Files correlati : Ricompilazione Demo : [ ] Commento : Riportato wxTreeListCtrl Dalla 11.0 git-svn-id: svn://10.65.10.50/branches/R_10_00@21912 c028cbd2-c16b-5b4b-a496-9718f37d4682
553 lines
22 KiB
C++
Executable File
553 lines
22 KiB
C++
Executable File
/////////////////////////////////////////////////////////////////////////////
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// Name: treelistctrl.h
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// Purpose: wxTreeListCtrl class
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// Author: Robert Roebling
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// Maintainer: Otto Wyss
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// Created: 01/02/97
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// RCS-ID: $Id: treelistctrl.h,v 1.1.2.1 2011-04-06 14:09:31 guy Exp $
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// Copyright: (c) 2004 Robert Roebling, Julian Smart, Alberto Griggio,
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// Vadim Zeitlin, Otto Wyss
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// Licence: wxWindows
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/////////////////////////////////////////////////////////////////////////////
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#ifndef TREELISTCTRL_H
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#define TREELISTCTRL_H
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma interface "treelistctrl.h"
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#endif
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#include <wx/treectrl.h>
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#include <wx/listctrl.h> // for wxListEvent
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class WXDLLEXPORT wxTreeListItem;
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class WXDLLEXPORT wxTreeListHeaderWindow;
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class WXDLLEXPORT wxTreeListMainWindow;
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#define wxTR_COLUMN_LINES 0x1000 // put border around items
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#define wxTR_VIRTUAL 0x4000 // The application provides items text on demand.
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// Using this typedef removes an ambiguity when calling Remove()
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#ifdef __WXMSW__
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#if !wxCHECK_VERSION(2, 5, 0)
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typedef long wxTreeItemIdValue;
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#else
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typedef void *wxTreeItemIdValue;
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#endif
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#endif
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//-----------------------------------------------------------------------------
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// wxTreeListColumnAttrs
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//-----------------------------------------------------------------------------
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enum {
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DEFAULT_COL_WIDTH = 100
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};
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class /*WXDLLEXPORT*/ wxTreeListColumnInfo: public wxObject {
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public:
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wxTreeListColumnInfo (const wxString &text = wxEmptyString,
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int width = DEFAULT_COL_WIDTH,
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int flag = wxALIGN_LEFT,
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int image = -1,
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bool shown = true,
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bool edit = false) {
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m_text = text;
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m_width = width;
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m_flag = flag;
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m_image = image;
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m_selected_image = -1;
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m_shown = shown;
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m_edit = edit;
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}
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wxTreeListColumnInfo (const wxTreeListColumnInfo& other) {
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m_text = other.m_text;
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m_width = other.m_width;
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m_flag = other.m_flag;
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m_image = other.m_image;
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m_selected_image = other.m_selected_image;
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m_shown = other.m_shown;
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m_edit = other.m_edit;
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}
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~wxTreeListColumnInfo() {}
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// get/set
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wxString GetText() const { return m_text; }
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wxTreeListColumnInfo& SetText (const wxString& text) { m_text = text; return *this; }
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int GetWidth() const { return m_width; }
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wxTreeListColumnInfo& SetWidth (int width) { m_width = width; return *this; }
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int GetAlignment() const { return m_flag; }
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wxTreeListColumnInfo& SetAlignment (int flag) { m_flag = flag; return *this; }
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int GetImage() const { return m_image; }
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wxTreeListColumnInfo& SetImage (int image) { m_image = image; return *this; }
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int GetSelectedImage() const { return m_selected_image; }
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wxTreeListColumnInfo& SetSelectedImage (int image) { m_selected_image = image; return *this; }
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bool IsEditable() const { return m_edit; }
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wxTreeListColumnInfo& SetEditable (bool edit)
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{ m_edit = edit; return *this; }
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bool IsShown() const { return m_shown; }
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wxTreeListColumnInfo& SetShown(bool shown) { m_shown = shown; return *this; }
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private:
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wxString m_text;
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int m_width;
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int m_flag;
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int m_image;
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int m_selected_image;
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bool m_shown;
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bool m_edit;
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};
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//----------------------------------------------------------------------------
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// wxTreeListCtrl - the multicolumn tree control
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//----------------------------------------------------------------------------
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// modes for navigation
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const int wxTL_MODE_NAV_FULLTREE = 0x0000; // default
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const int wxTL_MODE_NAV_EXPANDED = 0x0001;
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const int wxTL_MODE_NAV_VISIBLE = 0x0002;
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const int wxTL_MODE_NAV_LEVEL = 0x0004;
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// modes for FindItem
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const int wxTL_MODE_FIND_EXACT = 0x0000; // default
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const int wxTL_MODE_FIND_PARTIAL = 0x0010;
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const int wxTL_MODE_FIND_NOCASE = 0x0020;
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// additional flag for HitTest
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const int wxTREE_HITTEST_ONITEMCOLUMN = 0x2000;
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extern /*WXDLLEXPORT*/ const wxChar* wxTreeListCtrlNameStr;
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class /*WXDLLEXPORT*/ wxTreeListCtrl : public wxControl
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{
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friend class wxTreeListHeaderWindow;
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friend class wxTreeListMainWindow;
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friend class wxTreeListItem;
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public:
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// creation
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// --------
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wxTreeListCtrl()
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: m_header_win(0), m_main_win(0), m_headerHeight(0)
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{}
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wxTreeListCtrl(wxWindow *parent, wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxTR_DEFAULT_STYLE,
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const wxValidator &validator = wxDefaultValidator,
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const wxString& name = wxTreeListCtrlNameStr )
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: m_header_win(0), m_main_win(0), m_headerHeight(0)
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{
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Create(parent, id, pos, size, style, validator, name);
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}
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virtual ~wxTreeListCtrl() {}
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bool Create(wxWindow *parent, wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxTR_DEFAULT_STYLE,
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const wxValidator &validator = wxDefaultValidator,
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const wxString& name = wxTreeListCtrlNameStr );
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void Refresh(bool erase=TRUE, const wxRect* rect=NULL);
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void SetFocus();
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// accessors
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// ---------
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// get the total number of items in the control
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size_t GetCount() const;
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// indent is the number of pixels the children are indented relative to
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// the parents position. SetIndent() also redraws the control
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// immediately.
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unsigned int GetIndent() const;
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void SetIndent(unsigned int indent);
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// line spacing is the space above and below the text on each line
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unsigned int GetLineSpacing() const;
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void SetLineSpacing(unsigned int spacing);
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// image list: these functions allow to associate an image list with
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// the control and retrieve it. Note that when assigned with
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// SetImageList, the control does _not_ delete
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// the associated image list when it's deleted in order to allow image
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// lists to be shared between different controls. If you use
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// AssignImageList, the control _does_ delete the image list.
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//
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// The normal image list is for the icons which correspond to the
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// normal tree item state (whether it is selected or not).
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// Additionally, the application might choose to show a state icon
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// which corresponds to an app-defined item state (for example,
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// checked/unchecked) which are taken from the state image list.
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wxImageList *GetImageList() const;
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wxImageList *GetStateImageList() const;
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wxImageList *GetButtonsImageList() const;
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void SetImageList(wxImageList *imageList);
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void SetStateImageList(wxImageList *imageList);
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void SetButtonsImageList(wxImageList *imageList);
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void AssignImageList(wxImageList *imageList);
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void AssignStateImageList(wxImageList *imageList);
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void AssignButtonsImageList(wxImageList *imageList);
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void SetToolTip(const wxString& tip);
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void SetToolTip (wxToolTip *tip);
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void SetItemToolTip(const wxTreeItemId& item, const wxString &tip);
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// Functions to work with columns
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// adds a column
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void AddColumn (const wxString& text,
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int width = DEFAULT_COL_WIDTH,
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int flag = wxALIGN_LEFT,
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int image = -1,
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bool shown = true,
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bool edit = false) {
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AddColumn (wxTreeListColumnInfo (text, width, flag, image, shown, edit));
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}
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void AddColumn (const wxTreeListColumnInfo& colInfo);
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// inserts a column before the given one
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void InsertColumn (int before,
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const wxString& text,
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int width = DEFAULT_COL_WIDTH,
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int flag = wxALIGN_LEFT,
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int image = -1,
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bool shown = true,
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bool edit = false) {
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InsertColumn (before,
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wxTreeListColumnInfo (text, width, flag, image, shown, edit));
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}
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void InsertColumn (int before, const wxTreeListColumnInfo& colInfo);
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// deletes the given column - does not delete the corresponding column
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void RemoveColumn (int column);
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// returns the number of columns in the ctrl
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int GetColumnCount() const;
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// tells which column is the "main" one, i.e. the "threaded" one
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void SetMainColumn (int column);
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int GetMainColumn() const;
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void SetColumn (int column, const wxTreeListColumnInfo& colInfo);
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wxTreeListColumnInfo& GetColumn (int column);
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const wxTreeListColumnInfo& GetColumn (int column) const;
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void SetColumnText (int column, const wxString& text);
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wxString GetColumnText (int column) const;
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void SetColumnWidth (int column, int width);
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int GetColumnWidth (int column) const;
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void SetColumnAlignment (int column, int flag);
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int GetColumnAlignment (int column) const;
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void SetColumnImage (int column, int image);
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int GetColumnImage (int column) const;
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void SetColumnShown (int column, bool shown = true);
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bool IsColumnShown (int column) const;
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void SetColumnEditable (int column, bool edit = true);
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bool IsColumnEditable (int column) const;
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// Functions to work with items.
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// accessors
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// ---------
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// retrieve item's label (of the main column)
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wxString GetItemText (const wxTreeItemId& item) const
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{ return GetItemText (item, GetMainColumn()); }
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// retrieves item's label of the given column
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wxString GetItemText (const wxTreeItemId& item, int column) const;
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// get one of the images associated with the item (normal by default)
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int GetItemImage (const wxTreeItemId& item,
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wxTreeItemIcon which = wxTreeItemIcon_Normal) const
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{ return GetItemImage (item, GetMainColumn(), which); }
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int GetItemImage (const wxTreeItemId& item, int column,
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wxTreeItemIcon which = wxTreeItemIcon_Normal) const;
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// get the data associated with the item
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wxTreeItemData *GetItemData (const wxTreeItemId& item) const;
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bool GetItemBold (const wxTreeItemId& item) const;
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wxColour GetItemTextColour (const wxTreeItemId& item) const;
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wxColour GetItemBackgroundColour (const wxTreeItemId& item) const;
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wxFont GetItemFont (const wxTreeItemId& item) const;
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// modifiers
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// set item's label
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void SetItemText (const wxTreeItemId& item, const wxString& text)
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{ SetItemText (item, GetMainColumn(), text); }
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void SetItemText (const wxTreeItemId& item, int column, const wxString& text);
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// get one of the images associated with the item (normal by default)
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void SetItemImage (const wxTreeItemId& item, int image,
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wxTreeItemIcon which = wxTreeItemIcon_Normal)
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{ SetItemImage (item, GetMainColumn(), image, which); }
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// the which parameter is ignored for all columns but the main one
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void SetItemImage (const wxTreeItemId& item, int column, int image,
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wxTreeItemIcon which = wxTreeItemIcon_Normal);
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// associate some data with the item
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void SetItemData (const wxTreeItemId& item, wxTreeItemData *data);
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// force appearance of [+] button near the item. This is useful to
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// allow the user to expand the items which don't have any children now
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// - but instead add them only when needed, thus minimizing memory
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// usage and loading time.
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void SetItemHasChildren(const wxTreeItemId& item, bool has = true);
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// the item will be shown in bold
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void SetItemBold (const wxTreeItemId& item, bool bold = true);
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// set the item's text colour
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void SetItemTextColour (const wxTreeItemId& item, const wxColour& colour);
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// set the item's background colour
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void SetItemBackgroundColour (const wxTreeItemId& item, const wxColour& colour);
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// set the item's font (should be of the same height for all items)
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void SetItemFont (const wxTreeItemId& item, const wxFont& font);
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// set the window font
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virtual bool SetFont ( const wxFont &font );
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// set the styles.
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void SetWindowStyle (const long styles);
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long GetWindowStyle() const;
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long GetWindowStyleFlag () const { return GetWindowStyle(); }
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// item status inquiries
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// ---------------------
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// is the item visible (it might be outside the view or not expanded)?
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bool IsVisible (const wxTreeItemId& item, bool fullRow = false, bool within = true) const;
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// does the item has any children?
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bool HasChildren (const wxTreeItemId& item) const;
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// is the item expanded (only makes sense if HasChildren())?
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bool IsExpanded (const wxTreeItemId& item) const;
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// is this item currently selected (the same as has focus)?
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bool IsSelected (const wxTreeItemId& item) const;
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// is item text in bold font?
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bool IsBold (const wxTreeItemId& item) const;
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// does the layout include space for a button?
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// number of children
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// ------------------
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// if 'recursively' is FALSE, only immediate children count, otherwise
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// the returned number is the number of all items in this branch
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size_t GetChildrenCount (const wxTreeItemId& item, bool recursively = true);
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// navigation
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// ----------
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// wxTreeItemId.IsOk() will return FALSE if there is no such item
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// get the root tree item
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wxTreeItemId GetRootItem() const;
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// get the item currently selected (may return NULL if no selection)
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wxTreeItemId GetSelection() const;
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// get the items currently selected, return the number of such item
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size_t GetSelections (wxArrayTreeItemIds&) const;
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// get the parent of this item (may return NULL if root)
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wxTreeItemId GetItemParent (const wxTreeItemId& item) const;
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// for this enumeration function you must pass in a "cookie" parameter
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// which is opaque for the application but is necessary for the library
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// to make these functions reentrant (i.e. allow more than one
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// enumeration on one and the same object simultaneously). Of course,
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// the "cookie" passed to GetFirstChild() and GetNextChild() should be
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// the same!
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// get child of this item
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#if !wxCHECK_VERSION(2, 5, 0)
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wxTreeItemId GetFirstChild(const wxTreeItemId& item, long& cookie) const;
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wxTreeItemId GetNextChild(const wxTreeItemId& item, long& cookie) const;
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wxTreeItemId GetPrevChild(const wxTreeItemId& item, long& cookie) const;
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wxTreeItemId GetLastChild(const wxTreeItemId& item, long& cookie) const;
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#else
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wxTreeItemId GetFirstChild(const wxTreeItemId& item, wxTreeItemIdValue& cookie) const;
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wxTreeItemId GetNextChild(const wxTreeItemId& item, wxTreeItemIdValue& cookie) const;
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wxTreeItemId GetPrevChild(const wxTreeItemId& item, wxTreeItemIdValue& cookie) const;
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wxTreeItemId GetLastChild(const wxTreeItemId& item, wxTreeItemIdValue& cookie) const;
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#endif
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// get sibling of this item
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wxTreeItemId GetNextSibling(const wxTreeItemId& item) const;
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wxTreeItemId GetPrevSibling(const wxTreeItemId& item) const;
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// get item in the full tree (currently only for internal use)
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wxTreeItemId GetNext(const wxTreeItemId& item) const;
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wxTreeItemId GetPrev(const wxTreeItemId& item) const;
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// get expanded item, see IsExpanded()
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wxTreeItemId GetFirstExpandedItem() const;
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wxTreeItemId GetNextExpanded(const wxTreeItemId& item) const;
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wxTreeItemId GetPrevExpanded(const wxTreeItemId& item) const;
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// get visible item, see IsVisible()
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wxTreeItemId GetFirstVisibleItem( bool fullRow = false) const;
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wxTreeItemId GetFirstVisible( bool fullRow = false, bool within = true) const;
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wxTreeItemId GetNextVisible (const wxTreeItemId& item, bool fullRow = false, bool within = true) const;
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wxTreeItemId GetPrevVisible (const wxTreeItemId& item, bool fullRow = false, bool within = true) const;
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wxTreeItemId GetLastVisible ( bool fullRow = false, bool within = true) const;
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// operations
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// ----------
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// add the root node to the tree
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wxTreeItemId AddRoot (const wxString& text,
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int image = -1, int selectedImage = -1,
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wxTreeItemData *data = NULL);
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// insert a new item in as the first child of the parent
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wxTreeItemId PrependItem (const wxTreeItemId& parent,
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const wxString& text,
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int image = -1, int selectedImage = -1,
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wxTreeItemData *data = NULL);
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// insert a new item after a given one
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wxTreeItemId InsertItem (const wxTreeItemId& parent,
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const wxTreeItemId& idPrevious,
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const wxString& text,
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int image = -1, int selectedImage = -1,
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wxTreeItemData *data = NULL);
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// insert a new item before the one with the given index
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wxTreeItemId InsertItem (const wxTreeItemId& parent,
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size_t index,
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const wxString& text,
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int image = -1, int selectedImage = -1,
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wxTreeItemData *data = NULL);
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// insert a new item in as the last child of the parent
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wxTreeItemId AppendItem (const wxTreeItemId& parent,
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const wxString& text,
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int image = -1, int selectedImage = -1,
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wxTreeItemData *data = NULL);
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// delete this item (except root) + children and associated data if any
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void Delete (const wxTreeItemId& item);
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// delete all children (but don't delete the item itself)
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void DeleteChildren (const wxTreeItemId& item);
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// delete the root and all its children from the tree
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void DeleteRoot();
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// expand this item
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void Expand (const wxTreeItemId& item);
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// expand this item and all subitems recursively
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void ExpandAll (const wxTreeItemId& item);
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// collapse the item without removing its children
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void Collapse (const wxTreeItemId& item);
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// collapse the item and remove all children
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void CollapseAndReset(const wxTreeItemId& item); //? TODO ???
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// toggles the current state
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void Toggle (const wxTreeItemId& item);
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// remove the selection from currently selected item (if any)
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void Unselect();
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void UnselectAll();
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// select this item - return true if selection was allowed (no veto)
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bool SelectItem (const wxTreeItemId& item,
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const wxTreeItemId& last = (wxTreeItemId*)NULL,
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bool unselect_others = true);
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// select all items in the expanded tree
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void SelectAll();
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// make sure this item is visible (expanding the parent item and/or
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// scrolling to this item if necessary)
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void EnsureVisible (const wxTreeItemId& item);
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// scroll to this item (but don't expand its parent)
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void ScrollTo (const wxTreeItemId& item);
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// The first function is more portable (because easier to implement
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// on other platforms), but the second one returns some extra info.
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wxTreeItemId HitTest (const wxPoint& point)
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{ int flags; int column; return HitTest (point, flags, column); }
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wxTreeItemId HitTest (const wxPoint& point, int& flags)
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{ int column; return HitTest (point, flags, column); }
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wxTreeItemId HitTest (const wxPoint& point, int& flags, int& column);
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// get the bounding rectangle of the item (or of its label only)
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bool GetBoundingRect (const wxTreeItemId& item, wxRect& rect,
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bool textOnly = false) const;
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// Start editing the item label: this (temporarily) replaces the item
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// with a one line edit control. The item will be selected if it hadn't
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// been before.
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void EditLabel (const wxTreeItemId& item)
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{ EditLabel (item, GetMainColumn()); }
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// edit item's label of the given column
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void EditLabel (const wxTreeItemId& item, int column);
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// virtual mode
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virtual wxString OnGetItemText( wxTreeItemData* item, long column ) const;
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// sorting
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// this function is called to compare 2 items and should return -1, 0
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// or +1 if the first item is less than, equal to or greater than the
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// second one. The base class version performs alphabetic comparaison
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// of item labels (GetText)
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virtual int OnCompareItems (const wxTreeItemId& item1, const wxTreeItemId& item2);
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// sort the children of this item using OnCompareItems
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// NB: this function is not reentrant and not MT-safe (FIXME)!
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void SortChildren(const wxTreeItemId& item);
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// searching
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wxTreeItemId FindItem (const wxTreeItemId& item, const wxString& str, int mode = 0);
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// overridden base class virtuals
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virtual bool SetBackgroundColour (const wxColour& colour);
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virtual bool SetForegroundColour (const wxColour& colour);
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// drop over item
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void SetDragItem (const wxTreeItemId& item = (wxTreeItemId*)NULL);
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virtual wxSize DoGetBestSize() const;
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protected:
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// header window, responsible for column visualization and manipulation
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wxTreeListHeaderWindow* GetHeaderWindow() const
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{ return m_header_win; }
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wxTreeListHeaderWindow* m_header_win; // future cleanup: make private or remove GetHeaderWindow()
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// main window, the "true" tree ctrl
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wxTreeListMainWindow* GetMainWindow() const
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{ return m_main_win; }
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wxTreeListMainWindow* m_main_win; // future cleanup: make private or remove GetMainWindow()
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int GetHeaderHeight() const { return m_headerHeight; }
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void CalculateAndSetHeaderHeight();
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void DoHeaderLayout();
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void OnSize(wxSizeEvent& event);
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private:
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int m_headerHeight;
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DECLARE_EVENT_TABLE()
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DECLARE_DYNAMIC_CLASS(wxTreeListCtrl)
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};
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#endif // TREELISTCTRL_H
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