Files correlati : Ricompilazione Demo : [ ] Commento :sistemati path compilazione release git-svn-id: svn://10.65.10.50/trunk@11702 c028cbd2-c16b-5b4b-a496-9718f37d4682
		
			
				
	
	
		
			595 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			595 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
# Microsoft Developer Studio Project File - Name="ce1" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=ce1 - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE 
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!MESSAGE NMAKE /f "ce1.mak".
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!MESSAGE 
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE 
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!MESSAGE NMAKE /f "ce1.mak" CFG="ce1 - Win32 Debug"
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!MESSAGE 
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!MESSAGE Possible choices for configuration are:
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!MESSAGE 
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!MESSAGE "ce1 - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "ce1 - Win32 Debug" (based on "Win32 (x86) Application")
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# Begin Project
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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# SUBTRACT CPP /YX
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# ADD BASE RSC /l 0x410 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\ce1.exe"
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# SUBTRACT LINK32 /map /debug /nodefaultlib
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!ELSEIF  "$(CFG)" == "ce1 - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "..\debug"
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# PROP Intermediate_Dir "..\debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MTd /W3 /Gm /Zi /Od /I "..\include" /I "..\xvaga" /I "..\xi" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /D "XI_R4" /FR /FD /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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# ADD BASE RSC /l 0x410 /d "_DEBUG"
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# ADD RSC /l 0x410 /i "..\..\wx240\include" /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\ce1.exe" /pdbtype:sept
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# SUBTRACT LINK32 /nodefaultlib
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!ENDIF 
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# Begin Target
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# Name "ce1 - Win32 Release"
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# Name "ce1 - Win32 Debug"
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# Begin Group "Sources"
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# PROP Default_Filter "cpp"
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# Begin Source File
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SOURCE=..\ce\ce1.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ce\ce1100.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ce\ce1200.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ce\ce1300.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ce\ce1400.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ce\ce1500.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ce\ce2101.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ce\celib.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\cg\cglib01.cpp
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# End Source File
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# End Group
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# Begin Group "Masks"
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# PROP Default_Filter "uml"
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# Begin Source File
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SOURCE=..\ce\ce1101a.uml
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!IF  "$(CFG)" == "ce1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo32
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InputPath=..\ce\ce1101a.uml
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InputName=ce1101a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF  "$(CFG)" == "ce1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ce\ce1101a.uml
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InputName=ce1101a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF 
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# End Source File
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# Begin Source File
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SOURCE=..\ce\ce1101b.uml
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!IF  "$(CFG)" == "ce1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo32
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InputPath=..\ce\ce1101b.uml
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InputName=ce1101b
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF  "$(CFG)" == "ce1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ce\ce1101b.uml
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InputName=ce1101b
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF 
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# End Source File
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# Begin Source File
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SOURCE=..\ce\ce1201a.uml
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!IF  "$(CFG)" == "ce1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo32
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InputPath=..\ce\ce1201a.uml
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InputName=ce1201a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF  "$(CFG)" == "ce1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r030200\exed
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InputPath=..\ce\ce1201a.uml
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InputName=ce1201a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF 
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# End Source File
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# Begin Source File
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SOURCE=..\ce\ce1201b.uml
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!IF  "$(CFG)" == "ce1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo32
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InputPath=..\ce\ce1201b.uml
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InputName=ce1201b
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						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ce1 - Win32 Debug"
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						|
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# Begin Custom Build - Compiling mask $(InputPath)...
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						|
TargetDir=\U\Luca\r030200\exed
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						|
InputPath=..\ce\ce1201b.uml
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						|
InputName=ce1201b
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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						|
# End Custom Build
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						|
 | 
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!ENDIF 
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						|
# End Source File
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						|
# Begin Source File
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 | 
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SOURCE=..\ce\ce1301a.uml
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						|
 | 
						|
!IF  "$(CFG)" == "ce1 - Win32 Release"
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						|
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# Begin Custom Build - Compiling mask $(InputPath)...
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						|
TargetDir=D:\Release\Campo32
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InputPath=..\ce\ce1301a.uml
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InputName=ce1301a
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						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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						|
 | 
						|
# End Custom Build
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						|
 | 
						|
!ELSEIF  "$(CFG)" == "ce1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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						|
TargetDir=\U\Luca\r030200\exed
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						|
InputPath=..\ce\ce1301a.uml
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InputName=ce1301a
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						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF 
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# End Source File
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						|
# Begin Source File
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						|
 | 
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SOURCE=..\ce\ce1301b.uml
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						|
 | 
						|
!IF  "$(CFG)" == "ce1 - Win32 Release"
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						|
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# Begin Custom Build - Compiling mask $(InputPath)...
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						|
TargetDir=D:\Release\Campo32
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InputPath=..\ce\ce1301b.uml
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InputName=ce1301b
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						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ce1 - Win32 Debug"
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						|
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						|
# Begin Custom Build - Compiling mask $(InputPath)...
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						|
TargetDir=\U\Luca\r030200\exed
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						|
InputPath=..\ce\ce1301b.uml
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						|
InputName=ce1301b
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						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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						|
 | 
						|
!ENDIF 
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# End Source File
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						|
# Begin Source File
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 | 
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SOURCE=..\ce\ce1301c.uml
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						|
 | 
						|
!IF  "$(CFG)" == "ce1 - Win32 Release"
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						|
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						|
# Begin Custom Build - Compiling mask $(InputPath)...
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						|
TargetDir=D:\Release\Campo32
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InputPath=..\ce\ce1301c.uml
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InputName=ce1301c
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						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ce1 - Win32 Debug"
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						|
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						|
# Begin Custom Build - Compiling mask $(InputPath)...
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						|
TargetDir=\U\Luca\r030200\exed
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						|
InputPath=..\ce\ce1301c.uml
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						|
InputName=ce1301c
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						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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						|
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						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
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						|
 | 
						|
# End Source File
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						|
# Begin Source File
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						|
 | 
						|
SOURCE=..\ce\ce1301d.uml
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						|
 | 
						|
!IF  "$(CFG)" == "ce1 - Win32 Release"
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						|
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						|
# Begin Custom Build - Compiling mask $(InputPath)...
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						|
TargetDir=D:\Release\Campo32
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						|
InputPath=..\ce\ce1301d.uml
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						|
InputName=ce1301d
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						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ce1 - Win32 Debug"
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						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
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						|
TargetDir=\U\Luca\r030200\exed
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						|
InputPath=..\ce\ce1301d.uml
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						|
InputName=ce1301d
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						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
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						|
 | 
						|
SOURCE=..\ce\ce1400a.uml
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						|
 | 
						|
!IF  "$(CFG)" == "ce1 - Win32 Release"
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						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo32
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						|
InputPath=..\ce\ce1400a.uml
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						|
InputName=ce1400a
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ce1 - Win32 Debug"
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						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
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						|
TargetDir=\U\Luca\r030200\exed
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						|
InputPath=..\ce\ce1400a.uml
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						|
InputName=ce1400a
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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						|
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						|
# End Custom Build
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						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
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						|
 | 
						|
SOURCE=..\ce\ce1400b.uml
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						|
 | 
						|
!IF  "$(CFG)" == "ce1 - Win32 Release"
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						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo32
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						|
InputPath=..\ce\ce1400b.uml
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						|
InputName=ce1400b
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ce1 - Win32 Debug"
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						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Luca\r030200\exed
 | 
						|
InputPath=..\ce\ce1400b.uml
 | 
						|
InputName=ce1400b
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ce\ce1400c.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ce1 - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo32
 | 
						|
InputPath=..\ce\ce1400c.uml
 | 
						|
InputName=ce1400c
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ce1 - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Luca\r030200\exed
 | 
						|
InputPath=..\ce\ce1400c.uml
 | 
						|
InputName=ce1400c
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ce\ce1400d.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ce1 - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo32
 | 
						|
InputPath=..\ce\ce1400d.uml
 | 
						|
InputName=ce1400d
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ce1 - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Luca\r030200\exed
 | 
						|
InputPath=..\ce\ce1400d.uml
 | 
						|
InputName=ce1400d
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ce\ce1500a.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ce1 - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo32
 | 
						|
InputPath=..\ce\ce1500a.uml
 | 
						|
InputName=ce1500a
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ce1 - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Luca\r030200\exed
 | 
						|
InputPath=..\ce\ce1500a.uml
 | 
						|
InputName=ce1500a
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=..\ce\ce1500b.uml
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ce1 - Win32 Release"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=D:\Release\Campo32
 | 
						|
InputPath=..\ce\ce1500b.uml
 | 
						|
InputName=ce1500b
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ce1 - Win32 Debug"
 | 
						|
 | 
						|
# Begin Custom Build - Compiling mask $(InputPath)...
 | 
						|
TargetDir=\U\Luca\r030200\exed
 | 
						|
InputPath=..\ce\ce1500b.uml
 | 
						|
InputName=ce1500b
 | 
						|
 | 
						|
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
 | 
						|
	msk32 $(InputPath) $(TargetDir)\$(InputName).msk
 | 
						|
 | 
						|
# End Custom Build
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# End Group
 | 
						|
# Begin Group "Headers"
 | 
						|
 | 
						|
# PROP Default_Filter "h"
 | 
						|
# End Group
 | 
						|
# Begin Source File
 | 
						|
 | 
						|
SOURCE=.\ce1.rc
 | 
						|
 | 
						|
!IF  "$(CFG)" == "ce1 - Win32 Release"
 | 
						|
 | 
						|
# ADD BASE RSC /l 0x410
 | 
						|
# ADD RSC /l 0x410
 | 
						|
 | 
						|
!ELSEIF  "$(CFG)" == "ce1 - Win32 Debug"
 | 
						|
 | 
						|
# ADD BASE RSC /l 0x410
 | 
						|
# ADD RSC /l 0x410 /fo"..\Debug/ce1.res"
 | 
						|
 | 
						|
!ENDIF 
 | 
						|
 | 
						|
# End Source File
 | 
						|
# End Target
 | 
						|
# End Project
 |