Files correlati : cg0.exe cg0700a.msk cg0700b.msk cg3.exe cg4.exe Bug : Commento: Merge 1.0 libraries
368 lines
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368 lines
10 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the Qt3Support module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "q3gridview.h"
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#include "qpainter.h"
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QT_BEGIN_NAMESPACE
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using namespace Qt;
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/*!
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\class Q3GridView
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\brief The Q3GridView class provides an abstract base for
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fixed-size grids.
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\compat
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A grid view consists of a number of abstract cells organized in
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rows and columns. The cells have a fixed size and are identified
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with a row index and a column index. The top-left cell is in row
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0, column 0. The bottom-right cell is in row numRows()-1, column
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numCols()-1.
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You can define \l{Q3GridView::numRows} {numRows},
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\l{Q3GridView::numCols} {numCols}, \l{Q3GridView::cellWidth}
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{cellWidth} and \l{Q3GridView::cellHeight} {cellHeight}. Reimplement
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the pure virtual function paintCell() to draw the contents of a
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cell.
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With ensureCellVisible(), you can ensure a certain cell is
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visible. With rowAt() and columnAt() you can find a cell based on
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the given x- and y-coordinates.
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If you need to monitor changes to the grid's dimensions (i.e. when
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numRows or numCols is changed), reimplement the dimensionChange()
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change handler.
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Note: the row and column indices are always given in the order,
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row (vertical offset) then column (horizontal offset). This order
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is the opposite of all pixel operations, which are given in the
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order x (horizontal offset), y (vertical offset).
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Q3GridView is a very simple abstract class based on Q3ScrollView. It
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is designed to simplify the task of drawing many cells of the same
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size in a potentially scrollable canvas. If you need rows and
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columns with different sizes, use a Q3Table instead. If you need a
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simple list of items, use a Q3ListBox. If you need to present
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hierarichal data use a Q3ListView, and if you need random objects
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at random positions, consider using either a Q3IconView or a
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Q3Canvas.
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*/
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/*!
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Constructs a grid view.
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The \a parent, \a name and widget flag, \a f, arguments are passed
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to the Q3ScrollView constructor.
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*/
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Q3GridView::Q3GridView(QWidget *parent, const char *name, Qt::WindowFlags f)
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: Q3ScrollView(parent, name, f | WStaticContents),
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nrows(5), ncols(5), cellw(12), cellh(12)
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{
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viewport()->setBackgroundMode(PaletteBase);
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setBackgroundMode(PaletteBackground, PaletteBase);
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viewport()->setFocusProxy(this);
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}
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/*!
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Destroys the grid view.
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*/
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Q3GridView::~Q3GridView()
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{
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}
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void Q3GridView::updateGrid()
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{
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resizeContents(ncols * cellw, nrows * cellh);
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}
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/*!
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\property Q3GridView::numRows
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\brief The number of rows in the grid
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\sa numCols
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*/
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void Q3GridView::setNumRows(int numRows)
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{
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int oldnrows = nrows;
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nrows = numRows;
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dimensionChange(oldnrows, ncols);
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updateGrid();
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}
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/*!
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\property Q3GridView::numCols
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\brief The number of columns in the grid
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\sa numRows
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*/
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void Q3GridView::setNumCols(int numCols)
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{
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int oldncols = ncols;
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ncols = numCols;
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dimensionChange(nrows, oldncols);
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updateGrid();
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}
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/*!
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\property Q3GridView::cellWidth
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\brief The width of a grid column
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All columns in a grid view have the same width.
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\sa cellHeight
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*/
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void Q3GridView::setCellWidth(int cellWidth)
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{
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cellw = cellWidth;
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updateGrid();
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updateContents();
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}
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/*!
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\property Q3GridView::cellHeight
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\brief The height of a grid row
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All rows in a grid view have the same height.
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\sa cellWidth
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*/
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void Q3GridView::setCellHeight(int cellHeight)
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{
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cellh = cellHeight;
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updateGrid();
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updateContents();
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}
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/*!
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Returns the geometry of cell (\a row, \a column) in the content
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coordinate system.
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\sa cellRect()
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*/
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QRect Q3GridView::cellGeometry(int row, int column)
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{
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QRect r;
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if (row >= 0 && row < nrows && column >= 0 && column < ncols)
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r.setRect(cellw * column, cellh * row, cellw, cellh);
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return r;
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}
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/*!
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Repaints cell (\a row, \a column).
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If \a erase is true, Qt erases the area of the cell before the
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paintCell() call; otherwise no erasing takes place.
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\sa QWidget::repaint()
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*/
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void Q3GridView::repaintCell(int row, int column, bool erase)
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{
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repaintContents(cellGeometry(row, column), erase);
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}
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/*!
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Updates cell (\a row, \a column).
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\sa QWidget::update()
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*/
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void Q3GridView::updateCell(int row, int column)
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{
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updateContents(cellGeometry(row, column));
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}
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/*!
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Ensures cell (\a row, \a column) is visible, scrolling the grid
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view if necessary.
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*/
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void Q3GridView::ensureCellVisible(int row, int column)
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{
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QRect r = cellGeometry(row, column);
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ensureVisible(r.x(), r.y(), r.width(), r.height());
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}
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/*!
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This function fills the \a cw pixels wide and \a ch pixels high
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rectangle starting at position (\a cx, \a cy) with the background
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color using the painter \a p.
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paintEmptyArea() is invoked by drawContents() to erase or fill
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unused areas.
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*/
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void Q3GridView::paintEmptyArea(QPainter *p, int cx ,int cy, int cw, int ch)
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{
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if (gridSize().width() >= contentsWidth() && gridSize().height() >= contentsHeight())
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return;
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// Region of the rect we should draw
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contentsToViewport(cx, cy, cx, cy);
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QRegion reg(QRect(cx, cy, cw, ch));
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// Subtract the table from it
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reg = reg.subtracted(QRect(contentsToViewport(QPoint(0, 0)), gridSize()));
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// And draw the rectangles (transformed as needed)
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QVector<QRect> r = reg.rects();
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const QBrush &brush = backgroundBrush();
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for (int i = 0; i < (int)r.count(); ++i)
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p->fillRect(r[ i ], brush);
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}
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/*!\reimp
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*/
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void Q3GridView::drawContents(QPainter *p, int cx, int cy, int cw, int ch)
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{
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int colfirst = columnAt(cx);
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int collast = columnAt(cx + cw);
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int rowfirst = rowAt(cy);
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int rowlast = rowAt(cy + ch);
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if (rowfirst == -1 || colfirst == -1) {
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paintEmptyArea(p, cx, cy, cw, ch);
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return;
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}
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if (collast < 0 || collast >= ncols)
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collast = ncols-1;
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if (rowlast < 0 || rowlast >= nrows)
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rowlast = nrows-1;
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// Go through the rows
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for (int r = rowfirst; r <= rowlast; ++r) {
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// get row position and height
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int rowp = r * cellh;
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// Go through the columns in the row r
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// if we know from where to where, go through [colfirst, collast],
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// else go through all of them
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for (int c = colfirst; c <= collast; ++c) {
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// get position and width of column c
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int colp = c * cellw;
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// Translate painter and draw the cell
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p->translate(colp, rowp);
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paintCell(p, r, c);
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p->translate(-colp, -rowp);
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}
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}
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// Paint empty rects
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paintEmptyArea(p, cx, cy, cw, ch);
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}
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/*!
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\reimp
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(Implemented to get rid of a compiler warning.)
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*/
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void Q3GridView::drawContents(QPainter *)
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{
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}
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/*!
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\fn void Q3GridView::dimensionChange(int oldNumRows, int oldNumCols)
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This change handler is called whenever any of the grid's
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dimensions change. \a oldNumRows and \a oldNumCols contain the
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old dimensions, numRows() and numCols() contain the new
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dimensions.
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*/
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void Q3GridView::dimensionChange(int, int) {}
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/*!
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\fn int Q3GridView::rowAt(int y) const
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Returns the number of the row at position \a y. \a y must be given
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in content coordinates.
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\sa columnAt()
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*/
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/*!
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\fn int Q3GridView::columnAt(int x) const
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Returns the number of the column at position \a x. \a x must be
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given in content coordinates.
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\sa rowAt()
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*/
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/*!
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\fn void Q3GridView::paintCell(QPainter *p, int row, int col)
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This pure virtual function is called to paint the single cell at
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(\a row, \a col) using painter \a p. The painter must be open when
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paintCell() is called and must remain open.
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The coordinate system is \link QPainter::translate() translated
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\endlink so that the origin is at the top-left corner of the cell
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to be painted, i.e. \e cell coordinates. Do not scale or shear
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the coordinate system (or if you do, restore the transformation
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matrix before you return).
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The painter is not clipped by default in order to get maximum
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efficiency. If you want clipping, use
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\snippet doc/src/snippets/code/src_qt3support_widgets_q3gridview.cpp 0
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*/
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/*!
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\fn QRect Q3GridView::cellRect() const
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Returns the geometry of a cell in a cell's coordinate system. This
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is a convenience function useful in paintCell(). It is equivalent
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to QRect(0, 0, cellWidth(), cellHeight()).
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\sa cellGeometry()
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*/
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/*!
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\fn QSize Q3GridView::gridSize() const
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Returns the size of the grid in pixels.
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*/
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QT_END_NAMESPACE
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