Files correlati : Commento : Spostamento in libraries delle librerie esterne di Campo per una maggiore pulizia e organizzazione git-svn-id: svn://10.65.10.50/branches/R_10_00@24150 c028cbd2-c16b-5b4b-a496-9718f37d4682
		
			
				
	
	
		
			529 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			529 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        cube.cpp
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// Purpose:     wxGLCanvas demo program
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// Author:      Julian Smart
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// Modified by:
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// Created:     04/01/98
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// RCS-ID:      $Id: cube.cpp 35650 2005-09-23 12:56:45Z MR $
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#if !wxUSE_GLCANVAS
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    #error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library"
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#endif
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#include "cube.h"
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#include "../../sample.xpm"
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#ifndef __WXMSW__     // for StopWatch, see remark below
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  #if defined(__WXMAC__) && !defined(__DARWIN__)
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    #include <utime.h>
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    #include <unistd.h>
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  #else
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    #include <sys/time.h>
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    #include <sys/unistd.h>
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  #endif
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#else
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#include <sys/timeb.h>
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#endif
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#define ID_NEW_WINDOW 10000
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#define ID_DEF_ROTATE_LEFT_KEY 10001
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#define ID_DEF_ROTATE_RIGHT_KEY 10002
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/*----------------------------------------------------------
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  Control to get a keycode
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  ----------------------------------------------------------*/
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class ScanCodeCtrl : public wxTextCtrl
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{
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public:
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    ScanCodeCtrl( wxWindow* parent, wxWindowID id, int code,
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        const wxPoint& pos, const wxSize& size );
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    void OnChar( wxKeyEvent& WXUNUSED(event) )
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    {
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        // Do nothing
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    }
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    void OnKeyDown(wxKeyEvent& event);
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private:
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    // Any class wishing to process wxWidgets events must use this macro
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    DECLARE_EVENT_TABLE()
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};
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BEGIN_EVENT_TABLE( ScanCodeCtrl, wxTextCtrl )
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    EVT_CHAR( ScanCodeCtrl::OnChar )
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    EVT_KEY_DOWN( ScanCodeCtrl::OnKeyDown )
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END_EVENT_TABLE()
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ScanCodeCtrl::ScanCodeCtrl( wxWindow* parent, wxWindowID id, int code,
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    const wxPoint& pos, const wxSize& size )
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    : wxTextCtrl( parent, id, wxEmptyString, pos, size )
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{
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    SetValue( wxString::Format(wxT("0x%04x"), code) );
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}
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void ScanCodeCtrl::OnKeyDown( wxKeyEvent& event )
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{
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    SetValue( wxString::Format(wxT("0x%04x"), event.GetKeyCode()) );
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}
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/*------------------------------------------------------------------
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 Dialog for defining a keypress
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-------------------------------------------------------------------*/
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class ScanCodeDialog : public wxDialog
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{
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public:
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    ScanCodeDialog( wxWindow* parent, wxWindowID id, const int code,
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        const wxString &descr, const wxString& title );
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    int GetValue();
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private:
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    ScanCodeCtrl       *m_ScanCode;
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    wxTextCtrl         *m_Description;
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};
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ScanCodeDialog::ScanCodeDialog( wxWindow* parent, wxWindowID id,
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    const int code, const wxString &descr, const wxString& title )
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    : wxDialog( parent, id, title, wxDefaultPosition, wxSize(96*2,76*2) )
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{
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    new wxStaticText( this, wxID_ANY, _T("Scancode"), wxPoint(4*2,3*2),
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        wxSize(31*2,12*2) );
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    m_ScanCode = new ScanCodeCtrl( this, wxID_ANY, code, wxPoint(37*2,6*2),
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        wxSize(53*2,14*2) );
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    new wxStaticText( this, wxID_ANY, _T("Description"), wxPoint(4*2,24*2),
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        wxSize(32*2,12*2) );
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    m_Description = new wxTextCtrl( this, wxID_ANY, descr, wxPoint(37*2,27*2),
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        wxSize(53*2,14*2) );
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    new wxButton( this, wxID_OK, _T("Ok"), wxPoint(20*2,50*2), wxSize(20*2,13*2) );
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    new wxButton( this, wxID_CANCEL, _T("Cancel"), wxPoint(44*2,50*2),
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        wxSize(25*2,13*2) );
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}
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int ScanCodeDialog::GetValue()
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{
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    int code;
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    wxString buf = m_ScanCode->GetValue();
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    wxSscanf( buf.c_str(), _T("%i"), &code );
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    return code;
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}
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/*----------------------------------------------------------------------
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  Utility function to get the elapsed time (in msec) since a given point
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  in time (in sec)  (because current version of wxGetElapsedTime doesn<73>t
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  works right with glibc-2.1 and linux, at least for me)
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-----------------------------------------------------------------------*/
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unsigned long StopWatch( unsigned long *sec_base )
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{
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  unsigned long secs,msec;
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#if defined(__WXMSW__)
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  struct timeb tb;
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  ftime( &tb );
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  secs = tb.time;
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  msec = tb.millitm;
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#elif defined(__WXMAC__) && !defined(__DARWIN__)
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  wxLongLong tl = wxGetLocalTimeMillis();
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  secs = (unsigned long) (tl.GetValue() / 1000);
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  msec = (unsigned long) (tl.GetValue() - secs*1000);
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#else
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  // think every unice has gettimeofday
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  struct timeval tv;
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  gettimeofday( &tv, (struct timezone *)NULL );
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  secs = tv.tv_sec;
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  msec = tv.tv_usec/1000;
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#endif
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  if( *sec_base == 0 )
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    *sec_base = secs;
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  return( (secs-*sec_base)*1000 + msec );
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}
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/*----------------------------------------------------------------
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  Implementation of Test-GLCanvas
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-----------------------------------------------------------------*/
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BEGIN_EVENT_TABLE(TestGLCanvas, wxGLCanvas)
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    EVT_SIZE(TestGLCanvas::OnSize)
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    EVT_PAINT(TestGLCanvas::OnPaint)
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    EVT_ERASE_BACKGROUND(TestGLCanvas::OnEraseBackground)
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    EVT_KEY_DOWN( TestGLCanvas::OnKeyDown )
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    EVT_KEY_UP( TestGLCanvas::OnKeyUp )
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    EVT_ENTER_WINDOW( TestGLCanvas::OnEnterWindow )
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END_EVENT_TABLE()
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unsigned long  TestGLCanvas::m_secbase = 0;
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int            TestGLCanvas::m_TimeInitialized = 0;
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unsigned long  TestGLCanvas::m_xsynct;
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unsigned long  TestGLCanvas::m_gsynct;
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TestGLCanvas::TestGLCanvas(wxWindow *parent, wxWindowID id,
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    const wxPoint& pos, const wxSize& size, long style, const wxString& name)
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    : wxGLCanvas(parent, (wxGLCanvas*) NULL, id, pos, size, style|wxFULL_REPAINT_ON_RESIZE , name )
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{
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    m_init = false;
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    m_gllist = 0;
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    m_rleft = WXK_LEFT;
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    m_rright = WXK_RIGHT;
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}
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TestGLCanvas::TestGLCanvas(wxWindow *parent, const TestGLCanvas *other,
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    wxWindowID id, const wxPoint& pos, const wxSize& size, long style,
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    const wxString& name )
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    : wxGLCanvas(parent, other->GetContext(), id, pos, size, style|wxFULL_REPAINT_ON_RESIZE , name)
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{
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    m_init = false;
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    m_gllist = other->m_gllist; // share display list
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    m_rleft = WXK_LEFT;
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    m_rright = WXK_RIGHT;
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}
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TestGLCanvas::~TestGLCanvas()
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{
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}
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void TestGLCanvas::Render()
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{
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    wxPaintDC dc(this);
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#ifndef __WXMOTIF__
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    if (!GetContext()) return;
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#endif
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    SetCurrent();
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    // Init OpenGL once, but after SetCurrent
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    if (!m_init)
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    {
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        InitGL();
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        m_init = true;
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    }
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    glMatrixMode(GL_PROJECTION);
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    glLoadIdentity();
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    glFrustum(-0.5f, 0.5f, -0.5f, 0.5f, 1.0f, 3.0f);
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    glMatrixMode(GL_MODELVIEW);
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    /* clear color and depth buffers */
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    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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    if( m_gllist == 0 )
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    {
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        m_gllist = glGenLists( 1 );
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        glNewList( m_gllist, GL_COMPILE_AND_EXECUTE );
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        /* draw six faces of a cube */
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        glBegin(GL_QUADS);
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        glNormal3f( 0.0f, 0.0f, 1.0f);
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        glVertex3f( 0.5f, 0.5f, 0.5f); glVertex3f(-0.5f, 0.5f, 0.5f);
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        glVertex3f(-0.5f,-0.5f, 0.5f); glVertex3f( 0.5f,-0.5f, 0.5f);
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        glNormal3f( 0.0f, 0.0f,-1.0f);
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        glVertex3f(-0.5f,-0.5f,-0.5f); glVertex3f(-0.5f, 0.5f,-0.5f);
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        glVertex3f( 0.5f, 0.5f,-0.5f); glVertex3f( 0.5f,-0.5f,-0.5f);
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        glNormal3f( 0.0f, 1.0f, 0.0f);
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        glVertex3f( 0.5f, 0.5f, 0.5f); glVertex3f( 0.5f, 0.5f,-0.5f);
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        glVertex3f(-0.5f, 0.5f,-0.5f); glVertex3f(-0.5f, 0.5f, 0.5f);
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        glNormal3f( 0.0f,-1.0f, 0.0f);
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        glVertex3f(-0.5f,-0.5f,-0.5f); glVertex3f( 0.5f,-0.5f,-0.5f);
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        glVertex3f( 0.5f,-0.5f, 0.5f); glVertex3f(-0.5f,-0.5f, 0.5f);
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        glNormal3f( 1.0f, 0.0f, 0.0f);
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        glVertex3f( 0.5f, 0.5f, 0.5f); glVertex3f( 0.5f,-0.5f, 0.5f);
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        glVertex3f( 0.5f,-0.5f,-0.5f); glVertex3f( 0.5f, 0.5f,-0.5f);
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        glNormal3f(-1.0f, 0.0f, 0.0f);
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        glVertex3f(-0.5f,-0.5f,-0.5f); glVertex3f(-0.5f,-0.5f, 0.5f);
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        glVertex3f(-0.5f, 0.5f, 0.5f); glVertex3f(-0.5f, 0.5f,-0.5f);
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        glEnd();
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        glEndList();
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    }
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    else
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    {
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        glCallList(m_gllist);
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    }
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    glFlush();
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    SwapBuffers();
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}
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void TestGLCanvas::OnEnterWindow( wxMouseEvent& WXUNUSED(event) )
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{
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    SetFocus();
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}
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void TestGLCanvas::OnPaint( wxPaintEvent& WXUNUSED(event) )
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{
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    Render();
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}
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void TestGLCanvas::OnSize(wxSizeEvent& event)
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{
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    // this is also necessary to update the context on some platforms
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    wxGLCanvas::OnSize(event);
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    // set GL viewport (not called by wxGLCanvas::OnSize on all platforms...)
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    int w, h;
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    GetClientSize(&w, &h);
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#ifndef __WXMOTIF__
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    if (GetContext())
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#endif
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    {
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        SetCurrent();
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        glViewport(0, 0, (GLint) w, (GLint) h);
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    }
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}
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void TestGLCanvas::OnEraseBackground(wxEraseEvent& WXUNUSED(event))
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{
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  // Do nothing, to avoid flashing.
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}
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void TestGLCanvas::InitGL()
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{
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    SetCurrent();
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    /* set viewing projection */
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    glMatrixMode(GL_PROJECTION);
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    glFrustum(-0.5f, 0.5f, -0.5f, 0.5f, 1.0f, 3.0f);
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    /* position viewer */
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    glMatrixMode(GL_MODELVIEW);
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    glTranslatef(0.0f, 0.0f, -2.0f);
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    /* position object */
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    glRotatef(30.0f, 1.0f, 0.0f, 0.0f);
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    glRotatef(30.0f, 0.0f, 1.0f, 0.0f);
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    glEnable(GL_DEPTH_TEST);
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    glEnable(GL_LIGHTING);
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    glEnable(GL_LIGHT0);
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}
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GLfloat TestGLCanvas::CalcRotateSpeed( unsigned long acceltime )
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{
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  GLfloat t,v;
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  t = ((GLfloat)acceltime) / 1000.0f;
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  if( t < 0.5f )
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    v = t;
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  else if( t < 1.0f )
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    v = t * (2.0f - t);
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  else
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    v = 0.75f;
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  return(v);
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}
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GLfloat TestGLCanvas::CalcRotateAngle( unsigned long lasttime,
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                                  unsigned long acceltime )
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{
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    GLfloat t,s1,s2;
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    t = ((GLfloat)(acceltime - lasttime)) / 1000.0f;
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    s1 = CalcRotateSpeed( lasttime );
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    s2 = CalcRotateSpeed( acceltime );
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    return( t * (s1 + s2) * 135.0f );
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}
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void TestGLCanvas::Action( long code, unsigned long lasttime,
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                           unsigned long acceltime )
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{
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    GLfloat angle = CalcRotateAngle( lasttime, acceltime );
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    if (code == m_rleft)
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        Rotate( angle );
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    else if (code == m_rright)
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            Rotate( -angle );
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}
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void TestGLCanvas::OnKeyDown( wxKeyEvent& event )
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{
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    long evkey = event.GetKeyCode();
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    if (evkey == 0) return;
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    if (!m_TimeInitialized)
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    {
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        m_TimeInitialized = 1;
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        m_xsynct = event.GetTimestamp();
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        m_gsynct = StopWatch(&m_secbase);
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        m_Key = evkey;
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        m_StartTime = 0;
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        m_LastTime = 0;
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        m_LastRedraw = 0;
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    }
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    unsigned long currTime = event.GetTimestamp() - m_xsynct;
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    if (evkey != m_Key)
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    {
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        m_Key = evkey;
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        m_LastRedraw = m_StartTime = m_LastTime = currTime;
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    }
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    if (currTime >= m_LastRedraw)      // Redraw:
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    {
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        Action( m_Key, m_LastTime-m_StartTime, currTime-m_StartTime );
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#if defined(__WXMAC__) && !defined(__DARWIN__)
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        m_LastRedraw = currTime;    // StopWatch() doesn't work on Mac...
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#else
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        m_LastRedraw = StopWatch(&m_secbase) - m_gsynct;
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#endif
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        m_LastTime = currTime;
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    }
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    event.Skip();
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}
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void TestGLCanvas::OnKeyUp( wxKeyEvent& event )
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{
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    m_Key = 0;
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    m_StartTime = 0;
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    m_LastTime = 0;
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    m_LastRedraw = 0;
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    event.Skip();
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}
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void TestGLCanvas::Rotate( GLfloat deg )
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{
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    SetCurrent();
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    glMatrixMode(GL_MODELVIEW);
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    glRotatef((GLfloat)deg, 0.0f, 0.0f, 1.0f);
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    Refresh(false);
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}
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/* -----------------------------------------------------------------------
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  Main Window
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-------------------------------------------------------------------------*/
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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    EVT_MENU(wxID_EXIT, MyFrame::OnExit)
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    EVT_MENU( ID_NEW_WINDOW, MyFrame::OnNewWindow)
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    EVT_MENU( ID_DEF_ROTATE_LEFT_KEY, MyFrame::OnDefRotateLeftKey)
 | 
						||
    EVT_MENU( ID_DEF_ROTATE_RIGHT_KEY, MyFrame::OnDefRotateRightKey)
 | 
						||
END_EVENT_TABLE()
 | 
						||
 | 
						||
// My frame constructor
 | 
						||
MyFrame::MyFrame(wxWindow *parent, const wxString& title, const wxPoint& pos,
 | 
						||
    const wxSize& size, long style)
 | 
						||
    : wxFrame(parent, wxID_ANY, title, pos, size, style)
 | 
						||
{
 | 
						||
    m_canvas = NULL;
 | 
						||
    SetIcon(wxIcon(sample_xpm));
 | 
						||
}
 | 
						||
 | 
						||
// Intercept menu commands
 | 
						||
void MyFrame::OnExit( wxCommandEvent& WXUNUSED(event) )
 | 
						||
{
 | 
						||
    // true is to force the frame to close
 | 
						||
    Close(true);
 | 
						||
}
 | 
						||
 | 
						||
/*static*/ MyFrame *MyFrame::Create(MyFrame *parentFrame, bool isCloneWindow)
 | 
						||
{
 | 
						||
    wxString str = wxT("wxWidgets OpenGL Cube Sample");
 | 
						||
    if (isCloneWindow) str += wxT(" - Clone");
 | 
						||
 | 
						||
    MyFrame *frame = new MyFrame(NULL, str, wxDefaultPosition,
 | 
						||
        wxSize(400, 300));
 | 
						||
 | 
						||
    // Make a menubar
 | 
						||
    wxMenu *winMenu = new wxMenu;
 | 
						||
 | 
						||
    winMenu->Append(wxID_EXIT, _T("&Close"));
 | 
						||
    winMenu->Append(ID_NEW_WINDOW, _T("&New") );
 | 
						||
    wxMenuBar *menuBar = new wxMenuBar;
 | 
						||
    menuBar->Append(winMenu, _T("&Window"));
 | 
						||
 | 
						||
    winMenu = new wxMenu;
 | 
						||
    winMenu->Append(ID_DEF_ROTATE_LEFT_KEY, _T("Rotate &left"));
 | 
						||
    winMenu->Append(ID_DEF_ROTATE_RIGHT_KEY, _T("Rotate &right"));
 | 
						||
    menuBar->Append(winMenu, _T("&Key"));
 | 
						||
 | 
						||
    frame->SetMenuBar(menuBar);
 | 
						||
 | 
						||
    if (parentFrame)
 | 
						||
    {
 | 
						||
        frame->m_canvas = new TestGLCanvas( frame, parentFrame->m_canvas,
 | 
						||
            wxID_ANY, wxDefaultPosition, wxDefaultSize );
 | 
						||
    }
 | 
						||
    else
 | 
						||
    {
 | 
						||
        frame->m_canvas = new TestGLCanvas(frame, wxID_ANY,
 | 
						||
            wxDefaultPosition, wxDefaultSize);
 | 
						||
    }
 | 
						||
 | 
						||
    // Show the frame
 | 
						||
    frame->Show(true);
 | 
						||
 | 
						||
    return frame;
 | 
						||
}
 | 
						||
 | 
						||
void MyFrame::OnNewWindow( wxCommandEvent& WXUNUSED(event) )
 | 
						||
{
 | 
						||
    (void) Create(this, true);
 | 
						||
}
 | 
						||
 | 
						||
void MyFrame::OnDefRotateLeftKey( wxCommandEvent& WXUNUSED(event) )
 | 
						||
{
 | 
						||
    ScanCodeDialog dial( this, wxID_ANY, m_canvas->m_rleft,
 | 
						||
        wxString(_T("Left")), _T("Define key") );
 | 
						||
 | 
						||
    int result = dial.ShowModal();
 | 
						||
 | 
						||
    if( result == wxID_OK )
 | 
						||
        m_canvas->m_rleft = dial.GetValue();
 | 
						||
}
 | 
						||
 | 
						||
void MyFrame::OnDefRotateRightKey( wxCommandEvent& WXUNUSED(event) )
 | 
						||
{
 | 
						||
    ScanCodeDialog dial( this, wxID_ANY, m_canvas->m_rright,
 | 
						||
        wxString(_T("Right")), _T("Define key") );
 | 
						||
 | 
						||
    int result = dial.ShowModal();
 | 
						||
 | 
						||
    if( result == wxID_OK )
 | 
						||
        m_canvas->m_rright = dial.GetValue();
 | 
						||
}
 | 
						||
 | 
						||
/*------------------------------------------------------------------
 | 
						||
  Application object ( equivalent to main() )
 | 
						||
------------------------------------------------------------------ */
 | 
						||
 | 
						||
IMPLEMENT_APP(MyApp)
 | 
						||
 | 
						||
bool MyApp::OnInit()
 | 
						||
{
 | 
						||
    // Create the main frame window
 | 
						||
    (void) MyFrame::Create(NULL);
 | 
						||
 | 
						||
    return true;
 | 
						||
}
 |