263 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			263 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
| //
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| // EX00WIN.CPP
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| //
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| //  C++/Windows Example program for ArchiveLib 2.0
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| //
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| //  Copyright (c) Greenleaf Software, Inc. 1994 - 1996
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| //  All Rights Reserved
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| //
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| // MEMBERS/FUNCTIONS DEMONSTRATED
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| //
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| //   ALArchiveBase::Create()
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| //   ALWindowsMessage::ALWindowsMessage()
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| //
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| // DESCRIPTION
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| //
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| //  This example program creates an archive and adds files to it, while
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| //  using an ALBarGraph monitor.  By default it uses INPUT*.DAT and
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| //  *.BAK as its input files, but you can modify this by entering new
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| //  data in the AL_INPUT_FILES text box.
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| //
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| //  This program uses a dialog as its main window.  Unlike most of the
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| //  other Windows examples, this guy doesn't have a dummy frame window
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| //  around the dialog.
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| //
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| // REVISION HISTORY
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| //
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| //  February 1, 1996  2.0A  : Second release
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| //
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| 
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| #define STRICT
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| #include <windows.h>
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| #include <stdarg.h>
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| 
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| #include "al.h"
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| #include "ex00win.h"
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| 
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| /*
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|  * Only use CTL3d Where possible
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|  */
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| 
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| #if defined( AL_BORLAND ) || !defined( AL_FLAT_MODEL )
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| #define AL_3D
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| #include "ctl3d.h"
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| #else
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| #define Ctl3dColorChange()
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| #define Ctl3dRegister( a )
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| #define Ctl3dAutoSubclass( a )
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| #define Ctl3dUnregister( a )
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| #endif
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| 
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| 
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| int NEAR iInstanceNumber;
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| HINSTANCE hInstance;
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| ALArchive *pArchive = 0;
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| 
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| extern "C" BOOL AL_EXPORT CALLBACK AboutDialogProc( HWND, UINT, WPARAM, LPARAM );
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| 
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| //
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| // This the routine that gets invoked in response to the user pressing
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| // the compress button.  This is dispatched from the dialog procedure.
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| // It just creates a monitor, then a list, then an archive.  If that
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| // all goes okay, the wild cards get added to the list, then the Create
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| // procedure is called.
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| //
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| // There is one slightly tricky bit here.  The pointer to the archive
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| // object is kept in a global variable.  We abort the archiving procedure
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| // by calling SetError for that archive.  This means that we have to be
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| // really careful to set that pointer back to zero when we destroy the
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| // archive.
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| //
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| void Compress( HWND hDlg )
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| {
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|     char archive_name[ 128 ];
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|     char input_name[ 128 ];
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| 
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|     ALWindowsMessage monitor( AL_MONITOR_JOB,
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|                               GetDlgItem( hDlg, AL_PROGRESS_TEXT ),
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|                               AL_SEND_BYTE_COUNT,
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|                               GetDlgItem( hDlg, AL_PROGRESS_NUMBER ) );
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|     GetDlgItemText( hDlg, AL_ARCHIVE_NAME, archive_name, 128 );
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| #if defined( ZIP )
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|     pArchive = new ALPkArchive( archive_name );
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|     ALEntryList list( &monitor, PkCompressTools() );
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| #else
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|     pArchive = new ALGlArchive( archive_name );
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|     ALEntryList list( &monitor, GlTools() );
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| #endif
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|     if ( pArchive ) {
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|         GetDlgItemText( hDlg, AL_INPUT_FILES, input_name, 128 );
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|         list.AddWildCardFiles( input_name );
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|         pArchive->Create( list );
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|         SetDlgItemText( hDlg,
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|                         AL_PROGRESS_TEXT,
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|                         pArchive->mStatus.GetStatusString() );
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|         delete pArchive;
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|         pArchive = 0;
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|     } else
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|         SetDlgItemText( hDlg,
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|                         AL_PROGRESS_TEXT,
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|                         "Done, allocation failure" );
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| }
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| 
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| //
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| // This is the dialog procedure for our main dialog.  In this program, all
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| // the important work gets done here.  Most of it gets down by the
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| // handler for WM_COMMAND, which processes the button presses from the
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| // dialog.
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| //
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| 
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| BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg,
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|                                         UINT message,
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|                                         WPARAM wParam,
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|                                         LPARAM )
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| {
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|     switch ( message ) {
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| //
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| // We respond to the init message by positioning the dialog on the screen,
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| // initializing the windows title, the setting up the initial values of
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| // all the text boxes.
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| //
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|         case WM_INITDIALOG :
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|             RECT rc;
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|             GetWindowRect( hDlg, &rc );
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|             SetWindowPos( hDlg,
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|                           NULL,
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|                           ((GetSystemMetrics(SM_CXSCREEN) - (rc.right - rc.left)) / 2),
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|                           ((GetSystemMetrics(SM_CYSCREEN) - (rc.bottom - rc.top)) / 2),
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|                           0,
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|                           0,
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|                           SWP_NOSIZE | SWP_NOACTIVATE );
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|             char buf[ 81 ];
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|             wsprintf( buf,
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|                       "Windows example 00 <instance %d>", 
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|                       iInstanceNumber );
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|             SetWindowText( hDlg, buf );
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| #if defined( ZIP )
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|             wsprintf( buf, "WIN%02d.ZIP", iInstanceNumber );
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| #else
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|             wsprintf( buf, "WIN%02d.GAL", iInstanceNumber );
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| #endif
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|             SetDlgItemText( hDlg, AL_ARCHIVE_NAME, buf );
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|             SetDlgItemText( hDlg, AL_INPUT_FILES, "INPUT*.DAT, *.BAK" );
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|             SetDlgItemText( hDlg, AL_PROGRESS_TEXT, "" );
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|             SetDlgItemText( hDlg, AL_PROGRESS_NUMBER, "" );
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|             return( TRUE );
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| //
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| // Have to support this message in order to make the CTL3D stuff work.
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| //
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|         case WM_SYSCOLORCHANGE :
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|            Ctl3dColorChange();
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|            break;
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| //
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| // WM_COMMAND is for all the button presses.
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| //
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|         case WM_COMMAND :
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|             switch ( wParam ) {
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| //
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| // If the user wants to compress, we do so, but only if no compression
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| // is already in progress.
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| //
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|                 case AL_COMPRESS :
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|                     if ( !pArchive )
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|                         Compress( hDlg );
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|                     return TRUE;
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| //
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| // If the user wants to quit, I have to set the archive to an error status
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| // first.  Otherwise, the compression code will keep right on going even
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| // after we have killed our dialog window.  Code like this is used all over
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| // the place in all of the example programs.
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| //
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|                 case AL_EXIT :
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|                 case WM_QUIT :
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|                 case WM_DESTROY :
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|                     if ( pArchive )
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|                         pArchive->GetStorageObject()->mStatus.SetError( 
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|                                     AL_USER_ABORT, 
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|                                     "User pressed abort key" );
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|                     EndDialog( hDlg, TRUE );
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|                     return TRUE;
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| //
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| // We abort a compression in progress the same way, by setting the
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| // error code for the archive storage object.  Likewise, code that looks
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| // just like this is used all throughout our example programs.
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| //
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|                 case AL_ABORT :
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|                     if ( pArchive )
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|                         pArchive->GetStorageObject()->mStatus.SetError(
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|                                     AL_USER_ABORT,
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|                                     "User pressed abort key" );
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|                    return TRUE;
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| 
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|                 case AL_ABOUT :
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|                     DialogBox( hInstance, "ALAboutDialog", 0, AboutDialogProc );
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|                           return TRUE;
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|         }
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|         break;
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|     }
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|     return FALSE;
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| }
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| 
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| //
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| // The about procedure just displays the about box.
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| //
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| BOOL AL_EXPORT CALLBACK AboutDialogProc( HWND hDlg,
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|                                          UINT message,
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|                                          WPARAM wParam,
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|                                          LPARAM )
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| {
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|     switch ( message ) {
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|         case WM_INITDIALOG :
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|             RECT rc;
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|             GetWindowRect( hDlg, &rc );
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|             SetWindowPos( hDlg,
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|                           NULL,
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|                           ((GetSystemMetrics(SM_CXSCREEN) - (rc.right - rc.left)) / 2),
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|                           ((GetSystemMetrics(SM_CYSCREEN) - (rc.bottom - rc.top)) / 2),
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|                           0, 0, SWP_NOSIZE | SWP_NOACTIVATE);
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|             break;
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|         case WM_COMMAND :
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|             switch ( wParam ) {
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|                 case IDOK :
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|                 case AL_EXIT :
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|                 case WM_QUIT :
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|                 case WM_DESTROY :
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|                     EndDialog( hDlg, TRUE );
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|                     return TRUE;
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|             }            
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|             break;
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|     }
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|     return FALSE;
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| }
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| 
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| //
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| // WinMain just has to dispatch the dialog box.  It also calls the routine
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| // to register the ALGauge class, and it also sets up the CTL3d stuff.  Note
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| // that you can run multiple instances of this program, (good for testing
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| // the DLL), so we also get some instance info.
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| //
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| int PASCAL WinMain( HINSTANCE instance,
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|                     HINSTANCE previous_instance,
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|                     LPSTR,
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|                     int )
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| {
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|     hInstance = instance;
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|     if ( !ALGaugeInit( instance, previous_instance ) )
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|         return (FALSE);
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|     if ( previous_instance == 0 )
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|         iInstanceNumber = 0;
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|     else {
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| #ifndef AL_FLAT_MODEL
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|         GetInstanceData( previous_instance,
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|                          (PBYTE) &iInstanceNumber,
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|                          sizeof iInstanceNumber );
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| #endif
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|         iInstanceNumber++;
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|     }
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|     Ctl3dRegister( instance );
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|     Ctl3dAutoSubclass( instance );
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|     DialogBox( instance, "ALMainDialog", 0, MainDialogProc );
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|     Ctl3dUnregister( instance );
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|     return 0;
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| }
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