Files correlati : cg0.exe cg0700a.msk cg0700b.msk cg3.exe cg4.exe Bug : Commento: Merge 1.0 libraries
123 lines
4.4 KiB
C++
123 lines
4.4 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <qtest.h>
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#include <QDeclarativeEngine>
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#include <private/qdeclarativeengine_p.h>
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#include <QAbstractAnimation>
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#include <private/qabstractanimation_p.h>
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// We have copied the header which is used in the qmljsdebugger (part of QtCreator)
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// to catch BC changes. Don't update it unless you know what you are doing!
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#include "private_headers/qdeclarativedebughelper_p.h"
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class tst_qdeclarativedebughelper : public QObject {
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Q_OBJECT
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private slots:
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void getScriptEngine();
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void setAnimationSlowDownFactor();
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void enableDebugging();
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};
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class TestAnimation : public QAbstractAnimation {
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public:
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int updateCalled;
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TestAnimation() : updateCalled(0) {}
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virtual void updateCurrentTime(int /*currentTime*/) {
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updateCalled++;
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}
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virtual int duration() const {
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return 100;
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}
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};
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void tst_qdeclarativedebughelper::getScriptEngine()
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{
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QDeclarativeEngine engine;
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QScriptEngine *scriptEngine = QDeclarativeDebugHelper::getScriptEngine(&engine);
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QVERIFY(scriptEngine);
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QCOMPARE(scriptEngine, QDeclarativeEnginePrivate::getScriptEngine(&engine));
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}
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void tst_qdeclarativedebughelper::setAnimationSlowDownFactor()
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{
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TestAnimation animation;
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// first check whether setup works
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QCOMPARE(animation.updateCalled, 0);
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animation.start();
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QTest::qWait(animation.totalDuration() + 50);
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#ifdef Q_OS_WIN
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if (animation.state() != QAbstractAnimation::Stopped)
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QEXPECT_FAIL("", "On windows, consistent timing is not working properly due to bad timer resolution", Abort);
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#endif
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QCOMPARE(animation.state(), QAbstractAnimation::Stopped);
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QVERIFY(animation.updateCalled > 1);
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// check if we can pause all animations
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animation.updateCalled = 0;
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QDeclarativeDebugHelper::setAnimationSlowDownFactor(0.0);
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animation.start();
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QTest::qWait(animation.totalDuration() + 50);
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QVERIFY(animation.updateCalled <= 1); // updateCurrentTime seems to be called at least once
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// now run them again
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animation.updateCalled = 0;
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QDeclarativeDebugHelper::setAnimationSlowDownFactor(2.0);
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animation.start();
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QTest::qWait(animation.totalDuration() + 50);
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QVERIFY(animation.updateCalled > 1);
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}
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void tst_qdeclarativedebughelper::enableDebugging()
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{
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QTest::ignoreMessage(QtWarningMsg, "Qml debugging is enabled. Only use this in a safe environment!");
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QDeclarativeDebugHelper::enableDebugging();
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}
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QTEST_MAIN(tst_qdeclarativedebughelper)
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#include "tst_qdeclarativedebughelper.moc"
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