Files correlati : Commento : Spostamento in libraries delle librerie esterne di Campo per una maggiore pulizia e organizzazione git-svn-id: svn://10.65.10.50/branches/R_10_00@24150 c028cbd2-c16b-5b4b-a496-9718f37d4682
		
			
				
	
	
		
			202 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			202 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/timer.h
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// Purpose:     wxTimer, wxStopWatch and global time-related functions
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// Author:      Julian Smart
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// Modified by: Vadim Zeitlin (wxTimerBase)
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//              Guillermo Rodriguez (global clean up)
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// Created:     04/01/98
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// RCS-ID:      $Id: timer.h 44244 2007-01-18 17:00:52Z VZ $
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TIMER_H_BASE_
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#define _WX_TIMER_H_BASE_
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#include "wx/defs.h"
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#if wxUSE_GUI && wxUSE_TIMER
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#include "wx/object.h"
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#include "wx/longlong.h"
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#include "wx/event.h"
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#include "wx/stopwatch.h" // for backwards compatibility
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#include "wx/window.h"    // only for NewControlId()
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// more readable flags for Start():
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// generate notifications periodically until the timer is stopped (default)
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#define wxTIMER_CONTINUOUS false
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// only send the notification once and then stop the timer
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#define wxTIMER_ONE_SHOT true
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// the interface of wxTimer class
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class WXDLLEXPORT wxTimerBase : public wxEvtHandler
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{
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public:
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    // ctors and initializers
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    // ----------------------
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    // default: if you don't call SetOwner(), your only chance to get timer
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    // notifications is to override Notify() in the derived class
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    wxTimerBase()
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        { Init(); SetOwner(this); }
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    // ctor which allows to avoid having to override Notify() in the derived
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    // class: the owner will get timer notifications which can be handled with
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    // EVT_TIMER
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    wxTimerBase(wxEvtHandler *owner, int timerid = wxID_ANY)
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        { Init(); SetOwner(owner, timerid); }
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    // same as ctor above
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    void SetOwner(wxEvtHandler *owner, int timerid = wxID_ANY)
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    {
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        m_owner = owner;
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        m_idTimer = timerid == wxID_ANY ? wxWindow::NewControlId() : timerid;
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    }
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    wxEvtHandler *GetOwner() const { return m_owner; }
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    virtual ~wxTimerBase();
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    // working with the timer
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    // ----------------------
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    // start the timer: if milliseconds == -1, use the same value as for the
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    // last Start()
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    //
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    // it is now valid to call Start() multiple times: this just restarts the
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    // timer if it is already running
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    virtual bool Start(int milliseconds = -1, bool oneShot = false);
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    // stop the timer
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    virtual void Stop() = 0;
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    // override this in your wxTimer-derived class if you want to process timer
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    // messages in it, use non default ctor or SetOwner() otherwise
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    virtual void Notify();
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    // getting info
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    // ------------
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    // return true if the timer is running
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    virtual bool IsRunning() const = 0;
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    // return the timer ID
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    int GetId() const { return m_idTimer; }
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    // get the (last) timer interval in milliseconds
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    int GetInterval() const { return m_milli; }
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    // return true if the timer is one shot
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    bool IsOneShot() const { return m_oneShot; }
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protected:
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    // common part of all ctors
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    void Init()
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        { m_owner = NULL; m_idTimer = wxID_ANY; m_milli = 0; m_oneShot = false; }
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    wxEvtHandler *m_owner;
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    int     m_idTimer;
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    int     m_milli;        // the timer interval
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    bool    m_oneShot;      // true if one shot
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    DECLARE_NO_COPY_CLASS(wxTimerBase)
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};
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// ----------------------------------------------------------------------------
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// wxTimer itself
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// ----------------------------------------------------------------------------
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#if defined(__WXMSW__)
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    #include "wx/msw/timer.h"
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#elif defined(__WXMOTIF__)
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    #include "wx/motif/timer.h"
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#elif defined(__WXGTK20__)
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    #include "wx/gtk/timer.h"
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#elif defined(__WXGTK__)
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    #include "wx/gtk1/timer.h"
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#elif defined(__WXX11__) || defined(__WXMGL__) || defined(__WXDFB__)
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    #include "wx/generic/timer.h"
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#elif defined (__WXCOCOA__)
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    #include "wx/cocoa/timer.h"
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#elif defined(__WXMAC__)
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    #include "wx/mac/timer.h"
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#elif defined(__WXPM__)
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    #include "wx/os2/timer.h"
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#endif
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// ----------------------------------------------------------------------------
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// wxTimerRunner: starts the timer in its ctor, stops in the dtor
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxTimerRunner
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{
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public:
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    wxTimerRunner(wxTimer& timer) : m_timer(timer) { }
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    wxTimerRunner(wxTimer& timer, int milli, bool oneShot = false)
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        : m_timer(timer)
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    {
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        m_timer.Start(milli, oneShot);
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    }
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    void Start(int milli, bool oneShot = false)
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    {
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        m_timer.Start(milli, oneShot);
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    }
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    ~wxTimerRunner()
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    {
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        if ( m_timer.IsRunning() )
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        {
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            m_timer.Stop();
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        }
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    }
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private:
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    wxTimer& m_timer;
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    DECLARE_NO_COPY_CLASS(wxTimerRunner)
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};
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// ----------------------------------------------------------------------------
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// wxTimerEvent
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxTimerEvent : public wxEvent
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{
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public:
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    wxTimerEvent(int timerid = 0, int interval = 0) : wxEvent(timerid)
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    {
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        m_eventType = wxEVT_TIMER;
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        m_interval = interval;
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    }
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    // accessors
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    int GetInterval() const { return m_interval; }
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    // implement the base class pure virtual
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    virtual wxEvent *Clone() const { return new wxTimerEvent(*this); }
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private:
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    int m_interval;
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    DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxTimerEvent)
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};
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typedef void (wxEvtHandler::*wxTimerEventFunction)(wxTimerEvent&);
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#define wxTimerEventHandler(func) \
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    (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxTimerEventFunction, &func)
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#define EVT_TIMER(timerid, func) \
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    wx__DECLARE_EVT1(wxEVT_TIMER, timerid, wxTimerEventHandler(func))
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#endif // wxUSE_GUI && wxUSE_TIMER
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#endif
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    // _WX_TIMER_H_BASE_
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