714dd74636
git-svn-id: svn://10.65.10.50/trunk@5350 c028cbd2-c16b-5b4b-a496-9718f37d4682
309 lines
9.6 KiB
C++
Executable File
309 lines
9.6 KiB
C++
Executable File
//
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// EX17WIN.CPP
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//
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// C++/Windows Example program for ArchiveLib 2.0
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//
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// Copyright (c) Greenleaf Software, Inc. 1994 - 1996
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// All Rights Reserved
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//
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// MEMBERS/FUNCTIONS DEMONSTRATED
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//
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// ALEntryList::FillListBox()
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// ALEntryList::UnmarkDuplicates()
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//
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// DESCRIPTION
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//
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// This program demonstrates a few of the ALEntryList manipulation
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// functions. It lets you create a list, delete duplicates, and
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// delete a list.
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//
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// REVISION HISTORY
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//
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// February 1, 1996 2.0A : Second release
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//
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//
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#define STRICT
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#include <windows.h>
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#include <stdarg.h>
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#include "al.h"
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#include "ex17win.h"
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HINSTANCE hInstance;
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HWND hDlgMain;
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ALEntryList *pList = 0;
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BOOL AL_EXPORT CALLBACK AboutDialogProc( HWND, UINT, WPARAM, LPARAM );
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void SizeFramingWindow( HWND hDlg );
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void MakeList( HWND hDlg );
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void DeleteList( HWND hDlg );
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void DeleteDuplicates( HWND hDlg );
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//
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// In this program, we have a main window, but it is just a dummy framing
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// window for the dialog box. This dialog box is where all the action
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// takes place. It handles input keystrokes and button presses from the
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// dialog.
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//
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BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg,
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UINT message,
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WPARAM wParam,
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LPARAM )
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{
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switch ( message ) {
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//
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// At initialization time, we just initialize the title bar, the input
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// text box, and center/size the main window.
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//
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case WM_INITDIALOG :
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SizeFramingWindow( hDlg );
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SetWindowText( hDlg, "Windows Example 17" );
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SetDlgItemText( hDlg, AL_DIR_MASK, "*.LIB, AL*.*" );
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return( TRUE );
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//
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// Most of the activity in this program takes place in response to button
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// presses in the dialog. Those come through as WM_COMMAND messages,
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// and are handled right here.
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//
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case WM_COMMAND :
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switch ( wParam ) {
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case AL_ABOUT : {
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FARPROC lpfnAboutDlgProc = MakeProcInstance(
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(FARPROC) AboutDialogProc,
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hInstance );
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DialogBox( hInstance,
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"ALAboutDialog",
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0,
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(DLGPROC) lpfnAboutDlgProc );
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(void) FreeProcInstance( lpfnAboutDlgProc );
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}
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return TRUE;
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//
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// These are the handlers for the three button presses.
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//
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case AL_CREATE_LIST :
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MakeList( hDlg );
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return TRUE;
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case AL_DELETE_LIST :
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DeleteList( hDlg );
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return TRUE;
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case AL_DELETE_DUPLICATES :
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DeleteDuplicates( hDlg );
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return TRUE;
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case AL_EXIT :
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case WM_QUIT :
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case WM_DESTROY :
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if ( pList ) {
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delete pList;
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pList = 0;
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}
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PostMessage( GetParent( hDlg ),WM_DESTROY, 0, 0 );
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DestroyWindow( hDlgMain );
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hDlgMain = 0;
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return TRUE;
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}
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break;
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}
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return FALSE;
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}
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//
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// This routine creates a archive entry list. We create the list
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// by adding wild card files from the current directory. After
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// creating the archive, we can dump its contents to the list box.
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// If you want to create some duplicates, put a string like this
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// in the text box: "*.*, *.BAT".
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//
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void MakeList( HWND hDlg )
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{
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char dir_mask[ 128 ];
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if ( pList )
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delete pList;
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#if defined( ZIP )
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//
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// Watcom gives an annoying warning here
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//
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// ALPkArchive archive( ALMemory() );
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ALMemory temp;
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ALPkArchive archive( temp );
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pList = new ALEntryList( 0, PkTools() );
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#else
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ALMemory temp;
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ALGlArchive archive( temp );
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pList = new ALEntryList( 0, GlTools() );
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#endif
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GetDlgItemText( hDlg, AL_DIR_MASK, dir_mask, 128 );
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pList->AddWildCardFiles( dir_mask );
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pList->FillListBox( hDlg, AL_INPUT_FILES );
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}
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//
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// Deleting a list is pretty obvious. We clear out the list box that
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// contained the list.
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//
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void DeleteList( HWND hDlg )
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{
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if ( pList )
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delete pList;
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pList = 0;
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SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_RESETCONTENT, 0, 0 );
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}
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//
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// Here we delete any duplicate entries, then update the list box with the
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// new, non-duplicated list.
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//
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void DeleteDuplicates( HWND hDlg )
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{
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if ( pList ) {
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pList->UnmarkDuplicates( *pList );
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pList->DeleteUnmarked();
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pList->FillListBox( hDlg, AL_INPUT_FILES );
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}
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}
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//
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// The about box.
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//
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BOOL AL_EXPORT CALLBACK
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AboutDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM )
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{
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switch ( message ) {
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case WM_INITDIALOG :
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RECT rc;
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GetWindowRect( hDlg, &rc );
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SetWindowPos( hDlg,
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NULL,
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(short int) ((GetSystemMetrics(SM_CXSCREEN) - (rc.right - rc.left)) / 2),
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(short int) ((GetSystemMetrics(SM_CYSCREEN) - (rc.bottom - rc.top)) / 2),
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0, 0, SWP_NOSIZE | SWP_NOACTIVATE);
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break;
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case WM_COMMAND :
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switch ( wParam ) {
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case IDOK :
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case WM_QUIT :
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case WM_DESTROY :
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EndDialog( hDlg, TRUE );
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return TRUE;
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}
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break;
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}
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return FALSE;
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}
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//
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// The main window is nothing more than a shell that exists to manage
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// the dialog box, take menu commands, and process accelerator keys.
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//
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LONG AL_EXPORT CALLBACK MainWndProc( HWND hWnd,
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UINT message,
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WPARAM wParam,
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LPARAM lParam )
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{
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switch ( message ) {
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case WM_COMMAND:
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switch( wParam ) {
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case AL_ABOUT : {
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FARPROC lpfnAboutDlgProc = MakeProcInstance( (FARPROC) AboutDialogProc, hInstance );
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DialogBox( hInstance, "ALAboutDialog", 0, (DLGPROC) lpfnAboutDlgProc );
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(void) FreeProcInstance( lpfnAboutDlgProc );
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}
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return TRUE;
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case AL_EXIT :
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PostQuitMessage( 0 );
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}
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break;
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case WM_SETFOCUS:
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SetFocus( hDlgMain ); // insure that the Dialog Box has the focus
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break;
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case WM_DESTROY:
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PostQuitMessage( 0 );
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break;
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}
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return DefWindowProc( hWnd, message, wParam, lParam );
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}
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//
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// WinMain first registers our class. It then creates the dialog, and
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// starts the message pump.
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//
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int PASCAL WinMain( HINSTANCE instance,
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HINSTANCE previous_instance,
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LPSTR,
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int nCmdShow )
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{
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hInstance = instance;
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if ( previous_instance == 0 ) {
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WNDCLASS wc;
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wc.style = 0;
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wc.lpfnWndProc = MainWndProc;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = instance;
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wc.hIcon = LoadIcon( hInstance, "ALIcon" );
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wc.hCursor = LoadCursor( NULL,IDC_ARROW );
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wc.hbrBackground = (HBRUSH) GetStockObject( WHITE_BRUSH );
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wc.lpszMenuName = "ALMenu";
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wc.lpszClassName = "ALClass";
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if ( !RegisterClass( &wc ) )
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return FALSE;
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}
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HWND hWnd = CreateWindow( "ALClass",
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"ArchiveLib Example Program",
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WS_OVERLAPPED | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU,
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CW_USEDEFAULT,
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0,
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0,
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0,
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NULL,
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NULL,
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hInstance,
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NULL );
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FARPROC lpfn = MakeProcInstance( (FARPROC) MainDialogProc, hInstance );
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hDlgMain = CreateDialog( hInstance, "ALMainDialog", hWnd, (DLGPROC) lpfn );
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ShowWindow( hWnd, (short) nCmdShow );
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ShowWindow( hDlgMain, SW_SHOW );
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MSG msg;
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while ( GetMessage ( &msg, NULL, NULL, NULL ) ) {
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if ( hDlgMain == NULL || !IsDialogMessage( hDlgMain,&msg ) ) {
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TranslateMessage( &msg );
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DispatchMessage( &msg );
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}
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}
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return (msg.wParam);
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}
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//
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// I need this routine for one purpose only. After the dialog is loaded,
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// it calls this routine, which adjusts the size of the framing window to
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// fit exactly around the dialog box. It also moves it to the center of
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// the screen.
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//
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void SizeFramingWindow( HWND hDlg )
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{
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RECT rect;
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GetWindowRect( hDlg, &rect );
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int y = GetSystemMetrics( SM_CYSCREEN );
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y -= ( rect.bottom - rect.top );
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y -= GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION );
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y /= 2;
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int x = GetSystemMetrics( SM_CXSCREEN );
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x -= rect.right - rect.left;
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x /= 2;
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SetWindowPos( GetParent( hDlg ), NULL, (short) x, (short) y,
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(short int) ( rect.right-rect.left ),
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(short int) ( rect.bottom-rect.top +
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GetSystemMetrics( SM_CYMENU ) +
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GetSystemMetrics( SM_CYCAPTION ) ),
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SWP_NOZORDER );
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}
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