Files correlati : cg0.exe cg0700a.msk cg0700b.msk cg3.exe cg4.exe Bug : Commento: Merge 1.0 libraries
125 lines
3.5 KiB
C++
125 lines
3.5 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the examples of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** You may use this file under the terms of the BSD license as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of The Qt Company Ltd nor the names of its
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** contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*
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* KAsteroids - Copyright (c) Martin R. Jones 1997
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*
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* Part of the KDE project
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*/
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#ifndef __KAST_TOPLEVEL_H__
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#define __KAST_TOPLEVEL_H__
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#include <QMainWindow>
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#include <QMultiHash>
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#include <QMap>
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#include <QShowEvent>
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#include <QHideEvent>
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#include <QKeyEvent>
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#include "view.h"
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class KALedMeter;
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QT_BEGIN_NAMESPACE
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class QLCDNumber;
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QT_END_NAMESPACE
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class KAstTopLevel : public QMainWindow
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{
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Q_OBJECT
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public:
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KAstTopLevel( QWidget *parent = 0);
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virtual ~KAstTopLevel();
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private:
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void playSound( const char *snd );
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void readSoundMapping();
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void doStats();
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protected:
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virtual void showEvent( QShowEvent * );
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virtual void hideEvent( QHideEvent * );
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virtual void keyPressEvent( QKeyEvent *event );
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virtual void keyReleaseEvent( QKeyEvent *event );
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private slots:
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void slotNewGame();
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void slotShipKilled();
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void slotRockHit( int size );
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void slotRocksRemoved();
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void slotUpdateVitals();
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private:
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KAsteroidsView *view;
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QLCDNumber *scoreLCD;
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QLCDNumber *levelLCD;
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QLCDNumber *shipsLCD;
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QLCDNumber *teleportsLCD;
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// QLCDNumber *bombsLCD;
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QLCDNumber *brakesLCD;
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QLCDNumber *shieldLCD;
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QLCDNumber *shootLCD;
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KALedMeter *powerMeter;
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bool sound;
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//Q3Dict<QString> soundDict;
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// waiting for user to press Enter to launch a ship
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bool waitShip;
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bool isPaused;
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int shipsRemain;
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int score;
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int level;
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bool showHiscores;
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enum Action { Launch, Thrust, RotateLeft, RotateRight, Shoot, Teleport,
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Brake, Shield, Pause, NewGame };
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QMap<int, Action> actions;
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};
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#endif
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