549 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			549 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
| /*
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|  * EX14WIN.C
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|  *
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|  * C/Windows Example program for ArchiveLib 2.0
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|  *
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|  * Copyright (c) Greenleaf Software, Inc. 1994 - 1996
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|  * All Rights Reserved
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|  *
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|  * MEMBERS/FUNCTIONS DEMONSTRATED
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|  *
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|  *  deleteALEngine()
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|  *  ALEngineCompress()
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|  *  ALEngineDecompress()
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|  *  ALEngineGetStatusCode()
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|  *  ALEngineGetStatusDetail()
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|  *  ALEngineGetStatusString()
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|  *  ALEngineGetTypeCode()
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|  *  ALEngineGetTypeString()
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|  *  ALEngineSetError()
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|  *  newALCopyEngine()
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|  *  newALGreenleafEngine()
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|  *  ALEntrySetEngine()
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|  *  ALMonitorSetObjectStart()
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|  *  ALMonitorSetObjectSize()
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|  *
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|  * DESCRIPTION
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|  *
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|  *  This example program compresses a file while giving you a whole
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|  *  gaggle of options on how to do it.  You select the input file,
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|  *  a compression engine, and a compression type (archive, compressed
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|  *  object, or raw compress).  You then tell the program to perform
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|  *  the compression, and away it goes.  It makes the compressed object
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|  *  in memory.  This program is a little contrived, because it is
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|  *  demonstrating a few slightly offbeat functions that are hard
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|  *  to exploit in a small example.
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|  *
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|  *  This program is functionally equivalent to EX14WIN.CPP.  The C version
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|  *  uses the translation layer functions to get the job done, but if
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|  *  you put them side by side, you won't see too much difference.
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|  *
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|  * REVISION HISTORY
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|  *
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|  *  February 1, 1996  2.0A  : Second release
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|  *
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|  */
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| 
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| #define STRICT
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| #include <windows.h>
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| #include <stdlib.h>
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| #include <assert.h>
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| 
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| #include "al.h"
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| #include "ex14win.h"
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| 
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| /*
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|  * This program demonstrates the Append() function, using the overloaded
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|  * version that appends files to an archive.
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|  *
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|  * This example could be rewritten to be a little simpler, for example by
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|  * using a library function to load the list box with the archive entries.
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|  */
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| 
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| int iInstanceNumber;
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| HINSTANCE hInstance;
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| HWND hDlgMain;
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| hALMonitor monitor = 0;
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| 
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| BOOL AL_EXPORT CALLBACK AboutDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM );
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| void SizeFramingWindow( HWND hDlg );
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| void MakeArchive( char *file_name, hALCompressor compressor );
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| void MakeCompressedObject( char *file_name, hALCompressor compressor );
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| void MakeRawFile( char *file_name, hALCompressor compressor, hALDecompressor decompressor );
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| void ReadDir( HWND hDlg );
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| 
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| /*
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|  * When it is time to create the compressed whatever, I will always
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|  * have to get the file name.  This procedure takes care of figuring out what
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|  * item in the list box is selected, then extracting that name and putting
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|  * it into a buffer.
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|  */
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| 
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| char *GetFileName( HWND hDlg )
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| {
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|     char *buf;
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|     int i;
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|     int len;
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| 
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|     i = (int) SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETCURSEL, 0, 0 );
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|     if ( i == LB_ERR )
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|         return 0;
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|     len = (int) SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETTEXTLEN, i, 0 );
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|     if ( len == LB_ERR )
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|         return 0;
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|     buf = malloc( len + 1 );
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|     if ( buf == 0 )
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|         return 0;
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|     SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETTEXT, i, (LPARAM)(LPSTR) buf );
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|     return buf;
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| }
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| 
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| /*
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|  * One other thing I need to do when it is time to compress a file is to get
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|  * a compression engine.  This routine takes care of that by creating a new
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|  * engine, which will either by the copy engine or the greenleaf engine,
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|  * depending on which check box the user clicked.
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|  */
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| 
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| hALCompressor GetCompressor( HWND hDlg )
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| {
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|     hALCompressor compressor;
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|     if ( IsDlgButtonChecked( hDlg, AL_COPY_ENGINE ) )
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|         compressor = newALCopyCompressor();
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|     else if ( IsDlgButtonChecked( hDlg, AL_DEFLATE_ENGINE ) )
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|         compressor= newALPkCompressor( AL_DEFAULT, AL_DEFAULT, AL_DEFAULT );
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|     else if ( IsDlgButtonChecked( hDlg, AL_GREENLEAF_ENGINE ) )
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|         compressor = newALGlCompressor( AL_GREENLEAF_LEVEL_2, 0 );
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|     else
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|         return 0;
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|     SetDlgItemText( hDlg, AL_ENGINE_TYPE_STRING, ALCompressorGetTypeString( compressor ) );
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|     SetDlgItemInt( hDlg, AL_ENGINE_TYPE_INT, ALCompressorGetTypeCode( compressor ), 0 );
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|     SetDlgItemText( hDlg, AL_ENGINE_STATUS_DETAIL, "" );
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|     SetDlgItemText( hDlg, AL_ENGINE_STATUS_INT, "" );
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|     return compressor;
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| }
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| 
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| hALDecompressor GetDecompressor( HWND hDlg )
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| {
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|     hALDecompressor decompressor;
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|     if ( IsDlgButtonChecked( hDlg, AL_COPY_ENGINE ) )
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|         decompressor = newALCopyDecompressor();
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|     else if ( IsDlgButtonChecked( hDlg, AL_DEFLATE_ENGINE ) )
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|         decompressor= newALPkDecompressor();
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|     else if ( IsDlgButtonChecked( hDlg, AL_GREENLEAF_ENGINE ) )
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|         decompressor = newALGlDecompressor( AL_GREENLEAF_LEVEL_2 );
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|     else
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|         return 0;
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|     return decompressor;
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| }
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| 
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| /*
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|  * Filling up the list box with the contents of the current directory
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|  * is pretty easy when you have a nifty class like ALWildCardExpander
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|  * around to take care of the hard parts.
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|  */
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| 
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| void ReadDir( HWND hDlg )
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| {
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|     char dir_mask[ 128 ];
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|     hALExpander files;
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|     char AL_DLL_FAR *p;
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| 
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|     GetDlgItemText( hDlg, AL_DIR_MASK, dir_mask, 128 );
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|     SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_RESETCONTENT, 0, 0 );
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| 
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|     files = newALExpander( dir_mask, 0, AL_LOWER );
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|     while ( ( p = ALExpanderGetNextFile( files ) ) != 0 )
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|         SendDlgItemMessage( hDlg,
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|                             AL_INPUT_FILES,
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|                             LB_ADDSTRING,
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|                             0,
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|                             (LPARAM)( (LPSTR) p ) );
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|     deleteALExpander( files );
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| }
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| 
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| /*
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|  * If the user selected the option to make an archive, this routine
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|  * will be the one that gets called.  It gets the appropriate file
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|  * name, compression engine, then creates a list, creates a new entry
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|  * for the list, and does the job.
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|  *
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|  * The tricky bit down at the bottom is there to avoid having the
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|  * destructor for the compression engine called.  We don't want to
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|  * do this, because somebody else created the engine, and they might not
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|  * want it deleted when the list goes away.
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|  */
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| 
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| void MakeArchive( char *file_name, hALCompressor compressor )
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| {
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|     hALStorage archive_file;
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|     hALArchive archive;
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|     hALEntryList list;
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|     hALEntry entry;
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| 
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|     archive_file = newALMemory( "Archive file in memory", 0, 0 );
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| #if defined( ZIP )
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|     archive = newALPkArchiveFromStorage( archive_file );
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| #else
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|     archive = newALGlArchiveFromStorage( archive_file );
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| #endif
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|     list = newALListCopyTools( monitor );
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|     entry = newALEntry( list, newALFile( file_name ), compressor, 0 );
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|     ALArchiveCreate( archive, list );
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|     assert( ALEntryGetCompressor( entry ) == compressor );
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|     ALEntrySetCompressor( entry, 0 ); /* The tricky bit */
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|     deleteALEntryList( list );
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|     deleteALArchive( archive );
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|     deleteALStorage( archive_file );
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| }
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| 
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| /*
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|  * If the user wants a compressed object instead of an archive, this routine
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|  * gets called instead.  It sets up the monitor to track the progress for this
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|  * type of operation, which is a little bit instructive.
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|  */
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| 
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| void MakeCompressedObject( char *file_name, hALCompressor compressor )
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| {
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|     hALStorage archive_file;
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|     hALCompressed object;
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|     hALStorage file;
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| 
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|     archive_file = newALMemory( "Compressed Object in memory", 0, 0 );
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|     object = newALCompressed( archive_file, compressor, 0 );
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|     file = newALFile( file_name );
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|     ALStorageSetMonitor( file, monitor );
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|     ALMonitorSetObjectStart( monitor, 0 );
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|     ALMonitorSetObjectSize( monitor, -1 );
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|     ALCompressedInsert( object, file );
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|     deleteALStorage( file );
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|     deleteALCompressed( object );
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|     deleteALStorage( archive_file );
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| }
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| 
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| /*
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|  * Raw compression is a lot like making a compressed object, except in
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|  * this case we have to call the compression engine directly.  Once
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|  * again, we use a monitor here.
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|  */
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| 
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| void MakeRawFile( char *file_name, hALCompressor compressor, hALDecompressor decompressor )
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| {
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|     hALStorage output_file;
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|     hALStorage input_file;
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|     hALStorage temp_file;
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| 
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|     output_file = newALMemory( "Archive file in memory", 0, 0 );
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|     input_file = newALFile( file_name );
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|     ALStorageSetMonitor( input_file, monitor );
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|     ALMonitorSetObjectStart( monitor, 0 );
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|     ALMonitorSetObjectSize( monitor, -1 );
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|     ALCompress( compressor, input_file, output_file );
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| /*
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|  * This is how I decompress afterwards.  I don't display the results,
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|  * because my dialog is already too darned crowded.
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|  */
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|     temp_file = newALMemory( "temp file in memory", 0, 0 );
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|     ALDecompress( decompressor,
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|                   output_file,
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|                   temp_file,
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|                   ALStorageGetSize( output_file ) );
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| /*
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|  * Force an error here!
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|  */
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| #if 0
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|     ALStorageOpen( temp_file );
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|     ALStorageWriteChar( temp_file, 0xff );
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|     ALStorageClose( temp_file );
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| #endif
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|     if ( ALStorageCompare( input_file, temp_file ) < AL_SUCCESS )
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|         ALCompressorSetError( compressor,
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|                               AL_COMPARE_ERROR,
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|                               "Comparison failed in MakeRawFile" );
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| 
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|     deleteALStorage( input_file );
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|     deleteALStorage( output_file );
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|     deleteALStorage( temp_file );
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| }
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| 
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| 
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| /*
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|  * In this program, the main window is essentially a dialog box, and this
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|  * procedure is the dialog box procedure.  It takes care of processing all
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|  * the user input, like button presses.  This dialog box actually has a
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|  * framing window around it, so it isn't the only window we have to worry
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|  * about, but it is the only one that is really doing anything.
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|  */
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| 
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| BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg,
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|                                         UINT message,
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|                                         WPARAM wParam,
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|                                         LPARAM lParam )
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| {
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|     char *name;
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|     hALCompressor compressor;
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|     hALDecompressor decompressor;
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| 
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|     AL_UNUSED_PARAMETER( lParam );
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| 
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|     switch ( message ) {
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| /*
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|  * When we first come up, we have to set the title bar, check the default
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|  * radio buttons, and fill the list box with the contents of the current
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|  * directory.  As an aid to the rest of the program, we create a monitor
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|  * here that can be used by everyone else whenever they need one.
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|  */
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|         case WM_INITDIALOG :
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|             SizeFramingWindow( hDlg );
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|             SetWindowText( hDlg, "Windows Example 14" );
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|             SetDlgItemText( hDlg, AL_DIR_MASK, "*.BAT,*.OBJ" );
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|             CheckDlgButton( hDlg, AL_RAW_COMPRESS, 1 );
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|             CheckDlgButton( hDlg, AL_GREENLEAF_ENGINE, 1 );
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|             ReadDir( hDlg );
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|             monitor = newALWindowsMessage(
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|                               AL_MONITOR_OBJECTS,
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|                               0,
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|                               AL_SEND_RATIO,
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|                               GetDlgItem( hDlg, AL_PROGRESS_BAR ),
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|                               ALGaugeSetPosition );
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|             assert( monitor );
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|             return( TRUE );
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| 
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| /*
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|  * All the button presses and other neat stuff come in via WM_COMMAND.
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|  */
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|         case WM_COMMAND :
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|             switch ( wParam ) {
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| /*
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|  * If either one of these buttons is selected it means we are picking the
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|  * kind of engine that is going to be used in the next pass of compression.
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|  * We clear out all the engine text boxes in the dialog, since they will
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|  * all be updated whenever the next compression pass takes place.
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|  */
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|                 case AL_GREENLEAF_ENGINE :
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|                 case AL_COPY_ENGINE :
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|                     SetDlgItemText( hDlg, AL_ENGINE_TYPE_STRING, "" );
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|                     SetDlgItemText( hDlg, AL_ENGINE_TYPE_INT, "" );
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|                     SetDlgItemText( hDlg, AL_ENGINE_STATUS_DETAIL, "" );
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|                     SetDlgItemText( hDlg, AL_ENGINE_STATUS_INT, "" );
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|                     break;
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| /*
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|  * If somebody hits Return in the directory mask text box, we read a new
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|  * copy of the directory.
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|  */
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|                 case IDOK : /* User has pressed enter */
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|                     if ( GetFocus() == GetDlgItem( hDlg, AL_DIR_MASK ) )
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|                         ReadDir( hDlg );
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|                     break;
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|                 case AL_ABOUT : {
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|                         FARPROC lpfnAboutDlgProc = MakeProcInstance( (FARPROC) AboutDialogProc, hInstance );
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|                         DialogBox( hInstance, "ALAboutDialog", 0, (DLGPROC) lpfnAboutDlgProc );
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|                         (void) FreeProcInstance( lpfnAboutDlgProc );
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|                     }
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|                     return TRUE;
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| /*
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|  * A click on the read dir button causes just that to happen.
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|  */
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|                 case AL_READ_DIR :
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|                     ReadDir( hDlg );
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|                     return TRUE;
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| /*
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|  * If the user clicks on compress, we go out and get the file name, and the
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|  * engine, then call the appropriate one of the routines, depending on
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|  * which radio button has been checked.
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|  */
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|                 case AL_COMPRESS :
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|                     EnableWindow( GetDlgItem( hDlg, AL_COMPRESS ), 0 );
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|                     EnableWindow( GetDlgItem( hDlg, AL_EXIT ), 0 );
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|                     name = GetFileName( hDlg );
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|                     compressor = GetCompressor( hDlg );
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|                     decompressor = GetDecompressor( hDlg );
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|                     if ( name && compressor ) {
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|                         if ( IsDlgButtonChecked( hDlg, AL_COMPRESSED_OBJECT ) )
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|                             MakeCompressedObject( name, compressor );
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|                         else if ( IsDlgButtonChecked( hDlg, AL_RAW_COMPRESS ) )
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|                             MakeRawFile( name, compressor, decompressor );
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|                         else if (IsDlgButtonChecked( hDlg, AL_ARCHIVE ) )
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|                             MakeArchive( name, compressor );
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|                         SetDlgItemText( hDlg,
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|                                         AL_ENGINE_STATUS_DETAIL,
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|                                         ALCompressorGetStatusDetail( compressor ) );
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|                         SetDlgItemInt( hDlg,
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|                                        AL_ENGINE_STATUS_INT,
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|                                        ALCompressorGetStatusCode( compressor ),
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|                                        1 );
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|                     }
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|                     if ( name )
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|                         free( name );
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|                     if ( compressor )
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|                         deleteALCompressor( compressor );
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|                     if ( decompressor )
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|                         deleteALDecompressor( decompressor );
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|                     EnableWindow( GetDlgItem( hDlg, AL_COMPRESS ), 1 );
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|                     EnableWindow( GetDlgItem( hDlg, AL_EXIT ), 1 );
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|                     return TRUE;
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|                 case AL_EXIT :
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|                 case WM_QUIT :
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|                 case WM_DESTROY :
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|                     deleteALMonitor( monitor );
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|                     PostMessage( GetParent( hDlg ),WM_DESTROY, 0, 0 );
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|                     DestroyWindow( hDlgMain );
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|                     hDlgMain = 0;
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|                     return TRUE;
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|             }
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|             break;
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|       }
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|       return FALSE;
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| }
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| 
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| BOOL AL_EXPORT CALLBACK
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| AboutDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam )
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| {
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|     RECT rc;
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| 
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|     AL_UNUSED_PARAMETER( lParam );
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| 
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|     switch ( message ) {
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|         case WM_INITDIALOG :
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|             GetWindowRect( hDlg, &rc );
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|             SetWindowPos( hDlg,
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|                           0,
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|                           (short int) ((GetSystemMetrics(SM_CXSCREEN) - (rc.right - rc.left)) / 2),
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|                           (short int) ((GetSystemMetrics(SM_CYSCREEN) - (rc.bottom - rc.top)) / 2),
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|                           0, 0, SWP_NOSIZE | SWP_NOACTIVATE);
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|              break;
 | |
|         case WM_COMMAND :
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|             switch ( wParam ) {
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|                 case IDOK :
 | |
|                 case WM_QUIT :
 | |
|                 case WM_DESTROY :
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|                     EndDialog( hDlg, TRUE );
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|                     return TRUE;
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| 
 | |
|             }
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|           break;
 | |
|     }
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|     return FALSE;
 | |
| }
 | |
| 
 | |
| /*
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|  * The main window is nothing more than a shell that manages the
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|  * the dialog box, takes menu commands, and processes accelerator keys.
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|  */
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| 
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| LONG AL_EXPORT CALLBACK MainWndProc( HWND hWnd,
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|                                      UINT message,
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|                                      WPARAM wParam,
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|                                      LPARAM lParam )
 | |
| {
 | |
|     switch ( message ) {
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|         case WM_COMMAND:
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|             switch( wParam ) {
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|                 case AL_ABOUT : {
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|                         FARPROC lpfnAboutDlgProc = MakeProcInstance( (FARPROC) AboutDialogProc, hInstance );
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|                         DialogBox( hInstance, "ALAboutDialog", 0, (DLGPROC) lpfnAboutDlgProc );
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|                         (void) FreeProcInstance( lpfnAboutDlgProc );
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|                     }
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|                     return TRUE;
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|                 case AL_EXIT :
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|                     PostQuitMessage( 0 );
 | |
|             }
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|             break;
 | |
|         case WM_SETFOCUS:
 | |
|             SetFocus( hDlgMain ); /* insure that the Dialog Box has the focus */
 | |
|             break;
 | |
|         case WM_DESTROY:
 | |
|             PostQuitMessage( 0 );
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|             break;
 | |
|     }
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|     return DefWindowProc( hWnd, message, wParam, lParam );
 | |
| }
 | |
| 
 | |
| /*
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|  * WinMain calls the initialization routine for the progress gauge,
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|  * and registers our class.  It then creates the dialog, and starts the
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|  * message pump.
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|  */
 | |
| 
 | |
| int PASCAL WinMain( HINSTANCE instance,
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|                     HINSTANCE previous_instance,
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|                     LPSTR lpStr,
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|                     int nCmdShow )
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| {
 | |
|     FARPROC lpfn;
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|     HWND hWnd;
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|     MSG msg;
 | |
| 
 | |
|     AL_UNUSED_PARAMETER( lpStr );
 | |
|     hInstance = instance;
 | |
|     if ( !ALGaugeInit( instance, previous_instance ) )
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|         return FALSE;
 | |
|     if ( previous_instance == 0 ) {
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|         WNDCLASS wc;
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|         wc.style         = 0;
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|         wc.lpfnWndProc   = (WNDPROC) MainWndProc;
 | |
|         wc.cbClsExtra    = 0;
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|         wc.cbWndExtra    = 0;
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|         wc.hInstance     = instance;
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|         wc.hIcon         = LoadIcon( hInstance, "ALIcon" );
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|         wc.hCursor       = LoadCursor( 0, IDC_ARROW );
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|         wc.hbrBackground = (HBRUSH) GetStockObject( WHITE_BRUSH );
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|         wc.lpszMenuName  = "ALMenu";
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|         wc.lpszClassName = "ALClass";
 | |
|         if ( !RegisterClass( &wc ) )
 | |
|             return FALSE;
 | |
|     }
 | |
|     hWnd = CreateWindow( "ALClass",
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|                          "ArchiveLib Example Program",
 | |
|                          WS_OVERLAPPED | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU,
 | |
|                          CW_USEDEFAULT,
 | |
|                          0,
 | |
|                          0,
 | |
|                          0,
 | |
|                          0,
 | |
|                          0,
 | |
|                          hInstance,
 | |
|                          NULL );
 | |
| 
 | |
|     lpfn = MakeProcInstance( (FARPROC) MainDialogProc, hInstance );
 | |
|     hDlgMain = CreateDialog( hInstance, "ALMainDialog", hWnd, (DLGPROC) lpfn );
 | |
|     ShowWindow( hWnd, (short) nCmdShow );
 | |
|     ShowWindow( hDlgMain, SW_SHOW );
 | |
|     while ( GetMessage ( &msg, 0, 0, 0 ) ) {
 | |
|         if ( hDlgMain == NULL || !IsDialogMessage( hDlgMain,&msg ) ) {
 | |
|             TranslateMessage( &msg );
 | |
|             DispatchMessage( &msg );
 | |
|         }
 | |
|     }
 | |
|     return (msg.wParam);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * I need this routine for one purpose only.  After the dialog is loaded,
 | |
|  * it calls this routine, which adjusts the size of the framing window to
 | |
|  * fit exactly around the dialog box.  It also moves it to the center of
 | |
|  * the screen.
 | |
|  */
 | |
| 
 | |
| void SizeFramingWindow( HWND hDlg )
 | |
| {
 | |
|     RECT rect;
 | |
|     int x;
 | |
|     int y;
 | |
| 
 | |
|     GetWindowRect( hDlg, &rect );
 | |
|     y = GetSystemMetrics( SM_CYSCREEN );
 | |
|     y -= ( rect.bottom - rect.top );
 | |
|     y -= GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION );
 | |
|     y /= 2;
 | |
|     x = GetSystemMetrics( SM_CXSCREEN );
 | |
|     x -= rect.right - rect.left;
 | |
|     x /= 2;
 | |
|     SetWindowPos( GetParent( hDlg ), 0, (short) x, (short) y,
 | |
|                   (short int) ( rect.right-rect.left ),
 | |
|                   (short int) ( rect.bottom-rect.top +
 | |
|                   GetSystemMetrics( SM_CYMENU ) +
 | |
|                   GetSystemMetrics( SM_CYCAPTION ) ),
 | |
|                   SWP_NOZORDER );
 | |
| }
 |