campo-sirio/al/examples/ex05win.c
alex 714dd74636 Archive Library versione 2.00
git-svn-id: svn://10.65.10.50/trunk@5350 c028cbd2-c16b-5b4b-a496-9718f37d4682
1997-10-09 16:09:54 +00:00

237 lines
8.2 KiB
C
Executable File

/*
* EX05WIN.C
*
* C/Windows Example program for ArchiveLib 2.0
*
* Copyright (c) Greenleaf Software, Inc. 1994 - 1996
* All Rights Reserved
*
* MEMBERS/FUNCTIONS DEMONSTRATED
*
* deleteALStorage()
*
* DESCRIPTION
*
* This example program demonstrates the capabilities of the debug
* libraries by doing a few bad things. Most of the bad things
* should cause an assertion error, with a good explanation of what
* happened. However, this will only work if you link with the
* debug versions of the libraries!
*
* A lot of the other demo programs in the library use a dummy framing
* window that surrounds the dialog box. This guy skips all that and
* just uses the dialog as the main window, period. This makes it
* nice and simple. In exchange for that, we give up accelerator keys
* and a few other goodies.
*
* This program is functionally equivalent to EX05WIN.CPP. The C version
* uses the translation layer functions to get the job done, but if
* you put them side by side, you won't see too much difference.
*
* REVISION HISTORY
*
* February 1, 1996 2.0A : Second release
*
*/
#define STRICT
#include <windows.h>
#include <stdlib.h>
#include <stdarg.h>
#include <time.h>
#include "arclib.h"
#include "filestor.h"
#include "ex05win.h"
/*
* I don't have a 32 bit version of CTL3D.DLL for Symantec or Microsoft.
*/
#if defined( AL_BORLAND ) || !defined( AL_FLAT_MODEL )
#define AL_3D
#include "ctl3d.h"
#else
#define Ctl3dColorChange()
#define Ctl3dRegister( a )
#define Ctl3dAutoSubclass( a )
#define Ctl3dUnregister( a )
#endif
HINSTANCE hInstance;
BOOL AL_EXPORT CALLBACK AboutDialogProc( HWND, UINT, WPARAM, LPARAM );
/*
* This is the main window procedure, which in this program happens
* to be a dialog box. This guy responds to a bunch of different button
* clicks.
*/
BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg,
UINT message,
WPARAM wParam,
LPARAM lParam )
{
RECT rc;
hALStorage hFile;
AL_UNUSED_PARAMETER( lParam );
switch ( message ) {
/*
* The dialog initialization code sets the position for the main window.
* I also might disable one of the tests, because it won't work for Borland
* under large model windows. This is because I can't do a heap walk under
* Windows in large model. I can walk the Windows heap using TOOLHELP.DLL,
* but since Borland uses a subsegment allocator, I might not find a good
* pointer there.
*
* In the C version, I don't support the code to check for a write past
* the end of an array. Since memory for the array is allocated using
* malloc(), not new, I don't have a write picket at the end.
*/
case WM_INITDIALOG :
GetWindowRect( hDlg, &rc );
SetWindowPos( hDlg,
0,
((GetSystemMetrics(SM_CXSCREEN) - (rc.right - rc.left)) / 2),
((GetSystemMetrics(SM_CYSCREEN) - (rc.bottom - rc.top)) / 2),
0, 0, SWP_NOSIZE | SWP_NOACTIVATE);
#if !defined( AL_MICROSOFT ) && defined( AL_LARGE_DATA )
EnableWindow( GetDlgItem( hDlg, AL_DELETE_BAD_POINTER ), 0 );
#endif
EnableWindow( GetDlgItem( hDlg, AL_WRITE_PAST_END ), 0 );
return( TRUE );
case WM_SYSCOLORCHANGE :
Ctl3dColorChange();
break;
case WM_COMMAND :
switch ( wParam ) {
case AL_EXIT :
case WM_QUIT :
case WM_DESTROY :
EndDialog( hDlg, TRUE );
return TRUE;
/*
* This button causes me to delete an object twice. Since my destructor has
* a check for the GoodTag() member function, it should catch this easily.
*/
case AL_DESTROY_TWICE : {
hFile = newALFile( "" );
deleteALStorage( hFile );
deleteALStorage( hFile );
return TRUE;
}
/*
* Here is where I try to delete a pointer that isn't in the heap. As long
* as I can do a heapwalk, I can catch this. I can't do a heap walk under
* a couple of different memory models under Windows, so this routine gets
* turned off there. Microsoft was nice enough to provide a heapwalk for
* large memory model Windows programs. Two points for them.
*/
case AL_DELETE_BAD_POINTER : {
char *p = malloc( 250 );
deleteALArchive( (hALArchive) p );
return TRUE;
}
/*
* This just does a bunch of heap stuff. When you have the debug libraries
* linked in you will see that this takes noticeably longer.
*/
case AL_EXERCISE : {
char **p = malloc( 250 * sizeof( char * ) );
EnableWindow( GetDlgItem( hDlg, AL_EXERCISE ), 0 );
srand( (unsigned) time( NULL ) );
if ( p ) {
int i;
for ( i = 0 ; i < 250 ; i++ )
p[ i ] = malloc( rand() % 250 );
for ( i = 0 ; i < 250 ; i++ )
if ( p[ i ] )
free( p[i] );
free( p );
}
EnableWindow( GetDlgItem( hDlg, AL_EXERCISE ), 1 );
return TRUE;
}
/*
* Here I create an object, then mung the bytes before it. Under normal
* circumstances, this would garbage your heap. But in debug mode, we
* have tossed in a four byte picket at the start of the object, and so
* we catch this garbage when the object is deleted.
*/
case AL_UNDERSHOOT : {
hFile = newALFile( "" );
((LPSTR) hFile)[ -1 ] = 0;
deleteALStorage( hFile );
return TRUE;
}
case AL_ABOUT :
DialogBox( hInstance, "ALAboutDialog", 0, (DLGPROC) AboutDialogProc );
return TRUE;
}
break;
}
return FALSE;
}
/*
* The about box dialog procedure is pretty boring. The most interesting
* thing it does is center itself on the screen.
*/
BOOL AL_EXPORT CALLBACK AboutDialogProc( HWND hDlg,
UINT message,
WPARAM wParam,
LPARAM lParam )
{
RECT rc;
AL_UNUSED_PARAMETER( lParam );
switch ( message ) {
case WM_INITDIALOG :
GetWindowRect( hDlg, &rc );
SetWindowPos( hDlg,
0,
((GetSystemMetrics(SM_CXSCREEN) - (rc.right - rc.left)) / 2),
((GetSystemMetrics(SM_CYSCREEN) - (rc.bottom - rc.top)) / 2),
0, 0, SWP_NOSIZE | SWP_NOACTIVATE);
break;
case WM_COMMAND :
switch ( wParam ) {
case IDOK :
case AL_EXIT :
case WM_QUIT :
case WM_DESTROY :
EndDialog( hDlg, TRUE );
return TRUE;
}
break;
}
return FALSE;
}
/*
* Since we aren't using a framing window in this program, WinMain() really
* has an easy time of it. If we took away the CTL3D stuff, there would
* be virtually nothing in here at all.
*/
int PASCAL WinMain( HINSTANCE instance,
HINSTANCE prev,
LPSTR cmd_line,
int cmd_show )
{
AL_UNUSED_PARAMETER( prev );
AL_UNUSED_PARAMETER( cmd_line );
AL_UNUSED_PARAMETER( cmd_show );
hInstance = instance;
Ctl3dRegister( instance );
Ctl3dAutoSubclass( instance );
DialogBox( instance, "ALMainDialog", 0, (DLGPROC) MainDialogProc );
Ctl3dUnregister( instance );
return 0;
}