Files correlati : Ricompilazione Demo : [ ] Commento : Riportata la versione 2.1 300 git-svn-id: svn://10.65.10.50/trunk@13091 c028cbd2-c16b-5b4b-a496-9718f37d4682
702 lines
17 KiB
Plaintext
Executable File
702 lines
17 KiB
Plaintext
Executable File
# Microsoft Developer Studio Project File - Name="cg3" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=cg3 - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "Cg3.mak".
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!MESSAGE
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!MESSAGE
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!MESSAGE NMAKE /f "Cg3.mak" CFG="cg3 - Win32 Debug"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "cg3 - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "cg3 - Win32 Debug" (based on "Win32 (x86) Application")
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CPP=cl.exe
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# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/cg3.exe"
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# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\cg3.exe" /pdbtype:sept
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SOURCE=..\cg\cg3100.cpp
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SOURCE=..\cg\cg3500.cpp
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SOURCE=..\cg\cg3600.cpp
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SOURCE=..\cg\cg3700.cpp
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SOURCE=..\cg\cg3800.cpp
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SOURCE=..\cg\cglib01.cpp
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SOURCE=..\cg\cglib02.cpp
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# Begin Custom Build - Compiling mask $(InputPath)...
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InputName=cg3100a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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InputPath=..\cg\cg3100a.uml
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InputName=cg3100a
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# Begin Source File
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SOURCE=..\cg\cg3100b.uml
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!IF "$(CFG)" == "cg3 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\cg\cg3100b.uml
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InputName=cg3100b
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\cg\cg3100b.uml
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# Begin Source File
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SOURCE=..\cg\cg3200a.uml
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!IF "$(CFG)" == "cg3 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\cg\cg3200a.uml
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InputName=cg3200a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\cg\cg3200a.uml
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InputName=cg3200a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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# Begin Source File
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SOURCE=..\cg\cg3300a.uml
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!IF "$(CFG)" == "cg3 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\cg\cg3300a.uml
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InputName=cg3300a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\cg\cg3300a.uml
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InputName=cg3300a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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# Begin Source File
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SOURCE=..\cg\cg3300b.uml
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!IF "$(CFG)" == "cg3 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\cg\cg3300b.uml
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InputName=cg3300b
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\cg\cg3300b.uml
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InputName=cg3300b
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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# End Source File
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# Begin Source File
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SOURCE=..\cg\cg3300c.uml
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!IF "$(CFG)" == "cg3 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\cg\cg3300c.uml
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InputName=cg3300c
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\cg\cg3300c.uml
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InputName=cg3300c
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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SOURCE=..\cg\cg3400a.uml
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!IF "$(CFG)" == "cg3 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\cg\cg3400a.uml
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InputName=cg3400a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\cg\cg3400a.uml
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InputName=cg3400a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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# End Source File
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# Begin Source File
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SOURCE=..\cg\cg3400b.uml
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!IF "$(CFG)" == "cg3 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\cg\cg3400b.uml
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InputName=cg3400b
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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|
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# End Custom Build
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|
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!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\cg\cg3400b.uml
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InputName=cg3400b
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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# End Source File
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# Begin Source File
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SOURCE=..\cg\cg3500a.uml
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!IF "$(CFG)" == "cg3 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\cg\cg3500a.uml
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InputName=cg3500a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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|
|
# End Custom Build
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|
|
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\cg\cg3500a.uml
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InputName=cg3500a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\cg\cg3600a.uml
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|
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!IF "$(CFG)" == "cg3 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
|
|
TargetDir=D:\Release\Campo22
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|
InputPath=..\cg\cg3600a.uml
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|
InputName=cg3600a
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|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
|
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|
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
|
TargetDir=\U\Luca\R_02_02\exed
|
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InputPath=..\cg\cg3600a.uml
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|
InputName=cg3600a
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|
|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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|
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# End Custom Build
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|
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!ENDIF
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|
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# End Source File
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# Begin Source File
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SOURCE=..\cg\cg3600b.uml
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|
|
!IF "$(CFG)" == "cg3 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
|
|
TargetDir=D:\Release\Campo22
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|
InputPath=..\cg\cg3600b.uml
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|
InputName=cg3600b
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|
|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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|
|
# End Custom Build
|
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|
|
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
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|
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
|
TargetDir=\U\Luca\R_02_02\exed
|
|
InputPath=..\cg\cg3600b.uml
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|
InputName=cg3600b
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|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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|
|
# End Custom Build
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|
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!ENDIF
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|
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# End Source File
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# Begin Source File
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|
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SOURCE=..\cg\cg3700a.uml
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|
|
!IF "$(CFG)" == "cg3 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
|
|
TargetDir=D:\Release\Campo22
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InputPath=..\cg\cg3700a.uml
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InputName=cg3700a
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|
|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
|
|
|
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
|
TargetDir=\U\Luca\R_02_02\exed
|
|
InputPath=..\cg\cg3700a.uml
|
|
InputName=cg3700a
|
|
|
|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cg\cg3800a.uml
|
|
|
|
!IF "$(CFG)" == "cg3 - Win32 Release"
|
|
|
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
|
TargetDir=D:\Release\Campo22
|
|
InputPath=..\cg\cg3800a.uml
|
|
InputName=cg3800a
|
|
|
|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
|
|
|
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
|
TargetDir=\U\Luca\R_02_02\exed
|
|
InputPath=..\cg\cg3800a.uml
|
|
InputName=cg3800a
|
|
|
|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cg\cg3.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cg\cg3100.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cg\cg3200.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cg\cg3300.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cg\cg3300a.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cg\cg3300b.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cg\cg3400a.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cg\cg3400b.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cg\cg3401.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cg\cg3500.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cg\cg3600.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cg\cg3700a.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cg\cg3800.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cg\cg3800a.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Forms"
|
|
|
|
# PROP Default_Filter "frm"
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cg\cg3300.frm
|
|
|
|
!IF "$(CFG)" == "cg3 - Win32 Release"
|
|
|
|
# Begin Custom Build - Compiling form $(InputPath)...
|
|
TargetDir=D:\Release\Campo22
|
|
InputPath=..\cg\cg3300.frm
|
|
InputName=cg3300
|
|
|
|
"$(TargetDir)\$(InputName).frm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
frm32 $(InputPath) $(TargetDir)\$(InputName).frm
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
|
|
|
|
# Begin Custom Build - Compiling form $(InputPath)...
|
|
TargetDir=\U\Luca\R_02_02\exed
|
|
InputPath=..\cg\cg3300.frm
|
|
InputName=cg3300
|
|
|
|
"$(TargetDir)\$(InputName).frm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
frm32 $(InputPath) $(TargetDir)\$(InputName).frm
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\cg\cg3800a.frm
|
|
|
|
!IF "$(CFG)" == "cg3 - Win32 Release"
|
|
|
|
# Begin Custom Build - Compiling form $(InputPath)...
|
|
TargetDir=D:\Release\Campo22
|
|
InputPath=..\cg\cg3800a.frm
|
|
InputName=cg3800a
|
|
|
|
"$(TargetDir)\$(InputName).frm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
frm32 $(InputPath) $(TargetDir)\$(InputName).frm
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
|
|
|
|
# Begin Custom Build - Compiling form $(InputPath)...
|
|
TargetDir=\U\Luca\R_02_02\exed
|
|
InputPath=..\cg\cg3800a.frm
|
|
InputName=cg3800a
|
|
|
|
"$(TargetDir)\$(InputName).frm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
frm32 $(InputPath) $(TargetDir)\$(InputName).frm
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Group
|
|
# Begin Source File
|
|
|
|
SOURCE=.\cg3.rc
|
|
|
|
!IF "$(CFG)" == "cg3 - Win32 Release"
|
|
|
|
# ADD BASE RSC /l 0x410
|
|
# ADD RSC /l 0x410
|
|
|
|
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
|
|
|
|
# ADD BASE RSC /l 0x410
|
|
# ADD RSC /l 0x410 /fo"..\Debug/cg3.res"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Target
|
|
# End Project
|