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| #else
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|     ALGlArchive archive( input_name );
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| #endif
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|     archive.FillListBox( hDlg, AL_ARCHIVE_CONTENTS );
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|     return;
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| }
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| 
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| //
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| // In this program, we have a main window, but it is just a dummy framing
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| // window for the dialog box.  This dialog box proc is where all the action
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| // takes place.  It handles input keystrokes and button presses from the
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| // dialog.
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| //
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| 
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| BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg,
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|                                         UINT message,
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|                                         WPARAM wParam,
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|                                         LPARAM )
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| {
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|     switch ( message ) {
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| //
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| // Upon initialization, we set the window title, the archive name, and
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| // the wild cards that will be used to read the directory.
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| //
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|         case WM_INITDIALOG :
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|             SizeFramingWindow( hDlg );
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|             char buf[ 81 ];
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|             wsprintf( buf, "Windows Example 01 <%d>", iInstanceNumber );
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|             SetWindowText( hDlg, buf );
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| #if defined( ZIP )
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|             wsprintf( buf, "WIN%02d.ZIP", iInstanceNumber );
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| #else
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|             wsprintf( buf, "WIN%02d.GAL", iInstanceNumber );
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| #endif
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|             SetDlgItemText( hDlg, AL_ARCHIVE_NAME, buf );
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|             SetDlgItemText( hDlg, AL_DIR_MASK, "*.BAT,*.OBJ" );
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|             return( TRUE );
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| //
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| // The commands this guy process are mostly related to button presses.
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| // Each of the handlers winds up being called from somewhere in here.
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| //
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|         case WM_COMMAND :
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|             switch ( wParam ) {
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| //
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| // We get the IDOK message when someone presses the enter key while in the
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| // dialog.  Depending on where the focus is, we either read the directory
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| // or read the archive contents into a list box.
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| //
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|                 case IDOK : //User has pressed enter
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|                     if ( GetFocus() == GetDlgItem( hDlg, AL_DIR_MASK ) )
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|                         ReadDir( hDlg );
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|                     else if ( GetFocus() == GetDlgItem( hDlg, AL_ARCHIVE_NAME ) )
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|                         ReadArchive( hDlg );
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|                     break;
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| //
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| // The append button makes the append happen.  Note the tricky bit here,
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| // we have to make sure the archive isn't already in the process of having
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| // an append done.  If it is in progress, we just blow off this request.
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| //
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|                 case AL_APPEND :
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|                     if ( !pArchive )
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|                         Append( hDlg );
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|                     return TRUE;
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| //
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| // Pressing this button reads the archive contents into a list box.
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| //
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|                 case AL_READ_ARCHIVE :
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|                     ReadArchive( hDlg );
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|                     return TRUE;
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| //
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| // Pressing this button expands the wild cards in the text box into
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| // a list of file names, ready for selection.
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| //
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|                 case AL_READ_DIR :
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|                     ReadDir( hDlg );
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|                     return TRUE;
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| //
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| // If the user wants to quit, we first check to see if an append() is in
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| // progress.  If it is, we do our best to abort the current append,
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| // but we don't let the user exit just yet.
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| //
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| // If no append is already in progress, we just initiate the shutdown
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| // process, by sending the destroy command to the framing window and
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| // destroying this dialog.
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| //
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|                 case AL_EXIT :
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|                 case WM_QUIT :
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|                 case WM_DESTROY :
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|                     if ( pArchive ) {
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|                         pArchive->GetStorageObject()->mStatus.SetError( 
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|                                         AL_USER_ABORT, 
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|                                         "User pressed abort key" );
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|                         FlashWindow( GetParent( hDlg ), 1 );
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|                         FlashWindow( GetParent( hDlg ), 0 );
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|                         return FALSE;
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|                     }
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|                     PostMessage( GetParent( hDlg ),WM_DESTROY, 0, 0 );
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|                     DestroyWindow( hDlgMain );
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|                     hDlgMain = 0;
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|                     return TRUE;
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| //
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| // Aborting this job is simply a matter of setting the error status
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| // for the archive object.  Next time he comes up for air, he will
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| // abort.
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| //
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|                 case AL_ABORT :
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|                     if ( pArchive )
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|                         pArchive->GetStorageObject()->mStatus.SetError( 
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|                                             AL_USER_ABORT, 
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|                                             "User pressed abort key" );
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|                     return TRUE;
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|             }
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|             break;
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|     }
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|     return FALSE;
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| }
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| 
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| //
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| // The about box.
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| //
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| BOOL AL_EXPORT CALLBACK
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| AboutDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM )
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| {
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|     switch ( message ) {
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|         case WM_INITDIALOG :
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|             RECT rc;
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|             GetWindowRect( hDlg, &rc );
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|             SetWindowPos( hDlg,
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|                           NULL,
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|                           (short int) ((GetSystemMetrics(SM_CXSCREEN) - (rc.right - rc.left)) / 2),
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|                           (short int) ((GetSystemMetrics(SM_CYSCREEN) - (rc.bottom - rc.top)) / 2),
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|                           0, 0, SWP_NOSIZE | SWP_NOACTIVATE );
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|             break;
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|         case WM_COMMAND :
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|             switch ( wParam ) {
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|                 case IDOK :
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|                 case WM_QUIT :
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|                 case WM_DESTROY :
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|                     EndDialog( hDlg, TRUE );
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|                     return TRUE;
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|             }
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|             break;
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|     }
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|     return FALSE;
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| }
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| 
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| //
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| // The main window is nothing more than a shell that exists to manage
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| // the dialog box, take menu commands, and process accelerator keys.
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| //
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| LONG AL_EXPORT CALLBACK MainWndProc( HWND hWnd,
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|                                      UINT message,
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|                                      WPARAM wParam,
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|                                      LPARAM lParam )
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| {
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|     switch ( message ) {
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|         case WM_COMMAND:
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|             switch( wParam ) {
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|                 case AL_GOTO_INPUT :
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|                     if ( hDlgMain )
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|                         SetFocus( GetDlgItem( hDlgMain, AL_DIR_MASK ) );
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|                     break;
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|                 case AL_GOTO_OUTPUT :
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|                     if ( hDlgMain)
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|                         SetFocus( GetDlgItem( hDlgMain, AL_ARCHIVE_NAME ) );
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|                     break;
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|                 case AL_ABOUT : {
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|                         FARPROC lpfnAboutDlgProc = MakeProcInstance( (FARPROC) AboutDialogProc, hInstance );
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|                         DialogBox( hInstance, "ALAboutDialog", 0, (DLGPROC) lpfnAboutDlgProc );
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|                         (void) FreeProcInstance( lpfnAboutDlgProc );
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|                     }
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|                     return TRUE;
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|                 case AL_EXIT :
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|                     PostQuitMessage( 0 );
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|             }
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|             break;
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|         case WM_SETFOCUS:
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|             SetFocus( hDlgMain ); // insure that the Dialog Box has the focus
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|             break;
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|         case WM_DESTROY:
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|             PostQuitMessage( 0 );
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|             break;
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|     }
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|     return DefWindowProc( hWnd, message, wParam, lParam );
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| }
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| 
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| //
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| // WinMain calls the initialization routine for the progress gauge and
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| // registers our class.  It then creates the dialog, and starts the
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| // message pump.
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| //
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| int PASCAL WinMain( HINSTANCE instance,
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|                     HINSTANCE previous_instance,
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|                     LPSTR,
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|                     int nCmdShow )
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| {
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|     hInstance = instance;
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|     if ( !ALGaugeInit( instance, previous_instance ) )
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|         return (FALSE);
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|     if ( previous_instance == 0 ) {
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|         WNDCLASS wc;
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|         wc.style         = 0;
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|         wc.lpfnWndProc   = MainWndProc;
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|         wc.cbClsExtra    = 0;
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|         wc.cbWndExtra    = 0;
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|         wc.hInstance     = instance;
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|         wc.hIcon         = LoadIcon( hInstance, "ALIcon" );
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|         wc.hCursor       = LoadCursor(NULL,IDC_ARROW);
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|         wc.hbrBackground = (HBRUSH) GetStockObject( WHITE_BRUSH );
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|         wc.lpszMenuName  = "ALMenu";
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|         wc.lpszClassName = "ALClass";
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|         if ( !RegisterClass( &wc ) )
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|             return FALSE;
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|         iInstanceNumber = 0;
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|     } else {
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| #ifndef AL_FLAT_MODEL
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|         GetInstanceData( previous_instance,
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|                          (PBYTE) &iInstanceNumber,
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|                          sizeof iInstanceNumber );
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| #endif
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|         iInstanceNumber++;
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|     }
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|     HWND hWnd = CreateWindow( "ALClass",
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|                               "ArchiveLib Example Program",
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|                               WS_OVERLAPPED | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU,
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|                               CW_USEDEFAULT,
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|                               0,
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|                               0,
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|                               0,
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|                               NULL,
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|                               NULL,
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|                               hInstance,
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|                               NULL );
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| 
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|     FARPROC lpfn = MakeProcInstance( (FARPROC) MainDialogProc, hInstance );
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|     hDlgMain = CreateDialog( hInstance, "ALMainDialog", hWnd, (DLGPROC) lpfn );
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|     ShowWindow( hWnd, (short) nCmdShow );
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|     ShowWindow( hDlgMain, SW_SHOW );
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|     MSG msg;
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|     HACCEL hAccel = LoadAccelerators( hInstance, "ALAccelerator" );
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|     while ( GetMessage ( &msg, NULL, NULL, NULL ) ) {
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|         HWND hWndAccel = GetActiveWindow();
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|         if ( !( hWndAccel && TranslateAccelerator( hWndAccel, hAccel, &msg ) ) )
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|         {
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|             if ( hDlgMain == NULL || !IsDialogMessage( hDlgMain,&msg ) ) {
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|                 TranslateMessage( &msg );
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|                 DispatchMessage( &msg );
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|             }
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|         }
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|     }
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|     return (msg.wParam);
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| }
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| 
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| //
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| // I need this routine for one purpose only.  After the dialog is loaded,
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| // it calls this routine, which adjusts the size of the framing window to
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| // fit exactly around the dialog box.  It also moves it to the center of
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| // the screen.
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| //
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| void SizeFramingWindow( HWND hDlg )
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| {
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|     RECT rect;
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| 
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|     GetWindowRect( hDlg, &rect );
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|     int y = GetSystemMetrics( SM_CYSCREEN );
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|     y -= ( rect.bottom - rect.top );
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|     y -= GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION );
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|     y /= 2;
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|     int x = GetSystemMetrics( SM_CXSCREEN );
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|     x -= rect.right - rect.left;
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|     x /= 2;
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|     SetWindowPos( GetParent( hDlg ), NULL, (short) x, (short) y,
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|                   (short int) ( rect.right-rect.left ),
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|                   (short int) ( rect.bottom-rect.top +
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|                   GetSystemMetrics( SM_CYMENU ) +
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|                   GetSystemMetrics( SM_CYCAPTION ) ),
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|                   SWP_NOZORDER );
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| }
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