Files correlati : cg0.exe cg0700a.msk cg0700b.msk cg3.exe cg4.exe Bug : Commento: Merge 1.0 libraries
318 lines
11 KiB
C++
318 lines
11 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the tools applications of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*! \class ItemViewFindWidget
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\brief A search bar that is commonly added below the searchable item view.
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\internal
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This widget implements a search bar which becomes visible when the user
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wants to start searching. It is a modern replacement for the commonly used
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search dialog. It is usually placed below a QAbstractItemView using a QVBoxLayout.
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The QAbstractItemView instance will need to be associated with this class using
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setItemView().
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The search is incremental and can be set to case sensitive or whole words
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using buttons available on the search bar.
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The item traversal order should fit QTreeView, QTableView and QListView alike.
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More complex tree structures will work as well, assuming the branch structure
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is painted left to the items, without crossing lines.
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\sa QAbstractItemView
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*/
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#include "itemviewfindwidget.h"
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#include <QtGui/QAbstractItemView>
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#include <QtGui/QCheckBox>
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#include <QtGui/QTreeView>
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QT_BEGIN_NAMESPACE
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/*!
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Constructs a ItemViewFindWidget.
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\a flags is passed to the AbstractFindWidget constructor.
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\a parent is passed to the QWidget constructor.
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*/
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ItemViewFindWidget::ItemViewFindWidget(FindFlags flags, QWidget *parent)
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: AbstractFindWidget(flags, parent)
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, m_itemView(0)
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{
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}
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/*!
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Associates a QAbstractItemView with this find widget. Searches done using this find
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widget will then apply to the given QAbstractItemView.
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An event filter is set on the QAbstractItemView which intercepts the ESC key while
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the find widget is active, and uses it to deactivate the find widget.
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If the find widget is already associated with a QAbstractItemView, the event filter
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is removed from this QAbstractItemView first.
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\a itemView may be NULL.
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*/
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void ItemViewFindWidget::setItemView(QAbstractItemView *itemView)
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{
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if (m_itemView)
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m_itemView->removeEventFilter(this);
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m_itemView = itemView;
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if (m_itemView)
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m_itemView->installEventFilter(this);
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}
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/*!
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\reimp
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*/
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void ItemViewFindWidget::deactivate()
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{
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if (m_itemView)
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m_itemView->setFocus();
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AbstractFindWidget::deactivate();
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}
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// Sorting is needed to find the start/end of the selection.
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// This is utter black magic. And it is damn slow.
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static bool indexLessThan(const QModelIndex &a, const QModelIndex &b)
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{
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// First determine the nesting of each index in the tree.
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QModelIndex aa = a;
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int aDepth = 0;
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while (aa.parent() != QModelIndex()) {
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// As a side effect, check if one of the items is the parent of the other.
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// Children are always displayed below their parents, so sort them further down.
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if (aa.parent() == b)
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return true;
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aa = aa.parent();
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aDepth++;
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}
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QModelIndex ba = b;
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int bDepth = 0;
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while (ba.parent() != QModelIndex()) {
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if (ba.parent() == a)
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return false;
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ba = ba.parent();
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bDepth++;
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}
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// Now find indices at comparable depth.
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for (aa = a; aDepth > bDepth; aDepth--)
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aa = aa.parent();
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for (ba = b; aDepth < bDepth; bDepth--)
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ba = ba.parent();
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// If they have the same parent, sort them within a top-to-bottom, left-to-right rectangle.
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if (aa.parent() == ba.parent()) {
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if (aa.row() < ba.row())
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return true;
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if (aa.row() > ba.row())
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return false;
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return aa.column() < ba.column();
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}
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// Now try to find indices that have the same grandparent. This ends latest at the root node.
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while (aa.parent().parent() != ba.parent().parent()) {
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aa = aa.parent();
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ba = ba.parent();
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}
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// A bigger row is always displayed further down.
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if (aa.parent().row() < ba.parent().row())
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return true;
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if (aa.parent().row() > ba.parent().row())
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return false;
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// Here's the trick: a child spawned from a bigger column is displayed further *up*.
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// That's because the tree lines are on the left and are supposed not to cross each other.
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// This case is mostly academical, as "all" models spawn children from the first column.
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return aa.parent().column() > ba.parent().column();
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}
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/*!
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\reimp
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*/
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void ItemViewFindWidget::find(const QString &ttf, bool skipCurrent, bool backward, bool *found, bool *wrapped)
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{
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if (!m_itemView || !m_itemView->model()->hasChildren())
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return;
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QModelIndex idx;
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if (skipCurrent && m_itemView->selectionModel()->hasSelection()) {
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QModelIndexList il = m_itemView->selectionModel()->selectedIndexes();
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qSort(il.begin(), il.end(), indexLessThan);
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idx = backward ? il.first() : il.last();
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} else {
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idx = m_itemView->currentIndex();
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}
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*found = true;
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QModelIndex newIdx = idx;
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if (!ttf.isEmpty()) {
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if (newIdx.isValid()) {
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int column = newIdx.column();
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if (skipCurrent)
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if (QTreeView *tv = qobject_cast<QTreeView *>(m_itemView))
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if (tv->allColumnsShowFocus())
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column = backward ? 0 : m_itemView->model()->columnCount(newIdx.parent()) - 1;
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newIdx = findHelper(ttf, skipCurrent, backward,
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newIdx.parent(), newIdx.row(), column);
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}
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if (!newIdx.isValid()) {
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int row = backward ? m_itemView->model()->rowCount() : 0;
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int column = backward ? 0 : -1;
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newIdx = findHelper(ttf, true, backward, m_itemView->rootIndex(), row, column);
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if (!newIdx.isValid()) {
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*found = false;
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newIdx = idx;
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} else {
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*wrapped = true;
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}
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}
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}
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if (!isVisible())
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show();
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m_itemView->setCurrentIndex(newIdx);
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}
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// You are not expected to understand the following two functions.
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// The traversal order is described in the indexLessThan() comments above.
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static inline bool skipForward(const QAbstractItemModel *model, QModelIndex &parent, int &row, int &column)
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{
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forever {
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column++;
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if (column < model->columnCount(parent))
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return true;
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forever {
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while (--column >= 0) {
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QModelIndex nIdx = model->index(row, column, parent);
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if (nIdx.isValid()) {
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if (model->hasChildren(nIdx)) {
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row = 0;
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column = 0;
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parent = nIdx;
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return true;
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}
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}
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}
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if (++row < model->rowCount(parent))
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break;
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if (!parent.isValid())
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return false;
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row = parent.row();
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column = parent.column();
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parent = parent.parent();
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}
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}
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}
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static inline bool skipBackward(const QAbstractItemModel *model, QModelIndex &parent, int &row, int &column)
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{
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column--;
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if (column == -1) {
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if (--row < 0) {
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if (!parent.isValid())
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return false;
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row = parent.row();
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column = parent.column();
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parent = parent.parent();
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}
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while (++column < model->columnCount(parent)) {
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QModelIndex nIdx = model->index(row, column, parent);
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if (nIdx.isValid()) {
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if (model->hasChildren(nIdx)) {
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row = model->rowCount(nIdx) - 1;
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column = -1;
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parent = nIdx;
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}
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}
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}
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column--;
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}
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return true;
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}
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// QAbstractItemModel::match() does not support backwards searching. Still using it would
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// be just a bit inefficient (not much worse than when no match is found).
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// The bigger problem is that QAbstractItemView does not provide a method to sort a
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// set of indices in traversal order (to find the start and end of the selection).
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// Consequently, we do everything by ourselves to be consistent. Of course, this puts
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// constraints on the allowable visualizations.
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QModelIndex ItemViewFindWidget::findHelper(const QString &textToFind, bool skipCurrent, bool backward,
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QModelIndex parent, int row, int column)
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{
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const QAbstractItemModel *model = m_itemView->model();
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forever {
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if (skipCurrent) {
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if (backward) {
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if (!skipBackward(model, parent, row, column))
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return QModelIndex();
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} else {
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if (!skipForward(model, parent, row, column))
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return QModelIndex();
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}
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}
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QModelIndex idx = model->index(row, column, parent);
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if (idx.isValid()) {
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Qt::CaseSensitivity cs = caseSensitive() ? Qt::CaseSensitive : Qt::CaseInsensitive;
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if (wholeWords()) {
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QString rx = QLatin1String("\\b") + QRegExp::escape(textToFind) + QLatin1String("\\b");
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if (idx.data().toString().indexOf(QRegExp(rx, cs)) >= 0)
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return idx;
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} else {
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if (idx.data().toString().indexOf(textToFind, 0, cs) >= 0)
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return idx;
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}
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}
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skipCurrent = true;
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}
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}
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QT_END_NAMESPACE
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