campo-sirio/projects/ve_masktab.dsp
luca 5669beb725 Patch level :2.0 nopatch
Files correlati     :
Ricompilazione Demo : [ ]
Commento            :aggiunti files ai progetti


git-svn-id: svn://10.65.10.50/trunk@11340 c028cbd2-c16b-5b4b-a496-9718f37d4682
2003-07-22 14:59:38 +00:00

2148 lines
52 KiB
Plaintext
Executable File

# Microsoft Developer Studio Project File - Name="ve_masktab" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=ve_masktab - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ve_masktab.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ve_masktab.mak" CFG="ve_masktab - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ve_masktab - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "ve_masktab - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\exe"
# PROP Intermediate_Dir "..\release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x410 /d "NDEBUG"
# ADD RSC /l 0x410 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\exed"
# PROP Intermediate_Dir "..\debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x410 /d "_DEBUG"
# ADD RSC /l 0x410 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "ve_masktab - Win32 Release"
# Name "ve_masktab - Win32 Debug"
# Begin Group "Mask"
# PROP Default_Filter "uml"
# Begin Source File
SOURCE=..\ve\bastabe.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# PROP Intermediate_Dir "..\ve\release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\bastabe.uml
InputName=bastabe
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# PROP Intermediate_Dir "..\ve\debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\bastabe.uml
InputName=bastabe
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\bastcaa.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\bastcaa.uml
InputName=bastcaa
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\bastcaa.uml
InputName=bastcaa
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\bastcra.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\bastcra.uml
InputName=bastcra
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\bastcra.uml
InputName=bastcra
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\basteld.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\basteld.uml
InputName=basteld
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\basteld.uml
InputName=basteld
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\bastfrd.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\bastfrd.uml
InputName=bastfrd
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\bastfrd.uml
InputName=bastfrd
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\bastfrm.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\bastfrm.uml
InputName=bastfrm
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\bastfrm.uml
InputName=bastfrm
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\bastfrr.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\bastfrr.uml
InputName=bastfrr
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\bastfrr.uml
InputName=bastfrr
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\bastgmc.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\bastgmc.uml
InputName=bastgmc
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\bastgmc.uml
InputName=bastgmc
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\bastimb.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\bastimb.uml
InputName=bastimb
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\bastimb.uml
InputName=bastimb
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\bastmag.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\bastmag.uml
InputName=bastmag
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\bastmag.uml
InputName=bastmag
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\bastnum.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\bastnum.uml
InputName=bastnum
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\bastnum.uml
InputName=bastnum
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\bastprs.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\bastprs.uml
InputName=bastprs
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\bastprs.uml
InputName=bastprs
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\bastrfa.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\bastrfa.uml
InputName=bastrfa
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\bastrfa.uml
InputName=bastrfa
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\bastspp.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\bastspp.uml
InputName=bastspp
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\bastspp.uml
InputName=bastspp
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\baststd.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\baststd.uml
InputName=baststd
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\baststd.uml
InputName=baststd
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\basttag.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\basttag.uml
InputName=basttag
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\basttag.uml
InputName=basttag
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\basttip.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\basttip.uml
InputName=basttip
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\basttip.uml
InputName=basttip
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\basttri.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\basttri.uml
InputName=basttri
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\basttri.uml
InputName=basttri
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\bastubi.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\bastubi.uml
InputName=bastubi
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\bastubi.uml
InputName=bastubi
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\bastums.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\bastums.uml
InputName=bastums
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\bastums.uml
InputName=bastums
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbabe.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbabe.uml
InputName=batbabe
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbabe.uml
InputName=batbabe
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbacr.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbacr.uml
InputName=batbacr
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbacr.uml
InputName=batbacr
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbcaa.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbcaa.uml
InputName=batbcaa
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbcaa.uml
InputName=batbcaa
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbcld.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbcld.uml
InputName=batbcld
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbcld.uml
InputName=batbcld
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbcra.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbcra.uml
InputName=batbcra
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbcra.uml
InputName=batbcra
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbeld.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbeld.uml
InputName=batbeld
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbeld.uml
InputName=batbeld
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbfid.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbfid.uml
InputName=batbfid
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbfid.uml
InputName=batbfid
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbfrd.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbfrd.uml
InputName=batbfrd
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbfrd.uml
InputName=batbfrd
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbfrm.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbfrm.uml
InputName=batbfrm
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbfrm.uml
InputName=batbfrm
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbfrr.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbfrr.uml
InputName=batbfrr
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbfrr.uml
InputName=batbfrr
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbgmc.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbgmc.uml
InputName=batbgmc
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbgmc.uml
InputName=batbgmc
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbimb.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbimb.uml
InputName=batbimb
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbimb.uml
InputName=batbimb
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbmag.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbmag.uml
InputName=batbmag
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbmag.uml
InputName=batbmag
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbnum.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbnum.uml
InputName=batbnum
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbnum.uml
InputName=batbnum
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbpro.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbpro.uml
InputName=batbpro
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbpro.uml
InputName=batbpro
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbprs.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbprs.uml
InputName=batbprs
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbprs.uml
InputName=batbprs
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbprv.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbprv.uml
InputName=batbprv
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbprv.uml
InputName=batbprv
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbrfa.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbrfa.uml
InputName=batbrfa
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbrfa.uml
InputName=batbrfa
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbspp.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbspp.uml
InputName=batbspp
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbspp.uml
InputName=batbspp
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbspt.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbspt.uml
InputName=batbspt
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbspt.uml
InputName=batbspt
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbstd.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbstd.uml
InputName=batbstd
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbstd.uml
InputName=batbstd
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbtag.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbtag.uml
InputName=batbtag
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbtag.uml
InputName=batbtag
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbtip.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbtip.uml
InputName=batbtip
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbtip.uml
InputName=batbtip
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbtri.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbtri.uml
InputName=batbtri
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbtri.uml
InputName=batbtri
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbums.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbums.uml
InputName=batbums
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbums.uml
InputName=batbums
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbpci.uml
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\vetbpci.uml
InputName=vetbpci
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\vetbpci.uml
InputName=vetbpci
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Rpt"
# PROP Default_Filter "rpt"
# Begin Source File
SOURCE=..\ve\batbabe.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbabe.rpt
InputName=batbabe
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbabe.rpt
InputName=batbabe
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbcaa.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbcaa.rpt
InputName=batbcaa
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbcaa.rpt
InputName=batbcaa
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbcra.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbcra.rpt
InputName=batbcra
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbcra.rpt
InputName=batbcra
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbeld.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbeld.rpt
InputName=batbeld
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbeld.rpt
InputName=batbeld
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbfrd.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbfrd.rpt
InputName=batbfrd
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbfrd.rpt
InputName=batbfrd
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbfrm.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbfrm.rpt
InputName=batbfrm
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbfrm.rpt
InputName=batbfrm
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbfrr.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbfrr.rpt
InputName=batbfrr
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbfrr.rpt
InputName=batbfrr
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbgmc.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbgmc.rpt
InputName=batbgmc
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbgmc.rpt
InputName=batbgmc
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbimb.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbimb.rpt
InputName=batbimb
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbimb.rpt
InputName=batbimb
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbmag.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbmag.rpt
InputName=batbmag
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbmag.rpt
InputName=batbmag
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbnum.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbnum.rpt
InputName=batbnum
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbnum.rpt
InputName=batbnum
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbprs.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbprs.rpt
InputName=batbprs
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbprs.rpt
InputName=batbprs
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbrfa.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbrfa.rpt
InputName=batbrfa
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbrfa.rpt
InputName=batbrfa
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbspp.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbspp.rpt
InputName=batbspp
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbspp.rpt
InputName=batbspp
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbstd.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbstd.rpt
InputName=batbstd
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbstd.rpt
InputName=batbstd
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbtag.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbtag.rpt
InputName=batbtag
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbtag.rpt
InputName=batbtag
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbtip.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbtip.rpt
InputName=batbtip
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbtip.rpt
InputName=batbtip
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbtri.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbtri.rpt
InputName=batbtri
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbtri.rpt
InputName=batbtri
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\batbums.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\batbums.rpt
InputName=batbums
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\batbums.rpt
InputName=batbums
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vetbpci.rpt
!IF "$(CFG)" == "ve_masktab - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
InputPath=..\ve\vetbpci.rpt
InputName=vetbpci
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
InputPath=..\ve\vetbpci.rpt
InputName=vetbpci
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# End Group
# End Target
# End Project