/* * EX20WIN.C * * C/Windows Example program for ArchiveLib 2.0 * * Copyright (c) Greenleaf Software, Inc. 1994 - 1996 * All Rights Reserved * * MEMBERS/FUNCTIONS DEMONSTRATED * * ALStorageGetStrucFromTimeDate() * ALStorageGetUnixTime() * * DESCRIPTION * * This program demonstrates some of the timedate functions in * ALStorage. It is a "read-only" program that doesn't modify * any of the files it messes with. It just lets you double click * on a file, then see the time date stamps for that file. * * This program is functionally equivalent to EX20WIN.CPP. The C version * uses the translation layer functions to get the job done, but if * you put them side by side, you won't see too much difference. * * REVISION HISTORY * * February 1, 1996 2.0A : Second release * */ #define STRICT #include #include #include #include "al.h" #include "ex20win.h" HINSTANCE hInstance; HWND hDlgMain; void SizeFramingWindow( HWND hDlg ); void ReadDir( HWND hDlg ); /* * When the user double clicks on a filename, they call this routine, * which creates an object to go with the file, then displays the * time stamps for the file, in various formats. */ void UpdateFileStats( HWND hDlg ) { char buf[ 128 ]; int i; int len; long stamp; hALStorage file; struct tm tblock; char *p; i = (int) SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETCURSEL, 0, 0 ); if ( i == LB_ERR ) return; len = (int) SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETTEXTLEN, i, 0 ); if ( i == LB_ERR || len < 0 || len > 127 ) return; SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETTEXT, i, (LPARAM)(LPSTR) buf ); SetDlgItemText( hDlg, AL_FILE_NAME, buf ); file = newALFile( buf ); ALStorageOpen( file ); ALStorageClose( file ); if ( ALStorageGetStatusCode( file ) < AL_SUCCESS ) { SetDlgItemText( hDlg, AL_TIME_STAMP, "" ); return; } wsprintf( buf, "%ld", stamp = ALStorageGetUnixTime( file ) ); SetDlgItemText( hDlg, AL_TIME_STAMP, buf ); SetDlgItemInt( hDlg, AL_YEARS, (int)(stamp / 365L / 24L / 60L / 60L), 0 ); ALStorageGetStrucFromTimeDate( file, &tblock ); p = asctime( &tblock ); strcpy( buf, p ); buf[ 24 ] = '\0'; SetDlgItemText( hDlg, AL_DATE_AND_TIME, buf ); deleteALStorage( file ); } /* * In this program, we have a main window, but it is just a dummy framing * window for the dialog box. This dialog box proc is where all the action * takes place. It handles input keystrokes and button presses from the * dialog. */ BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam ) { switch ( message ) { case WM_INITDIALOG : SizeFramingWindow( hDlg ); SetWindowText( hDlg, "Windows Example 20" ); ReadDir( hDlg ); return( TRUE ); case WM_COMMAND : switch ( LOWORD( wParam ) ) { /* * The only message of note here is the the double click on a file name * in the input file name list box. */ case AL_INPUT_FILES : { #if defined( AL_FLAT_MODEL ) AL_UNUSED_PARAMETER( lParam ); switch ( HIWORD( wParam ) ) { #else switch ( HIWORD( lParam ) ) { #endif case LBN_DBLCLK : UpdateFileStats( hDlg ); break; } } break; case IDOK : /*User has pressed enter */ break; case AL_EXIT : case WM_QUIT : case WM_DESTROY : PostMessage( GetParent( hDlg ),WM_DESTROY, 0, 0 ); DestroyWindow( hDlgMain ); hDlgMain = 0; return TRUE; } break; } return FALSE; } /* * This is a straightforward expansion of wildcards to fill a directory * listing box. The same piece of code used in a zillion other examples. */ void ReadDir( HWND hDlg ) { char AL_DLL_FAR *p; hALExpander files; SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_RESETCONTENT, 0, 0 ); files = newALExpander( "*.*", 0, AL_LOWER ); while ( ( p = ALExpanderGetNextFile( files ) ) != 0 ) SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_ADDSTRING, 0, (LPARAM)( (LPSTR) p ) ); } /* * The about box. */ BOOL AL_EXPORT CALLBACK AboutDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam ) { RECT rc; AL_UNUSED_PARAMETER( lParam ); switch ( message ) { case WM_INITDIALOG : GetWindowRect( hDlg, &rc ); SetWindowPos( hDlg, 0, (short int) ((GetSystemMetrics(SM_CXSCREEN) - (rc.right - rc.left)) / 2), (short int) ((GetSystemMetrics(SM_CYSCREEN) - (rc.bottom - rc.top)) / 2), 0, 0, SWP_NOSIZE | SWP_NOACTIVATE); break; case WM_COMMAND : switch ( wParam ) { case IDOK : case WM_QUIT : case WM_DESTROY : EndDialog( hDlg, TRUE ); return TRUE; } break; } return FALSE; } /* * The main window is nothing more than a shell that exists to manage * the dialog box, take menu commands, and process accelerator keys. */ LONG AL_EXPORT CALLBACK MainWndProc( HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam ) { switch ( message ) { case WM_COMMAND: switch( wParam ) { case AL_EXIT : PostQuitMessage( 0 ); } break; case WM_SETFOCUS: SetFocus( hDlgMain ); /* insure that the Dialog Box has the focus */ break; case WM_DESTROY: PostQuitMessage( 0 ); break; } return DefWindowProc( hWnd, message, wParam, lParam ); } /* * WinMain first registers our class. It then creates the dialog, and * starts up the message pump. */ int PASCAL WinMain( HINSTANCE instance, HINSTANCE previous_instance, LPSTR lpstr, int nCmdShow ) { HWND hWnd; FARPROC lpfn; MSG msg; HACCEL hAccel; HWND hWndAccel; AL_UNUSED_PARAMETER( lpstr ); hInstance = instance; if ( previous_instance == 0 ) { WNDCLASS wc; wc.style = 0; wc.lpfnWndProc = (WNDPROC) MainWndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = instance; wc.hIcon = LoadIcon( hInstance, "ALIcon" ); wc.hCursor = LoadCursor( 0, IDC_ARROW ); wc.hbrBackground = (HBRUSH) GetStockObject( WHITE_BRUSH ); wc.lpszMenuName = "ALMenu"; wc.lpszClassName = "ALClass"; if ( !RegisterClass( &wc ) ) return FALSE; } hWnd = CreateWindow( "ALClass", "ArchiveLib Example Program", WS_OVERLAPPED | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU, CW_USEDEFAULT, 0, 0, 0, 0, 0, hInstance, NULL ); lpfn = MakeProcInstance( (FARPROC) MainDialogProc, hInstance ); hDlgMain = CreateDialog( hInstance, "ALMainDialog", hWnd, (DLGPROC) lpfn ); ShowWindow( hWnd, (short) nCmdShow ); ShowWindow( hDlgMain, SW_SHOW ); hAccel = LoadAccelerators( hInstance, "ALAccelerator" ); while ( GetMessage ( &msg, 0, 0, 0 ) ) { hWndAccel = GetActiveWindow(); if ( !( hWndAccel && TranslateAccelerator( hWndAccel, hAccel, &msg ) ) ) { if ( hDlgMain == NULL || !IsDialogMessage( hDlgMain,&msg ) ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } } } return (msg.wParam); } /* * I need this routine for one purpose only. After the dialog is loaded, * it calls this routine, which adjusts the size of the framing window to * fit exactly around the dialog box. It also moves it to the center of * the screen. */ void SizeFramingWindow( HWND hDlg ) { RECT rect; int x; int y; GetWindowRect( hDlg, &rect ); y = GetSystemMetrics( SM_CYSCREEN ); y -= ( rect.bottom - rect.top ); y -= GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION ); y /= 2; x = GetSystemMetrics( SM_CXSCREEN ); x -= rect.right - rect.left; x /= 2; SetWindowPos( GetParent( hDlg ), 0, (short) x, (short) y, (short int) ( rect.right-rect.left ), (short int) ( rect.bottom-rect.top + GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION ) ), SWP_NOZORDER ); }