257 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			257 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
//
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// EX19WIN.CPP
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//
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//  C++/Windows Example program for ArchiveLib 2.0
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//
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//  Copyright (c) Greenleaf Software, Inc. 1994 - 1996
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//  All Rights Reserved
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//
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// MEMBERS/FUNCTIONS DEMONSTRATED
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//
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//  ALName::GetName()
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//  ALName::GetOldName()
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//  ALName::GetSafeOldName()
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//
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// DESCRIPTION
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//
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// This program demonstrates some of the functions in the ALName
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// class.  It lets you create an ALName object, rename it, and
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// delete it.  After these operations, it prints out some key
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// states on the ALName object.
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//
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// REVISION HISTORY
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//
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//  February 1, 1996  2.0A  : Second release
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//
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//
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#define STRICT
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#include <windows.h>
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#include <stdarg.h>
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#include "al.h"
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#include "ex19win.h"
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HINSTANCE hInstance;
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HWND hDlgMain;
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ALName *name = 0;
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void SizeFramingWindow( HWND hDlg );
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//
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// After any of the operations on the ALName object, this routine is called
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// to update the stats in the dialog box.
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//
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void Update( HWND hDlg )
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{
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    char buf[ 21 ];
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    const char AL_DLL_FAR *p;
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    int good_tag = name->GoodTag();
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    wsprintf( buf, "%d", good_tag );
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    SetDlgItemText( hDlg, AL_GOOD_TAG, buf );
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    if ( good_tag ) {
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        SetDlgItemText( hDlg, AL_NAME, name->GetName() );
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        p = name->GetOldName();
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        if ( !p )
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            p = "<Null pointer>";
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        SetDlgItemText( hDlg, AL_OLD_NAME, p );
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        p = name->GetSafeOldName();
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        if ( p[ 0 ] == '\0' )
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            p = "Empty string";
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        SetDlgItemText( hDlg, AL_SAFE_OLD_NAME, p );
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    }
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#ifdef _DEBUG
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    else {
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        SetDlgItemText( hDlg, AL_NAME, "<Invalid object>" );
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        SetDlgItemText( hDlg, AL_OLD_NAME, "<Invalid object>" );
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        SetDlgItemText( hDlg, AL_SAFE_OLD_NAME, "<Invalid object>" );
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    }
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#endif
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}
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//
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// In this program, we have a main window, but it is just a dummy framing
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// windows for the dialog box.  This dialog box proc is where all the action
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// takes place.  It handles input keystrokes and button presses from the
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// dialog.
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//
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BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg,
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                                        UINT message,
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                                        WPARAM wParam,
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                                        LPARAM )
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{
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    switch ( message ) {
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//
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// This sets the title bar and creates the initial copy of the ALName object.
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//
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        case WM_INITDIALOG :
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            SizeFramingWindow( hDlg );
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            SetWindowText( hDlg, "Windows Example 19" );
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            name = new ALName( "Test name" );
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            Update( hDlg );
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            return( TRUE );
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//
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// The button presses form the dialog are passed into this routine as
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// WM_COMMAND messages.
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//
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        case WM_COMMAND :
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            switch ( wParam ) {
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                case AL_CREATE :
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                    name = new ALName( "Test name" );
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                    Update( hDlg );
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                    break;
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                case AL_DELETE :
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                    delete name;
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                    Update( hDlg );
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                    break;
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                case AL_RENAME :
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                    *name = "New name";
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                    Update( hDlg );
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                    break;
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                case AL_EXIT :
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                case WM_QUIT :
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                case WM_DESTROY :
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                    PostMessage( GetParent( hDlg ),WM_DESTROY, 0, 0 );
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                    DestroyWindow( hDlgMain );
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                    hDlgMain = 0;
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                    return TRUE;
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                }
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                break;
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        }
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        return FALSE;
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}
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//
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// The about box.
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//
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BOOL AL_EXPORT CALLBACK
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AboutDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM )
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{
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    switch ( message ) {
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        case WM_INITDIALOG :
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            RECT rc;
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            GetWindowRect( hDlg, &rc );
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            SetWindowPos( hDlg,
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                          NULL,
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                          (short int) ((GetSystemMetrics(SM_CXSCREEN) - (rc.right - rc.left)) / 2),
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                          (short int) ((GetSystemMetrics(SM_CYSCREEN) - (rc.bottom - rc.top)) / 2),
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                          0, 0, SWP_NOSIZE | SWP_NOACTIVATE);
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            break;
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        case WM_COMMAND :
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            switch ( wParam ) {
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                     case IDOK :
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                     case WM_QUIT :
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                     case WM_DESTROY :
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                    EndDialog( hDlg, TRUE );
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                    return TRUE;
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            }
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          break;
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    }
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     return FALSE;
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}
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//
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// The main window is nothing more than a shell that exists to manage
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// the dialog box, take menu commands, and process accelerator keys.
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//
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LONG AL_EXPORT CALLBACK MainWndProc( HWND hWnd,
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                                     UINT message,
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                                     WPARAM wParam,
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                                     LPARAM lParam )
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{
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    switch ( message ) {
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        case WM_COMMAND:
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            switch( wParam ) {
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                case AL_EXIT :
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                    PostQuitMessage( 0 );
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                }
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                break;
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        case WM_SETFOCUS:
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            SetFocus( hDlgMain ); // insure that the Dialog Box has the focus
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            break;
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        case WM_DESTROY:
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            PostQuitMessage( 0 );
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            break;
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    }
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    return DefWindowProc( hWnd, message, wParam, lParam );
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}
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//
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// WinMain registers our class.  It then creates the dialog, and starts the
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// message pump.
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//
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int PASCAL WinMain( HINSTANCE instance,
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                    HINSTANCE previous_instance,
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                    LPSTR,
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                    int nCmdShow )
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{
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    hInstance = instance;
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    if ( previous_instance == 0 ) {
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        WNDCLASS wc;
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        wc.style         = 0;
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        wc.lpfnWndProc   = MainWndProc;
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        wc.cbClsExtra    = 0;
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        wc.cbWndExtra    = 0;
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        wc.hInstance     = instance;
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        wc.hIcon         = LoadIcon( hInstance, "ALIcon" );
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        wc.hCursor       = LoadCursor(NULL,IDC_ARROW);
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        wc.hbrBackground = (HBRUSH) GetStockObject( WHITE_BRUSH );
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        wc.lpszMenuName  = "ALMenu";
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        wc.lpszClassName = "ALClass";
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        if ( !RegisterClass( &wc ) )
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            return FALSE;
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    }
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    HWND hWnd = CreateWindow( "ALClass",
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                              "ArchiveLib Example Program",
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                              WS_OVERLAPPED | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU,
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                              CW_USEDEFAULT,
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                              0,
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                              0,
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                              0,
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                              NULL,
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                              NULL,
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                              hInstance,
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                              NULL );
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    FARPROC lpfn = MakeProcInstance( (FARPROC) MainDialogProc, hInstance );
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    hDlgMain = CreateDialog( hInstance, "ALMainDialog", hWnd, (DLGPROC) lpfn );
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    ShowWindow( hWnd, (short) nCmdShow );
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    ShowWindow( hDlgMain, SW_SHOW );
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    MSG msg;
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    while ( GetMessage ( &msg, NULL, NULL, NULL ) ) {
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        if ( hDlgMain == NULL || !IsDialogMessage( hDlgMain,&msg ) ) {
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            TranslateMessage( &msg );
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            DispatchMessage( &msg );
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        }
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    }
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    return (msg.wParam);
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}
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//
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// I need this routine for one purpose only.  After the dialog is loaded,
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// it calls this routine, which adjusts the size of the framing window to
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// fit exactly around the dialog box.  It also moves it to the center of
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// the screen.
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//
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void SizeFramingWindow( HWND hDlg )
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{
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    RECT rect;
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    GetWindowRect( hDlg, &rect );
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    int y = GetSystemMetrics( SM_CYSCREEN );
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    y -= ( rect.bottom - rect.top );
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    y -= GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION );
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    y /= 2;
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    int x = GetSystemMetrics( SM_CXSCREEN );
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    x -= rect.right - rect.left;
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    x /= 2;
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    SetWindowPos( GetParent( hDlg ), NULL, (short) x, (short) y,
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                  (short int) ( rect.right-rect.left ),
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                  (short int) ( rect.bottom-rect.top +
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                  GetSystemMetrics( SM_CYMENU ) +
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                  GetSystemMetrics( SM_CYCAPTION ) ),
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                  SWP_NOZORDER );
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}
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