Files correlati : cg0.exe cg0700a.msk cg0700b.msk cg3.exe cg4.exe Bug : Commento: Merge 1.0 libraries
767 lines
26 KiB
C++
767 lines
26 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the examples of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** You may use this file under the terms of the BSD license as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of The Qt Company Ltd nor the names of its
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** contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "engine.h"
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#include "tonegenerator.h"
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#include "utils.h"
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#include <math.h>
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#include <QCoreApplication>
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#include <QMetaObject>
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#include <QSet>
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#include <QtMultimedia/QAudioInput>
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#include <QtMultimedia/QAudioOutput>
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#include <QDebug>
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#include <QThread>
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#include <QFile>
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//-----------------------------------------------------------------------------
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// Constants
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//-----------------------------------------------------------------------------
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const qint64 BufferDurationUs = 10 * 1000000;
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const int NotifyIntervalMs = 100;
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// Size of the level calculation window in microseconds
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const int LevelWindowUs = 0.1 * 1000000;
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//-----------------------------------------------------------------------------
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// Helper functions
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//-----------------------------------------------------------------------------
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QDebug& operator<<(QDebug &debug, const QAudioFormat &format)
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{
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debug << format.frequency() << "Hz"
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<< format.channels() << "channels";
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return debug;
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}
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//-----------------------------------------------------------------------------
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// Constructor and destructor
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//-----------------------------------------------------------------------------
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Engine::Engine(QObject *parent)
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: QObject(parent)
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, m_mode(QAudio::AudioInput)
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, m_state(QAudio::StoppedState)
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, m_generateTone(false)
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, m_file(0)
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, m_analysisFile(0)
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, m_availableAudioInputDevices
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(QAudioDeviceInfo::availableDevices(QAudio::AudioInput))
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, m_audioInputDevice(QAudioDeviceInfo::defaultInputDevice())
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, m_audioInput(0)
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, m_audioInputIODevice(0)
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, m_recordPosition(0)
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, m_availableAudioOutputDevices
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(QAudioDeviceInfo::availableDevices(QAudio::AudioOutput))
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, m_audioOutputDevice(QAudioDeviceInfo::defaultOutputDevice())
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, m_audioOutput(0)
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, m_playPosition(0)
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, m_bufferPosition(0)
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, m_bufferLength(0)
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, m_dataLength(0)
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, m_levelBufferLength(0)
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, m_rmsLevel(0.0)
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, m_peakLevel(0.0)
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, m_spectrumBufferLength(0)
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, m_spectrumAnalyser()
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, m_spectrumPosition(0)
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, m_count(0)
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{
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qRegisterMetaType<FrequencySpectrum>("FrequencySpectrum");
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qRegisterMetaType<WindowFunction>("WindowFunction");
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CHECKED_CONNECT(&m_spectrumAnalyser,
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SIGNAL(spectrumChanged(FrequencySpectrum)),
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this,
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SLOT(spectrumChanged(FrequencySpectrum)));
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initialize();
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#ifdef DUMP_DATA
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createOutputDir();
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#endif
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#ifdef DUMP_SPECTRUM
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m_spectrumAnalyser.setOutputPath(outputPath());
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#endif
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}
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Engine::~Engine()
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{
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}
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//-----------------------------------------------------------------------------
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// Public functions
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//-----------------------------------------------------------------------------
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bool Engine::loadFile(const QString &fileName)
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{
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reset();
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bool result = false;
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Q_ASSERT(!m_generateTone);
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Q_ASSERT(!m_file);
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Q_ASSERT(!fileName.isEmpty());
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m_file = new WavFile(this);
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if (m_file->open(fileName)) {
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if (isPCMS16LE(m_file->fileFormat())) {
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result = initialize();
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} else {
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emit errorMessage(tr("Audio format not supported"),
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formatToString(m_file->fileFormat()));
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}
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} else {
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emit errorMessage(tr("Could not open file"), fileName);
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}
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if (result) {
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m_analysisFile = new WavFile(this);
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m_analysisFile->open(fileName);
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}
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return result;
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}
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bool Engine::generateTone(const Tone &tone)
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{
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reset();
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Q_ASSERT(!m_generateTone);
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Q_ASSERT(!m_file);
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m_generateTone = true;
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m_tone = tone;
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ENGINE_DEBUG << "Engine::generateTone"
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<< "startFreq" << m_tone.startFreq
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<< "endFreq" << m_tone.endFreq
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<< "amp" << m_tone.amplitude;
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return initialize();
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}
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bool Engine::generateSweptTone(qreal amplitude)
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{
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Q_ASSERT(!m_generateTone);
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Q_ASSERT(!m_file);
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m_generateTone = true;
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m_tone.startFreq = 1;
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m_tone.endFreq = 0;
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m_tone.amplitude = amplitude;
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ENGINE_DEBUG << "Engine::generateSweptTone"
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<< "startFreq" << m_tone.startFreq
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<< "amp" << m_tone.amplitude;
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return initialize();
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}
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bool Engine::initializeRecord()
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{
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reset();
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ENGINE_DEBUG << "Engine::initializeRecord";
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Q_ASSERT(!m_generateTone);
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Q_ASSERT(!m_file);
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m_generateTone = false;
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m_tone = SweptTone();
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return initialize();
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}
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qint64 Engine::bufferLength() const
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{
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return m_file ? m_file->size() : m_bufferLength;
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}
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void Engine::setWindowFunction(WindowFunction type)
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{
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m_spectrumAnalyser.setWindowFunction(type);
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}
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//-----------------------------------------------------------------------------
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// Public slots
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//-----------------------------------------------------------------------------
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void Engine::startRecording()
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{
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if (m_audioInput) {
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if (QAudio::AudioInput == m_mode &&
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QAudio::SuspendedState == m_state) {
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m_audioInput->resume();
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} else {
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m_spectrumAnalyser.cancelCalculation();
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spectrumChanged(0, 0, FrequencySpectrum());
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m_buffer.fill(0);
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setRecordPosition(0, true);
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stopPlayback();
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m_mode = QAudio::AudioInput;
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CHECKED_CONNECT(m_audioInput, SIGNAL(stateChanged(QAudio::State)),
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this, SLOT(audioStateChanged(QAudio::State)));
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CHECKED_CONNECT(m_audioInput, SIGNAL(notify()),
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this, SLOT(audioNotify()));
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m_count = 0;
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m_dataLength = 0;
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emit dataLengthChanged(0);
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m_audioInputIODevice = m_audioInput->start();
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CHECKED_CONNECT(m_audioInputIODevice, SIGNAL(readyRead()),
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this, SLOT(audioDataReady()));
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}
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}
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}
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void Engine::startPlayback()
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{
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if (m_audioOutput) {
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if (QAudio::AudioOutput == m_mode &&
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QAudio::SuspendedState == m_state) {
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#ifdef Q_OS_WIN
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// The Windows backend seems to internally go back into ActiveState
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// while still returning SuspendedState, so to ensure that it doesn't
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// ignore the resume() call, we first re-suspend
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m_audioOutput->suspend();
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#endif
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m_audioOutput->resume();
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} else {
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m_spectrumAnalyser.cancelCalculation();
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spectrumChanged(0, 0, FrequencySpectrum());
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setPlayPosition(0, true);
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stopRecording();
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m_mode = QAudio::AudioOutput;
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CHECKED_CONNECT(m_audioOutput, SIGNAL(stateChanged(QAudio::State)),
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this, SLOT(audioStateChanged(QAudio::State)));
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CHECKED_CONNECT(m_audioOutput, SIGNAL(notify()),
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this, SLOT(audioNotify()));
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m_count = 0;
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if (m_file) {
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m_file->seek(0);
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m_bufferPosition = 0;
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m_dataLength = 0;
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m_audioOutput->start(m_file);
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} else {
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m_audioOutputIODevice.close();
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m_audioOutputIODevice.setBuffer(&m_buffer);
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m_audioOutputIODevice.open(QIODevice::ReadOnly);
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m_audioOutput->start(&m_audioOutputIODevice);
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}
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}
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}
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}
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void Engine::suspend()
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{
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if (QAudio::ActiveState == m_state ||
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QAudio::IdleState == m_state) {
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switch (m_mode) {
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case QAudio::AudioInput:
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m_audioInput->suspend();
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break;
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case QAudio::AudioOutput:
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m_audioOutput->suspend();
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break;
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}
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}
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}
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void Engine::setAudioInputDevice(const QAudioDeviceInfo &device)
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{
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if (device.deviceName() != m_audioInputDevice.deviceName()) {
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m_audioInputDevice = device;
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initialize();
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}
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}
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void Engine::setAudioOutputDevice(const QAudioDeviceInfo &device)
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{
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if (device.deviceName() != m_audioOutputDevice.deviceName()) {
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m_audioOutputDevice = device;
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initialize();
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}
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}
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//-----------------------------------------------------------------------------
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// Private slots
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//-----------------------------------------------------------------------------
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void Engine::audioNotify()
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{
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switch (m_mode) {
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case QAudio::AudioInput: {
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const qint64 recordPosition = qMin(m_bufferLength, audioLength(m_format, m_audioInput->processedUSecs()));
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setRecordPosition(recordPosition);
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const qint64 levelPosition = m_dataLength - m_levelBufferLength;
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if (levelPosition >= 0)
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calculateLevel(levelPosition, m_levelBufferLength);
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if (m_dataLength >= m_spectrumBufferLength) {
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const qint64 spectrumPosition = m_dataLength - m_spectrumBufferLength;
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calculateSpectrum(spectrumPosition);
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}
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emit bufferChanged(0, m_dataLength, m_buffer);
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}
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break;
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case QAudio::AudioOutput: {
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const qint64 playPosition = audioLength(m_format, m_audioOutput->processedUSecs());
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setPlayPosition(qMin(bufferLength(), playPosition));
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const qint64 levelPosition = playPosition - m_levelBufferLength;
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const qint64 spectrumPosition = playPosition - m_spectrumBufferLength;
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if (m_file) {
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if (levelPosition > m_bufferPosition ||
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spectrumPosition > m_bufferPosition ||
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qMax(m_levelBufferLength, m_spectrumBufferLength) > m_dataLength) {
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m_bufferPosition = 0;
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m_dataLength = 0;
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// Data needs to be read into m_buffer in order to be analysed
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const qint64 readPos = qMax(qint64(0), qMin(levelPosition, spectrumPosition));
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const qint64 readEnd = qMin(m_analysisFile->size(), qMax(levelPosition + m_levelBufferLength, spectrumPosition + m_spectrumBufferLength));
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const qint64 readLen = readEnd - readPos + audioLength(m_format, WaveformWindowDuration);
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qDebug() << "Engine::audioNotify [1]"
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<< "analysisFileSize" << m_analysisFile->size()
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<< "readPos" << readPos
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<< "readLen" << readLen;
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if (m_analysisFile->seek(readPos + m_analysisFile->headerLength())) {
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m_buffer.resize(readLen);
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m_bufferPosition = readPos;
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m_dataLength = m_analysisFile->read(m_buffer.data(), readLen);
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qDebug() << "Engine::audioNotify [2]" << "bufferPosition" << m_bufferPosition << "dataLength" << m_dataLength;
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} else {
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qDebug() << "Engine::audioNotify [2]" << "file seek error";
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}
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emit bufferChanged(m_bufferPosition, m_dataLength, m_buffer);
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}
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} else {
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if (playPosition >= m_dataLength)
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stopPlayback();
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}
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if (levelPosition >= 0 && levelPosition + m_levelBufferLength < m_bufferPosition + m_dataLength)
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calculateLevel(levelPosition, m_levelBufferLength);
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if (spectrumPosition >= 0 && spectrumPosition + m_spectrumBufferLength < m_bufferPosition + m_dataLength)
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calculateSpectrum(spectrumPosition);
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}
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break;
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}
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}
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void Engine::audioStateChanged(QAudio::State state)
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{
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ENGINE_DEBUG << "Engine::audioStateChanged from" << m_state
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<< "to" << state;
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if (QAudio::IdleState == state && m_file && m_file->pos() == m_file->size()) {
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stopPlayback();
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} else {
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if (QAudio::StoppedState == state) {
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// Check error
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QAudio::Error error = QAudio::NoError;
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switch (m_mode) {
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case QAudio::AudioInput:
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error = m_audioInput->error();
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break;
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case QAudio::AudioOutput:
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error = m_audioOutput->error();
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break;
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}
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if (QAudio::NoError != error) {
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reset();
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return;
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}
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}
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setState(state);
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}
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}
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void Engine::audioDataReady()
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{
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Q_ASSERT(0 == m_bufferPosition);
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const qint64 bytesReady = m_audioInput->bytesReady();
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const qint64 bytesSpace = m_buffer.size() - m_dataLength;
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const qint64 bytesToRead = qMin(bytesReady, bytesSpace);
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const qint64 bytesRead = m_audioInputIODevice->read(
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m_buffer.data() + m_dataLength,
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bytesToRead);
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if (bytesRead) {
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m_dataLength += bytesRead;
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emit dataLengthChanged(dataLength());
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}
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if (m_buffer.size() == m_dataLength)
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stopRecording();
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}
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void Engine::spectrumChanged(const FrequencySpectrum &spectrum)
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{
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ENGINE_DEBUG << "Engine::spectrumChanged" << "pos" << m_spectrumPosition;
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emit spectrumChanged(m_spectrumPosition, m_spectrumBufferLength, spectrum);
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}
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//-----------------------------------------------------------------------------
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// Private functions
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//-----------------------------------------------------------------------------
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void Engine::resetAudioDevices()
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{
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delete m_audioInput;
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m_audioInput = 0;
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m_audioInputIODevice = 0;
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setRecordPosition(0);
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delete m_audioOutput;
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m_audioOutput = 0;
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setPlayPosition(0);
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m_spectrumPosition = 0;
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setLevel(0.0, 0.0, 0);
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}
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void Engine::reset()
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{
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stopRecording();
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stopPlayback();
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setState(QAudio::AudioInput, QAudio::StoppedState);
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setFormat(QAudioFormat());
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m_generateTone = false;
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delete m_file;
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m_file = 0;
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delete m_analysisFile;
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m_analysisFile = 0;
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m_buffer.clear();
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m_bufferPosition = 0;
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m_bufferLength = 0;
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m_dataLength = 0;
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emit dataLengthChanged(0);
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resetAudioDevices();
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}
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bool Engine::initialize()
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{
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bool result = false;
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QAudioFormat format = m_format;
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if (selectFormat()) {
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if (m_format != format) {
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resetAudioDevices();
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if (m_file) {
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emit bufferLengthChanged(bufferLength());
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emit dataLengthChanged(dataLength());
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emit bufferChanged(0, 0, m_buffer);
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setRecordPosition(bufferLength());
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result = true;
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} else {
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m_bufferLength = audioLength(m_format, BufferDurationUs);
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m_buffer.resize(m_bufferLength);
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m_buffer.fill(0);
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emit bufferLengthChanged(bufferLength());
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if (m_generateTone) {
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if (0 == m_tone.endFreq) {
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const qreal nyquist = nyquistFrequency(m_format);
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m_tone.endFreq = qMin(qreal(SpectrumHighFreq), nyquist);
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}
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// Call function defined in utils.h, at global scope
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::generateTone(m_tone, m_format, m_buffer);
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m_dataLength = m_bufferLength;
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emit dataLengthChanged(dataLength());
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emit bufferChanged(0, m_dataLength, m_buffer);
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setRecordPosition(m_bufferLength);
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result = true;
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} else {
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emit bufferChanged(0, 0, m_buffer);
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m_audioInput = new QAudioInput(m_audioInputDevice, m_format, this);
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m_audioInput->setNotifyInterval(NotifyIntervalMs);
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result = true;
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}
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}
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m_audioOutput = new QAudioOutput(m_audioOutputDevice, m_format, this);
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m_audioOutput->setNotifyInterval(NotifyIntervalMs);
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}
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} else {
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if (m_file)
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emit errorMessage(tr("Audio format not supported"),
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formatToString(m_format));
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else if (m_generateTone)
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emit errorMessage(tr("No suitable format found"), "");
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else
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emit errorMessage(tr("No common input / output format found"), "");
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}
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ENGINE_DEBUG << "Engine::initialize" << "m_bufferLength" << m_bufferLength;
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ENGINE_DEBUG << "Engine::initialize" << "m_dataLength" << m_dataLength;
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ENGINE_DEBUG << "Engine::initialize" << "format" << m_format;
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return result;
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}
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bool Engine::selectFormat()
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{
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bool foundSupportedFormat = false;
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if (m_file || QAudioFormat() != m_format) {
|
|
QAudioFormat format = m_format;
|
|
if (m_file)
|
|
// Header is read from the WAV file; just need to check whether
|
|
// it is supported by the audio output device
|
|
format = m_file->fileFormat();
|
|
if (m_audioOutputDevice.isFormatSupported(format)) {
|
|
setFormat(format);
|
|
foundSupportedFormat = true;
|
|
}
|
|
} else {
|
|
|
|
QList<int> frequenciesList;
|
|
#ifdef Q_OS_WIN
|
|
// The Windows audio backend does not correctly report format support
|
|
// (see QTBUG-9100). Furthermore, although the audio subsystem captures
|
|
// at 11025Hz, the resulting audio is corrupted.
|
|
frequenciesList += 8000;
|
|
#endif
|
|
|
|
if (!m_generateTone)
|
|
frequenciesList += m_audioInputDevice.supportedFrequencies();
|
|
|
|
frequenciesList += m_audioOutputDevice.supportedFrequencies();
|
|
frequenciesList = frequenciesList.toSet().toList(); // remove duplicates
|
|
qSort(frequenciesList);
|
|
ENGINE_DEBUG << "Engine::initialize frequenciesList" << frequenciesList;
|
|
|
|
QList<int> channelsList;
|
|
channelsList += m_audioInputDevice.supportedChannels();
|
|
channelsList += m_audioOutputDevice.supportedChannels();
|
|
channelsList = channelsList.toSet().toList();
|
|
qSort(channelsList);
|
|
ENGINE_DEBUG << "Engine::initialize channelsList" << channelsList;
|
|
|
|
QAudioFormat format;
|
|
format.setByteOrder(QAudioFormat::LittleEndian);
|
|
format.setCodec("audio/pcm");
|
|
format.setSampleSize(16);
|
|
format.setSampleType(QAudioFormat::SignedInt);
|
|
int frequency, channels;
|
|
foreach (frequency, frequenciesList) {
|
|
if (foundSupportedFormat)
|
|
break;
|
|
format.setFrequency(frequency);
|
|
foreach (channels, channelsList) {
|
|
format.setChannels(channels);
|
|
const bool inputSupport = m_generateTone ||
|
|
m_audioInputDevice.isFormatSupported(format);
|
|
const bool outputSupport = m_audioOutputDevice.isFormatSupported(format);
|
|
ENGINE_DEBUG << "Engine::initialize checking " << format
|
|
<< "input" << inputSupport
|
|
<< "output" << outputSupport;
|
|
if (inputSupport && outputSupport) {
|
|
foundSupportedFormat = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!foundSupportedFormat)
|
|
format = QAudioFormat();
|
|
|
|
setFormat(format);
|
|
}
|
|
|
|
return foundSupportedFormat;
|
|
}
|
|
|
|
void Engine::stopRecording()
|
|
{
|
|
if (m_audioInput) {
|
|
m_audioInput->stop();
|
|
QCoreApplication::instance()->processEvents();
|
|
m_audioInput->disconnect();
|
|
}
|
|
m_audioInputIODevice = 0;
|
|
|
|
#ifdef DUMP_AUDIO
|
|
dumpData();
|
|
#endif
|
|
}
|
|
|
|
void Engine::stopPlayback()
|
|
{
|
|
if (m_audioOutput) {
|
|
m_audioOutput->stop();
|
|
QCoreApplication::instance()->processEvents();
|
|
m_audioOutput->disconnect();
|
|
setPlayPosition(0);
|
|
}
|
|
}
|
|
|
|
void Engine::setState(QAudio::State state)
|
|
{
|
|
const bool changed = (m_state != state);
|
|
m_state = state;
|
|
if (changed)
|
|
emit stateChanged(m_mode, m_state);
|
|
}
|
|
|
|
void Engine::setState(QAudio::Mode mode, QAudio::State state)
|
|
{
|
|
const bool changed = (m_mode != mode || m_state != state);
|
|
m_mode = mode;
|
|
m_state = state;
|
|
if (changed)
|
|
emit stateChanged(m_mode, m_state);
|
|
}
|
|
|
|
void Engine::setRecordPosition(qint64 position, bool forceEmit)
|
|
{
|
|
const bool changed = (m_recordPosition != position);
|
|
m_recordPosition = position;
|
|
if (changed || forceEmit)
|
|
emit recordPositionChanged(m_recordPosition);
|
|
}
|
|
|
|
void Engine::setPlayPosition(qint64 position, bool forceEmit)
|
|
{
|
|
const bool changed = (m_playPosition != position);
|
|
m_playPosition = position;
|
|
if (changed || forceEmit)
|
|
emit playPositionChanged(m_playPosition);
|
|
}
|
|
|
|
void Engine::calculateLevel(qint64 position, qint64 length)
|
|
{
|
|
#ifdef DISABLE_LEVEL
|
|
Q_UNUSED(position)
|
|
Q_UNUSED(length)
|
|
#else
|
|
Q_ASSERT(position + length <= m_bufferPosition + m_dataLength);
|
|
|
|
qreal peakLevel = 0.0;
|
|
|
|
qreal sum = 0.0;
|
|
const char *ptr = m_buffer.constData() + position - m_bufferPosition;
|
|
const char *const end = ptr + length;
|
|
while (ptr < end) {
|
|
const qint16 value = *reinterpret_cast<const qint16*>(ptr);
|
|
const qreal fracValue = pcmToReal(value);
|
|
peakLevel = qMax(peakLevel, fracValue);
|
|
sum += fracValue * fracValue;
|
|
ptr += 2;
|
|
}
|
|
const int numSamples = length / 2;
|
|
qreal rmsLevel = sqrt(sum / numSamples);
|
|
|
|
rmsLevel = qMax(qreal(0.0), rmsLevel);
|
|
rmsLevel = qMin(qreal(1.0), rmsLevel);
|
|
setLevel(rmsLevel, peakLevel, numSamples);
|
|
|
|
ENGINE_DEBUG << "Engine::calculateLevel" << "pos" << position << "len" << length
|
|
<< "rms" << rmsLevel << "peak" << peakLevel;
|
|
#endif
|
|
}
|
|
|
|
void Engine::calculateSpectrum(qint64 position)
|
|
{
|
|
#ifdef DISABLE_SPECTRUM
|
|
Q_UNUSED(position)
|
|
#else
|
|
Q_ASSERT(position + m_spectrumBufferLength <= m_bufferPosition + m_dataLength);
|
|
Q_ASSERT(0 == m_spectrumBufferLength % 2); // constraint of FFT algorithm
|
|
|
|
// QThread::currentThread is marked 'for internal use only', but
|
|
// we're only using it for debug output here, so it's probably OK :)
|
|
ENGINE_DEBUG << "Engine::calculateSpectrum" << QThread::currentThread()
|
|
<< "count" << m_count << "pos" << position << "len" << m_spectrumBufferLength
|
|
<< "spectrumAnalyser.isReady" << m_spectrumAnalyser.isReady();
|
|
|
|
if(m_spectrumAnalyser.isReady()) {
|
|
m_spectrumBuffer = QByteArray::fromRawData(m_buffer.constData() + position - m_bufferPosition,
|
|
m_spectrumBufferLength);
|
|
m_spectrumPosition = position;
|
|
m_spectrumAnalyser.calculate(m_spectrumBuffer, m_format);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void Engine::setFormat(const QAudioFormat &format)
|
|
{
|
|
const bool changed = (format != m_format);
|
|
m_format = format;
|
|
m_levelBufferLength = audioLength(m_format, LevelWindowUs);
|
|
m_spectrumBufferLength = SpectrumLengthSamples *
|
|
(m_format.sampleSize() / 8) * m_format.channels();
|
|
if (changed)
|
|
emit formatChanged(m_format);
|
|
}
|
|
|
|
void Engine::setLevel(qreal rmsLevel, qreal peakLevel, int numSamples)
|
|
{
|
|
m_rmsLevel = rmsLevel;
|
|
m_peakLevel = peakLevel;
|
|
emit levelChanged(m_rmsLevel, m_peakLevel, numSamples);
|
|
}
|
|
|
|
#ifdef DUMP_DATA
|
|
void Engine::createOutputDir()
|
|
{
|
|
m_outputDir.setPath("output");
|
|
|
|
// Ensure output directory exists and is empty
|
|
if (m_outputDir.exists()) {
|
|
const QStringList files = m_outputDir.entryList(QDir::Files);
|
|
QString file;
|
|
foreach (file, files)
|
|
m_outputDir.remove(file);
|
|
} else {
|
|
QDir::current().mkdir("output");
|
|
}
|
|
}
|
|
#endif // DUMP_DATA
|
|
|
|
#ifdef DUMP_AUDIO
|
|
void Engine::dumpData()
|
|
{
|
|
const QString txtFileName = m_outputDir.filePath("data.txt");
|
|
QFile txtFile(txtFileName);
|
|
txtFile.open(QFile::WriteOnly | QFile::Text);
|
|
QTextStream stream(&txtFile);
|
|
const qint16 *ptr = reinterpret_cast<const qint16*>(m_buffer.constData());
|
|
const int numSamples = m_dataLength / (2 * m_format.channels());
|
|
for (int i=0; i<numSamples; ++i) {
|
|
stream << i << "\t" << *ptr << "\n";
|
|
ptr += m_format.channels();
|
|
}
|
|
|
|
const QString pcmFileName = m_outputDir.filePath("data.pcm");
|
|
QFile pcmFile(pcmFileName);
|
|
pcmFile.open(QFile::WriteOnly);
|
|
pcmFile.write(m_buffer.constData(), m_dataLength);
|
|
}
|
|
#endif // DUMP_AUDIO
|