campo-sirio/al/cpp_all/memhuge.cpp
alex 714dd74636 Archive Library versione 2.00
git-svn-id: svn://10.65.10.50/trunk@5350 c028cbd2-c16b-5b4b-a496-9718f37d4682
1997-10-09 16:09:54 +00:00

1093 lines
28 KiB
C++
Executable File

//
// MEMHUGE.CPP
//
// Source file for ArchiveLib 2.0
//
// Copyright (c) Greenleaf Software, Inc. 1994-1996
// All Rights Reserved
//
// CONTENTS
//
// ALHugeMemory::operator new()
// ALHugeMemory::ALHugeMemory()
// newALHugeMemory()
// ALHugeMemory::~ALHugeMemory()
// ALHugeMemory::_LoadBuffer()
// ALHugeMemory::Delete()
// ALHugeMemory::GrowUserBuffer()
// ALHugeMemory::_FlushBuffer()
// ALHugeMemory::Close()
// ALHugeMemory::Create()
// ALHugeMemory::Open()
// ALHugeMemory::Clone()
//
// DESCRIPTION
//
// This file contains the C++ member functions to support class
// ALMemHuge. This class works very closely with the parent class,
// ALMemoryBase, found in MEMSTORE.CPP.
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
#include "arclib.h"
#if !defined( AL_IBM )
#pragma hdrstop
#endif
#include "memstore.h"
#if defined( AL_BORLAND )
#include <alloc.h>
#else
#include <malloc.h>
#endif
#if !defined( AL_FLAT_MODEL )
//
// NAME
//
// ALHugeMemory::operator new()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Memory allocator used when ArchiveLib resides in a 16 bit DLL.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// void * ALHugeMemory::operator new( size_t size )
//
// C SYNOPSIS
//
// None.
//
// VB SYNOPSIS
//
// None.
//
// DELPHI SYNOPSIS
//
// None.
//
// ARGUMENTS
//
// size : The number of bytes that the compiler has decided will be
// necessary to construct a new ALHugeMemory object.
//
// DESCRIPTION
//
// When using a DLL, it is easy to get into a dangerous situation when
// creating objects whose ctor and dtor are both in the DLL. The problem
// arises because when you create an object using new, the memory for
// the object will be allocated from the EXE. However, when you destroy
// the object using delete, the memory is freed inside the DLL. Since
// the DLL doesn't really own that memory, bad things can happen.
//
// But, you say, won't the space just go back to the Windows heap regardless
// of who tries to free it? Maybe, but maybe not. If the DLL is using
// a subsegment allocation scheme, it might do some sort of local free
// before returning the space to the windows heap. That is the point where
// you could conceivably cook your heap.
//
// By providing our own version of operator new inside this class, we
// ensure that all memory allocation for the class will be done from
// inside the DLL, not the EXE calling the DLL.
//
// Incidentally, I suspect that this function never gets called. If an
// object of a derived archive class is being created, it should use
// its own new operator, rendering this one useless.
//
// RETURNS
//
// A pointer to some memory that should have been pulled out of the
// heap for the DLL.
//
// EXAMPLE
//
// SEE ALSO
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
#if defined( AL_BUILDING_DLL )
void AL_DLL_FAR * AL_PROTO
ALHugeMemory::operator new( size_t size ) /* Tag internal function */
{
return ::new char[ size ];
}
#endif
//
// NAME
//
// ALHugeMemory::ALHugeMemory()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++ C
//
// SHORT DESCRIPTION
//
// Constructs a new ALHugeMemory object.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// ALHugeMemory::ALHugeMemory( const char *buffer_name = "",
// char _huge *user_buffer = 0 ,
// long user_buffer_size = 0,
// ALCase name_case = AL_MIXED );
//
// C SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// hALStorage newALHugeMemory( char *buffer_name,
// char _huge *user_buffer,
// long user_buffer_size );
//
// VB SYNOPSIS
//
// None, VB uses Windows memory, which is huge by default.
//
// DELPHI SYNOPSIS
//
// None, Delphi uses Windows memory, which is huge by default.
//
// ARGUMENTS
//
// buffer_name : An arbitrary name assigned to the buffer. Buffer
// names don't have to be unique, because buffers aren't
// named at the operating system level. But if you are
// going to insert the storage object into an archive, the
// name needs to be unique so that you will be able to
// extract it properly.
//
// user_buffer : If you want the ALHugeMemory class to automatically
// allocate a buffer for you, and grow it as necessary, just
// leave this pointer set to 0. If you want to use your own
// buffer, which won't have the ability to grow, pass a
// pointer to it in this parameter.
//
// user_buffer_size : If you are passing a pointer to your own buffer,
// you need to indicate how large it is here. Since
// we are dealing with huge buffers here, this is of
// type long instead of the typical size_t.
//
// name_case : This decides whether you want the file name to be
// case sensitive when making comparisons. MS-DOS
// file names are case-insensitive. You can make memory
// buffers either mixed case, forced upper, or forced
// lower. The default of mixed case means that comparisons
// will be case sensitive, which is fine.
//
// Note that I don't even give the option of using name_case
// to C/VB/Delphi users. They are going to get the default
// value assigned to their OS/environment.
//
// DESCRIPTION
//
// This constructor calls the base class constructor in an initializer
// list, which takes care of most of the dirty work right away. After that
// is done, all the constructor has to do is initialize a few data members.
// That should be self-explanatory. Remember that if the user doesn't
// supply a buffer, we are going to allocate it for her, but not until
// there is actually a demand for memory.
//
// RETURNS
//
// If memory allocation is being done dynamically, this function returns
// a pointer/handle to a new ALHugeMemory object. If it is called as
// a static or automatic constructor (only possible in C++), it returns
// nothing.
//
// EXAMPLE
//
// SEE ALSO
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
AL_PROTO
ALHugeMemory::ALHugeMemory( /* Tag public function */
const char AL_DLL_FAR *buffer_name /* = "" */,
char _huge *user_buffer /* = 0 */ ,
long user_buffer_size /* = 0 */,
ALCase name_case /* = AL_MIXED */ )
: ALMemoryBase( buffer_name, name_case )
{
if ( user_buffer != 0 ) {
mpcUserBuffer = user_buffer;
mfUserOwnsBuffer = 1;
mlUserBufferSize = user_buffer_size;
} else {
mfUserOwnsBuffer = 0;
mpcUserBuffer = 0;
mlUserBufferSize = 0;
}
}
#if !defined( AL_NO_C )
extern "C" AL_LINKAGE hALStorage AL_FUNCTION
newALHugeMemory( char AL_DLL_FAR *buffer_name, /* Tag public function */
char _huge *user_buffer,
long user_buffer_size )
{
if ( user_buffer_size == 0 )
return (hALStorage) new ALHugeMemory( buffer_name );
else
return (hALStorage) new ALHugeMemory( buffer_name, user_buffer, user_buffer_size );
}
#endif
//
// NAME
//
// ALHugeMemory::~ALHugeMemory()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Destroy an ALHugeMemory object.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// ALHugeMemory::~ALHugeMemory();
//
// C SYNOPSIS
//
// None, use the base class destructor: deleteALStorage().
//
// VB SYNOPSIS
//
// None, use the base class destructor: deleteALStorage().
//
// DELPHI SYNOPSIS
//
// None, use the base class destructor: deleteALStorage().
//
// ARGUMENTS
//
// None, you don't get any for a destructor.
//
// DESCRIPTION
//
// The destructor has just one thing it has to do before this object
// goes away. If the buffer that it has been using all along doesn't
// belong to the user, then it is the class's responsibility to get
// rid of it. We do so here, using the huge version of free defined
// for whichever compiler we are using.
//
// RETURNS
//
// Nothing.
//
// EXAMPLE
//
// SEE ALSO
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
AL_PROTO
ALHugeMemory::~ALHugeMemory() /* Tag public function */
{
AL_ASSERT( GoodTag(), "~ALHugeMemory: attempting to delete invalid object" );
if ( !mfUserOwnsBuffer ) {
if ( mpcUserBuffer ) {
#if defined( AL_BORLAND )
farfree( (void far *) mpcUserBuffer );
#elif defined( AL_WATCOM )
hfree( mpcUserBuffer );
#else
_hfree( mpcUserBuffer );
#endif
mpcUserBuffer = 0;
}
}
AL_ASSERT( GoodTag(), "~ALHugeMemory: attempting to delete invalid object" );
}
//
// NAME
//
// ALHugeMemory::_LoadBuffer()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Read memory from the huge buffer into the local buffer.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// void ALHugeMemory::_LoadBuffer( long address );
//
// C SYNOPSIS
//
// None, internal protected function.
//
// VB SYNOPSIS
//
// None, internal protected function.
//
// DELPHI SYNOPSIS
//
// None, internal protected function.
//
// ARGUMENTS
//
// address : The offset in the memory object that is going to be
// loaded.
//
// DESCRIPTION
//
// External users of an ALStorage class perform all of their access via
// a local buffer. Functions such as ReadChar() and WriteChar() look
// at a thing called mpcBuffer for their data. When reading from
// mpcBuffer, you are going to run out of data from time to time. When
// this happens, you will generate a call to the virtual function
// LoadBuffer().
//
// As it happens, all of the ALMemory objects share a common version
// of LoadBuffer(). LoadBuffer() still has to call something a little
// more specialized though, and that's where this version of _LoadBuffer()
// comes into play. It just performs a memcpy() routing to actually move
// data out of the huge memory buffer and into the local buffer
// used by ReadChar().
//
// RETURNS
//
// Nothing.
//
// EXAMPLE
//
// SEE ALSO
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
void AL_PROTO
ALHugeMemory::_LoadBuffer( long address ) /* Tag protected function */
{
//
// I don't need a huge copy here, as long as pointer normalization is
// done properly.
//
/*
* Microsoft C++ 7.0 is getting an internal compiler error on this line,
* so I'm going to dink with it a little just for them.
*/
#if defined( AL_MICROSOFT) && (AL_MICROSOFT < 800 )
char _far *fp = mpcUserBuffer;
fp += address;
_fmemcpy( mpcBuffer, fp, muBufferValidData );
#else
_fmemcpy( mpcBuffer, (void _far *) (mpcUserBuffer + address), muBufferValidData );
#endif
}
//
// NAME
//
// ALHugeMemory::Delete()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Delete the underlying buffer for the memory object.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// int ALHugeMemory::Delete();
//
// C SYNOPSIS
//
// None, C programs use the base class function deleteALStorage().
//
// VB SYNOPSIS
//
// None, VB programs use the base class function deleteALStorage().
//
// DELPHI SYNOPSIS
//
// None, Delphi programs use the base class function deleteALStorage().
//
// ARGUMENTS
//
// None.
//
// DESCRIPTION
//
// This function is analogous to the unlink() RTL function for files. It
// has to close the file, and get rid of its huge buffer. This is fairly
// easy with memory buffers, we just call the appropriate version of
// far_free() to free up the buffer.
//
// RETURNS
//
// Nothing.
//
// EXAMPLE
//
// SEE ALSO
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
int AL_PROTO
ALHugeMemory::Delete() /* Tag public function */
{
if ( !mfUserOwnsBuffer ) {
#if defined (AL_BORLAND )
farfree( mpcUserBuffer );
#elif defined( AL_WATCOM )
hfree( mpcUserBuffer );
#else
_hfree( mpcUserBuffer );
#endif
mpcUserBuffer = 0;
}
return AL_SUCCESS;
}
//
// NAME
//
// ALHugeMemory::GrowUserBuffer()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Enlarge the user buffer.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// int ALHugeMemory::GrowUserBuffer( long minimum_new_size );
//
// C SYNOPSIS
//
// None, this is an internal protected C++ function.
//
// VB SYNOPSIS
//
// None, this is an internal protected C++ function.
//
// DELPHI SYNOPSIS
//
// None, this is an internal protected C++ function.
//
// ARGUMENTS
//
// minimum_new_size : This is the size that the caller absolutely must
// have to successfully perform a write. Anything
// less than this won't do.
//
// DESCRIPTION
//
// Sometimes a write to a memory object goes past the current end of the
// buffer. When this happens, code in the base class calls this
// function to attempt to enlarge the buffer.
//
// Enlarging the buffer is tricky, because you have to allocate new space,
// then copy the old buffer into the new buffer. This means you
// temporarily need a boot-load of space. If you are lucky, the realloc()
// function might be able to attempt to avoid this situation.
//
// We try to enlarge things by a fixed amount, large enough to prevent
// thrashing. But if that doesn't fly, we can fall back and try to
// enlarge to the minimum acceptable size.
//
// RETURNS
//
// AL_SUCCESS if all went well, some error code < AL_SUCCESS if not.
//
// EXAMPLE
//
// SEE ALSO
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
#if defined( AL_BORLAND )
int AL_PROTO
ALHugeMemory::GrowUserBuffer( long minimum_new_size ) /* Tag protected function */
{
if ( mStatus < AL_SUCCESS )
return mStatus;
if ( mfUserOwnsBuffer )
return mStatus.SetError( AL_CANT_ALLOCATE_MEMORY,
"Attempt to write past the end of a "
"user owned buffer for ALHugeMemory "
"%s",
mName.GetSafeName() );
long trial_size = mlUserBufferSize + 32768L;
if ( trial_size >= minimum_new_size ) {
char _huge *new_buf = (char _huge *) farrealloc( (void _far *) mpcUserBuffer, trial_size );
if ( new_buf ) {
mpcUserBuffer = new_buf;
mlUserBufferSize = trial_size;
return AL_SUCCESS;
}
}
char _huge *new_buf = (char _huge *) farrealloc( mpcUserBuffer, minimum_new_size );
if ( new_buf ) {
mpcUserBuffer = new_buf;
mlUserBufferSize = minimum_new_size;
return AL_SUCCESS;
}
return mStatus.SetError( AL_CANT_ALLOCATE_MEMORY,
"Allocation failure when attempting to "
"allocate a buffer "
"of %ld bytes for ALHugeMemory "
"%s",
minimum_new_size,
mName.GetSafeName() );
}
#else // #if defined( AL_BORLAND )
int AL_PROTO
ALHugeMemory::GrowUserBuffer( long minimum_new_size ) /* Tag protected function */
{
if ( mStatus < AL_SUCCESS )
return mStatus;
if ( mfUserOwnsBuffer )
return mStatus.SetError( AL_CANT_ALLOCATE_MEMORY,
"Attempt to write past the end of a "
"user owned buffer for ALHugeMemory "
"%s",
mName.GetSafeName() );
long trial_size = mlUserBufferSize + 32768L;
char _huge *new_buf;
if ( trial_size < minimum_new_size )
trial_size = minimum_new_size;
#if defined( AL_WATCOM )
new_buf = (char _huge *) halloc( trial_size, 1 );
#else
new_buf = (char _huge *) _halloc( trial_size, 1 );
#endif
if ( !new_buf ) {
trial_size = minimum_new_size;
#if defined( AL_WATCOM )
new_buf = (char _huge *) halloc( trial_size, 1 );
#else
new_buf = (char _huge *) _halloc( trial_size, 1 );
#endif
}
if ( new_buf ) {
for ( long l = 0 ; l < mlSize ; l++ )
new_buf[ l ] = mpcUserBuffer[ l ];
#if defined( AL_WATCOM )
hfree( mpcUserBuffer );
#else
_hfree( mpcUserBuffer );
#endif
mpcUserBuffer = new_buf;
mlUserBufferSize = trial_size;
return AL_SUCCESS;
}
return mStatus.SetError( AL_CANT_ALLOCATE_MEMORY,
"Allocation failure when attempting to "
"allocate a buffer "
"of %ld bytes for ALHugeMemory "
"%s",
minimum_new_size,
mName.GetSafeName() );
}
#endif
//
// NAME
//
// ALHugeMemory::_FlushBuffer()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Flush data to the huge buffer.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// void ALHugeMemory::_FlushBuffer( long address )
//
// C SYNOPSIS
//
// None, internal protected C++ function.
//
// VB SYNOPSIS
//
// None, internal protected C++ function.
//
// DELPHI SYNOPSIS
//
// None, internal protected C++ function.
//
// ARGUMENTS
//
// address : The address in the big buffer where the flush should write
// to.
//
// DESCRIPTION
//
// When performing WriteChar() or WriteBuffer() operations, ALStorage
// causes output to be directed to a small I/O buffer. When this I/O
// buffer gets full, a call to ALFlushBuffer() is generated, which is
// supposed to dump that memory to a physical device.
//
// When ALMemoryBase gets a call to FlushBuffer(), it handles almost
// everything on its own. The one thing it can't handle, however, is
// the routine to copy the I/O buffer out to the huge memory object.
// It has to really on this dinky virtual function to do the job.
//
// RETURNS
//
// Nothing.
//
// EXAMPLE
//
// SEE ALSO
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
void AL_PROTO
ALHugeMemory::_FlushBuffer( long address ) /* Tag protected function */
{
/*
* Microsoft C++ 7.0 is getting an internal compiler error on this line,
* so I'm going to dink with it a little just for them.
*/
#if defined( AL_MICROSOFT) && (AL_MICROSOFT < 800 )
char _far *fp = mpcUserBuffer;
fp += address;
_fmemcpy( fp, mpcBuffer, muWriteIndex );
#else
_fmemcpy( (void _far *)( mpcUserBuffer + address), mpcBuffer, muWriteIndex );
#endif
}
//
// NAME
//
// ALHugeMemory::Close()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Close an open huge memory buffer object
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// int ALHugeMemory::Close()
//
// C SYNOPSIS
//
// C programs should use the base class function ALStorageClose().
//
// VB SYNOPSIS
//
// VB programs should use the base class function ALStorageClose().
//
// DELPHI SYNOPSIS
//
// Delphi programs should use the base class function ALStorageClose().
//
// ARGUMENTS
//
// None.
//
// DESCRIPTION
//
// Close() is supposed to do the same thing as fclose() in the run
// time library. The most important thing we are concerned about is
// that the I/O buffer gets freed up by the base class, so this suddenly
// might not be a giant heavyweight object any more.
//
// After freeing things up in the base class, we check to see if
// we have allocated more space than we really need. If so, we do
// a realloc() of some sort to give space back to the O/S.
//
//
// RETURNS
//
// Nothing.
//
// EXAMPLE
//
// SEE ALSO
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
int AL_PROTO
ALHugeMemory::Close() /* Tag public function */
{
ALMemoryBase::Close();
if ( mStatus < AL_SUCCESS )
return mStatus;
if ( ! mfUserOwnsBuffer ) {
if ( mlSize != 0 ) {
//
// Microsoft doesn't have a hrealloc() function, so I'm avoiding
// it. Close() can leave a big chunk of memory dangling off the
// end of the buffer, sorry.
//
#if defined( AL_BORLAND )
char _huge *new_buf = (char _huge *) farrealloc( mpcUserBuffer, mlSize );
if ( new_buf ) {
mpcUserBuffer = new_buf;
mlUserBufferSize = mlSize;
}
#else
mlUserBufferSize = mlSize;
#endif
} else {
#if defined( AL_BORLAND )
farfree( mpcUserBuffer );
#elif defined( AL_WATCOM )
hfree( mpcUserBuffer );
#else
_hfree( mpcUserBuffer );
#endif
mpcUserBuffer = 0;
}
}
return AL_SUCCESS;
}
//
// NAME
//
// ALHugeMemory::Create()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Create a huge memory storage object.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// int ALHugeMemory::Create( long init_size );
//
// C SYNOPSIS
//
// C programs should use the base class function ALStorageCreate().
//
// VB SYNOPSIS
//
// VB programs should use the base class function ALStorageCreate().
//
// DELPHI SYNOPSIS
//
// Delphi programs should use the base class function ALStorageCreate().
//
// ARGUMENTS
//
// init_size : When you create an ALMemory object of any kind, you can
// write out data to it at your own pace, without having any
// idea how much space you will need. The storage object
// just tries to increase its size every time you fill up
// the current huge buffer. Well, if you know in advance how
// much space you are going to need, you can allocate the
// whole buffer at once, and avoid all that extra work. So
// some calls to Create() now pass on an initial size using
// this argument.
//
// DESCRIPTION
//
// This is like creating a new file. If there isn't a memory buffer
// already assigned to this object, we create one, with an initial
// allocation of 16Kbytes, or more if requested.
//
// RETURNS
//
// Either AL_SUCCESS, or an unfriendly error code.
//
// EXAMPLE
//
// SEE ALSO
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
int AL_PROTO
ALHugeMemory::Create( long init_size ) /* Tag public function */
{
ALMemoryBase::Create();
if ( mStatus < AL_SUCCESS )
return mStatus;
if ( mpcUserBuffer )
return AL_SUCCESS; //If a buffer was already created somewhere down the
//line, we won't do it again.
if ( init_size == -1 )
init_size = 16384;
#if defined( AL_BORLAND )
mpcUserBuffer = (char _huge *) farmalloc( init_size );
#elif defined( AL_WATCOM )
mpcUserBuffer = (char _huge *) halloc( init_size, 1 );
#else
mpcUserBuffer = (char _huge *) _halloc( init_size, 1 );
#endif
mlUserBufferSize = init_size;
if ( mpcUserBuffer == 0 )
return mStatus.SetError( AL_CANT_ALLOCATE_MEMORY,
"Allocation failure when attempting to "
"create a buffer "
"of %ld bytes for ALHugeMemory "
"%s in _Create()",
init_size,
mName.GetSafeName() );
return AL_SUCCESS;
}
//
// NAME
//
// ALHugeMemory::Open()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Open an existing huge memory storage object.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// int ALHugeMemory::Open();
//
// C SYNOPSIS
//
// C programs should use the base class function ALStorageOpen().
//
// VB SYNOPSIS
//
// VB programs should use the base class function ALStorageOpen().
//
// DELPHI SYNOPSIS
//
// Delphi programs should use the base class function ALStorageOpen().
//
// ARGUMENTS
//
// None.
//
// DESCRIPTION
//
// This is like opening an existing file. Since there is supposed to be
// an existing memory buffer already, we gripe if we can't find one.
//
// RETURNS
//
// Either AL_SUCCESS, or an unfriendly error code.
//
// EXAMPLE
//
// SEE ALSO
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
int AL_PROTO
ALHugeMemory::Open() /* Tag public function */
{
ALMemoryBase::Open();
if ( mStatus < AL_SUCCESS )
return mStatus;
if ( mpcUserBuffer == 0 )
return mStatus.SetError( AL_CANT_OPEN_FILE,
"Attempt to open ALHugeMemory %s "
"with no buffer allocated",
mName.GetSafeName() );
else
mlSize = mlUserBufferSize;
return AL_SUCCESS;
}
//
// NAME
//
// ALHugeMemory::Clone()
//
// PLATFORMS/ENVIRONMENTS
//
// Console Windows PM
// C++
//
// SHORT DESCRIPTION
//
// Clone this memory based storage object.
//
// C++ SYNOPSIS
//
// #include "arclib.h"
// #include "memstore.h"
//
// ALStorage ALHugeMemory::Clone( const char *name,
// int object_type ) const;
// int object_type ) const;
//
// C SYNOPSIS
//
// None, this is an internal C++ function
//
// VB SYNOPSIS
//
// None.
//
// DELPHI SYNOPSIS
//
// None.
//
// ARGUMENTS
//
// name : The desired name of the new object. Usually this will
// be a name found in an Archive directory.
//
// object_type : The type of object we want to create. Only
// AL_STORAGE_DEFAULT and AL_MEMORY_OBJECT will cause this
// function to succeed.
//
// DESCRIPTION
//
// The virtual Clone() function is used by archiving programs to act
// as a virtual constructor. When preparing to create storage objects
// based on the contents of an Archive directory, the archiving code can
// call Clone() for all the storage objects in its toolkit until it finds
// one that responds to its object type.
//
// For example, if an archive contained an AL_MEMORY object, and we were
// extracting, and an ALFile object was in the toolkit, it would call
// ALFile::Clone() from the toolkit object, with an object type of
// AL_MEMORY_OBJECT. This Clone() function would fail. Hopefully, there
// would be a memory based storage object in the toolkit that would
// respond properly to the Clone() call.
//
// Another object in the same archive might have an AL_FILE_OBJECT type.
// When the archiving code called Clone() again with that object type,
// we would successfully create the new File object in Clone().
//
// RETURNS
//
// Either a pointer to a newly constructed ALHugeMemory object, or a zero
// in case of error.
//
// EXAMPLE
//
// SEE ALSO
//
// REVISION HISTORY
//
// February 14, 1996 2.0A : New Release
//
ALStorage AL_DLL_FAR *
ALHugeMemory::Clone( const char AL_DLL_FAR *name, /* Tag public function */
int object_type ) const
{
switch ( object_type ) {
case AL_STORAGE_DEFAULT :
case AL_MEMORY_OBJECT :
return new ALHugeMemory( name );
}
return 0;
}
#endif // #if !defined( AL_FLAT_MODEL )