Files correlati : cg0.exe cg0700a.msk cg0700b.msk cg3.exe cg4.exe Bug : Commento: Merge 1.0 libraries
150 lines
5.0 KiB
C++
150 lines
5.0 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the demonstration applications of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "score.h"
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#include "colors.h"
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#include "demoitem.h"
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Score::Score()
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{
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}
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Score::~Score()
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{
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// NB! Deleting all movies.
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qDeleteAll(this->index);
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}
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void Score::prepare(Movie *movie, RUN_MODE runMode, LOCK_MODE lockMode)
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{
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if (lockMode == LOCK_ITEMS){
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for (int i=0; i<movie->size(); ++i){
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if (runMode == ONLY_IF_VISIBLE && !movie->at(i)->demoItem()->isVisible())
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continue;
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movie->at(i)->lockItem(true);
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movie->at(i)->prepare();
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}
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}
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else if (lockMode == UNLOCK_ITEMS){
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for (int i=0; i<movie->size(); ++i){
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if (runMode == ONLY_IF_VISIBLE && !movie->at(i)->demoItem()->isVisible())
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continue;
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movie->at(i)->lockItem(false);
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movie->at(i)->prepare();
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}
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}
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else {
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for (int i=0; i<movie->size(); ++i){
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if (runMode == ONLY_IF_VISIBLE && !movie->at(i)->demoItem()->isVisible())
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continue;
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movie->at(i)->prepare();
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}
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}
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}
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void Score::play(Movie *movie, RUN_MODE runMode)
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{
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if (runMode == NEW_ANIMATION_ONLY){
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for (int i=0; i<movie->size(); ++i)
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if (movie->at(i)->notOwnerOfItem())
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movie->at(i)->play(true);
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}
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else if (runMode == ONLY_IF_VISIBLE){
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for (int i=0; i<movie->size(); ++i)
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if (movie->at(i)->demoItem()->isVisible())
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movie->at(i)->play(runMode == FROM_START);
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}
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else {
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for (int i=0; i<movie->size(); ++i)
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movie->at(i)->play(runMode == FROM_START);
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}
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}
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void Score::playMovie(const QString &indexName, RUN_MODE runMode, LOCK_MODE lockMode)
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{
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MovieIndex::iterator movieIterator = this->index.find(indexName);
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if (movieIterator == this->index.end())
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return;
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Movie *movie = *movieIterator;
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this->prepare(movie, runMode, lockMode);
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this->play(movie, runMode);
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}
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void Score::queueMovie(const QString &indexName, RUN_MODE runMode, LOCK_MODE lockMode)
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{
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MovieIndex::iterator movieIterator = this->index.find(indexName);
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if (movieIterator == this->index.end()){
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if (Colors::verbose)
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qDebug() << "Queuing movie:" << indexName << "(does not exist)";
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return;
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}
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Movie *movie = *movieIterator;
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this->prepare(movie, runMode, lockMode);
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this->playList.append(PlayListMember(movie, int(runMode)));
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if (Colors::verbose)
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qDebug() << "Queuing movie:" << indexName;
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}
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void Score::playQue()
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{
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int movieCount = this->playList.size();
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for (int i=0; i<movieCount; i++)
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this->play(this->playList.at(i).movie, RUN_MODE(this->playList.at(i).runMode));
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this->playList.clear();
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if (Colors::verbose)
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qDebug() << "********* Playing que *********";
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}
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void Score::insertMovie(const QString &indexName, Movie *movie)
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{
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this->index.insert(indexName, movie);
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}
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Movie *Score::insertMovie(const QString &indexName)
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{
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Movie *movie = new Movie();
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insertMovie(indexName, movie);
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return movie;
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}
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