587 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			587 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
| //
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| // CXL_ENGN.CPP
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| //
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| //  Source file for ArchiveLib 1.0
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| //
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| //  Copyright (c) Greenleaf Software, Inc. 1994
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| //  All Rights Reserved
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| //
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| // CONTENTS
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| //
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| //  newALCopyEngine()
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| //  newALGreenleafEngine()
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| //  ALEngineGetStatusCode()
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| //  ALEngineSetError()
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| //  ALEngineGetStatusString()
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| //  ALEngineGetStatusStringVB()
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| //  ALEngineGetStatusDetail()
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| //  ALEngineGetStatusDetailVB()
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| //  deleteALEngine()
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| //  ALEngineCompress()
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| //  ALEngineDecompress()
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| //  ALEngineGetTypeCode()
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| //  ALEngineGetTypeString()
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| //  ALEngineGetTypeStringVB()
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| //
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| // DESCRIPTION
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| //
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| //  This file contains all of the C/VB translation functions for all
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| //  of the Compression enging classes:  ALEngine, ALCopyEngine, and
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| //  ALGreenleafEngine.  You won't get much good information out of this
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| //  file, since there really isn't much code in the translation layer.
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| //  For detailed information, see CMPENGN.CPP, COPYENGN.CPP, and
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| //  GRENENGN.CPP.
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| //
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| // REVISION HISTORY
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| //
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| //  May 24, 1994  1.0A  : First release
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| //
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| //
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| 
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| #include "arclib.h"
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| #pragma hdrstop
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| 
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| #include "al.h"
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| #include "alcxl.h"
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| 
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| //
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| // extern "C" hALEngine newALCopyEngine( void )
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| //
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| // ARGUMENTS:
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| //
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| //  None.
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| //
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| // RETURNS
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| //
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| //  A handle for (pointer to) a newly create ALCopyEngine object.
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| //  If for some reason the constructor failed this function might
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| //  just return a 0.
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| //
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| // DESCRIPTION
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| //
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| //  This is the C/VB translation layer function for the C++ constructor
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| //  ALCopyEngine::ALCopyEngine(). It simply calls the constructor
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| //  and returns the resulting value.  For more information on what
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| //  actually happens inside the constructor, see COPYENGN.CPP.
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| //
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| // REVISION HISTORY
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| //
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| //   May 24, 1994  1.0A  : First release
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| //
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| 
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| extern "C" hALEngine AL_FUNCTION newALCopyEngine( void )
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| {
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|     return (hALEngine) new ALCopyEngine();
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| }
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| 
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| //
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| // extern "C" hALEngine newALGreenleafEngine( void )
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| //
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| // ARGUMENTS:
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| //
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| //  None.
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| //
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| // RETURNS
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| //
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| //  A handle for (pointer to) a newly create ALGreenleafEngine object.
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| //  If for some reason the constructor failed this function might
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| //  just return a 0.
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| //
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| // DESCRIPTION
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| //
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| //  This is the C/VB translation layer function for the C++ constructor
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| //  ALGreenleafEngine::ALGreenleafEngine(). It simply calls the constructor
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| //  and returns the resulting value.  For more information on what
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| //  actually happens inside the constructor, see GRENENGN.CPP.
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| //
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| // REVISION HISTORY
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| //
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| //   May 24, 1994  1.0A  : First release
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| //
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| 
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| extern "C" hALEngine AL_FUNCTION newALGreenleafEngine( int level )
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| {
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|     return (hALEngine) new ALGreenleafEngine( (short int) level );
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| }
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| 
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| //
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| // extern "C" int ALEngineGetStatusCode( hALEngine this_object )
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| //
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| // ARGUMENTS:
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| //
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| //  this_object   : A handle for (pointer to) an ALCompressionEngine object.
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| //
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| // RETURNS
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| //
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| //  An integer that contains the current status code for the object.
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| //  Note that values of < 0 always indicate an error conditions.
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| //
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| // DESCRIPTION
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| //
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| //  This is the C/VB wrapper function for the C++ function
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| //  ALName::GetStatusCode() as implemented for objects of type
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| //  ALCompressionEngine.  For details on how the member 
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| //  function actually works, take a look at OBJNAME.CPP.
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| //
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| //  All that happens here is that the arguments are checked for correct
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| //  type (when in debug mode), and a call is made to the appropriate
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| //  member function, with lots of casting.  
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| //
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| // REVISION HISTORY
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| //
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| //   May 24, 1994  1.0A  : First release
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| //
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| 
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| extern "C" int AL_FUNCTION ALEngineGetStatusCode( hALEngine this_object )
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| {
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|     AL_ASSERT_OBJECT( this_object, ALCompressionEngine, "ALEngineGetStatusCode" );
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|     return ( (ALCompressionEngine *) this_object )->mStatus.GetStatusCode();
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| }
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| 
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| //
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| // extern "C" int ALEngineSetError( hALEngine this_object,
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| //                                  int error,
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| //                                  char *text )
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| //
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| // ARGUMENTS:
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| //
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| //  this_object   : A handle for (pointer to) an ALCompressionEngine object.
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| //                  We are going to set the engine's status member
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| //                  so that it is in an error state.
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| //
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| //  error         : The error code to apply to the object.  Values from
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| //                  ALDEFS.H are good, but it really doesn't matter as
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| //                  long as you use a negative number.
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| //
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| //  text          : The text of the error message you want to associate with
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| //                  this error.
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| //
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| // RETURNS
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| //
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| //  Returns the error code that you passed it.
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| //
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| // DESCRIPTION
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| //
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| //  This is the C/VB wrapper function for the C++ member function
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| //  ALName::SetError(), as applied to an ALCompressionEngine object.  
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| //  For more details on how the function actually works, check out 
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| //  OBJNAME.CPP.
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| //
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| //  All that happens here is that the arguments are checked for correct
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| //  type (when in debug mode), and a call is made to the appropriate
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| //  member function, with lots of casting.  
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| //
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| // REVISION HISTORY
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| //
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| //   May 24, 1994  1.0A  : First release
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| //
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| extern "C" int AL_FUNCTION ALEngineSetError( hALEngine this_object,
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|                                              int error,
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|                                              char AL_DLL_FAR *text )
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| {
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|     AL_ASSERT_OBJECT( this_object, ALCompressionEngine, "ALEngineSetError" );
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|     ( (ALCompressionEngine *) this_object )->mStatus.SetError( error, text );
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|     return error;
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| }
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| 
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| //
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| // extern "C" char *ALEngineGetStatusString( hALEngine this_object )
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| //
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| // ARGUMENTS:
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| //
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| //  this_object   : A handle for (pointer to) an ALCompressionEngine object.
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| //                  We want to get the string translation of the error
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| //                  code for this object.
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| //
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| // RETURNS
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| //
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| //  Always returns a pointer to a short string translation of the
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| //  current error code.
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| //
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| // DESCRIPTION
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| //
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| //  This is the C wrapper function for the C++ function
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| //  ALName::GetStatusString(), as implemented for class ALCompressionEngine.
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| //  Note that we need a completely different function return strings
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| //  to VB programmers.
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| //
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| //  All that happens here is that the arguments are checked for correct
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| //  type (when in debug mode), and a call is made to the appropriate
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| //  member function, with lots of casting.  
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| //
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| // REVISION HISTORY
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| //
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| //   May 24, 1994  1.0A  : First release
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| //
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| 
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| extern "C" char AL_DLL_FAR * AL_FUNCTION
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| ALEngineGetStatusString( hALEngine this_object )
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| {
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|     AL_ASSERT_OBJECT( this_object, ALCompressionEngine, "ALEngineGetStatusString" );
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|     const char *status = ( (ALCompressionEngine *) this_object )->mStatus.GetStatusString();
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|     if ( status == 0 )
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|         status = "";
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|     return (char AL_DLL_FAR *) status;
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| }
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| 
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| //
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| // extern "C" long ALEngineGetStatusStringVB( hALEngine this_object )
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| //
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| // ARGUMENTS:
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| //
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| //  this_object   : A handle for (pointer to) an ALCompressionEngine object.
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| //                  We want to get the string translation of the error
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| //                  code for this object.
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| //
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| // RETURNS
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| //
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| //  Always returns a VB handle (pointer?) to a short string translation of 
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| //  the current error code for the ALCompressionEngine object.
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| //
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| // DESCRIPTION
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| //
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| //  This is the VB wrapper function for the C++ function
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| //  ALName::GetStatusString(), as implemented for class ALCompressionEngine.
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| //  Note that we need a completely different function to return strings
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| //  to C programmers.  In this case, we use a special VB translation routine
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| //  to convert a C string to one that is nice and easy for VB to use.
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| //
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| //  All that happens here is that the arguments are checked for correct
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| //  type (when in debug mode), and a call is made to the appropriate
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| //  member function, with lots of casting.  
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| //
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| // REVISION HISTORY
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| //
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| //   May 24, 1994  1.0A  : First release
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| //
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| 
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| #if defined( AL_BUILDING_DLL ) && defined( AL_WINDOWS_GUI ) && !defined( AL_FLAT_MODEL )
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| extern "C" long AL_FUNCTION ALEngineGetStatusStringVB( hALEngine this_object )
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| {
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|     AL_ASSERT_OBJECT( this_object , ALCompressionEngine, "ALEngineGetStatusStringVB" );
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|     const char _far *status = ( (ALCompressionEngine *) this_object )->mStatus.GetStatusString();
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|     if ( status == 0 )
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|         status = "";
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|     return ALCreateVBString( status, (unsigned short int) _fstrlen( status ) );
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| }
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| #endif
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| 
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| //
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| // extern "C" char * ALEngineGetStatusDetail( hALEngine this_object )
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| //
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| // ARGUMENTS:
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| //
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| //  this_object   : A handle for (pointer to) an ALCompressionEngine object.
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| //                  We want to get the detailed string describing this
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| //                  object's current status.
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| //
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| // RETURNS
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| //
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| //  Always returns a pointer to a status detail message.
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| //
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| // DESCRIPTION
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| //
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| //  This is the C wrapper function for the C++ function
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| //  ALName::GetStatusDetail(), as implemented for class ALCompressionEngine.
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| //  Note that we need a completely different function to return strings
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| //  to VB programmers.
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| //
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| //  All that happens here is that the arguments are checked for correct
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| //  type (when in debug mode), and a call is made to the appropriate
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| //  member function, with lots of casting.  
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| //
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| // REVISION HISTORY
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| //
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| //   May 24, 1994  1.0A  : First release
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| //
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| 
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| extern "C" char AL_DLL_FAR * AL_FUNCTION 
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| ALEngineGetStatusDetail( hALEngine this_object )
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| {
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|     AL_ASSERT_OBJECT( this_object, ALCompressionEngine, "ALEngineGetStatusDetail" );
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|     const char *status = ( (ALCompressionEngine *) this_object )->mStatus.GetStatusDetail();
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|     if ( status == 0 )
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|         status = "";
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|     return (char AL_DLL_FAR *) status;
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| }
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| 
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| //
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| // extern "C" long ALEngineGetStatusDetailVB( hALEngine this_object )
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| //
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| // ARGUMENTS:
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| //
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| //  this_object   : A handle for (pointer to) an ALCompressionEngine object.
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| //                  We want to get the detailed status message for
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| //                  this object.
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| //
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| // RETURNS
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| //
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| //  Always returns a VB handle (pointer?) to a translation of 
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| //  the current status detail for the ALCompressionEngine object.
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| //
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| // DESCRIPTION
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| //
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| //  This is the VB wrapper function for the C++ function
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| //  ALName::GetStatusDetail(), as implemented for class ALCompressionEngine.
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| //  Note that we need a completely different function to return strings
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| //  to C programmers.  In this case, we use a special VB translation routine
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| //  to convert a C string to one that is nice and easy for VB to use.
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| //
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| //  All that happens here is that the arguments are checked for correct
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| //  type (when in debug mode), and a call is made to the appropriate
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| //  member function, with lots of casting.  
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| //
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| // REVISION HISTORY
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| //
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| //   May 24, 1994  1.0A  : First release
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| //
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| 
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| #if defined( AL_BUILDING_DLL ) && defined( AL_WINDOWS_GUI ) && !defined( AL_FLAT_MODEL )
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| extern "C" long AL_FUNCTION ALEngineGetStatusDetailVB( hALEngine this_object )
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| {
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|     AL_ASSERT_OBJECT( this_object, ALCompressionEngine, "ALEngineGetStatusDetailVB" );
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|     const char _far *status = ( (ALCompressionEngine *) this_object )->mStatus.GetStatusDetail();
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|     if ( status == 0 )
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|         status = "";
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|     return ALCreateVBString( status, (unsigned short int) _fstrlen( status ) );
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| }
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| #endif
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| 
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| //
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| // extern "C" void deleteALEngine( hALEngine this_object )
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| //
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| // ARGUMENTS:
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| //
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| //  this_object   : A handle for (pointer to) an ALCompressionEngine object.
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| //                  We destroy it in this function.
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| //
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| // RETURNS
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| //
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| //  No returns from destructors.
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| //
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| // DESCRIPTION
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| //
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| //  This is the C/VB wrapper function for the C++ destructor
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| //  ALCompressionEngine::~ALCompressionEngine()).  For details 
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| //  on what the member function actually works, take a look at 
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| //  CMPENGN.CPP. 
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| //
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| //  Note that this destructor function is virtual, and should be called
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| //  to destroy any derived classes (ALCopyEngine and ALGreenleafEngine). 
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| //
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| //  All that happens here is that the arguments are checked for correct
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| //  type (when in debug mode), and a call is made to the appropriate
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| //  member function, with lots of casting.  
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| //
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| // REVISION HISTORY
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| //
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| //   May 24, 1994  1.0A  : First release
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| //
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| 
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| extern "C" void AL_FUNCTION deleteALEngine( hALEngine this_object )
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| {
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|     AL_ASSERT_OBJECT( this_object, ALCompressionEngine, "deleteALEngine" );
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|     delete (ALCompressionEngine *) this_object;
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| }
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| 
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| //
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| // extern "C" int ALEngineCompress( hALEngine this_object,
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| //                                  hALStorage input, 
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| //                                  hALStorage output )
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| //
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| // ARGUMENTS:
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| //
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| //  this_object   : A handle for (pointer to) an object of type
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| //                  ALCompressionEngine.  The engine contains
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| //                  the code that will perform the compression.
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| //
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| //  input         : A handle for (pointer to) an object of type
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| //                  ALStorage that contains the input data that will
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| //                  be fed to the compression engine.
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| //
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| //  output        : A handle for (pointer to) an object of type
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| //                  ALStorage that will receive the compressed output
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| //                  from the engine.
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| //
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| // RETURNS
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| //
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| //  AL_SUCCESS if everything worked, code < AL_SUCCESS if not.
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| //
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| // DESCRIPTION
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| //
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| //  This function is the C/VB translation function for the C++ member
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| //  function ALCompressionEngine::Compress().  For details on what
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| //  this function does, you will need to look at the source code
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| //  in the appropriate module, such as COPYENGN.CPP or GRENENGN.CPP.
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| //
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| //  All the wrapper function does is check the type of the arguments
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| //  (if in debug mode), then call the C++ member function, returning
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| //  the result to the calling routine.
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| //
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| // REVISION HISTORY
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| //
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| //   May 24, 1994  1.0A  : First release
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| //
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| 
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| extern "C" int AL_FUNCTION ALEngineCompress( hALEngine this_object,
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|                                              hALStorage input, 
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|                                              hALStorage output )
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| {
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|     AL_ASSERT_OBJECT( this_object, ALCompressionEngine, "ALEngineCompress" );
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|     AL_ASSERT_OBJECT( input, ALStorage, "ALEngineCompress" );
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|     AL_ASSERT_OBJECT( output, ALStorage, "ALEngineCompress" );
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|     return ( (ALCompressionEngine *) this_object )->Compress( *(ALStorage *) input, *(ALStorage *) output );
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| }
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| 
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| //
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| // extern "C" int ALEngineDecompress( hALEngine this_object,
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| //                                    hALStorage input, 
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| //                                    hALStorage output )
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| //
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| // ARGUMENTS:
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| //
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| //  this_object   : A handle for (pointer to) an object of type
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| //                  ALCompressionEngine.  The engine contains
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| //                  the code that will perform the expansion.
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| //
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| //  input         : A handle for (pointer to) an object of type
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| //                  ALStorage that contains a stream of compressed
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| //                  data that was previously created using Compress().
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| //
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| //  output        : A handle for (pointer to) an object of type
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| //                  ALStorage that will receive the plain text output
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| //                  from the compression engine.
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| //
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| // RETURNS
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| //
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| //  AL_SUCCESS if everything worked, code < AL_SUCCESS if not.
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| //
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| // DESCRIPTION
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| //
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| //  This function is the C/VB translation function for the C++ member
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| //  function ALCompressionEngine::Decompress().  For details on what
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| //  this function does, you will need to look at the source code
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| //  in the appropriate module, such as COPYENGN.CPP or GRENENGN.CPP.
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| //
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| //  All the wrapper function does is check the type of the arguments
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| //  (if in debug mode), then call the C++ member function, returning
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| //  the result to the calling routine.
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| //
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| // REVISION HISTORY
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| //
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| //   May 24, 1994  1.0A  : First release
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| //
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| 
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| extern "C" int AL_FUNCTION 
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| ALEngineDecompress( hALEngine this_object,
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|                     hALStorage input,
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|                     hALStorage output,
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|                     long compressed_length )
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| {
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|     AL_ASSERT_OBJECT( this_object, ALCompressionEngine, "ALEngineDecompress" );
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|     AL_ASSERT_OBJECT( input, ALStorage, "ALEngineDecompress" );
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|     AL_ASSERT_OBJECT( output, ALStorage, "ALEngineDecompress" );
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|     return ( (ALCompressionEngine *) this_object )->Decompress( *(ALStorage *) input, *(ALStorage *) output, compressed_length );
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| }                                     
 | |
| 
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| //
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| // extern "C" int ALEngineGetTypeCode( hALEngine this_object )
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| //
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| // ARGUMENTS:
 | |
| //
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| //  this_object  : A handle for (pointer to) an object of type 
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| //                 ALCompressionEngine.
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| //
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| // RETURNS
 | |
| //
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| //  The compression engine type, found in enum ALCompressionType in
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| //  ALDEFS.H.
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| //
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| // DESCRIPTION
 | |
| //
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| //  This function is the C/VB translation function that provides access 
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| //  to the C++ data member ALCompressionEngine::miCompressionType.  Since
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| //  C and VB can't access the class object directly, they have to go through
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| //  this function as an intermediary.
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| //
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| // REVISION HISTORY
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| //
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| //   May 24, 1994  1.0A  : First release
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| //
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| 
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| extern "C" int AL_FUNCTION ALEngineGetTypeCode( hALEngine this_object )
 | |
| {
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|     AL_ASSERT_OBJECT( this_object, ALCompressionEngine, "ALEngineGetTypeCode" );
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|     return ( (ALCompressionEngine *) this_object )->miCompressionType;
 | |
| }
 | |
| 
 | |
| //
 | |
| // extern "C" char *ALEngineGetTypeString( hALEngine this_object )
 | |
| //
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| // ARGUMENTS:
 | |
| //
 | |
| //  this_object  : A handle for (pointer to) an object of type 
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| //                 ALCompressionEngine.
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| //
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| // RETURNS
 | |
| //
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| //  The string describing the engine type.  The description string is always
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| //  provided by the derived class.
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| //
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| // DESCRIPTION
 | |
| //
 | |
| //  This function is the C translation function that provides access 
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| //  to the C++ data member ALCompressionEngine::mszCompressionType.  Since
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| //  C can't access the class object directly, it has to go through
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| //  this function as an intermediary.  Note that there is a special
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| //  function to return the compression type string to a VB program.
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| //
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| // REVISION HISTORY
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| //
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| //   May 24, 1994  1.0A  : First release
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| //
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| 
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| extern "C" char AL_DLL_FAR * AL_FUNCTION ALEngineGetTypeString( hALEngine this_object )
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| {
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|     AL_ASSERT_OBJECT( this_object, ALCompressionEngine, "ALEngineGetTypeString" );
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|     return (char AL_DLL_FAR *) ( (ALCompressionEngine *) this_object )->mszCompressionType;
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| }
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| 
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| //
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| // extern "C" char *ALEngineGetTypeStringVB( hALEngine this_object )
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| //
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| // ARGUMENTS:
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| //
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| //  this_object  : A handle for (pointer to) an object of type 
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| //                 ALCompressionEngine.
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| //
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| // RETURNS
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| //
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| //  A VB string describing the engine type.  The description string is 
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| //  always provided by the derived class.
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| //
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| // DESCRIPTION
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| //
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| //  This function is the VB translation function that provides access 
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| //  to the C++ data member ALCompressionEngine::mszCompressionType.  Since
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| //  VB can't access the class object directly, it has to go through
 | |
| //  this function as an intermediary.  Note that this is a special
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| //  function that knows how to convert a standard C string to one that
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| //  VB likes.
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| //
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| // REVISION HISTORY
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| //
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| //   May 24, 1994  1.0A  : First release
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| //
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| 
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| #if defined( AL_BUILDING_DLL ) && defined( AL_WINDOWS_GUI ) && !defined( AL_FLAT_MODEL )
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| extern "C" long AL_FUNCTION ALEngineGetTypeStringVB( hALEngine this_object )
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| {
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|     AL_ASSERT_OBJECT( this_object, ALCompressionEngine, "ALEngineGetTypeStringVB" );
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|     const char _far *status = ( (ALCompressionEngine *) this_object )->mszCompressionType;
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|     if ( status == 0 )
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|         status = "";
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|     return ALCreateVBString( status, (unsigned short int) _fstrlen( status ) );
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| }
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| #endif
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