Files correlati : Commento : Spostamento in libraries delle librerie esterne di Campo per una maggiore pulizia e organizzazione git-svn-id: svn://10.65.10.50/branches/R_10_00@24150 c028cbd2-c16b-5b4b-a496-9718f37d4682
		
			
				
	
	
		
			132 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			132 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/protocol/protocol.h
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// Purpose:     Protocol base class
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// Author:      Guilhem Lavaux
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// Modified by:
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// Created:     10/07/1997
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// RCS-ID:      $Id: protocol.h 35650 2005-09-23 12:56:45Z MR $
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// Copyright:   (c) 1997, 1998 Guilhem Lavaux
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PROTOCOL_PROTOCOL_H
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#define _WX_PROTOCOL_PROTOCOL_H
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#include "wx/defs.h"
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#if wxUSE_PROTOCOL
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#include "wx/object.h"
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#include "wx/string.h"
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#include "wx/stream.h"
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#if wxUSE_SOCKETS
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    #include "wx/socket.h"
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#endif
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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typedef enum
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{
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    wxPROTO_NOERR = 0,
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    wxPROTO_NETERR,
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    wxPROTO_PROTERR,
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    wxPROTO_CONNERR,
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    wxPROTO_INVVAL,
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    wxPROTO_NOHNDLR,
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    wxPROTO_NOFILE,
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    wxPROTO_ABRT,
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    wxPROTO_RCNCT,
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    wxPROTO_STREAMING
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} wxProtocolError;
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// ----------------------------------------------------------------------------
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// wxProtocol: abstract base class for all protocols
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_NET wxProtocol
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#if wxUSE_SOCKETS
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 : public wxSocketClient
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#else
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 : public wxObject
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#endif
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{
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public:
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    wxProtocol();
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#if wxUSE_SOCKETS
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    bool Reconnect();
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    virtual bool Connect( const wxString& WXUNUSED(host) ) { return FALSE; }
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    virtual bool Connect( wxSockAddress& addr, bool WXUNUSED(wait) = TRUE) { return wxSocketClient::Connect(addr); }
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    // read a '\r\n' terminated line from the given socket and put it in
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    // result (without the terminators)
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    static wxProtocolError ReadLine(wxSocketBase *socket, wxString& result);
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    // read a line from this socket - this one can be overridden in the
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    // derived classes if different line termination convention is to be used
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    virtual wxProtocolError ReadLine(wxString& result);
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#endif // wxUSE_SOCKETS
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    virtual bool Abort() = 0;
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    virtual wxInputStream *GetInputStream(const wxString& path) = 0;
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    virtual wxProtocolError GetError() = 0;
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    virtual wxString GetContentType() { return wxEmptyString; }
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    virtual void SetUser(const wxString& WXUNUSED(user)) {}
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    virtual void SetPassword(const wxString& WXUNUSED(passwd) ) {}
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private:
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    DECLARE_DYNAMIC_CLASS_NO_COPY(wxProtocol)
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};
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#if wxUSE_SOCKETS
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wxProtocolError WXDLLIMPEXP_NET GetLine(wxSocketBase *sock, wxString& result);
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#endif
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// ----------------------------------------------------------------------------
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// macros for protocol classes
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// ----------------------------------------------------------------------------
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#define DECLARE_PROTOCOL(class) \
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public: \
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  static wxProtoInfo g_proto_##class;
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#define IMPLEMENT_PROTOCOL(class, name, serv, host) \
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wxProtoInfo class::g_proto_##class(name, serv, host, CLASSINFO(class)); \
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bool wxProtocolUse##class = TRUE;
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#define USE_PROTOCOL(class) \
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    extern bool wxProtocolUse##class ; \
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    static struct wxProtocolUserFor##class \
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    { \
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        wxProtocolUserFor##class() { wxProtocolUse##class = TRUE; } \
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    } wxProtocolDoUse##class;
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class WXDLLIMPEXP_NET wxProtoInfo : public wxObject
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{
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public:
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    wxProtoInfo(const wxChar *name,
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                const wxChar *serv_name,
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                const bool need_host1,
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                wxClassInfo *info);
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protected:
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    wxProtoInfo *next;
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    wxString m_protoname;
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    wxString prefix;
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    wxString m_servname;
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    wxClassInfo *m_cinfo;
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    bool m_needhost;
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    friend class wxURL;
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    DECLARE_DYNAMIC_CLASS(wxProtoInfo)
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    DECLARE_NO_COPY_CLASS(wxProtoInfo)
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};
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#endif // wxUSE_PROTOCOL
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#endif // _WX_PROTOCOL_PROTOCOL_H
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