Files correlati : cg0.exe cg0700a.msk cg0700b.msk cg3.exe cg4.exe Bug : Commento: Merge 1.0 libraries
144 lines
4.4 KiB
C++
144 lines
4.4 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the examples of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** You may use this file under the terms of the BSD license as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of The Qt Company Ltd nor the names of its
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** contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "tetrixboard.h"
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#include <QtGui>
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Q_DECLARE_METATYPE(QPainter*)
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TetrixBoard::TetrixBoard(QWidget *parent)
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: QFrame(parent)
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{
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timer = new QTimer(this);
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qMetaTypeId<QPainter*>();
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}
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void TetrixBoard::setNextPieceLabel(QWidget *label)
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{
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nextPieceLbl = qobject_cast<QLabel*>(label);
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}
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QLabel *TetrixBoard::nextPieceLabel() const
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{
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return nextPieceLbl;
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}
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QObject *TetrixBoard::getTimer()
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{
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return timer;
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}
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QSize TetrixBoard::minimumSizeHint() const
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{
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return QSize(BoardWidth * 5 + frameWidth() * 2,
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BoardHeight * 5 + frameWidth() * 2);
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}
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void TetrixBoard::paintEvent(QPaintEvent *event)
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{
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QFrame::paintEvent(event);
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QPainter painter(this);
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painter.drawImage(0, 0, image);
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}
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void TetrixBoard::keyPressEvent(QKeyEvent *event)
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{
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emit keyPressed(event->key());
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}
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void TetrixBoard::showNextPiece(int width, int height)
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{
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if (!nextPieceLabel())
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return;
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QPixmap pixmap(width * squareWidth(), height * squareHeight());
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QPainter painter(&pixmap);
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painter.fillRect(pixmap.rect(), nextPieceLabel()->palette().background());
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emit paintNextPieceRequested(&painter);
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nextPieceLabel()->setPixmap(pixmap);
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}
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void TetrixBoard::drawPauseScreen(QPainter *painter)
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{
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painter->drawText(contentsRect(), Qt::AlignCenter, tr("Pause"));
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}
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void TetrixBoard::drawSquare(QPainter *painter, int x, int y, int shape)
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{
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static const QRgb colorTable[8] = {
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0x000000, 0xCC6666, 0x66CC66, 0x6666CC,
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0xCCCC66, 0xCC66CC, 0x66CCCC, 0xDAAA00
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};
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x = x*squareWidth();
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y = y*squareHeight();
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QColor color = colorTable[shape];
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painter->fillRect(x + 1, y + 1, squareWidth() - 2, squareHeight() - 2,
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color);
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painter->setPen(color.light());
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painter->drawLine(x, y + squareHeight() - 1, x, y);
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painter->drawLine(x, y, x + squareWidth() - 1, y);
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painter->setPen(color.dark());
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painter->drawLine(x + 1, y + squareHeight() - 1,
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x + squareWidth() - 1, y + squareHeight() - 1);
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painter->drawLine(x + squareWidth() - 1, y + squareHeight() - 1,
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x + squareWidth() - 1, y + 1);
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}
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void TetrixBoard::update()
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{
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QRect rect = contentsRect();
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if (image.size() != rect.size())
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image = QImage(rect.size(), QImage::Format_ARGB32_Premultiplied);
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image.fill(qRgba(0,0,0,0));
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QPainter painter;
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painter.begin(&image);
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int boardTop = rect.bottom() - BoardHeight*squareHeight();
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painter.translate(rect.left(), boardTop);
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emit paintRequested(&painter);
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QFrame::update();
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}
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