Files correlati : cg0.exe cg0700a.msk cg0700b.msk cg3.exe cg4.exe Bug : Commento: Merge 1.0 libraries
90 lines
2.8 KiB
C++
90 lines
2.8 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the examples of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** You may use this file under the terms of the BSD license as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of The Qt Company Ltd nor the names of its
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** contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "frequencyspectrum.h"
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FrequencySpectrum::FrequencySpectrum(int numPoints)
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: m_elements(numPoints)
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{
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}
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void FrequencySpectrum::reset()
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{
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iterator i = begin();
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for ( ; i != end(); ++i)
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*i = Element();
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}
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int FrequencySpectrum::count() const
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{
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return m_elements.count();
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}
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FrequencySpectrum::Element& FrequencySpectrum::operator[](int index)
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{
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return m_elements[index];
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}
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const FrequencySpectrum::Element& FrequencySpectrum::operator[](int index) const
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{
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return m_elements[index];
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}
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FrequencySpectrum::iterator FrequencySpectrum::begin()
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{
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return m_elements.begin();
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}
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FrequencySpectrum::iterator FrequencySpectrum::end()
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{
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return m_elements.end();
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}
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FrequencySpectrum::const_iterator FrequencySpectrum::begin() const
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{
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return m_elements.begin();
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}
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FrequencySpectrum::const_iterator FrequencySpectrum::end() const
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{
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return m_elements.end();
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}
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