Files correlati : cg0.exe cg0700a.msk cg0700b.msk cg3.exe cg4.exe Bug : Commento: Merge 1.0 libraries
370 lines
13 KiB
C++
370 lines
13 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the tools applications of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "virtualserialdevice.h"
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#include <windows.h>
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#include <QtCore/private/qwineventnotifier_p.h>
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#include <QtCore/QThread>
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#include <QtCore/QWaitCondition>
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namespace SymbianUtils {
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class VirtualSerialDevicePrivate
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{
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public:
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HANDLE portHandle;
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OVERLAPPED writeOverlapped;
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OVERLAPPED commEventOverlapped;
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DWORD commEventMask;
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QWinEventNotifier *writeCompleteNotifier;
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QWinEventNotifier *commEventNotifier;
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};
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void VirtualSerialDevice::platInit()
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{
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d = new VirtualSerialDevicePrivate;
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d->portHandle = INVALID_HANDLE_VALUE;
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d->writeCompleteNotifier = NULL;
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memset(&d->writeOverlapped, 0, sizeof(OVERLAPPED));
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d->commEventNotifier = NULL;
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memset(&d->commEventOverlapped, 0, sizeof(OVERLAPPED));
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}
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QString windowsPortName(const QString& port)
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{
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// Add the \\.\ to the name if it's a COM port and doesn't already have it
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QString winPortName(port);
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if (winPortName.startsWith(QLatin1String("COM"))) {
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winPortName.prepend("\\\\.\\");
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}
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return winPortName;
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}
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// Copied from \creator\src\libs\utils\winutils.cpp
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QString winErrorMessage(unsigned long error)
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{
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// Some of the windows error messages are a bit too obscure
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switch (error)
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{
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case ERROR_FILE_NOT_FOUND:
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case ERROR_NOT_FOUND:
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return VirtualSerialDevice::tr("Port not found");
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break;
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case ERROR_ACCESS_DENIED:
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return VirtualSerialDevice::tr("Port in use");
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case ERROR_SEM_TIMEOUT: // Bluetooth ports sometimes return this
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return VirtualSerialDevice::tr("Timed out");
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case ERROR_NETWORK_UNREACHABLE:
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return VirtualSerialDevice::tr("Port unreachable"); // I don't know what this error indicates... from observation, that the windows Bluetooth stack has got itself into a state and needs resetting
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default:
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break;
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}
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QString rc = QString::fromLatin1("#%1: ").arg(error);
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ushort *lpMsgBuf;
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const int len = FormatMessage(
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FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
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NULL, error, 0, (LPTSTR)&lpMsgBuf, 0, NULL);
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if (len) {
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rc = QString::fromUtf16(lpMsgBuf, len);
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LocalFree(lpMsgBuf);
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} else {
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rc += QString::fromLatin1("<unknown error>");
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}
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return rc.trimmed();
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}
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bool VirtualSerialDevice::open(OpenMode mode)
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{
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Q_ASSERT(QThread::currentThread() == thread());
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if (isOpen()) return true;
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d->portHandle = CreateFileA(windowsPortName(portName).toAscii(), GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
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if (d->portHandle == INVALID_HANDLE_VALUE) {
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setErrorString(tr("The port %1 could not be opened: %2").
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arg(portName, winErrorMessage(GetLastError())));
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return false;
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}
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DCB commState;
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memset(&commState, 0, sizeof(DCB));
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commState.DCBlength = sizeof(DCB);
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bool ok = GetCommState(d->portHandle, &commState);
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if (ok) {
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commState.BaudRate = CBR_115200;
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commState.fBinary = TRUE;
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commState.fParity = FALSE;
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commState.fOutxCtsFlow = FALSE;
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commState.fOutxDsrFlow = FALSE;
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commState.fInX = FALSE;
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commState.fOutX = FALSE;
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commState.fNull = FALSE;
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commState.fAbortOnError = FALSE;
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commState.fDsrSensitivity = FALSE;
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commState.fDtrControl = DTR_CONTROL_DISABLE;
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commState.ByteSize = 8;
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commState.Parity = NOPARITY;
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commState.StopBits = ONESTOPBIT;
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ok = SetCommState(d->portHandle, &commState);
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}
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if (!ok) {
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qWarning("%s setting comm state", qPrintable(winErrorMessage(GetLastError())));
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}
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// http://msdn.microsoft.com/en-us/library/aa363190(v=vs.85).aspx says this means
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// "the read operation is to return immediately with the bytes that have already been received, even if no bytes have been received"
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COMMTIMEOUTS timeouts;
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timeouts.ReadIntervalTimeout = MAXDWORD;
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timeouts.ReadTotalTimeoutMultiplier = 0;
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timeouts.ReadTotalTimeoutConstant = 0;
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timeouts.WriteTotalTimeoutMultiplier = 0;
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timeouts.WriteTotalTimeoutConstant = 0;
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SetCommTimeouts(d->portHandle, &timeouts);
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d->writeOverlapped.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
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d->writeCompleteNotifier = new QWinEventNotifier(d->writeOverlapped.hEvent, this);
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connect(d->writeCompleteNotifier, SIGNAL(activated(HANDLE)), this, SLOT(writeCompleted()));
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// This is how we implement readyRead notifications
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d->commEventOverlapped.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
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d->commEventNotifier = new QWinEventNotifier(d->commEventOverlapped.hEvent, this);
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connect(d->commEventNotifier, SIGNAL(activated(HANDLE)), this, SLOT(commEventOccurred()));
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if (!SetCommMask(d->portHandle, EV_RXCHAR)) {
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// What to do?
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qWarning("%s: Could not set comm mask, err=%d", Q_FUNC_INFO, (int)GetLastError());
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}
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bool result = WaitCommEvent(d->portHandle, &d->commEventMask, &d->commEventOverlapped);
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Q_ASSERT(result == false); // Can't see how it would make sense to be anything else...
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(void)result; // For release build
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if (GetLastError() != ERROR_IO_PENDING) {
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setErrorString(tr("An error occurred while waiting for read notifications from %1: %2").
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arg(portName, winErrorMessage(GetLastError())));
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close();
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return false;
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}
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ok = QIODevice::open(mode);
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if (!ok) close();
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return ok;
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}
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void VirtualSerialDevice::platClose()
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{
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delete d->writeCompleteNotifier;
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d->writeCompleteNotifier = NULL;
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CloseHandle(d->writeOverlapped.hEvent);
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d->writeOverlapped.hEvent = INVALID_HANDLE_VALUE;
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delete d->commEventNotifier;
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d->commEventNotifier = NULL;
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d->commEventOverlapped.hEvent = INVALID_HANDLE_VALUE;
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CloseHandle(d->portHandle);
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d->portHandle = INVALID_HANDLE_VALUE;
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}
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VirtualSerialDevice::~VirtualSerialDevice()
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{
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close();
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delete d;
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}
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qint64 VirtualSerialDevice::bytesAvailable() const
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{
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QMutexLocker locker(&lock);
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if (!isOpen()) return 0;
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qint64 avail = 0;
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COMSTAT Status;
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if (ClearCommError(d->portHandle, NULL, &Status)) {
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avail = Status.cbInQue;
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}
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return avail + QIODevice::bytesAvailable();
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}
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void VirtualSerialDevice::commEventOccurred()
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{
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DWORD event = d->commEventMask;
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if (event & EV_RXCHAR) {
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emit readyRead();
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}
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ResetEvent(d->commEventOverlapped.hEvent);
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WaitCommEvent(d->portHandle, &d->commEventMask, &d->commEventOverlapped);
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}
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qint64 VirtualSerialDevice::readData(char *data, qint64 maxSize)
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{
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QMutexLocker locker(&lock);
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// We do our reads synchronously
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OVERLAPPED readOverlapped;
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memset(&readOverlapped, 0, sizeof(OVERLAPPED));
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DWORD bytesRead;
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BOOL done = ReadFile(d->portHandle, data, maxSize, &bytesRead, &readOverlapped);
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if (done) return (qint64)bytesRead;
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if (GetLastError() == ERROR_IO_PENDING) {
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// Note the TRUE to wait for the read to complete
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done = GetOverlappedResult(d->portHandle, &readOverlapped, &bytesRead, TRUE);
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if (done) return (qint64)bytesRead;
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}
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// If we reach here an error has occurred
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setErrorString(tr("An error occurred while reading from %1: %2").
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arg(portName, winErrorMessage(GetLastError())));
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return -1;
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}
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qint64 VirtualSerialDevice::writeData(const char *data, qint64 maxSize)
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{
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QMutexLocker locker(&lock);
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pendingWrites.append(QByteArray(data, maxSize)); // Can't see a way of doing async io safely without having to copy here...
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if (pendingWrites.count() == 1) {
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return writeNextBuffer(locker);
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} else {
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return maxSize;
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}
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}
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qint64 VirtualSerialDevice::writeNextBuffer(QMutexLocker& locker)
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{
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Q_UNUSED(locker)
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// Must be locked on entry
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qint64 bufLen = pendingWrites[0].length();
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BOOL ok = WriteFile(d->portHandle, pendingWrites[0].constData(), bufLen, NULL, &d->writeOverlapped);
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if (ok || GetLastError() == ERROR_IO_PENDING) {
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// Apparently it can return true for a small asynchronous write...
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// Hopefully it still gets signalled in the same way!
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// Wait for signal via writeCompleted
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return bufLen;
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}
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else {
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setErrorString(tr("An error occurred while writing to %1: %2").
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arg(portName, winErrorMessage(GetLastError())));
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pendingWrites.removeFirst();
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return -1;
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}
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}
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void VirtualSerialDevice::writeCompleted()
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{
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QMutexLocker locker(&lock);
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if (pendingWrites.count() == 0) {
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qWarning("%s: writeCompleted called when there are no pending writes on %s!",
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Q_FUNC_INFO, qPrintable(portName));
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return;
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}
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doWriteCompleted(locker);
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}
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void VirtualSerialDevice::doWriteCompleted(QMutexLocker &locker)
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{
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// Must be locked on entry
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ResetEvent(d->writeOverlapped.hEvent);
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qint64 len = pendingWrites.first().length();
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pendingWrites.removeFirst();
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if (pendingWrites.count() > 0) {
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// Get the next write started before notifying in case client calls waitForBytesWritten in their slot
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writeNextBuffer(locker);
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}
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emitBytesWrittenIfNeeded(locker, len);
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}
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bool VirtualSerialDevice::waitForBytesWritten(int msecs)
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{
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QMutexLocker locker(&lock);
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if (pendingWrites.count() == 0) return false;
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if (QThread::currentThread() != thread()) {
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// Wait for signal from main thread
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unsigned long timeout = msecs;
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if (msecs == -1) timeout = ULONG_MAX;
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if (waiterForBytesWritten == NULL)
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waiterForBytesWritten = new QWaitCondition;
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return waiterForBytesWritten->wait(&lock, timeout);
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}
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DWORD waitTime = msecs;
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if (msecs == -1) waitTime = INFINITE; // Ok these are probably bitwise the same, but just to prove I've thought about it...
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DWORD result = WaitForSingleObject(d->writeOverlapped.hEvent, waitTime); // Do I need WaitForSingleObjectEx and worry about alertable states?
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if (result == WAIT_TIMEOUT) {
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return false;
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}
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else if (result == WAIT_OBJECT_0) {
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DWORD bytesWritten;
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BOOL ok = GetOverlappedResult(d->portHandle, &d->writeOverlapped, &bytesWritten, TRUE);
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if (!ok) {
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setErrorString(tr("An error occurred while syncing on waitForBytesWritten for %1: %2").
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arg(portName, winErrorMessage(GetLastError())));
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return false;
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}
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Q_ASSERT(bytesWritten == (DWORD)pendingWrites.first().length());
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doWriteCompleted(locker);
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return true;
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}
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else {
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setErrorString(QString("An error occurred in waitForBytesWritten() for %1: %2").
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arg(portName, winErrorMessage(GetLastError())));
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return false;
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}
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}
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void VirtualSerialDevice::flush()
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{
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while (waitForBytesWritten(-1)) { /* loop */ }
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}
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bool VirtualSerialDevice::waitForReadyRead(int msecs)
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{
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return QIODevice::waitForReadyRead(msecs); //TODO
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}
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} // namespace SymbianUtils
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